"And paid content just doesn’t work on Android"
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LeoNatan
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PostPosted: Wed, 29th Dec 2010 20:07    Post subject: "And paid content just doesn’t work on Android"

Quote:
Angry Birds developer: Paid content ''doesn't work on Android''

One of the key developers behind hit mobile game Angry Birds has given a scathing appraisal of the future of paid apps on Google's Android platform.

In an interview with Tech n' Marketing, Rovio Games developer Peter Vesterbacka left no one in doubt as to his views about the future of Google's mobile OS.

''So many different shops, so many different models...Open but not really open, a very Google centric ecosystem. And paid content just doesn’t work on Android,'' he said. He later added that ''nobody has been successful selling content on Android.''

The free, Android version of Angry Birds was launched on Silicion Valley-based app store GetJar before being added to the Android Market following overwhelming demand for the game. Mr Vesterbacka said Rovio plans to offer a paid, advertising-free version of the game, but the company does not expect it to be ''a huge revenue stream.''

He pointed the finger at carriers for ''messing with'' the Android experience and adding to the complexity of the platform. Mr Vesterbacka also dismissed concerns over the fragmentation of the Android platform, saying it wasn't ''a huge problem''.

''Steve [Jobs] is absolutely right when he says that there are more challenges for developers when working with Android. But that’s fine, developers will figure out how to work any given ecosystem and as long as it doesn’t cause physical pain, it’s ok;-),'' he said. Mobile development is a ''fragmented world'', he added.

He was unequivocal when asked which app store model is working best for developers.

''Apple will be the number one platform for a long time from a developer perspective, they have gotten so many things right. And they know what they are doing and they call the shots,'' he said.

With Angry Birds an undeniably huge hit on iOS and one of the most popular Android apps, Mr Vesterbacka's opinions likely carry more than a little weight in the mobile development community and could come as a disincentive to developers looking to make a move into Android development.

Pocket Gamer's Jon Mundy seized upon Mr Vesterbacka's comments as proof the Android Market is ''an absolute mess''.

''The navigation experience is blighted by a poor filter system that makes it very hard indeed to hone in on quality paid software. Dubious free ringtone and porn apps clog up the Multimedia, Entertainment, and even Games categories,'' he said.

The solution, he said, is to ''rip it up and start again''.

''The [Android] platform is hampered at a critical point – the point at which customers download additional content for their phones. Or, to put it another way, the point at which they continue to part with their cash,'' he said.

http://www.neowin.net/news/angry-birds-developer-paid-content-doesnt-work-on-android
http://technmarketing.com/iphone/peter-vesterbacka-maker-of-angry-birds-talks-about-the-birds-apple-android-nokia-and-palmhp/


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Last edited by LeoNatan on Wed, 29th Dec 2010 21:22; edited 1 time in total
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Hfric




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PostPosted: Wed, 29th Dec 2010 21:15    Post subject:
so google phone is not a popular band to make paid applications affordable in this economic , when free ones with ads make the best revenue

and IFAGS are so drep they buy any crap


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LeoNatan
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PostPosted: Wed, 29th Dec 2010 21:24    Post subject:
I rather "pay" and get no ads tbh. Cool Face
There are ads on some free ones on the iFag as well, and they are annoying as shit. And they put it so that you click on the ad by mistake for sure.
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WaldoJ
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PostPosted: Wed, 29th Dec 2010 21:26    Post subject:
that's why you don't get shit free games


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I win, you lose. Or Go fuck yourself.
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bringiton




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PostPosted: Wed, 29th Dec 2010 21:52    Post subject:
iNatan wrote:
I rather "pay" and get no ads tbh. Cool Face
There are ads on some free ones on the iFag as well, and they are annoying as shit. And they put it so that you click on the ad by mistake for sure.


+ the ads take your bandwith, which is bad if you get capped at a certain limit like most people around here...
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LeoNatan
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PostPosted: Wed, 29th Dec 2010 22:04    Post subject:
Can't you just disable cellular data for that?
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ivan1real




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PostPosted: Wed, 29th Dec 2010 22:16    Post subject:
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sTo0z
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PostPosted: Thu, 30th Dec 2010 07:34    Post subject:
Hfric wrote:
so google phone is not a popular band to make paid applications affordable in this economic , when free ones with ads make the best revenue

and IFAGS are so drep they buy any crap


yah bro, infinity blade is such crap.


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bringiton




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PostPosted: Thu, 30th Dec 2010 08:50    Post subject:
iNatan wrote:
Can't you just disable cellular data for that?


AFAIK you can only disable mobile data connections at all. But then I won't get notifications about emails and so on, so this is not really an option...
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SuTuRa




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PostPosted: Thu, 30th Dec 2010 11:36    Post subject:
Choosing the iphone over the other mobile systems it´s not easy, it´s the obvious choice...

They defined everything, and the others are just trying to catch up.

But you can always be an iPhone hater if that pleases you Laughing
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LeoNatan
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PostPosted: Thu, 30th Dec 2010 12:37    Post subject:
bringiton wrote:
iNatan wrote:
Can't you just disable cellular data for that?


AFAIK you can only disable mobile data connections at all. But then I won't get notifications about emails and so on, so this is not really an option...

Someone should make an iPhone firewall! Laughing
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Werelds
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PostPosted: Thu, 30th Dec 2010 12:44    Post subject:
Nobody been succesful selling apps? Where does he get that from? There's tons of people who use paid versions of launchers and the Pure widgets are insanely popular as well o_O
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Hfric




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PostPosted: Thu, 30th Dec 2010 13:02    Post subject:
sTo0z wrote:
Hfric wrote:
so google phone is not a popular band to make paid applications affordable in this economic , when free ones with ads make the best revenue

and IFAGS are so drep they buy any crap


yah bro, infinity blade is such crap.
yeah lets bring on the console fight here 360 vs wii vs ps3 ....halo vs killzone vs mario... or phone fight ...android vs iphone vs fuck do i care
apple uses are always derap herpa to me and pcs aren't compatible with macs ... so let leave it at that


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LeoNatan
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PostPosted: Thu, 30th Dec 2010 13:27    Post subject:
Hfric wrote:
pcs aren't compatible with macs ... so let leave it at that

tru dat

pc = personal computer
apple = we own your ass Laughing
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SuTuRa




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PostPosted: Thu, 30th Dec 2010 13:42    Post subject:
Let´s make this clear then!

Computer = PC
Phone = iPhone
Consoles = 360/PS3 both pirated, so both good Very Happy Dolphin on PC brings us the wii games.
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sTo0z
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PostPosted: Thu, 30th Dec 2010 18:04    Post subject:
Hfric wrote:
sTo0z wrote:
Hfric wrote:
so google phone is not a popular band to make paid applications affordable in this economic , when free ones with ads make the best revenue

and IFAGS are so drep they buy any crap


yah bro, infinity blade is such crap.
yeah lets bring on the console fight here 360 vs wii vs ps3 ....halo vs killzone vs mario... or phone fight ...android vs iphone vs fuck do i care
apple uses are always derap herpa to me and pcs aren't compatible with macs ... so let leave it at that




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PumpAction
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PostPosted: Thu, 30th Dec 2010 19:12    Post subject:
sTo0z wrote:


lol this reminds me so much of chiv


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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Mchart




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PostPosted: Sun, 2nd Jan 2011 05:33    Post subject:
I thought this was obvious. The iOS platform is much easier for developers to develop and release content on, and make money off of. They don't have to worry about a million different hardware types, and different OS types.

Common sense. Use it.
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Werelds
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PostPosted: Sun, 2nd Jan 2011 11:49    Post subject:
That's not entirely correct. Both platforms allow C/C++. Difference is that to do it for Apple you'll need to pay the developer fee to start with, just to have access to documentation. Then obviously they also don't support Windows, so for that you'll have to use a 3rd-party emulator, and I'm not sure how good that is exactly. Having a Mac or Hackintosh is definitely recommended.

As someone who has access to both, I can safely say that iOS definitely is not "easier", but neither is Android. Both take a different approach, but both have a really strong API behind it. In terms of IDE's Xcode is definitely the way to go with Apple (as is running OS X one way or another), for Android you have plenty of choice as all the popular ones have plugins for Android compilation and testing. The hardware itself also isn't a problem with the actual development, as that is abstracted pretty well. Same goes for OS versions, both platforms have simple ways of determining what version is running; so even if one circumvents the Market, you can still find out quickly.

The problem for Android (apart from its age) lies in the fact that games need to be *tested* on the different GPUs, and that's where the problem lies. Some GPUs are known to have problems with some parts of OpenGL ES, so that's why testing is hard.

Getting something released also isn't easier, in both cases your app has to be approved, and in both cases you only get 70% of what you're selling it for. There is an annoying part with refunds though, because in the case of Apple you as a developer have to pay back the full price, and Apple keep their 30% Smile


It's really not as black and white as you think, and it certainly does not fall within common sense. Android as a platform has grown tremendously in its short life so far, and the problem does not lie with the platform or its tools itself. The main problem, for game developers anyway, is the testing. Not the development, not the deployment, but the testing.
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JackQ
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PostPosted: Sun, 2nd Jan 2011 21:55    Post subject:
so if you want better Apps support go for iOS devices?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Werelds
Special Little Man



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PostPosted: Sun, 2nd Jan 2011 22:02    Post subject:
JackQ wrote:
so if you want better Games support go for iOS devices?

Fixed.
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Mchart




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PostPosted: Mon, 3rd Jan 2011 00:17    Post subject:
JackQ wrote:
so if you want better Apps support go for iOS devices?


Not even a question really.

Just compare the catalog and the choice is obvious. If you care about gaming iOS is where it is at.
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VGAdeadcafe




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PostPosted: Tue, 4th Jan 2011 15:36    Post subject:
lol gaming with onscreen controls

lie to yourself, pretend it's fun and cool ! But really, it's a gimmick.
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sabin1981
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PostPosted: Tue, 4th Jan 2011 15:58    Post subject:
Damn, I guess I'm lying to myself when I have TONS of fun on my iTouch. Oh well....
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VGAdeadcafe




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PostPosted: Tue, 4th Jan 2011 17:31    Post subject:
A psp is better at everything, it's just not the flavour of the month anymore Laughing
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sabin1981
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PostPosted: Tue, 4th Jan 2011 17:45    Post subject:
VGAdeadcafe wrote:
A psp is better at everything, it's just not the flavour of the month anymore Laughing


If you say so Razz
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LeoNatan
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PostPosted: Tue, 4th Jan 2011 17:49    Post subject:
I want to see the puny PSP run UE3.

lol.

But then again, iPhone 2G/iPod Touch 1G Smug
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Waargh




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PostPosted: Tue, 4th Jan 2011 18:11    Post subject:
VGAdeadcafe wrote:
A psp is better at everything


One big issue with psp: there's no games for it Laughing
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sabin1981
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PostPosted: Tue, 4th Jan 2011 18:16    Post subject:
iNatan wrote:

But then again, iPhone 2G/iPod Touch 1G(and iTouch 2G) Smug


Crying or Very sad
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VGAdeadcafe




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PostPosted: Wed, 5th Jan 2011 05:08    Post subject:
Waargh wrote:
VGAdeadcafe wrote:
A psp is better at everything


One big issue with psp: there's no games for it Laughing

Really ? Laughing
Actually there are !

Also, emulation on the psp is superb and it's enough to crown it the best gaming handheld, even if it didn't have any games.
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