You could also check the PC version of Test Drive Unlimited. It's not a simulator, but if that is not what you are looking for, then it is highly recommended. It has a huge modding community, with probably thousands of high-quality cars created by people. As an added bonus, the Forza 3 files have been hacked and people have been able to export the models of cars to TDU.
Another great game and much better than Forza is Need for Speed Shift on the PC because of mod support. Not to say that console Shift is bad, it is still better than Forza, but no match when put against the PC with proper mods. That one is also getting car conversions from Forza.
And this is why I love PC gaming. No retarded DLC, just modding. EA got owned as well; they didn't release the DLC cars for Shift PC, so community just took the files from 360 and made them for PC.
Well Ubisoft were idiot enough to have the DLC for Hawx already on the disk and locked. The funny (sad?) thing is, when people found out and posted methods how to unlock the planes for PC, they banned and deleted immediately.
As for Batman, maybe now that homebrew software on the PS3 is starting to appear, there will be easier access to the files. If they are in a format that can be read on the PC version of the AA UE3 version, there should be no problem.
Consoles will always be better for casual home entertainment than PCs. Easier setup, maintenance, cheaper, no real compatibility issues, etc. The whole system - along with the games that go on it - is designed with Mr. Joe Below Average in mind.
Does this mean, that PC gaming will die? Hardly. Just count the number of PC users on the planet, and you will realize why.
Not to mention, that even if game developer companies would all turn away from PC gaming tomorrow, there would still be games being made. For the simple reason, that most programmers like to play just as much as the person next to them, except that they have the skills to make their own games (being programmers) and the tools to make them with / on (working with/on a PC).
found this comment today while watching GOW3 review on GT
Quote:
Only hardcore pc gamers cry...contradict yourself more retard. If your so hardcore stop crying that consoles are taking over....either accept to move along with your bitchin
Consoles will always be better for casual home entertainment than PCs. Easier setup, maintenance, cheaper, no real compatibility issues, etc. The whole system - along with the games that go on it - is designed with Mr. Joe Below Average in mind.
Easier maintenance?
Most certainly not,if your xbox has issues you have to send it back to Microsoft and throw away $100 or more for those idiots to fix it.If a PC has issues you just reinstall the OS,swap in new video card,memory,etc,etc and its upgradeable!.Not to mention any tiny scratch on an xbox DVD renders the game useless unlike PC media.
Sorry but the PC outdoes a console in every respect.
Market research firm Newzoo's National Gamers Survey has revealed that PC and console gamers are broadening their gaming horizons by playing games on social networks and mobile devices.
The survey categorises a total of 192.5 million gamers across both the US and UK into seven groups: console (also includes portable consoles), MMOs, PC/Mac (boxed), PC/Mac (digital), online casual, social networks, and mobile devices (including the iPod Touch and iPad).
The survey suggests that although consoles are still the most popular platforms of choice - making up 56 per cent of all US respondents and 62 per cent of all British respondents - 56 per cent of US console gamers also play games on mobiles, 59 per cent play on social networks and 40 per cent play MMOs.
In the UK 66 per cent of console gamers also play games on mobile devices, 56 per cent play on social networks and 34 per cent play MMOs.
Newzoo also found that console gamers were the most likely to spend money on games, with 72 per cent of US gamers and 75 per cent of UK ones forking out to play.
Panasonic announced 'Jungle' this week, a new portable platform designed to mix handheld gaming with MMOs. However industry analysts are calling it a 'non-starter'
Future of games: 'Mobility is key', says Farmville creator
Quote:
The name Mark Skaggs won't have gaming ears twitching like the name Shigeru Miyamoto (yet), but as the creator of one of the biggest games of the moment, Farmville, he's certainly earned his stripes.
Recently asked to predict the future of gaming, Skaggs first says that mobile platforms will become increasingly important as a larger number of gamers look to take their experiences with them.
"We're going to live in a world where games move with you. Mobility is key - everyone is taking their PCs with them in the form of laptops and on tablets. Games are playable across multiple devices and instantly accessible, leaving downloads and delays in the dust," he told Kotaku.
Coming as no surprise from the creator of Facebook's top game, Skaggs also sees social features in games becoming standard. "Game play will continue to change to the point where every game has social built into its core. Any game that does not have a strong social component will seem as old fashioned as a joystick with a single shooter."
And finally he says games with adaptive difficulty that dynamically shapes itself to the abilities of the player are something we have in store. "I think we're going to start seeing the initial inklings of adaptive game experiences. Games are getting smart - and eventually systems, along with the management software, will monitor a player's progress and adapt game play difficulty, mechanics and experience accordingly."
"I think we're going to start seeing the initial inklings of adaptive game experiences. Games are getting smart - and eventually systems, along with the management software, will monitor a player's progress and adapt game play difficulty, mechanics and experience accordingly."
welcome to 10+ years ago..
i think even some ps1 games were programmed to get easier if you died alot and then slowly went back to the standard difficulty level if you didnt die for XXX time
Coming as no surprise from the creator of Facebook's top game, Skaggs also sees social features in games becoming standard. "Game play will continue to change to the point where every game has social built into its core. Any game that does not have a strong social component will seem as old fashioned as a joystick with a single shooter."
True. Already MS is touting Kinect's ability to take pictures of you while you're playing and upload them to facebook.
Achievements were only the beginning
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
I have all consoles and a PC that was awesome when the 4870 1024MB card came out, and my PC plays the same games as the consoles with FAAAAARRRRR better graphics at a higher resolution and I dont pay for games on the PC, well or the xbox or the PS3, or the Wii to be honest. But consoles are targeted for kids and made for kids, they tired to bridge the gap with making the 360 and PS3 media consoles which they do well but the game side suffered.
Your question was future gaming the answer is simple until spotty herberts stop remebering the NES and SNES having better graphics than a ZX81 you wont get an answer as for some reason this generation thinks because they spent all there money on a format they have some sort of belonging and have to defend it. Until they are intellegent enough to realise they got ripped off you wont get an answer.
There is one simple answer to your question
1. You like playing lots of games and online - Buy a 360
2. You like FPS for gaming - buy a PC
3. You like watching movies and media capability - Buy a PS3
P.S. if selecting option 2 dont think that you can just buy what you want and it will work, or the local spotty kid can build you a PC as 99% of issues are caused by people not knowing what to doand not knowing how to buld PC's properly. Yes th parts fit together but then may not work togehter.
Coming as no surprise from the creator of Facebook's top game, Skaggs also sees social features in games becoming standard. "Game play will continue to change to the point where every game has social built into its core. Any game that does not have a strong social component will seem as old fashioned as a joystick with a single shooter."
True. Already MS is touting Kinect's ability to take pictures of you while you're playing and upload them to facebook.
Achievements were only the beginning
NO, this wont happen at all... If you want picture of your kids on the internet for all to see then you truly are retarded. the gimp that made that shitty little facebook game is attempting to hype his next shitty game for retards.
I just spent 2K on my new rig and sold my old rig for $600 which was built back in 2006-7. The thing does more than games and generates income with the various things it's used for. That said my new rig is built to push 120 frames in everything so the cost is much higher than a complete budget rig that can play maxxed out for under $1K
The PCs cost more argument is a bad one when you consider the shit people do with PCs. I plan on getting a PS3 soon for maybe 5 games that interest me and otherwise use it as a media box.
Theres plenty of fantastic games for both pc and consoles. Some you will find only for consoles and some only for the PC. Some that make it to both.
I want to play all games that interest me and I remember the times when I really wanted to play a game that required a PC but I had none at the time (or one that was good enough at least), and other times when I required (X)console but did not have that either..
Soulcaliber on the Sega dreamcast springs to mind. When my friend first got it many years ago, I wanted a Dreamcast sooo badly after playing that game round his.
I bought a good gaming PC for $1000 and a flashed 360 for $150 for those select few exclusives like Alan Wake and Lost Odyssey. Use the PC 99% of the time but hey, 3 xbox games and I pretty much break even. Yeah, compared to my PC the Xbox sucks as a gaming platform but what can ya do.
isnt the "Farmville creator" just a fucking retard who stole the game from someone else ??
Anyways dont know why anyone would play that piece of shit.
Correct I thought the same thing. He will release a game he was refering to in that article when someone else creates it, and he swipes the damn thing.
1. You like playing lots of games and online - Buy a 360
2. You like FPS for gaming - buy a PC
3. You like watching movies and media capability - Buy a PS3
Yeah, ignore RTS and MMO's on PC. Ignore modding. Ignore the fact that the PC online community is vastly larger than the 360's.
Another great game and much better than Forza is Need for Speed Shift on the PC because of mod support. Not to say that console Shift is bad, it is still better than Forza, but no match when put against the PC with proper mods. That one is also getting car conversions from Forza.
This is interesting - because I don't think I've ever come upon someone who thinks Shift is better than Forza. Sure, there are people who like it more, sure, but I've yet to find one person who is interested in cars and/or racing, who thinks Shift is the better game?
So what do you consider being so much better? Disregarding the graphical factor, since it's still a NFS-game, we all know one of their selling points is the extravagant visuals and over-the-top effects
And yes, I'm talking about the console-version now of course, I can understand if you like Shift more because of the mod-support, but that doesn't really qualify the game itself as better
Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
Coming as no surprise from the creator of Facebook's top game, Skaggs also sees social features in games becoming standard. "Game play will continue to change to the point where every game has social built into its core. Any game that does not have a strong social component will seem as old fashioned as a joystick with a single shooter."
True. Already MS is touting Kinect's ability to take pictures of you while you're playing and upload them to facebook.
Achievements were only the beginning
NO, this wont happen at all... If you want picture of your kids on the internet for all to see then you truly are retarded. the gimp that made that shitty little facebook game is attempting to hype his next shitty game for retards.
Personally I don't even have a facebook account and I hate all ahem "services" like it.
But I would imagine there are already tons of pictures with kids on Facebook am I wrong?
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Another great game and much better than Forza is Need for Speed Shift on the PC because of mod support. Not to say that console Shift is bad, it is still better than Forza, but no match when put against the PC with proper mods. That one is also getting car conversions from Forza.
This is interesting - because I don't think I've ever come upon someone who thinks Shift is better than Forza. Sure, there are people who like it more, sure, but I've yet to find one person who is interested in cars and/or racing, who thinks Shift is the better game?
So what do you consider being so much better? Disregarding the graphical factor, since it's still a NFS-game, we all know one of their selling points is the extravagant visuals and over-the-top effects
And yes, I'm talking about the console-version now of course, I can understand if you like Shift more because of the mod-support, but that doesn't really qualify the game itself as better
I do not own a console, so I can't comment really on NFS:Console, but I will tell you why I think it's a superior game than Forza (and in my opinion GT5) - because it is, or rather has the potential to be a true sim, and not a "console sim". The only advantage of Forza is the large amount of vehicles available to drive, but for me, I do not need them all. It's nice to have, but I wouldn't drive them in a career anyway, so meh. You say modding doesn't make a game better, well of course it does. Modding has turned Shift from a semi-simulator to a full fledged sim with things like tire heat and terminal damage. Modding also kills any Forza advantage, because new cars can be introduced now into Shift with little effort. People have even cracked the Forza 3d models format and have ported the cars to Shift and TDU. People are already making specialized mods for Shift, like F1, Fia GT, Le Mans, Muscle Cars. People are working on introducing pit stops. In a few months, Shift will be a better F1 simulation than fucking F1 2010, which is a piece of poop la poop. And I don't mean in the graphics, which are also the best in every simulator out there (and I also mean GT5, because once that 3D model format is cracked, the cars will be imported ). The Shift physics simulator, after enabling all features that are disabled for the "console-sim" derps, proves to be a lot more immersive than F12010. Just take a look at these:
Now, you say that mods don't make a game better. Well perhaps on your silly console. But let me ask you this, when was the last time you played Forza? And not for more than just a lap here and there, but really played it? Because with Shift, almost every month some new and interesting mod comes out, whether it's the DLC, a new track, cars, etc., which makes me keep Shift on my HDD indefinitely. And while you'll be buying Forza 4 5 6, people will still be working on mods for Shift. Well, EA will try to milk Shift as well, Shift 2 is already announced, but my guess is, if they don't fix most of the things people asked for, I think the mod community will just not bother with Shift 2 and just stay with Shift. So yes, modding in a sim is a make or break, and no title on the consoles can support that. Or at least won't for cash whoring purposes. How many DLC packs are there for Forza? Meanwhile, EA didn't release the DLC for Shift on PC, and people just converted the files and trolled them for free!
One word on the topic of "over the top" effects - I have read in several topics on simulation forums, real race drivers who have said that the driving effects in Shift are as true to real life racing as they have seen, so I will take their word over anyone crying the effects were "over the top".
Oh yeah, and you can disable all the effects on the PC with MODDING.
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