Silent Hunter III
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Fanstyg




Posts: 40
Location: Belfast, NI
PostPosted: Mon, 21st Mar 2005 13:25    Post subject:
I just have to show this:

Anyone notice something really detailed about this pic? Razz
And not only that... the northern star is also in the northern direction.. wohooo! I can´t stop being amazed by this great game..Very Happy
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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Mon, 21st Mar 2005 13:34    Post subject:
yeah nice detail there... though I have to say, ofp had this as well (hardcore ofp gamers didn't navigate with the help of digital merkers... deactivated them, deactivated the compass and used the card and the stars to navigate Very Happy ). But kind of a trademark for every goodsim when it's got this amount of detail.
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Fanstyg




Posts: 40
Location: Belfast, NI
PostPosted: Mon, 21st Mar 2005 13:48    Post subject:
I played OFP a while ago, but not enough to notice that..Razz
But to deactivate the compass isn´t neccesary for it to be realistic I think. Who goes out on mission/field without compass? Very Happy
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DudeZ0rst




Posts: 89

PostPosted: Mon, 21st Mar 2005 15:57    Post subject:
I finally found it and I am installing this baby right now Very Happy

I bid you farewell, say goodbye to my loved ones for me. I'm off to the Atlantic, and If you don't return don't wait for me.


I'm Big in the Scene, Or Da Scenez0rs like us scene people call it.
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foreverlovinga




Posts: 11

PostPosted: Mon, 21st Mar 2005 16:14    Post subject:
I'm also packing my suitcase right now.
I've already said farewell to my girlfriend and sold the house.
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foreverlovinga




Posts: 11

PostPosted: Mon, 21st Mar 2005 16:19    Post subject:
http://pc.ign.com/articles/596/596816p1.html?fromint=1

I don't think its a bad game after all.
But then I come to think of it: I loved this game even before I knew it was in the making!
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foreverlovinga




Posts: 11

PostPosted: Mon, 21st Mar 2005 16:24    Post subject:
All my bags are packed, I´m ready to go,
I´m standing here autside your door,
I hate to wake you up to say good bye,
but the dawn is breading, it´s early morn´,
taxi´s waiting, he´s blowing his horn,
already I´m so lonesome I could die.

So kiss me and smile for me,
tell me that you´ll wait for me,
hold me like you´ll never let me go.

I´m leaving on a submarine,
don´t know when I´ll be back again.
Oh babe, I hate to go.

There´s so many times I´ve let you down,
so many times I´ve played around,
I tell you now they don´t mean a thing.
Ev´ry place I go I´ll think of you.
Ev´ry song I sing, I´ll sing for you.
When I come back I´ll wear your wedding ring but not after I've taken care of the entire D-Day invasion fleet in my Type XXI.

So kiss me....

Now the time has come to leave you,
one more time let me kiss you,
then close your eyes and I´ll be on my way.
Dream about the days to come,
when I won´t have to leave alone,
about that times I won´t have to say:

So kiss me....
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ZacXz




Posts: 22

PostPosted: Mon, 21st Mar 2005 16:41    Post subject:
what the hell?? Confused
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razor1394
VIP Member



Posts: 3571
Location: Sweden
PostPosted: Mon, 21st Mar 2005 17:28    Post subject:
foreverlovinga wrote:
http://pc.ign.com/articles/596/596816p1.html?fromint=1

I don't think its a bad game after all.
But then I come to think of it: I loved this game even before I knew it was in the making!


Good to see a score from general reviewers not hardcore fans.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Mon, 21st Mar 2005 17:52    Post subject:
Amazing game, you can literally navigate after the stars!!

OMG!

Just ordered it from webbhallen, pretty nice price & shipping for us lazy fucks.


Yes, yes I'm back.
Somewhat.
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Quickstar




Posts: 37

PostPosted: Mon, 21st Mar 2005 18:50    Post subject:
Can someone here post some pros and cons. Saying its "good" or "bad" just isn't enough.
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RubberChicken




Posts: 1267
Location: Norway
PostPosted: Mon, 21st Mar 2005 19:15    Post subject:
Overall the sim is good.
It's realistic
it's a simulator not a game, dont expect fast battles and blood
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Drets




Posts: 53

PostPosted: Mon, 21st Mar 2005 21:05    Post subject:
It's a accurate world war II subsim, you can play it arcade when you turn of realism options but then it becomes a very mediocre game, so or you play with high realism and you have a good sim or you dont and you have an average naval shooting game
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Drets




Posts: 53

PostPosted: Mon, 21st Mar 2005 21:10    Post subject:
It's a accurate world war II subsim, you can play it arcade when you turn of realism options but then it becomes a very mediocre game, so or you play with high realism and you have a good sim or you dont and you have an average naval shooting game
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jecke
Banned



Posts: 6

PostPosted: Mon, 21st Mar 2005 21:30    Post subject: This game
Hi sub-freaks! Very Happy

I´m kind of new at this forum and I would appreciate some help.

Just a few moments ago, I ordered Silent Hunter III from Play.com for 28 Euro.. If you buy it in stores where I come from (Sweden), you have to pay at least 400 Crowns. That is about 100 % more expensive than Play.com. And it will be delivered to my door =).

I have heard a lot about this game. Some of it is awesome, some is whining like "You only like this game because you have bought it". Bull****(I think/hope).

It would have been great if anyone could tell my (short), why this game is good/bad. Is it hard to play for a newbie in this game-genre? Graphics? I have this computer: 2.5 Ghrz processor, 768 DDR RAM, Geforce Ti 4200 128 Mb. Which configurations can you recommend?

And one thing more, as i said before, I´m kind of a n00b when it comes to Subsims. But maybe abyone could help me get better. Once I played Enigma-Rising tide, and I enjoyed it. But the sub-tactics have been kind of a riddle for me. Can anyone help me with this. This SIM is said to be so realistci so I suppose there is no room for error and I want to be proffessional. For example, can I attack a ship completely submerged (not periscopdepth? (dumb qeustion for sure). How do I avoid splashers? When I should steam from A-B, do you recommend me to do it submerged or surfaced? If u calculate the risks? If I see a single ship on the ocean, and I identify it as a merchant, is it safe for me to surface and attack with shells? Are they mostly armed? A short lesson in tactics is requested. please.

Thanks in advance.
Good hunting.

/Clint
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Mon, 21st Mar 2005 22:01    Post subject:
@ jecke: Welcome to the forum and we dont see noobs here with well construct post that often...bit of fresh air i would say Laughing Im not a subsim fan but this game is pretty niec and you need to give it a try...im not into RTS either but Act of War got me addicted on the first minute of play....maybe its time for some changes in the games i use to play.

You cant compare Silent Hunter with Enigma cause Enigma is more of a arcade sub/boat shooter. Silent Hunter need skills, patience and tactics. Anyway you'll see for yourself when you'll get it....some things are not "friendly" but give it time to adjust yourself at the game and you will like it.
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jecke
Banned



Posts: 6

PostPosted: Mon, 21st Mar 2005 23:17    Post subject: Nice
Ok. Thanks for the fast reply Kommando. I am completely hyped now, as some of you have noticed, RELOADED has cracked Silent Hunter III. Just a couple of minutes ago I was compeletely devasted because my order on Play.com had been delayed due to: "awaiting stock". Do not be mad at me for downloading the game guys. If I find it entertaining I´ll sure gonna buy it.

Again, nice description of the game Kommando, but I would still appreciate tactical-hints if someone would take time to write it down in here.

Thx a lot.

By the way, Kommando where are you from?

Have a nice evening
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Ispep
VIP Member



Posts: 4117

PostPosted: Mon, 21st Mar 2005 23:32    Post subject:
[quote="jecke"]Hi sub-freaks! Very Happy

I´m kind of new at this forum and I would appreciate some help.

Quote:
Just a few moments ago, I ordered Silent Hunter III from Play.com for 28 Euro.. If you buy it in stores where I come from (Sweden), you have to pay at least 400 Crowns. That is about 100 % more expensive than Play.com. And it will be delivered to my door =).


Yes, Play.com is a great service. A word of 'warning' however is that they can sometimes overestimate on pre-orders and you can end up waiting. But given their prices I'd take that wait. I got my pre-order on the day of it's release though so I'm happy Smile

Quote:
I have heard a lot about this game. Some of it is awesome, some is whining like "You only like this game because you have bought it". Bull****(I think/hope).


I suppose it is feasible buying the game influences peoples opinons. But conversely - those of us who have bought the game have done so because we have an interest in playing it (for whatever reason that might be) and so you could say it's not the fact we bought it but because we wanted to buy it to play it that instead influences our opinion Wink

You've made that step and the rest of your post indicates a willingness to want to enjoy the game - that means I think you will not be disappointed.

Quote:
It would have been great if anyone could tell my (short), why this game is good/bad.


You have to understand this very is hard to describe & answer extensively enough. Essentially the game is a submarine simulator - the best on the market. There isn't much more that can be said other than that this submarine game is now a fully fledged 'game' in the true sense. It's no longer just a sim, it's a proper game for everyone.

Quote:
Is it hard to play for a newbie in this game-genre?


Not at all - Silent Hunter III caters for the complete newbie and upwards and beyond to even allowing as close to full on realism as possible. There are many options and you can gradually work your way through. I think the game has a very easy to assess and smooth learning curve. But this will differ between people due to what they know and don't know regarding U-Boats/Submarines.

Essentially nobody should have troubles and if they do the tutorials and video tutorials, combined with the manual and the forums should solve that.

Quote:
Graphics? I have this computer: 2.5 Ghrz processor, 768 DDR RAM, Geforce Ti 4200 128 Mb. Which configurations can you recommend?


I recommend full detail. You have a better computer than me, only we share the same graphics card - this means you'll be enjoying even better FPS than me and for me it is silky smooth 95% of the time. The other 5% is when you go near plumes of smoke in external camera which is not often (and if playing full realism, not possible). And I can tell you it's not like slowdown in FPS for example, you don't really notice or care.

You'll be running it great I'm sure! I was skeptical when I pre-ordered but I threw caution to the wind and was rewarded Very Happy

Quote:
And one thing more, as i said before, I´m kind of a n00b when it comes to Subsims. But maybe abyone could help me get better. Once I played Enigma-Rising tide, and I enjoyed it. But the sub-tactics have been kind of a riddle for me. Can anyone help me with this. This SIM is said to be so realistci so I suppose there is no room for error and I want to be proffessional. For example, can I attack a ship completely submerged (not periscopdepth? (dumb qeustion for sure). How do I avoid splashers? When I should steam from A-B, do you recommend me to do it submerged or surfaced? If u calculate the risks? If I see a single ship on the ocean, and I identify it as a merchant, is it safe for me to surface and attack with shells? Are they mostly armed? A short lesson in tactics is requested. please.


Well that is difficult for me. The manual will help you mostly I think, and a trip to www.subsim.com where the real experts can help you.

In particular your first question, I've never attempted this myself or know the definate answer. I could hypothesise but instead I will say this - it is technically possible, and depends on the submarine and the depth it can fire which differs from boat to boat. Other than that you will have to ask someone who tried this to know more.

Avoiding splashers: Forgive me I don't know the terminology so I assume you mean depth charges? If so you want to crash dive and change course as fast you can. Like changing your altitude in a bomber to avoid flak for example. I'm not sure how to use the decoys effectively but I would think that if a destroyer is shadowing you some time with depth charges you can drop one and just increase speed and hopefully evade.

Cruising: I personally cruise on surface with ahead standard or one third depending on what mood I'm in. It depends really one where you are cruising as to whether during the day you submerse yourself, generally there is no need as you can always dive to periscope depth and elude the destroyers. But surfaced at night is fine, you can do that with no worries.

Surfacing to attack a lone merchant: You can do that too yes. But it depends really - is it a big merchant or a small one? and how many torpedeos do you have loaded or left, and have you completed your patrol yet (some other stuff as well but you get the idea) most important though is what is windspeed/weather like - you need to be able to man the deck guns and unless the weather is calm enough you will be out of luck.

You need to weigh it up and always for me it's best to torpedeo attack stealthly. That way they can't radio in for air support or destroyers which can and does happen if you give up the position too cheaply. But you can do it just as well, and realistically surfaced, it's also easier as your speed & manoverability is increased. I am just overly cautious.

Early on in the war you will be choosing your targets very carefully too for maxium tonnage.

I'm not sure about being mostly armed - all the merchants I've engaged have been armed with a deck gun.

BTW I just come back from engaging a single lone merchant. I was happy when I brought him down but being silly I was too busy rotating my crew and getting ready for cruising I didn't go back down to periscope depth and sneak away - result was a damn squadron of fighter/bomber planes bearing down on the postion very fast Sad Sustained much damage but I lived to fight another day.

Quote:
Thanks in advance.
Good hunting.

/Clint


Same to you, I hope I helped you somewhat. I'm not an expert but simply someone who enjoys it. Head over to www.subsim.com for the real deal :O


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Fanstyg




Posts: 40
Location: Belfast, NI
PostPosted: Mon, 21st Mar 2005 23:35    Post subject: Re: Nice
jecke wrote:
Ok. Thanks for the fast reply Kommando. I am completely hyped now, as some of you have noticed, RELOADED has cracked Silent Hunter III. Just a couple of minutes ago I was compeletely devasted because my order on Play.com had been delayed due to: "awaiting stock". Do not be mad at me for downloading the game guys. If I find it entertaining I´ll sure gonna buy it.

Again, nice description of the game Kommando, but I would still appreciate tactical-hints if someone would take time to write it down in here.

Thx a lot.

By the way, Kommando where are you from?

Have a nice evening


Welcome jecke, och jävligt kul att se lite fler svenska här Very Happy
I take it in english so nobody gets mad and kill me or something..Razz
I have almost the same computer specs as you, and it runs very good for me. so that part will probably not be any problem for you.

Whats good/bad with this game (IMO):
The good part is that it´s simply a great game if you like sim´s. I´m not a sub-fanatic, but I like sim´s and this one rules! But even if you´re not into sim´s then you could just turn down the realistic settings and play it like a more arcadic game. The graphics are really great too... wait until you surface in the middle of the atlantic during a storm and stand on the bridge... awesome!
the bad part then: I really haven´t found any bigger things, even though I looked... maybe that it has a few MINOR bugs like some ppl mentioned, but hey it´s a new game. And patches will come.

Tactics: You start the game with Naval Academy, there you´ll learn the basics. I knew nothing about subs a week ago, but I learn all the time.

"For example, can I attack a ship completely submerged (not periscopdepth? (dumb qeustion for sure)."
- Sure, you can do it, but not by using the periscope. if you´re really good and uses the sonar, calculate everything, then I think you can do it.. haven´t tried actually. but I think there is a dept limit for firing torps..

"How do I avoid splashers?"
-Splashers?...Razz

"When I should steam from A-B, do you recommend me to do it submerged or surfaced?"
-Depends on the area your in. Is it just of the german coast; surfaced. If it´s in the English Channel; surfaced by night, submerged by day... at least that´s how I do it. Very Happy

"If I see a single ship on the ocean, and I identify it as a merchant, is it safe for me to surface and attack with shells? Are they mostly armed?"
-I would hit it... Either a clean hit and run, or surface and pound it with some shells...Depends on how many torps left also... you haven´t got so many of those... precious thingys...
And if something else shows up, kill it too or dive! Razz

Hope the answers was of some help at least.
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Fanstyg




Posts: 40
Location: Belfast, NI
PostPosted: Mon, 21st Mar 2005 23:39    Post subject:
Damn Ispep, you´re quicker than me...Razz And you sound more professional than me.. so I´ll just shut up then...lol
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jecke
Banned



Posts: 6

PostPosted: Mon, 21st Mar 2005 23:42    Post subject: Thanks
@Ispep

I can´t thank you enough!

Thanks a lot Thanks Thanks Thanks!

Helped me with the issues. (In any case all of them now, will have more when I start to play the game for sure)

If u need a "wingman" in any patrol you can count on me. I´ll absorbe every torpedo and depth charge for you and act as your bodyguard!!!

THX m8
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jecke
Banned



Posts: 6

PostPosted: Tue, 22nd Mar 2005 00:06    Post subject:
@Fanstyg

In Swedish (sorry): Tack du med Fanstyg! På ren svenska: Tack så jävla mycket =).. Hjälpte mig faktiskt också.. Laddar ned spelet nu =) (snål bleking).. Aja...Vilken stad kommer du ifrån då? Ålder?

Thx a lot Fanstyg.. Very helpful! If u want to play multiplayer sometime.. Give me a message!!

God kväll

Good Night
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Drets




Posts: 53

PostPosted: Tue, 22nd Mar 2005 05:31    Post subject:
Okay, went back again on patrol, sunk 3 merchants with my deck gun. For the first time the sea was calm north of scotland so i didnt waste any torpedos. Did my patrol and had fuel for another 11000 km so i decided to sail the eastern coast of england untill the channel and back to Kiel...

Almost at dover I had contact with a JW destroyer, only one contact so i decided to go for it....

BAD BAD mistake, shot a salvo of 2 and they both missed Sad following that my sonar dude yelled

Warship detected bearing 060 speed fast and closing range long
Warship detected bearing 170 speed fast and closing range medium
Warship detected bearing 185 speed fast and closing range medium
Warship detected bearing 296 speed fast and closing range medium

Directly diving to 25 meters and rig for silent running I turned around and run like a chicken... all were pinging the hell out of me and were dropping depth charges close but not exactly on, only causing some minor damage to my deck gun and back torpedo room. Slowly the drops were more and more of target so i went to periscope depth and checked the situation...


7 destroyers, 4 fregats were searching all at close range, turning my periscope bearing 000 i saw the last glimps of a small torpedo boat and rammed it causing the ship to sink, but also causing damage to my periscopes and giving my position away, I believe maybe one and a half minute later the first depth bombs were dropped right on top of me, so i dove back to 25 m not realising the bottom was at 20m, crashing on the bottom the timers in the compartemetns gave me 1 minute left before the engine compartement was flooded so i blew my ballast tanks to surface. Only problem was that apparently a destroyer was right above me and although i prolly sank it, I was also a bit dead.

REMINDER:

Don't travel surfaced through the english channel at noon
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Kristian




Posts: 3168
Location: Norway
PostPosted: Tue, 22nd Mar 2005 10:28    Post subject:
Hehe..
I dive and run for Silent mode every time I meet a destroyer..

They're so fuckin crazy..
Many cannons, machine guns, those bombs they drop in the sea and they're FAST!
25-30knots!

And I met a merchant here yesterday..
It was only 1, and it was in front of me.. 3000km..
Heading same way as me with 9 kn..
Max speed for me underwater was 6-8kn, so I had to surface..
So I'm surfacing, full speed agains the merchant (15-18kn Very Happy), and suddenly that mutherfucker starts to shoot at me!
He had some damn big cannons that fucker!

But I got him with my deck gun.. Wink
Aimed for the cannons so I destroyed them, then I had fun with that bastard Wink


btw..
Any other methods to take screeenshots than the printscreen button?
Are there any "Built in" screenshot-taking-button? Razz


and btw Drets:
I tried to get from the east to the west side in the english channel surfaced too..
Damn those englishmen are crazy..

But I dived to 18 meters, ran for silent mode, 3 knots, and I was out after many hard hours Razz
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holysinBR




Posts: 79

PostPosted: Tue, 22nd Mar 2005 12:38    Post subject:
Just got the game, is there anyway to change the resolution above 1024x768? That res is too low, even using 8xAA
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Tue, 22nd Mar 2005 13:32    Post subject:
meh it aint too low, i'd rather play it in 1024 with 80fps constantly than play it in 1600 with 20fps Wink


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Tue, 22nd Mar 2005 13:44    Post subject:
Argh, I'm playing at 82% realism level, and I have yet to blow up ANYTHING with my torpedoes... I can do most of the rest of this game, but torpedohandling? Nu-uuh... when I fire one torpedo, I can't seem to be able to get the tube green, I've tried drag&dropping a torpedo into the tube, firing again (then it says "Reloading tube I", then it takes forever, and they don't) ... Here's how I've done my shooting so far:

i) 15m periscope depth, I have my sub aligned like an arrow pointed at the target ship, I lock the periscope to the target, then tell my "torpedo master" to calculate the best way to hit the target, the three little gizmos (distance, bow, etc.) - then I press "fire", I empty tubes I through III, they go into the water, and the clock starts ticking (I'm at 800 meters distance from target, that is moving at 14kts).

The torpedoes go faaar away, into the distance, time passes... and after awhile I hear: "Torpedo I missed", "Torpedo II missed", "Torpedo III missed" ...

BOLLOCKS!

I realign my sights, rinse/repeat, fire tubes IV and V, and now all tubes are red... and my men seem to be handicapped, cause they can't turn the tubelights green! ... despite me having put the quarters (including specialists) into bow torpedo room (and the other).

So my questions are as follows:

1) How do you hit a barn from the inside, with realistic settings?
2) How do you reload the blasted tubes?
3) Why does it hurt when I pee?


Yes, yes I'm back.
Somewhat.
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Fanstyg




Posts: 40
Location: Belfast, NI
PostPosted: Tue, 22nd Mar 2005 14:04    Post subject:
fisk: A good advice, open the tubes prior to firing. cuz by the time it takes for the tubes to open and the torpedo comes out of it, the calculation for the target is wrong.

and for your questions:
1) Where the fuck did you find a barn? Razz
2) It takes time to reload a torpedo IRL. it´s not like in the modern subs. and the more ppl you have in the torpedoroom, the faster it goes.
3) I told you! You should have worn rubber when you banged that polish hooker...
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holysinBR




Posts: 79

PostPosted: Tue, 22nd Mar 2005 14:07    Post subject:
K, just wondering here...

How the hell did I miss 3 torpedoes from this range?
all 3 just bumped on the ship's hull and "fell" to the ground lol Razz

(was in a rush, used crappy PAINT to convert it to jpg heh)
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Ispep
VIP Member



Posts: 4117

PostPosted: Tue, 22nd Mar 2005 14:09    Post subject:
1. I think most of us are having trouble with this and I personally can't really give up any decent advice other than wait for the guides that will come soon from www.subsim.com.

I don't really do anything special, and I'm not doing the calculations myself (doing as you do) but I hit 70% of the time and am fairly confident that I will be getting the target in question.

You don't mention though what your angle to the ship is, pointed at it like an arrow to it's backside for example or to it's front or sides? You want to be running parallel and undetected, otherwise they can much easier evade your torps.

If you are having to set gryo angle high it is not a good angle you have on the boat and the torps will be much less accurate as a result. So your speed and angle needs to be good for best shooting solutions to remedy this.

Maybe the salvo option is the key to your fustration though - I haven't bothered with this yet so it could be you are using it incorrectly in some way - but as I say - not having used it yet I don't know Sad

2. Depends on the boat and how many torps you have in immediate reserves, because if you don't have any there you will have to surface the boat and spend the best part of half of an hour transfering those external torps into the internal storage for reloading.

What I think is actually happening to you though is that you are running in silent rig mode - that means they will not attempt to reload because it would defy that order. You'll have to momentairly turn that off.

Room operating efficiency, fatigue, experience and weather conditions will play a part in how well the reloading occurs also.

But I think I answered your question.

3. This is a question best left to the specialists.


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