Amnesia: Dark Descent
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Slizza




Posts: 2345
Location: Bulgaria
PostPosted: Wed, 8th Sep 2010 21:14    Post subject:
Inb4 "because of the great sales success of amnesia on the pc, we have teamed up with *insert big greedy corp name* to develop our next game also on the PS3 and xbox 360.
To help our game appeal to the wider market and to enhance what we have already created we will be including a regenerating health system and psychic super powers to help ward of the foes"


 Spoiler:
 


Corsair 750D :: 750W DPS-G:: Asus x370 PRO :: R7 1800X ::16gb DDR4 :: GTX 1070::525gb SSD::Coolermaster 240MM AIO::
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Frant1c




Posts: 311
Location: Not here.
PostPosted: Wed, 8th Sep 2010 21:24    Post subject:
Don't forget 3rd person and cover system!
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Claws




Posts: 96

PostPosted: Wed, 8th Sep 2010 21:26    Post subject:
I pre-ordered this game a long time ago. It's a PC game through and through and the developers deserve to be rewarded. I really hope you guys buy this game instead of pirating it.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Wed, 8th Sep 2010 21:29    Post subject:
chiv wrote:
is this one of those games that is just really haunting and atmospheric, or is it a blood filled horror type game...

psychological or monster death gore kill wa'hey?


Definately psychological. There are no weapons in the game.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 8th Sep 2010 21:38    Post subject:
not even one chest-high wall?


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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Wed, 8th Sep 2010 21:40    Post subject:
Fuck this game really fucks you up, can't even enter any area I hear sounds of monsters in or body parts.
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Mussolinka
Banned



Posts: 2782

PostPosted: Wed, 8th Sep 2010 22:13    Post subject:
How do I unblock the pulley mechanism that's supposed to pull the trapdoor open?


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Wed, 8th Sep 2010 22:22    Post subject:
Mussolinka wrote:
How do I unblock the pulley mechanism that's supposed to pull the trapdoor open?


 Spoiler:
 
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Dunge




Posts: 1201
Location: Québec
PostPosted: Thu, 9th Sep 2010 02:11    Post subject:
FATAL ERROR: Renderer #0 could not be initialized! Crying or Very sad Crying or Very sad

There's a thread on the official forum about that, but no real solution yet.
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DraySpittle




Posts: 1104

PostPosted: Thu, 9th Sep 2010 02:45    Post subject:
Slizza wrote:
Inb4 "because of the great sales success of amnesia on the pc, we have teamed up with *insert big greedy corp name* to develop our next game also on the PS3 and xbox 360.
To help our game appeal to the wider market and to enhance what we have already created we will be including a regenerating health system and psychic super powers to help ward of the foes"


 Spoiler:
 





Cool Face
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Thu, 9th Sep 2010 02:49    Post subject:
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Smokeythedemon




Posts: 870

PostPosted: Thu, 9th Sep 2010 12:38    Post subject:
http://beefjack.com/news/amnesia-the-dark-descent-was-almost-canned/

Sad news.

This is the reason why we should buy gems like this one.
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blackeyedboy




Posts: 10084
Location: Transylvania
PostPosted: Thu, 9th Sep 2010 12:44    Post subject:
DraySpittle wrote:




Yep, definitely the console version.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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chris1979233




Posts: 577
Location: Uk
PostPosted: Thu, 9th Sep 2010 12:49    Post subject:
Fuck! this game scared me shitless had lights off...sound full blast.. wow.. awesome game tho
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W123




Posts: 2495
Location: USA
PostPosted: Thu, 9th Sep 2010 13:12    Post subject:
Only played for about an hour and a half and was intrigued but kept thinking that the game needed a map...and that the insanity stuff and blurry graphics is annoying as fukk. Whens the game's scary factor ramp up?
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consolitis
VIP Member



Posts: 27318

PostPosted: Thu, 9th Sep 2010 13:19    Post subject:
ixigia wrote:
Absolutely one of the best games of the entire 2010. Smile


Better than Splinter Cell: Conviction? Smug
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human_steel




Posts: 33269

PostPosted: Thu, 9th Sep 2010 13:26    Post subject:
W123 wrote:
.. but kept thinking that the game needed a map ..

It doesn't need at all. The presence of a map will just ruin a part of the experience. The point is to feel you're lost and stuff like that. It adds up to the whole atmosphere of the game.
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farne




Posts: 3732

PostPosted: Thu, 9th Sep 2010 14:02    Post subject:
Gotten stuck.. pretty far into the game ( I think. )

 Spoiler:
 
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Aeternum




Posts: 217

PostPosted: Thu, 9th Sep 2010 14:11    Post subject:
wizarD. wrote:
Gotten stuck.. pretty far into the game ( I think. )

 Spoiler:
 


 Spoiler:
 
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Thu, 9th Sep 2010 14:54    Post subject:
consolitis wrote:
ixigia wrote:
Absolutely one of the best games of the entire 2010. Smile


Better than Splinter Cell: Conviction? Smug


That's a hard question for me, but I believe that Conviction still remains solid the first position, along with Kane & Lynch 2 and Dark Void Laughing
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Thu, 9th Sep 2010 14:59    Post subject:
Bought the game, hope they make more games like this Smile
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farne




Posts: 3732

PostPosted: Thu, 9th Sep 2010 15:28    Post subject:
Just finished the game, hopefully Frictional Games will find themselves a publisher soon, Paradox comes to mind, they stand true to PC gaming.

As for my ending:
 Spoiler:
 
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BaronOfHell




Posts: 666

PostPosted: Thu, 9th Sep 2010 16:49    Post subject:
Anyone know what "super_secret.rar" in the game folder contains? 200mb and passworded Laughing


Steam - The Poopflinger
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Mussolinka
Banned



Posts: 2782

PostPosted: Thu, 9th Sep 2010 16:51    Post subject:
Some shit added by skidrow to make the image 200mb larger


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Thu, 9th Sep 2010 16:54    Post subject:
Same as with Penumbra I'd guess, one ingame puzzle will reveal the password to access this bonus, unsure what it actually is.
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BaronOfHell




Posts: 666

PostPosted: Thu, 9th Sep 2010 17:03    Post subject:
Hhhm I'll have to keep an eye out then


Steam - The Poopflinger
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Thu, 9th Sep 2010 17:24    Post subject:
Seems to be lke271tyr299odn314 and once you get all endings.

Quote:

After you beat the game and witness all three endings you'll get the password for the super_secret.rar archive. Within it you'll find concept sketches, game design documents, videos showcasing early builds of the game and three entries from Herbert's Lost Diary, in text and audio format.
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TheZor
VIP Member



Posts: 5991

PostPosted: Thu, 9th Sep 2010 18:31    Post subject:
JBeckman wrote:
Seems to be lke271tyr299odn314 and once you get all endings.

Quote:

After you beat the game and witness all three endings you'll get the password for the super_secret.rar archive. Within it you'll find concept sketches, game design documents, videos showcasing early builds of the game and three entries from Herbert's Lost Diary, in text and audio format.


Cheers, I was wondering about that too
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archermac




Posts: 459

PostPosted: Thu, 9th Sep 2010 19:03    Post subject:
Slizza wrote:
Inb4 "because of the great sales success of amnesia on the pc, we have teamed up with *insert big greedy corp name* to develop our next game also on the PS3 and xbox 360.
To help our game appeal to the wider market and to enhance what we have already created we will be including a regenerating health system and psychic super powers to help ward of the foes"


Unknown=Amnesia
Quote:
Target platforms
The main platform for Unknown will be the PC (and Mac/Linux if wanted) as it’s the platform we have the most experience for as developers. Xbox 360 is also a possibility and Frictional Games is already a licensed Xbox 360 developer. Due to previous ports to both Mac and Linux the engine is very portable and developing for several platforms is something we are very comfortable with.

Quote:
The types of weapons available are close ranged melee weapons, bow and arrow, various bottles of alchemy potions that can be thrown (think grenades with different effects) and a very rare flint lock gun.

ancient_game_overview_from_0810.pdf - 2008. (from the super_secret.rar archive)

So a console release and weapons in the next game..oh they probably forgot to mention the cover system Razz
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karak




Posts: 145

PostPosted: Thu, 9th Sep 2010 19:38    Post subject:
Beat it. Was ok. Not scary as much as I thought it would be but it was ok for a budget title and no weapons was fun.
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