Fallout: New Vegas
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lolozaur




Posts: 26310

PostPosted: Thu, 21st Oct 2010 11:33    Post subject:
http://www.newvegasnexus.com/downloads/file.php?id=34822 works fine for me but cuts the performance Sad

also the launcher music reminds me of max payne Smile
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Mister_s




Posts: 19863

PostPosted: Thu, 21st Oct 2010 11:43    Post subject:
Do mouse thumb buttons work for you guys?
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 21st Oct 2010 11:52    Post subject:
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snoop1050
Banned



Posts: 5057

PostPosted: Thu, 21st Oct 2010 12:09    Post subject:
the texture files already contain textures for DLC Laughing
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 21st Oct 2010 12:11    Post subject:
snoop1050 wrote:
the texture files already contain textures for DLC Laughing


Surprised somehow ? Laughing
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Sheik90




Posts: 112
Location: Finland
PostPosted: Thu, 21st Oct 2010 12:12    Post subject:
Just got my key from G2Play but I cant play it till sunday since im going away for the weekend. :<


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sueil




Posts: 1082

PostPosted: Thu, 21st Oct 2010 12:18    Post subject:
Well just beat it. Fantastic game. Glad I bought it.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Thu, 21st Oct 2010 12:39    Post subject:
Is there any purpose for pre-war books in this game, like in F3 ?


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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Azi




Posts: 36

PostPosted: Thu, 21st Oct 2010 12:43    Post subject:
Patch is working ?? Crack is compatible with new patch ??
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lolozaur




Posts: 26310

PostPosted: Thu, 21st Oct 2010 12:45    Post subject:


Very Happy


edit i guess noone will bother cracking the patch just like with the arcania Sad
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snoop1050
Banned



Posts: 5057

PostPosted: Thu, 21st Oct 2010 12:55    Post subject:
xExtreme wrote:
snoop1050 wrote:
the texture files already contain textures for DLC Laughing


Surprised somehow ? Laughing

can anyone confirm they are not already in the game already.

theres a few dlc02 etc
one is to do with a ufo crash and some of the weapon textures are for alien guns
the 2 what seem to be main ones are
DLCanch
DLCpitt
spoiler is just a screengrab of the texture directories showing the armors in the DLC ( easiest way to know if its stuff already ingame or not, i highly suspect its sold to us after though)
 Spoiler:
 
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 21st Oct 2010 13:04    Post subject:
is there a way to fill your bottles up with water ?
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Thu, 21st Oct 2010 13:06    Post subject:
As I said the BSA archives contain nearly everything from Fallout 3 including it's DLC's, early on you find a shovel which was featured in DLC4 - Overlook or what it was called for example and many of the armors and weapons (And creatures.) return, for example the DLC2 "The Pitt" grinder axe is re-used and re-modeled into a chainsaw and you can find Chinese special armor at one place in regards to the game lore about how that happened. Smile

(Super mutants also carry heavy incenerators from DLC3 Broken Steel and much else.)

EDIT: There's a number of bottle filling mods on 'Nexus so that's probably the only way to do it.
(From menu systems to just sneaking near water sources and other implementations.)

EDIT: What they? there's a snow-storm outside just like that, did I piss off some higher deity or power recently?


Last edited by JBeckman on Thu, 21st Oct 2010 13:20; edited 1 time in total
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peter980




Posts: 1977

PostPosted: Thu, 21st Oct 2010 13:08    Post subject:
Exactly. All those "dlc stuff" are things from original F3 DLCs.
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Thu, 21st Oct 2010 13:12    Post subject:
lolozaur wrote:
edit i guess noone will bother cracking the patch just like with the arcania Sad


Most probably, that won't be the case because it's Skidrow. They released the latest update for Mafia 2 recently.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 21st Oct 2010 13:19    Post subject:
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 21st Oct 2010 13:29    Post subject:
THIS is why PC > Everything

game has been out.. less than a day..

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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Thu, 21st Oct 2010 13:35    Post subject:
Is there a way to set the companions as esential in hardcore mode?
I believe for the console command to work I'd need the base id.
It's just annyoing that they get killed all the time because they charge in headfirst :/

and btw. How the hell do you manage to kill giant radscorpions?
I'm using a Service Rifle right now (that I picked of a dead NCR trooper) and even AP bullets do next to no damage.


sabin1981 wrote:
Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork Rolling Eyes
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Thu, 21st Oct 2010 13:38    Post subject:
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 21st Oct 2010 13:52    Post subject:
Reklis wrote:
Is there a way to set the companions as esential in hardcore mode?
I believe for the console command to work I'd need the base id.
It's just annyoing that they get killed all the time because they charge in headfirst :/

and btw. How the hell do you manage to kill giant radscorpions?
I'm using a Service Rifle right now (that I picked of a dead NCR trooper) and even AP bullets do next to no damage.


My question is; where did you manage to get ahold of a companion? Sad
I haven't found one yet and I'm like in Sloan after doing the NRC missions in the Outpost. :s


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snoop1050
Banned



Posts: 5057

PostPosted: Thu, 21st Oct 2010 14:01    Post subject:
ive got 2 companions Razz

 Spoiler:
 
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Thu, 21st Oct 2010 14:01    Post subject:
 Spoiler:
 


EDIT: Covered in the above post.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 21st Oct 2010 14:04    Post subject:
Ohh.... Surprised

Anywho, anyone figure out how to add attachments and shit to your weapons?
It was explained in-game but I haven't found anything that even resembles weapon attachments. Sad


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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Thu, 21st Oct 2010 14:06    Post subject:
I found a revolver cylinder earlier but haven't found any revolvers yet where I currently am (Only the unique "Lucky" model found earlier in the above city in the spoiler.) so I've not tested anything with it.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 21st Oct 2010 14:10    Post subject:
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Thu, 21st Oct 2010 14:17    Post subject:
Sertorius wrote:
the real big problem with Fallout 3 is its ending: it would be cool to have a neverending game or story, like MMORPG...I mean, discover your place, shoot at ennemies, finish quests and level up, it's pure fun !!!


first DLC fixed that


intel ultra 7 265k, 64gb ram, 3070
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eyelids




Posts: 210

PostPosted: Thu, 21st Oct 2010 14:23    Post subject:
who is the guy on cover art?
can we get that armor ingame?
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lolozaur




Posts: 26310

PostPosted: Thu, 21st Oct 2010 14:23    Post subject:
Fallout New Vegas Update 1 [Full ISO/RPG/2010]

Extract into fallout new vegas/data and allow to overwrite.
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Thu, 21st Oct 2010 14:24    Post subject:
Epsilon wrote:
Note the high res pipboy. Wink


Which mod is that? I can't find it.
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BaronOfHell




Posts: 666

PostPosted: Thu, 21st Oct 2010 14:26    Post subject:
Damn one thing Beth knows how to do is make awesome toolkits. I'm messing around with the GECK way more than I'm playing the game. Obsidian and Beth should make more games together imo.

Just made a little mod that makes starvation/sleep deprivation play a bigger role, pretty cool so far.


Steam - The Poopflinger
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