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Posted: Sun, 17th Oct 2010 22:07 Post subject: |
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Does anyone think the game will have modding? Like did the old one? It just seems from comments people like it but it could be even better with some mods...
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dethy
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Posted: Mon, 18th Oct 2010 02:13 Post subject: |
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Yea, at simtropolis, some folks are saying that old mods work with this new game.
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-=Cartoon=-
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Posted: Mon, 18th Oct 2010 03:12 Post subject: |
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SC4 just seems far far far far to "Blocky" this day and age.. if that makes sense
Under the hood/options it is the better game.. but city planning in it is TERRIBLE ..
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maaj
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crossmr
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Posted: Thu, 21st Oct 2010 02:10 Post subject: |
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Yes, it does nothing.
The bottleneck isn't the CPU as long as your CPU was made in the last decade.
There is a bunch of tossers wandering about with their ancient computers whining they have a CPU bottleneck, but they'd have a CPU bottleneck on just about anything with what they're running.
I've done some testing with Fraps and forcing the game to spread out over cores does absolutely nothing to help my frame rate.
intel ultra 7 265k, 64gb ram, 3070
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Posted: Thu, 21st Oct 2010 04:24 Post subject: |
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Is anyone else having an issue with the ground textures showing through the streets on an uneven surface?
Spoiler: | |
Ed - Klingon women are HOT! (A Trekker for life)
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Posted: Thu, 21st Oct 2010 06:54 Post subject: |
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Yep ive had that happen,
also holy fucking retarded save systems, *SAVE*, CLICK ON UR *SAVE*, YEYEYEYE WHATEVER *LOADING....* who the fuck made that, stupid ass MC dev....
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Nui
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Location: in a place with fluffy towels
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Posted: Thu, 21st Oct 2010 11:19 Post subject: |
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After being hyped for the first CitiesXL for 2 years or so, and being completely let down by MC for turning into a money grab MMOm and then seeing it crash and burn. Is this game worth it? It's been out for a little while so I assume people have been through it enough to know how it scales with SC4 and the previous CitiesXL(hopefully infinitely better).
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-=Cartoon=-
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Posted: Thu, 21st Oct 2010 11:38 Post subject: |
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I just cant stand SC4's "blockyness" .. its just a big grid.. which i find terrlb.e tbh..
This game is far from perfect.. but.. i think its a step in the right direction.. however some things it does is a bit silly .. eg not being able to "upgrade" entire zones to a higher density .. granted this is a realistic way to do it.. but not that practical really...
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crossmr
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Nui
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crossmr
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Posted: Thu, 21st Oct 2010 17:23 Post subject: |
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SO, is this game worth a download or is this just makeup for the old XL which sucked bad :/?
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Posted: Thu, 21st Oct 2010 17:28 Post subject: |
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Hellifant wrote: | SO, is this game worth a download or is this just makeup for the old XL which sucked bad :/? |
Most of Cities XL players claim it's a big step forward. Have to try yourself though. This is my first Cities game, but I like it.
crossmr wrote: |
My CPU also sits at 100% on one core, but reducing the graphics to nothing (and setting traffic to 0) doubles the frame rate on most zoom levels.
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There is a "fix" to spread the load for 2 cores, but the game is still not optimized.
And it seems to have a memory leak issue. Longer playing periods make the game sluggish. Extremely sluggish.
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Posted: Thu, 21st Oct 2010 19:03 Post subject: |
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Like civ5^^^
That game is unplayable on the later stages.
I have a 4890 x1 gig, not top of the range now but still good enough.
I lower the setting and everything, performance is still shit.
They better fix it the goons ors I'll never buy one of there games again...
Oh wait,,,, i didn't buy it 
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crossmr
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Posted: Fri, 22nd Oct 2010 01:18 Post subject: |
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difm wrote: | Hellifant wrote: | SO, is this game worth a download or is this just makeup for the old XL which sucked bad :/? |
Most of Cities XL players claim it's a big step forward. Have to try yourself though. This is my first Cities game, but I like it.
crossmr wrote: |
My CPU also sits at 100% on one core, but reducing the graphics to nothing (and setting traffic to 0) doubles the frame rate on most zoom levels.
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There is a "fix" to spread the load for 2 cores, but the game is still not optimized.
And it seems to have a memory leak issue. Longer playing periods make the game sluggish. Extremely sluggish. |
As I mentioned above, the fix does nothing. it doesn't actually spread it out.
There is no FPS increase.
As for a memory leak, I played the game for around 4 hours the other day and it never slowed down. When are people hitting this memory leak? I've never even seen it used over about 1.1 GB of RAM.
intel ultra 7 265k, 64gb ram, 3070
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Posted: Fri, 22nd Oct 2010 01:56 Post subject: |
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I had a wank n i liked itttt..
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hyper x 32 gb ddr 4 memory.
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Losion
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Posted: Sun, 27th Feb 2011 14:45 Post subject: CXL2011 Patch |
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So the first Patch is out for cxl2011.
DL in the official forum.
Would be nice some1 to crack it!
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Losion
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Losion
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crossmr
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Posted: Thu, 14th Jul 2011 01:40 Post subject: |
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So that coming a mile away.
This will include all the things that should have been patched in the last game. Only in sports franchises have I seen patches sold as new games every year.
intel ultra 7 265k, 64gb ram, 3070
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