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garus
VIP Member
Posts: 34200
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Posted: Wed, 1st Sep 2010 22:21 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:29; edited 1 time in total
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Ashok0
Posts: 1733
Location: Ohio
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Posted: Thu, 2nd Sep 2010 03:49 Post subject: |
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Game looks pretty awesome! Yay Harley!
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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tonizito
VIP Member
Posts: 51421
Location: Portugal, the shithole of Europe.
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Posted: Thu, 2nd Sep 2010 18:02 Post subject: |
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They fought tooth and nail NOT to include multiplayer in the original. And now the sequel is introducing it.
Hmmm...
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Pixies
Posts: 382
Location: Deep in the Caribbean
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Posted: Thu, 2nd Sep 2010 19:31 Post subject: |
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Haha, she looks like Jeanette in VtM: Bloodlines.
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Posted: Thu, 2nd Sep 2010 19:38 Post subject: |
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Pixies wrote: |
Haha, she looks like Jeanette in VtM: Bloodlines. |
psst. Don't tell 'em.
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Posted: Thu, 2nd Sep 2010 19:51 Post subject: |
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She looks like any teen wannabe porn star.
sabin1981 wrote: | Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly. |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Thu, 2nd Sep 2010 19:53 Post subject: |
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Yep the resemblance is very noticeable; we have just to wait for a modification/reskin in line with the Dirty Jeanette Nudepatch 
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Posted: Thu, 2nd Sep 2010 19:55 Post subject: |
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I liked her the way they designed her face and hair in Arkham Asylum better.
(but then again who's to say that's her final design?)
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Fri, 3rd Sep 2010 14:39 Post subject: |
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Batman: Arkham City is 5 times bigger than Asylum
Quote: |
Batman: Arkham City developer Rocksteady has revealed that the game - due for release next year - is "four or five times" bigger than its much-loved predecessor.
Speaking to OPM's roving reporters for CVG, Rocksteady boss Sefton Hill also revealed that the caped crusader has double the number of goon-smacking moves at his disposal than he did in Arkham Asylum.
"Without a doubt, the hardest part of moving the game setting from the confines of the asylum into the urban sprawl of Arkham City was simply building the environment," he said.
"Our objective in this game is not to make the biggest game we can, but to make the best game possible. Gamers who played Batman: Arkham Asylum will know how dedicated we are as a studio to injecting an incredible amount of detail into every environment we build.
"It is this attention to detail that gives our games the deep and intense atmosphere that so many players have found so compelling, and so we have had to seriously scale up our art team in order to bring the same level of detail to Arkham City, which is about 4-5 times bigger than Arkham Asylum."
If you've got a spare few bob, you should really check out OPM's stunning 14-page (yes, 14 page) Arkham City cover feature in this month's mag - which is in stores now. Our sister title took a peek at Arkham City - in a world exclusive trip to Rocksteady's London HQ. Alternatively, Order it here and have it delivered to your door.
Rocksteady's really jacked up the goodies for the second outing, it seems.
"In terms of gameplay, we knew very early on that just scaling up Batman's abilities and gadgets wasn't going to work as he is fundamentally facing a new game world and totally different range of enemies in this game, so we took his move set from Batman: Arkham Asylum and built from there," added Hill.
"Looking at the raw amount of animations in this sequel, Batman's moves have doubled in number and we also wanted to create an authentic sense of continuity from the end of Batman: Arkham Asylum, so the player will begin Batman: Arkham City with many of the same core gadgets that they unlocked in the first game.
"Batman's cutting-edge technology is a significant part of the game, so gamers can expect to see a range of totally new gadgets, as well as evolved new features built into those tools that they already enjoyed in Batman: Arkham Asylum." |
http://www.computerandvideogames.com/article.php?id=262955
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73219
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Fri, 3rd Sep 2010 14:50 Post subject: |
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Sounds very good, lets hope they don't fuck it up! 
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tonizito
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Location: Portugal, the shithole of Europe.
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Sun, 5th Sep 2010 20:14 Post subject: |
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tonizito wrote: | A whole year to wait while this gets leaked.  |
Let's hope that we can glide and grapple correctly this time 
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Posted: Sun, 5th Sep 2010 20:29 Post subject: |
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Posted: Sun, 5th Sep 2010 20:51 Post subject: |
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Info/Spoilers from that magazine preview..
Spoiler: | Quote: | - Arkham City is four or five times larger than Arkham Asylum.
- The game starts by being briefed by Alfred, he explains the Two-Face vs Catwoman situation and you start heading to the area the two are located.
- Batman is now much more agile, he is now able to plunge into a dive mid glide to accelerate flight.
- Two-Face has a gang roaming Arkham City, you will find them wearing face masks replicating their boss'.
- Criminals who aren't connected with any super villains roam the street.
- Story suggests that Professor Strange has been kidnapping Gotham citizens who are opposed to Arkham City.
- One and half years after the original game.
- Use new detective mode to discover a thugs super villain boss. This will be used to find The Riddlers men.
- The Riddler is in Arkham City, they hint you are almost certain to come face to face with him.
- Jack Ryder has been put into Arkham City due to him becoming to close to the truth on the city while working on an expose. Rocksteady where hesitant to reveal what Ryder had uncovered.
- Your first meeting with Two-Face is early on in the game. You are greeted with him displaying Catwoman tied up side down to a baying crowd of criminals. His two conflicting personalities being voiced out loud.
- Two-Face decides Catwoman's fate with the iconic coin toss. She gets lucky this time.
- The first confrontation with Two-Face results in Batman getting shot in the chest only for Catwoman to slip out of her chains and hit Two-Face into the acid she was about to be chucked into. A flirtatious conversation is then held between Catwoman and Batman only to be interrupted by a smiley face sniper dot rolling up Catwoman's suit. The shot is fired and misses her by a whisker.
- Your first detective mode experience is finding the bullet hole on the floor and figuring out its trajectory.
- Trajectory reveals the location of the shot. A bell tower housed by the Joker.
- Joker has a potentially fatal desease.
- Calendar Man is confirmed.
- The date and time effect your interaction with Calendar Man, set your console of PC's time a month ahead from last and you will receive a completely different conversation.
- Batman's launcher has received an upgrade, you can now stop at anytime instead of being forced to the end every time.
- You are pitted against a lot more thugs at once compared to the original game.
- Increased amount of combat animations.
- Phone booths ring only for thugs to stand by it, afraid to answer. Rumours going round suggest anyone that answers these calls end up dead.
- The mysterious caller ends up being Victor Zsasz, this starts one of many side quests in the game.
- To start the side quest you must follow a number of ringing phone boxes only to greeted with him at the final one.
- Co-Op seems to be hinted. Catwoman has very similar combat techniques to Batman when in game.
- Rocksteady suggest Crime Alley will make an appearance.
- Rocksteady insist that the only confirmed villains so far are the ones you have seen. |
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Last edited by consolitis on Sun, 5th Sep 2010 20:59; edited 1 time in total
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Posted: Sun, 5th Sep 2010 20:57 Post subject: |
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jesus tittyfucking spoiler christ.
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Neon
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Posts: 18935
Location: Poland
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Posted: Mon, 6th Sep 2010 00:05 Post subject: |
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Neon wrote: | Dumbledore dies.
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"jesus tittyfucking spoiler christ" !!11

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Posted: Mon, 6th Sep 2010 14:11 Post subject: |
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The catwoman looks not sexy enough......
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Mon, 11th Oct 2010 20:22 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73219
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 11th Oct 2010 20:24 Post subject: |
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Looks great, thanks! 
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Mon, 11th Oct 2010 20:25 Post subject: |
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Sweet! Absolutely one of my most awaited games of 2011 
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Jonhy
Posts: 667
Location: The Netherlands
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