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Posted: Wed, 12th Jan 2011 01:46 Post subject: |
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lets wait and see.
when will be release?
''The mind and body must be subjected to extreme stimulus, by means of drugs and music.'' - Hunter S. Thompson
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Posted: Wed, 12th Jan 2011 01:53 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65097
Location: Italy
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Posted: Wed, 12th Jan 2011 01:53 Post subject: |
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2012...
Anyway, although the answers can seem reassuring (everythingwentbetterthanexpected.gif), I'm still quite sceptical 
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Posted: Wed, 12th Jan 2011 02:07 Post subject: |
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lolozaur wrote: | Q: What will be the biggest difference between S.T.A.L.K.E.R. 2 and the previous games, if any?
A: In brief, S.T.A.L.K.E.R. 2 will offer new story, new set characters (with some good old ones) and, of course, the new engine powering it.
Q: Will there be more of a survival element to STALKER 2?
A:Yes.
Q:What features have been removed/compromised in the PC version due to the multiplatform release?
A:Since we develop primarily on PC, you won't see any compromises in the PC version. The key difference between the PC and console versions will be the beauty of graphics (meaning PC will offer more of visual effects).
Q:Will there be any new kinds of interaction with NPCs?
A: How do you mean? It's difficult to answer this one.
Q:Will Sidorovich be in S.T.A.L.K.E.R. 2?
A:I will refrain from answering this one for now.
Q:Will the faction wars return?
A:No.
Q:Will the interface (inventory, map, etc) on the pc version suffer (like other games have) by trying to cater for console systems?
A: No, whatsoever.
Q:Will there be any new mutants?
A:Yes.
Q:How many weapons will be in Stalker 2?
A:It's difficult to give the quantitative figure at this point.
Q:Which part of the zone will it take place? Or is it the zone at all?
A:We'll be locating the game in the triangle of CNPP, the cities of Chernobyl and Chernobyl 2 (where the huge antenna is located).
Q:Is Zone going to be a large single ?
A:Let's postpone this question for now.
Q:Will it support DX11?
A:Yes.
Q:Will we see more X-Labs and secret underground complexes?
A:Yes.
Q:Will GSC expand on the import-a-weapon feature introduced with Nimble, and allow players access to more varied and custom weapons from outside the Zone by importing them through specialist contacts?
A:We have some interesting new ideas on this matter.
Q:Will artifacts be something we can go out and transmute through Anomalies?
A:No. However, the area of artifact application will expand. |
Didn't you post this already? http://www.nfohump.com/forum/viewtopic.php?p=1391247#1391247
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito
VIP Member
Posts: 51442
Location: Portugal, the shithole of Europe.
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Posted: Wed, 12th Jan 2011 02:10 Post subject: |
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ixigia wrote: | 2012... | Not surprising.
After all, since it's multiplatform, GSC will have to spend some time on the following:

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 12th Jan 2011 02:35 Post subject: |
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Posted: Wed, 12th Jan 2011 03:38 Post subject: |
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tonizito wrote: | ixigia wrote: | 2012... | Not surprising.
After all, since it's multiplatform, GSC will have to spend some time on the following:
 |
Yes, it's not like the 1st game had a 6 year development period OH WAIT
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 12th Jan 2011 09:00 Post subject: |
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No faction wars? 
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Frant
King's Bounty
Posts: 24655
Location: Your Mom
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tonizito
VIP Member
Posts: 51442
Location: Portugal, the shithole of Europe.
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Posted: Wed, 12th Jan 2011 10:19 Post subject: |
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consolitis wrote: | Yes, it's not like the 1st game had a 6 year development period OH WAIT | Well, fair point but it was also the first FPS game that GSC ever developed.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 12th Jan 2011 10:41 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 05:06; edited 2 times in total
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M4trix
Posts: 9299
Location: Croatia, Adriatic coast (I can see ixi from here)
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ixigia
[Moderator] Consigliere
Posts: 65097
Location: Italy
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Posted: Wed, 12th Jan 2011 14:05 Post subject: |
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inz wrote: | Frant wrote: | Besides, a stalker is only taking one side, his own. |
It sure was fun to wait until a shootout was over and only then take potshots at the wounded survivors, and make off with all the loot.  |
This, and increasing the parameters of inventory weight made it even more fun 
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Posted: Wed, 12th Jan 2011 14:27 Post subject: |
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What the hell guys, cut it off with this shit. You want underpified games but you whine when they take more than 1 year to finish a game. Mostl games used to be developed in at least 3 years or so when the gaming was still good.
NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Frant
King's Bounty
Posts: 24655
Location: Your Mom
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Posted: Wed, 12th Jan 2011 17:02 Post subject: |
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DarkRohirrim wrote: | What the hell guys, cut it off with this shit. You want underpified games but you whine when they take more than 1 year to finish a game. Mostl games used to be developed in at least 3 years or so when the gaming was still good. |
This is still nfohump where games are judged, condemned and ridiculed before they have even been announced.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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A-A
Posts: 3156
Location: New york
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Posted: Wed, 12th Jan 2011 23:34 Post subject: |
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OT where do you get all those derp smilies from?
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tonizito
VIP Member
Posts: 51442
Location: Portugal, the shithole of Europe.
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Posted: Wed, 12th Jan 2011 23:39 Post subject: |
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A-A wrote: | OT where do you get all those derp smilies from? | Check iNatan's sig.
There are a few missing though, like NVG derp, cover derp and 3d derp.
Those are probably spread throughout the forum. 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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A-A
Posts: 3156
Location: New york
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Posted: Thu, 14th Jul 2011 20:52 Post subject: |
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http://www.neogaf.com/forum/showpost.php?p=29310395&postcount=1
Quote: | -you play as Strelok (it's a guy whom you needed to hunt down in SoC, I don't know how he was translated into English)
-seamless worls, some locations from previous games will return
-it's a movie tie-in
-the movie's budget is 3 million $
-there might be vehicles
-PS3 port is possible
-60 people work on the game
-The game will use like 50% of the previous storylines |
Quote: | it's filmed in Ukraine, not in Hollywood.
For those who don't understand - STALKER is a big franchise in CIS countries with its own merchandise, books, TV series, STALKER-fests and so on. GSC rules all this stuff as a producer and a copyright owner. So don't be surprised about a movie tie-in. |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Thu, 14th Jul 2011 20:56 Post subject: |
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Spoiler: | Nice to be playing back as Strelok. | Let's hope they don't consolize it too much :\
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Thu, 14th Jul 2011 21:02 Post subject: |
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Well, on my last playthrough, Strelok became... Spoiler: | ...a science advisor at some zone-study institute or something. | I guess he can't resist the Call.
Although, who is this guy? Why is his word newsworthy?
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zmed
Posts: 9234
Location: Orbanistan
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tonizito
VIP Member
Posts: 51442
Location: Portugal, the shithole of Europe.
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Posted: Fri, 15th Jul 2011 01:42 Post subject: |
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consolitis wrote: | Quote: | http://www.neogaf.com/forum/showpost.php?p=29310395&postcount=1 |
Quote: | -you play as Strelok (it's a guy whom you needed to hunt down in SoC, I don't know how he was translated into English)
-seamless worls, some locations from previous games will return
-it's a movie tie-in
-the movie's budget is 3 million $
-there might be vehicles
-PS3 port is possible
-60 people work on the game
-The game will use like 50% of the previous storylines |
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Somehow, I'm finding this info a bit unsettling...
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65097
Location: Italy
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Posted: Fri, 15th Jul 2011 02:54 Post subject: |
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3 million $ is an enormous budget for Ukrainian movies!
At least we know that the levels will be seamless, a positive detail not exactly foregone given the multiplatform nature of the game (:face). The introduction of vehicles might be good, as long as they remain a marginal aspect in gameplay.
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zmed
Posts: 9234
Location: Orbanistan
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