Two Worlds 2
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Alastes
Banned



Posts: 77

PostPosted: Mon, 18th Oct 2010 05:01    Post subject:
Mister_s wrote:
Looks like a typical RPG to me. Bad animations, average graphics and cliche setting. Too much bloom though. I hope the gameplay is right, they proved they have some good ideas with the first game.


Did we not watch the same video? The graphics looked excellent. That spell that sucked up all the nearby objects like crates and barrels and whirled them around was very nice.

The animations look fine. Better than fine, they look great I think. And the sailing aspect is excellent, it really adds to exploration.

Everything about it looks better than TW1
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OnBoard




Posts: 2012

PostPosted: Mon, 18th Oct 2010 08:36    Post subject:
My Cassara statue better have pokies as well Very Happy http://www.insidetwoworlds.com/gallery/showimage.php?i=1609&c=30

Nice new screen shots, the lighting is very impressive. Especially the little island shot that is in dusk, day and night. And those are DX9, might be even better with DX11. PhysX support is nice too.


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jiopi




Posts: 42

PostPosted: Mon, 18th Oct 2010 08:39    Post subject:
Bwahahaha, graphis look awful, like bad cartoon. Look the feet of this picture: http://www.insidetwoworlds.com/gallery/showimage.php?i=1596&c=30

Looks like freaking disney graphics, like in shitty Oblivion. The first TW was probably worst freeroam RGP ever and I don't think this will be any better.
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Mon, 18th Oct 2010 08:43    Post subject:
If it's like the first game the color settings and draw distance should be fully adjustable via console commands to be more realistic, amongst many other settings. Smile
(Boots in the above image use a strong specular tint but very dull base texture and a pretty dark one so it looks rather shiny, distant LOD isn't much of a problem and the oversatured colors either via tweaking.)
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VonMises




Posts: 293
Location: Österreich
PostPosted: Mon, 18th Oct 2010 10:21    Post subject:
jiopi wrote:
Bwahahaha, graphis look awful, like bad cartoon. Look the feet of this picture: http://www.insidetwoworlds.com/gallery/showimage.php?i=1596&c=30

Looks like freaking disney graphics, like in shitty Oblivion. The first TW was probably worst freeroam RGP ever and I don't think this will be any better.


Question
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Mister_s




Posts: 19863

PostPosted: Mon, 18th Oct 2010 11:09    Post subject:
Alastes wrote:
Did we not watch the same video? The graphics looked excellent. That spell that sucked up all the nearby objects like crates and barrels and whirled them around was very nice.

The animations look fine. Better than fine, they look great I think. And the sailing aspect is excellent, it really adds to exploration.

Everything about it looks better than TW1

The animations look average, the graphics are cartoonish and decent. My point was that I didn't care, as long as they fix/improve the gameplay.

EU devs lack attention to detail imo, even if they have some great ideas. Maybe it's the lack of a big budget or lack of time, but with most of teh EU RPGs I get the feeling they are rushed.
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VonMises




Posts: 293
Location: Österreich
PostPosted: Mon, 18th Oct 2010 11:21    Post subject:
Alastes wrote:


Did we not watch the same video? The graphics looked excellent. That spell that sucked up all the nearby objects like crates and barrels and whirled them around was very nice.

The animations look fine. Better than fine, they look great I think. And the sailing aspect is excellent, it really adds to exploration.

Everything about it looks better than TW1


After digging through tons of TW 2 movies and screenshots I have to agree with u.

Also I might add that it's kinda sad to see that nowadays, kids wan't to see fireworks instead of a good roleplaying game.

Who cares about the story or gameplay aspects, let's analyse if the tree is "cartoonish" or not.


Last edited by VonMises on Mon, 18th Oct 2010 11:31; edited 1 time in total
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Ishkur123




Posts: 2850

PostPosted: Mon, 18th Oct 2010 11:29    Post subject:
jiopi wrote:
Bwahahaha, graphis look awful, like bad cartoon. Look the feet of this picture: http://www.insidetwoworlds.com/gallery/showimage.php?i=1596&c=30

Looks like freaking disney graphics, like in shitty Oblivion. The first TW was probably worst freeroam RGP ever and I don't think this will be any better.


Whats wrong with that shot? Looks 100x better and more complex than that bland emofaggot from Arcania. The clipping error with the feet is a bit clumsy but excusable and may or may not be fixed in the final.
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jiopi




Posts: 42

PostPosted: Mon, 18th Oct 2010 11:33    Post subject:
Ishkur123 wrote:
Whats wrong with that shot? Looks 100x better and more complex than that bland emofaggot from Arcania. The clipping error with the feet is a bit clumsy but excusable and could be fixed.
Pretty much everything imaginable. Arcania has decent graphics, but this is pure puke. The idiot looks like freaking oversized miniature gay troll.


Last edited by jiopi on Mon, 18th Oct 2010 11:42; edited 2 times in total
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VonMises




Posts: 293
Location: Österreich
PostPosted: Mon, 18th Oct 2010 11:37    Post subject:
jiopi wrote:
troll


Laughing
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jiopi




Posts: 42

PostPosted: Mon, 18th Oct 2010 11:39    Post subject:
VonMises wrote:
not out yet


Very Happy
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Mister_s




Posts: 19863

PostPosted: Mon, 18th Oct 2010 11:51    Post subject:
VonMises wrote:
After digging through tons of TW 2 movies and screenshots I have to agree with u.

Also I might add that it's kinda sad to see that nowadays, kids wan't to see fireworks instead of a good roleplaying game.

Who cares about the story or gameplay aspects, let's analyse if the tree is "cartoonish" or not.

So judging the graphics and commenting about their lack of detail makes us "kids wanting to see fireworks"?
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VonMises




Posts: 293
Location: Österreich
PostPosted: Mon, 18th Oct 2010 12:08    Post subject:
Mister_s wrote:
So judging the graphics and commenting about their lack of detail makes us "kids wanting to see fireworks"?


Yes.
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Shazzel




Posts: 24

PostPosted: Mon, 18th Oct 2010 18:06    Post subject:
Looked like a step up from TW1 but thats not saying much. AI looked pretty bad, enemy's just standing around waiting to die, UI/inventory looked bad, bloom was bad, graphics were mediocre ...

Not that i care about graphics, gameplay is way more important.
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EKTELESTES




Posts: 490

PostPosted: Mon, 18th Oct 2010 22:19    Post subject:
The AI looked bad coz it was an early unfinished version if memory serves right.

The inventory looked fine what was the problem??, graphics mediocre?? They look FANTASTIC! What RPG has better graphics than these? !?


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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djaoni




Posts: 8061

PostPosted: Mon, 18th Oct 2010 22:27    Post subject:
It's that the inventory is quite gamepad oriented like say Oblivion, Fallout etc.

I don't really mind it though.
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EKTELESTES




Posts: 490

PostPosted: Mon, 18th Oct 2010 22:32    Post subject:
Gamepad oriented?? To me it looked like any other pc RPG inventory, are you sure?

I'll try to find / capture some screens but I don't recall it looking anything like Oblivion.


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Mon, 18th Oct 2010 22:34    Post subject:
EKTELESTES wrote:
graphics mediocre??
Some of the retarded effects are way overdone. I mean look at the bloom infestation. Without it would look a lot better.
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djaoni




Posts: 8061

PostPosted: Mon, 18th Oct 2010 22:38    Post subject:
EKTELESTES wrote:
Gamepad oriented?? To me it looked like any other pc RPG inventory, are you sure?

I'll try to find / capture some screens but I don't recall it looking anything like Oblivion.


http://www.insidetwoworlds.com/gallery/showimage.php?i=1513&c=30
http://www.insidetwoworlds.com/gallery/showimage.php?i=1480&c=30

Didn't say it looked like Oblivion. It looks gamepad oriented like the inventories in Oblivion and Fallout 3 were.

No idea if it will be different than that but it looked like that in the PC gameplay I saw.
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EKTELESTES




Posts: 490

PostPosted: Mon, 18th Oct 2010 23:19    Post subject:
Yeah, Oblivion was a bad example, it's inventory was 100 times worse than the one in the above pics.


I think the icons are TOO large, you're right about that.

But since I'll play it on a 40" tv monitor, that could be a good thing Wink

Well, we'll see, nice point though, I hadn't noticed the icons were that large Smile

Well..actually thae video I posted is 720p..and I'll play it @ 1080p..so the icons will look smaller

Your links are @ 1024x768 only, but I think they're large, yeah.

I'll try to find some 1080p inventory screens.


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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Falkentyne




Posts: 15

PostPosted: Tue, 19th Oct 2010 01:31    Post subject:
Mister_s wrote:
Alastes wrote:
Did we not watch the same video? The graphics looked excellent. That spell that sucked up all the nearby objects like crates and barrels and whirled them around was very nice.

The animations look fine. Better than fine, they look great I think. And the sailing aspect is excellent, it really adds to exploration.

Everything about it looks better than TW1

The animations look average, the graphics are cartoonish and decent. My point was that I didn't care, as long as they fix/improve the gameplay.

EU devs lack attention to detail imo, even if they have some great ideas. Maybe it's the lack of a big budget or lack of time, but with most of teh EU RPGs I get the feeling they are rushed.


I guess it can go either way.
Nehrim is designed by Europeans too, and we all know how THAT game compares, especially to all the shovelware being released lately (translation: it's better than many commercial projects...)

Drakensang was also a good (commercial) project

And, as far as TW2 is concerned,
As long as they fix the rediculously easy combat in TW1 (all you had to do was dodge a monster's attack every 4 seconds and you would never get hit unless it was ranged or mob attacks), then i'll definitely be interested. In TW1, you could survive EVERY SINGLE 1v1 encounter if you could heal all your HP at once, and not be 1 hit KO'd from full health, without ever needing to dodge...(the final boss died in what, 8 seconds, after guzzing alchemy boosts?)

And alchemy stat boosts need to NOT be linear. Increasing your Strength from 400 to 5000 just by downing a bunch of stacked potions you created, or raising your HP from 10,000 to 60,000 by downing a ton of wolf hearts is LOLoverpowered....(yes, I am fully aware you don't HAVE to down them...but then what's the point of looting ingredients and having them ? Not like you're using an exploit or something...)
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 08:20    Post subject:
EKTELESTES wrote:
graphics mediocre?? They look FANTASTIC! What RPG has better graphics than these? !?
Lol, Arcania pwns this in graphics, it has superior lighting and shadows and superior effects. Also the artistic design is much better, but not as good as in Gothic 3. TW2 looks like cut&paste cartoonish shitfest from 5 years ago.
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EKTELESTES




Posts: 490

PostPosted: Tue, 19th Oct 2010 08:54    Post subject:
jiopi wrote:
EKTELESTES wrote:
graphics mediocre?? They look FANTASTIC! What RPG has better graphics than these? !?
Lol, Arcania pwns this in graphics, it has superior lighting and shadows and superior effects. Also the artistic design is much better, but not as good as in Gothic 3. TW2 looks like cut&paste cartoonish shitfest from 5 years ago.


.............
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 09:03    Post subject:
Don't punish your self too much, there are great games out there.
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OnBoard




Posts: 2012

PostPosted: Tue, 19th Oct 2010 09:07    Post subject:
Falkentyne wrote:
And, as far as TW2 is concerned,
As long as they fix the rediculously easy combat in TW1 (all you had to do was dodge a monster's attack every 4 seconds and you would never get hit unless it was ranged or mob attacks), then i'll definitely be interested. In TW1, you could survive EVERY SINGLE 1v1 encounter if you could heal all your HP at once, and not be 1 hit KO'd from full health, without ever needing to dodge...(the final boss died in what, 8 seconds, after guzzing alchemy boosts?)

And alchemy stat boosts need to NOT be linear. Increasing your Strength from 400 to 5000 just by downing a bunch of stacked potions you created, or raising your HP from 10,000 to 60,000 by downing a ton of wolf hearts is LOLoverpowered....(yes, I am fully aware you don't HAVE to down them...but then what's the point of looting ingredients and having them ? Not like you're using an exploit or something...)


Hmm that sounds like you played it before the megapatch, when you still had unlimited stacking? Only place where it felt a bit easy was just before the river and then it was the bamboo forest with scorpions and I had my hands full.

Anyhow, played with sword and don't thing boss was 8s Very Happy

Something nice, Royal Edition is 81. in top 100 game sales in Amazon. Normal version is 38th, just behind Fallout: New Vegas.


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Yondaime
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PostPosted: Tue, 19th Oct 2010 10:21    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:50; edited 1 time in total
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vurt




Posts: 13816
Location: Sweden
PostPosted: Tue, 19th Oct 2010 10:34    Post subject:
jiopi wrote:
EKTELESTES wrote:
graphics mediocre?? They look FANTASTIC! What RPG has better graphics than these? !?
Lol, Arcania pwns this in graphics, it has superior lighting and shadows and superior effects. Also the artistic design is much better, but not as good as in Gothic 3.


You're clueless, G3 had quite weak design, not as as good as, for example, G2 which looked more coherent and hand crafted, the design in G3 was quite shitty compared to most games i'd say.

I think TW2 looks really nice, the enviroments and architecture is one of the best and most varied i've seen in a RPG. i could care less which has the most advanced shaders..
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 10:52    Post subject:
Yondaime wrote:
Superior effects? Superior lightning? Shadows? HAH.

I haven't played TW2 game so I'll stay away from comparing it to Arcania but to say that Arcania has superior *anything* is just ridiculous.
You can see that from relesed press material already. But feel free to try it first and confirm then.
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jiopi




Posts: 42

PostPosted: Tue, 19th Oct 2010 10:55    Post subject:
vurt wrote:
You're clueless, G3 had quite weak design, not as as good as, for example, G2 which looked more coherent and hand crafted, the design in G3 was quite shitty compared to most games i'd say.
Shows that you have no knowledge at all. Gothic 3 is still reference design when you have to have immersion and hand crafted design. Beautiful scorching deserts, cold and dark winters, dence forests, great castle desings. Faring castle design is still best in any RPG-game.

Quote:
I think TW2 looks really nice, the enviroments and architecture is one of the best and most varied i've seen in a RPG. i could care less which has the most advanced shaders..
Are you 2 years old? I guess then you like cut&paste cartoons.
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BaronOfHell




Posts: 666

PostPosted: Tue, 19th Oct 2010 11:05    Post subject:
jiopi wrote:
vurt wrote:
You're clueless, G3 had quite weak design, not as as good as, for example, G2 which looked more coherent and hand crafted, the design in G3 was quite shitty compared to most games i'd say.
Shows that you have no knowledge at all. Gothic 3 is still reference design when you have to have immersion and hand crafted design. Beautiful scorching deserts, cold and dark winters, dence forests, great castle desings. Faring castle design is still best in any RPG-game.

Quote:
I think TW2 looks really nice, the enviroments and architecture is one of the best and most varied i've seen in a RPG. i could care less which has the most advanced shaders..
Are you 2 years old? I guess then you like cut&paste cartoons.


Haha have you even played Gothic 1 & 2? Both of them, especially 2, had faaar superior level design than G3. G3 was utter crap in that regard.


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