[XBOX360/PS3] Fallout: New Vegas [NR]
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twoism




Posts: 346

PostPosted: Sat, 16th Oct 2010 11:58    Post subject:
Has anyone gotten the DLC to work on a JTAG when running the game off external HDD? Right after it scans for the DLC it tells me 'disc could not be read' and exits. It's fine if I delete the content though.
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inz




Posts: 11914

PostPosted: Sat, 16th Oct 2010 13:54    Post subject:
The pre-order DLC's are just a few extra items (that you'll replace soon enough anyway) - hardly what I'd call must-have extra content.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sat, 16th Oct 2010 13:58    Post subject:
Yeah DLC works just fine for me on the internal hdd, but it does kind of feel like cheating to be using those items, so I avoid using them; early on they are way overpowered.
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inz




Posts: 11914

PostPosted: Sat, 16th Oct 2010 15:26    Post subject:
Can you browse all perks when leveling up? If so, could anyone check what the level 30 perks are? GameBanshee still haven't updated their site.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sat, 16th Oct 2010 17:02    Post subject:
I'll check the next time I level up.

Edit: Highest I can see at the moment is level 28 'Rad Absorption' which I think was already in FO3.


Last edited by Xenthalon on Sat, 16th Oct 2010 19:00; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Sat, 16th Oct 2010 17:12    Post subject:
How are the quests and NPCs? I liked Fallout's exploration aspect, but the overal story was not that good (like in all Beth games).
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WHEATTHlNS




Posts: 1137

PostPosted: Sat, 16th Oct 2010 18:10    Post subject:
In four hours of playing, I've barely left Goodsprings (your starting area) - so I haven't really gotten exposed to the actual story. The residents and side missions are just as varied as they were in FO3 - although I enjoyed PARTS of the story in FO3, though it didn't seem to really pay off until the end.

As many people have said, it's essentially more of the same - with refinements made here and there.


"Get the hell out of me" - [ex]girlfriend[s]
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Social




Posts: 62

PostPosted: Sat, 16th Oct 2010 22:03    Post subject:
Played it for about 7 hours now. It's quite boring so far.
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Mister_s




Posts: 19863

PostPosted: Sat, 16th Oct 2010 23:00    Post subject:
Care to explain why? Anyone up for a mini-review? Preferably someone who liked Fallout 3.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sat, 16th Oct 2010 23:39    Post subject:
I still stay by my mini-review, if you liked FO3, you will like this. Also I just reached the Vegas Strip (after about 15 hours gameplay time with lots of sidequests) and it seems things just really pick up.

I already have 2 followers, something that took me way more time in FO3 to reach, and I just dumped one for another, so it appears followers are easier to gain and are very very effective. You get additional perks as long as some followers are with you, for instance a robot drone that I repaired hugely increases the radius in which enemies appear on the radar.

Also I play with very high Science/Speech/Lockpick/Repair and very little in terms of gun efficiency, so having henchmen is a huge help.

Also here is a hint for you future players (also, I try to keep it pretty spoiler free, but do tell me if it's too much): Until you reach the vegas strip, you will run into several factions and maybe already cross the Legion or the NCR (you will meet both frequently) and maybe loose standing with them. Don't worry, once you complete a certain main quest in the Vegas Strip both factions forgive you any missconducts against them. So don't worry about your standing too much before arriving in Vegas, go all out if you dare.
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Mister_s




Posts: 19863

PostPosted: Sun, 17th Oct 2010 00:30    Post subject:
Thanks for that. How is quality of the quests and the dialogues?
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Ashmolly




Posts: 1075
Location: Trump's Merica
PostPosted: Sun, 17th Oct 2010 01:04    Post subject:
Im always cap-less, I stay cap-less, I need caps dammit, other than that, I'm enjoying myself, yeah its not filled with very many NPCs right now, but its picking up and I dont feel forced to do side quests for extra content, I actually want to do them!


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Divvy




Posts: 1452

PostPosted: Sun, 17th Oct 2010 01:57    Post subject:
I liked Fallout 3 but it was still flawed in many ways. I'm expecting the flaws to carry over to New Vegas.

Some of my pet peeves:

Armor functions as a percentage modifier to damage only. This is among the shittiest systems for modeling armor in a game, only second to D&D's ( and FO1/2's ) AC. It almost completely invalidates different gun types and all you end up considering is pure damage/second and accuracy. A plasma rifle will do 35% dmg to a power armored foe, just like a rocket launcher, a slingshot or a fist.

Everything takes way too much damage to die. Repeated headshots required for targets without helmets. Repeated shotgun blasts to the chest when the guy is bare-chested.

Silly scaling issues. Hickeys with shotguns taking more damage to kill, and dishing out more damage, than power armored enclave troopers with plasma rifles.

"Ticking" of the game engine. Works great for the consoles since it ticks at 30fps, but PC users get annoying microstuttering at 60fps.

Floaty character movement and funky physics. Non-existent AI and crummy animations.


Despite the whinefest, it's OK. It could just be so much better with very little work. I sincerely hope they've fixed at least something, but somehow I feel they were too scared to deviate from FO3 in the slightest.
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Ashmolly




Posts: 1075
Location: Trump's Merica
PostPosted: Sun, 17th Oct 2010 06:11    Post subject:
Anyone trying it on hardcore mode, I'm going to do it on my 2nd play-through I think


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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sun, 17th Oct 2010 09:48    Post subject:
My first impression is that they made a good effort on making it nonlinear. The main plot barely engages you and piques your interest which in a way is good, that way I feel less than motivated to pursue my cheesy "past" and go full on wanderlust.


Yes, yes I'm back.
Somewhat.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 17th Oct 2010 10:11    Post subject:
Yeah that is at the beginning; I now hit new Vegas and at a certain point suddenly I get 6 quests from one dialogue that sends me everywhere around the map to all kinds of factions. Will be a fun day today Very Happy
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Mafste




Posts: 256

PostPosted: Sun, 17th Oct 2010 10:17    Post subject:
Divvy wrote:
I liked Fallout 3 but it was still flawed in many ways. I'm expecting the flaws to carry over to New Vegas.

Some of my pet peeves:

Armor functions as a percentage modifier to damage only. This is among the shittiest systems for modeling armor in a game, only second to D&D's ( and FO1/2's ) AC. It almost completely invalidates different gun types and all you end up considering is pure damage/second and accuracy. A plasma rifle will do 35% dmg to a power armored foe, just like a rocket launcher, a slingshot or a fist.

Everything takes way too much damage to die. Repeated headshots required for targets without helmets. Repeated shotgun blasts to the chest when the guy is bare-chested.

Silly scaling issues. Hickeys with shotguns taking more damage to kill, and dishing out more damage, than power armored enclave troopers with plasma rifles.

"Ticking" of the game engine. Works great for the consoles since it ticks at 30fps, but PC users get annoying microstuttering at 60fps.

Floaty character movement and funky physics. Non-existent AI and crummy animations.


Despite the whinefest, it's OK. It could just be so much better with very little work. I sincerely hope they've fixed at least something, but somehow I feel they were too scared to deviate from FO3 in the slightest.


I can't remember how armor works in FO3, in FO:NV it works as a dmg threshold.
So a weapon does 13 dmg and you've got 12 armor...
It's gonna do something like 1 dmg.
That's why there's a perk called piercing strike for unarmed/melee combat for example.
(Ignore the first 15DT on a target).
And why there's multiple ammo types (Hollowpoint, Armor piercing).
I like it !

I also think unarmed/melee is going to be pretty viable, escpecially seeing the :
 Spoiler:
 
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Sun, 17th Oct 2010 10:56    Post subject:
so fucking pissed right now. i'm in the solar plant and i need to repair the auxiliary power to the mainframe but i fucked up using a skill book. so i go to reload the autosave and it gives me this wierd error about dlc (protip i have no dlc) and it dumped me back to the main menu. now it refuses to load that save. fucking 3hours and two levels down the shitter. fuck this game.

this hasn't been the only bug either. this is the only 360 game i've played that consistently locks up the entire machine. cant even use the guide button to reboot. pain in the ass.

edit - Just checked, NONE of my fucking saves load now. They all pop up "this save requires dlc that is no longer available. Load anyway?" I hit yes, and then it just locks up.

WHAT FUCKING DLC?! I can't fucking believe this.


i can has computar?!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 17th Oct 2010 11:19    Post subject:
Obsidian hard at work again, eh Nightlith? Sad
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Patton_




Posts: 721
Location: UK
PostPosted: Sun, 17th Oct 2010 13:21    Post subject:
nightlith wrote:

this hasn't been the only bug either. this is the only 360 game i've played that consistently locks up the entire machine. cant even use the guide button to reboot. pain in the ass.

edit - Just checked, NONE of my fucking saves load now. They all pop up "this save requires dlc that is no longer available. Load anyway?" I hit yes, and then it just locks up.

WHAT FUCKING DLC?! I can't fucking believe this.


Ffffuuuuuuuuuuuuuuuuu, i remember my experience with Fallout 3 - that thing crashed my console hundred times (especially when i played these shitty DLC's -_-). Looks like New Vegas is no different, so this time i will not even buy the GOTY edition...Already sick from unfinished and buggy games.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 17th Oct 2010 13:39    Post subject:
Oh god, I am laughing my ass of right now...

 Spoiler:
 

I play with the Whacky Wasteland perk, so maybe that's why I had this weird encounter Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 17th Oct 2010 13:40    Post subject:
Kind of a pervy question, but if you roll a female char - can you still sleep with female hookers? Laughing
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 17th Oct 2010 13:48    Post subject:
At least I could try some moves on them with the Black Widow perk... also I had a very easy time with a main story character by luring him into bed and killing him in his sleep. Which was exactly the reason why I rolled a female, hoped to have an easier time in this male-dominated wasteland Very Happy
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azzman




Posts: 4059
Location: Australiiiaaa , maate
PostPosted: Sun, 17th Oct 2010 14:03    Post subject:
Thats awesome! Love your work Smile
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sun, 17th Oct 2010 18:14    Post subject:
Goshdarnit, stuck at the quest next to the T-Rex (Boone's quest):

 Spoiler:
 


Yes, yes I'm back.
Somewhat.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 17th Oct 2010 18:24    Post subject:
fisk wrote:
Goshdarnit, stuck at the quest next to the T-Rex (Boone's quest):

 Spoiler:
 
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Divvy




Posts: 1452

PostPosted: Sun, 17th Oct 2010 21:14    Post subject:
Mafste wrote:
I can't remember how armor works in FO3, in FO:NV it works as a dmg threshold.


Thanks for the info, sounds good. Very Happy
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ienni




Posts: 753

PostPosted: Mon, 18th Oct 2010 03:10    Post subject:
Xenthalon wrote:
Oh god, I am laughing my ass of right now...

 Spoiler:
 

I play with the Whacky Wasteland perk, so maybe that's why I had this weird encounter Very Happy


don't have that perk and also has that one....
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WHEATTHlNS




Posts: 1137

PostPosted: Mon, 18th Oct 2010 05:13    Post subject:
Xenthalon wrote:
fisk wrote:
Goshdarnit, stuck at the quest next to the T-Rex (Boone's quest):

 Spoiler:
 


Nope. Just needs to happen at night.


"Get the hell out of me" - [ex]girlfriend[s]
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Mon, 18th Oct 2010 05:38    Post subject:
Yay! Recovered a save (or it just wasn't borked with that DLC thing) not too far back from where it was and managed to fly through everything I had done previously. Stuck though....can't find a person.

 Spoiler:
 


i can has computar?!
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