Ok i got in. But WTF? I would pay 15EUR for the game, but will they charge extra for two additional tracks?
What i found (not on a oficial site though)
Quote:
The Mugello race track will be available on October 14 and the Nürburgring will be released on November 11th. The price for each of them is set to 9.90 Euro.
The bad news is that Ferrari Academy is based on a 100% simulative physics engine (the Netkar Pro's one as Andrea correctly said) while Codie's F1 2010 will probably show a semi-sim driving model (even though rather satisfying with the aids off).
It's needless to say that a hypotetical F1 2010 completely based on the Netkar Pro engine would be literally mindblowing!
Reviews are saying that this car is reasonably easy to drive and predictable
so just because you see sim as the word describing a race game dont assume that you need to be a race driver to play it.
I bought this and it feels just like nkPRo but with a Formula1 car
Tha bad thing is that I'm using an old Driving Force EX without FF(lightning fried the power supply) so the lack of FF and the turning degree of 90 to the left and right makes the steering too sensitive and there aren't enough settings fro configuring my wheel to make it feel better.
My current best laptime is a 59.8 so I'm 2 secods behind Massa, hehe.
I bought this and it feels just like nkPRo but with a Formula1 car
Tha bad thing is that I'm using an old Driving Force EX without FF(lightning fried the power supply) so the lack of FF and the turning degree of 90 to the left and right makes the steering too sensitive and there aren't enough settings fro configuring my wheel to make it feel better.
My current best laptime is a 59.8 so I'm 2 secods behind Massa, hehe.
I'm using a G25 and the FFB from the track is pretty much non-existent unless you go over curbs, so I don't think it's you, it's the game. They say they laser scanned it but I don't think it's laser scanned the bumps (or they didn't actually use that data) because it feels completely flat - it's as if they laser scanned only the dimensions and painted in the track.
I'm using a G25 and the FFB from the track is pretty much non-existent unless you go over curbs, so I don't think it's you, it's the game. They say they laser scanned it but I don't think it's laser scanned the bumps (or they didn't actually use that data) because it feels completely flat - it's as if they laser scanned only the dimensions and painted in the track.
My wheel is definately F'ed up so there's noway around that. No FF means no resistance when turning, which makes being precise difficult -> hard tostay consistent.
I'm down to 58.1 now and I can know I can go much faster, just need to to get one totally clean lap in
And here it is Ferrari.Virtual.Academy.2010-iND - 146.24 MB
Quote:
1. Install Ferrari Virtual Academy.
2. Copy and replace original exe with
cracked one.
3. Use any (fake) email/serial
combo to login!
P.S.
If after selecting the map, setting up
the game & pressing ok button you get:
"Another computer is logged with your
account" error - don't worry,
just re-login again with same details
select the same map, set up the race
and press ok - this time will work.
Wow, this was probably the shortest ever lasting driving game on my comp.
Install, setup, try..
..try some more, get sick from awful sound, exit, uninstall.
Thought it was pretty good myself, just lacking in terms of both features and content. Would like to see how this develops but truth be told once the williams comes out for iRacing it's probably going to be completely forgotten about.
Thought it was pretty good myself, just lacking in terms of both features and content. Would like to see how this develops but truth be told once the williams comes out for iRacing it's probably going to be completely forgotten about.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum