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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Fri, 6th Aug 2010 04:01 Post subject: |
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i loved those 3 day long AVs.. calling airstrikes.. summoning the ice lord etc.. it sucks now.. "OMG THIS IS LASTING MORE THAN 10MINUTES WHAT THE HELL"
If you want a short bg.. go play one of the others imho.
Anyways.. arena separates the men from the boys in terms of pvp.. and i would say 99% of wow players have never touched arena..
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Posted: Fri, 6th Aug 2010 04:01 Post subject: |
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kenny64 wrote: | Vikerness wrote: | Maybe not but it surely made a difference. Havent played wow since a few months after Burning Crusade got released, maybe things changed but i doubt it. |
If you worry about gear making a difference in pvp i suggest not playing MMO's. |
Well i dont play MMO's anymore, grinding weeks for gear isnt for me, and when i tried to pvp some in my crappy blue gear vs everyone else in epicz sets, i didnt stand a chance. But i get your point, it wasnt the gear it was me.
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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JBeckman
VIP Member
Posts: 35077
Location: Sweden
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Posted: Mon, 16th Aug 2010 21:54 Post subject: |
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http://www.shacknews.com/onearticle.x/65145
Not much but Blizzard won a lawsuit against a company using private servers, mostly I guess it's due to them profiting from it by selling in-game extras for real money though the fee is a rather astounding 88 million whereas their profits were something like just above 3 million.
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Posted: Mon, 16th Aug 2010 22:02 Post subject: |
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JBeckman wrote: | though the fee is a rather astounding 88 million whereas their profits were something like just above 3 million. |
Obviously it's just a deterrent meant to scare other would-be profiters of private servers away; doubt they expect to see even a fraction of that money.
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Pixies
Posts: 382
Location: Deep in the Caribbean
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Posted: Mon, 16th Aug 2010 22:12 Post subject: |
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-=Cartoon=- wrote: | i loved those 3 day long AVs.. calling airstrikes.. summoning the ice lord etc.. it sucks now.. "OMG THIS IS LASTING MORE THAN 10MINUTES WHAT THE HELL"
If you want a short bg.. go play one of the others imho.
Anyways.. arena separates the men from the boys in terms of pvp.. and i would say 99% of wow players have never touched arena.. |
I enjoyed those long AVs as well, it was the only battleground that actually felt like a war rather than a little competition.
In a similar vein, I also tremendously miss the older, lengthy and complex instances, with BRD being the prime example. Some of them actually managed to make you feel you went to a well-functioning hostile place you weren't supposed to be, rather than a linear lootrun where all the mobs just stand around waiting for you.
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Posted: Mon, 16th Aug 2010 23:08 Post subject: |
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I've never tried arena, I just got into this game (again) because my wife wouldn't shut up about it. She missed it, her friends were playing it again, but I hated most of the players.
I have 2 characters at 80 now, both fresh 80s, and I hate myself for it. I do enjoy PvP more than anything else, but this game is such a gear treadmill that I have to "earn" (mindless grind) my way into good gear in order to not get 2-shot. Fine, whatever, I'm a man, I'll deal with it.
But my battlegroup happens to have a ridiculous population ratio, especially in PvP. Wintergrasp is laughable. 15 of us vs 120 of them, every time. We lose, of course. Tenacity is a joke since CC owns you regardless of the 18 or 20 stacks of the buff.
BGs are about as bad. Typically outnumbered (though not always), but wins are rare at 80. Was about 50/50 while I was leveling, hit 80 and BAM, win once a weekend.
PvE is mind-numbing. A linear lootrun attached to a ludicrous gear-chase is all the game is. I really hate most people that play it, wish my wife didn't have so many damn RL friends on this server so I could escape without pissing off half the women in town. At least I've always got a spot in the ICC runs -- if only I cared, which I don't. Worst part is they all want me to have fun in the game, but they won't run BGs with me because they "aren't any good at PvP" -- whatever that means. Gear = skill in this game anyway, and most of them have a GS at around 6k. And full PvP sets they got via PvE (emblems).
TL;DR: I whine about hating the game and playing it anyway. RAGE.
Edit: Oh, and I DO miss the old level 60 AVs that lasted days. Now I hear they are making AV a smaller BG in Cata, like 25 vs 25. WTF happened to "war" -- it's little bands of retards racing to the general and avoiding all PvP at all costs to get their points. Ignore all the cool shit in AV, the other mobs you could summon, the epic fights on the bridge ... just race and end it in 5 minutes.
Sertorius wrote: | Just be careful to your ass while surfing on the net and NOTHING will happen to you. |
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Posted: Tue, 17th Aug 2010 01:08 Post subject: |
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meh scape pretty much got what they deserved i hatred them after the lead coder of Ascent/Antrix (WoWD) joined them and started making exclusive update on their server first instead of putting it up on the public SVN, i dint care for the donation it was obvlious it was a waste for anyone to buy full geared max level character for 200-500 bucks that it would eventualy get shut down like it just happen, i do feel bad for whoever spend their money with them.
Oh yea pre-TBC AV were so fun on Official "Warsong" if you where grouped with "Our Turn or Your Turn" and couple of other guilds, they would take turn in losing and winning in AV with horde guilds using IRC but imo the best memorable PVP ever was pre-battleground in Hillsbrand loved to pvp in that place but so much lag lol
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Posted: Tue, 17th Aug 2010 01:41 Post subject: |
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Holy crap $3 million from "donations" wow lol, that's a hefty amount of sad sad people buying stuff on private servers so they can feel "uber".
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Posted: Tue, 17th Aug 2010 04:35 Post subject: |
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Quote: | ]
I enjoyed those long AVs as well, it was the only battleground that actually felt like a war rather than a little competition.
In a similar vein, I also tremendously miss the older, lengthy and complex instances, with BRD being the prime example. Some of them actually managed to make you feel you went to a well-functioning hostile place you weren't supposed to be, rather than a linear lootrun where all the mobs just stand around waiting for you. |
dungeon finder makes no sense imo its just ruined instances , people jump in want to only kill the last boss where possible and then leave....
erm people you are using the dungeon finder for exp surely?
the random dungeon reward is pathetic..... achievement is pointless and the loot is shit...
look at maruadon blizard split it up into 3 zones lol everyone leaves when you kill the boss that finishes the random dungeon..
theres a centaur boss in the middle that people will never kill anymore and the turn in for the scepter quest which orginally allowed you to skip the other parts of the dungeon.
BRD is split into sections by dungeon finder aswell.
i expect stratholme is split into scarlet/undead, how many people even know of postmaster malown? he was rare enough for a group to spawn him as it was back in classic
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Pixies
Posts: 382
Location: Deep in the Caribbean
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Posted: Tue, 17th Aug 2010 05:44 Post subject: |
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snoop1050 wrote: | Quote: | ]
I enjoyed those long AVs as well, it was the only battleground that actually felt like a war rather than a little competition.
In a similar vein, I also tremendously miss the older, lengthy and complex instances, with BRD being the prime example. Some of them actually managed to make you feel you went to a well-functioning hostile place you weren't supposed to be, rather than a linear lootrun where all the mobs just stand around waiting for you. |
dungeon finder makes no sense imo its just ruined instances , people jump in want to only kill the last boss where possible and then leave....
erm people you are using the dungeon finder for exp surely?
the random dungeon reward is pathetic..... achievement is pointless and the loot is shit...
look at maruadon blizard split it up into 3 zones lol everyone leaves when you kill the boss that finishes the random dungeon..
theres a centaur boss in the middle that people will never kill anymore and the turn in for the scepter quest which orginally allowed you to skip the other parts of the dungeon.
BRD is split into sections by dungeon finder aswell.
i expect stratholme is split into scarlet/undead, how many people even know of postmaster malown? he was rare enough for a group to spawn him as it was back in classic |
Haha, prepare to be Malowned. Also, back in those days doing a full Stratholme or Scholomance run took quite some doing, and needed a well-balanced group. That Barov Peasant Caller you got for completing the Scholomance questline was by rights something you could display with pride. But yeah, it seems now all the instances are changing for the worse, all for the sake of streamlining.
I have to say though, the dungeon finder system isn't perfect, but has some good points. I really enjoy being able to run some instances even if I play a midlevel alt at 4am and no one I know is online. Of course a lot of the time you run into morons, but every now and then you get a good group that actually wants to do the dungeon properly instead of just getting boosted through it. Places like Gnomeregan, Uldaman, Maraudon, BRD etc with a decent group in the proper range is a lot of fun.
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Posted: Wed, 18th Aug 2010 14:16 Post subject: |
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locke89
Posts: 2812
Location: Poland
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Posted: Wed, 18th Aug 2010 14:29 Post subject: |
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Ye, Dungeon Finder is pure garbage. It was better when finding a group to most of the dungeons were as easy as finding gold nugget in steaming pile of shit...
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Frant
King's Bounty
Posts: 24658
Location: Your Mom
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Posted: Wed, 18th Aug 2010 14:41 Post subject: |
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I have 0% interest in getting back into WoW even with Cataclysm coming up. :/
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Wed, 18th Aug 2010 16:04 Post subject: |
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Frant wrote: | I have 0% interest in getting back into WoW even with Cataclysm coming up. :/ |
Good to know...
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Frant
King's Bounty
Posts: 24658
Location: Your Mom
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Wed, 18th Aug 2010 17:33 Post subject: |
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i love how people bitch about an optional tool like the dungeon finder ...
its optional, you can simply NOT use it ? Just a thought.
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Posted: Mon, 30th Aug 2010 17:28 Post subject: |
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Ok, this is the best one yet!
Quote: |
NCsoft Support Survey
noreply@blizzard.com to me
Greetings,
An investigation of your AION account has found strong evidence that the account in question is being sold or traded. As you may not be aware of,this conflicts with Blizzard's EULA under section 4 Paragraph B which can be found here:
AION -> Legal -> End User License Agreement
and Section 8 of the Terms
AION -> Legal -> Terms of Use
The investigation will be continued by AION administration to determine the action to be taken against your account. If your account is found violating the EULA and Terms of Use, your account can, and will be suspended/closed/or terminated.
In order to keep this from occurring, you should immediately verify that you are the original owner of the account.
To verify your identity please visit the following webpage: www.ncsoftaccounts.com
AION staff will verify your account information submitted in two days, please do not modify your account information during this time . It will not affect your game uptime.If you are unable to successfully verify your password . using the automated system, please contact Billing & Account Services at 1-800-59-AION (1-800-592-5499) Mon-Fri, 8am-8pm Pacific Time or at support@ncsoft.com. Account security is solely the responsibility of the account holder. Please be advised that in the event of a compromised account, NCsoft representatives typically must lock the account. In these cases the Account Administration team will require faxed receipt of ID materials before releasing the account for play.
Regards,
- NCsoft Support
- NCsoft Team
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The dumb cunts can't even stay consistent over which company they're supposed to be! So Blizzard *and* NCSoft made AION did they? 
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Posted: Mon, 30th Aug 2010 17:55 Post subject: |
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Hahaha, that's fail on so many levels!
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JBeckman
VIP Member
Posts: 35077
Location: Sweden
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Posted: Tue, 31st Aug 2010 11:22 Post subject: |
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... haha, oh my.
They're going to be patrolling the local general chat channels for sexy-talk. Poor elves are gonna get banned for dancing naked on top of the mailbox in Goldshire now?
Meanwhile, I continue to get 10 whispers a week telling me I should buy gold. And this is an amazing figure when you take into account that I only play 2 hours a day during the week (at most). That actually irritates me as much as playing the game in the first place.
Fucking WoW. 
Sertorius wrote: | Just be careful to your ass while surfing on the net and NOTHING will happen to you. |
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Posted: Tue, 31st Aug 2010 11:23 Post subject: |
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Yep, bunch of fat guys rounding up in Goldshire, whilst having their toons dancing half-naked and hoping that one of the guys maybe... MAYBE it's a girl.
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smith01
Posts: 337
Location: A Diner
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Posted: Tue, 31st Aug 2010 17:14 Post subject: |
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Fri, 3rd Sep 2010 03:07 Post subject: |
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http://www.wow-europe.com/cataclysm/features/azshara.html
nice to see blizzard finally make these barren, barely used zones be of some use (seriously, how many people ever went to azshara ? The only time i went there, was because a part of the hunter quests happen there and the only reward was some bow i think which was usually useless by time you been there lol).
On another note, last week i got my account hacked (again), first time while was playing tho (last time it got hacked i didnt play, my account was sold with my chars etc), this time, whoever hacked (or whatever lol) my account, managed to , in less than 5 minutes before blizz locked the account !, to sell everything that can be sold AND to add insult to injury, delete ALL my chars ^^. And cheers to blizz, they redid my whole account 1 day later, a SUNDAY, all chars back and all (and i mean ALL) items mailed to me, including a couple thousand gold i had. This is absolutly volunteerly done and they have no obligation.
Anyway, hate wow, blizzard etc, their support is just awesome (oh and they also made me change my email, pw, question etc to prevent this in the future haha).
oh and pss : after +- 3 years off and on wow, i finally switched to horde and omg, the pvp is so much better, believe it or not, horde side actually works together, even in random bg's etc.
Thank satan for cross faction sending of heirlooms and transfering gold via neutral AH "g"
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zipfero
Posts: 8938
Location: White Shaft
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Posted: Sat, 25th Sep 2010 13:49 Post subject: |
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I saw some pics of wow models rendered in crysis? anyone remember where from?
8 out of 10 dentists prefer zipfero to competing brands(fraich3 and Mutantius)!
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Posted: Sat, 25th Sep 2010 19:13 Post subject: |
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......the crysis 2 thread......in these forums.....
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Posted: Mon, 27th Sep 2010 18:30 Post subject: |
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Question..
Anyone on Darkspear or Executus servers or both...?
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Mon, 27th Sep 2010 19:15 Post subject: |
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big update coming to prepare WoW for Cata (this or next week, depending how bug free it is, i guess) already 3 parts rdy for download via Blizzard Download manager (usually launches after you quit playing WoW), atm at 5.18 GB
3.3.x to 4.0.x
some changes :
Classes: General
* Many class talents, spells, and abilities have been overhauled, added, or removed.
* All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
* Ammo has been removed from the game.
* The character levels at which classes gain new spells and abilities have changed.
* Many item and class stats have been changed or removed.
* Rage has been normalized.
* Spells and abilities no longer have multiple ranks and now scale with character level.
* Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.
- Each specialization has been reduced to a 31-point talent tree.
- Players will now get a total of 41 talent points to spend.
- Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
- Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
- The initial announcement regarding these talent tree changes can be found on our Cataclysm forum: http://forums.worldofwarcraft.com/thread.html?topicId=25626290449&sid=1
Death Knights
* A dedicated tanking tree (Blood) has been implemented.
* The effects of Blood Presence and Frost Presence have been exchanged.
* The way in which runes recharge has changed.
Druids
* A new Eclipse mechanic has been added for druids.
Hunters
* Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
* Focus has replaced mana as a new resource.
* Hunters now start with a pet at level 1.
* The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.
Mages
* There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.
Paladins
* Paladins now have a new resource bar.
Warlocks
* There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
* Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.
Items
* Resilience no longer reduces the chance a player will be critically hit by an opponent.
* Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.
Professions
* The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.
User Interface
* Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
* The Arena Teams pane has been improved.
* The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
* The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
* A Professions screen has been added to the Spellbook to better display the details of a character’s primary and secondary professions.
* Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
* New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
* Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
* New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
* The Spellbook interface has been improved for greater ease-of-use and visual appeal.
* For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114
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