Fallout: New Vegas
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Frant
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PostPosted: Fri, 13th Aug 2010 20:53    Post subject:
locke89 wrote:
...all this crap about looking for my father... Srlsy, who gives a fuck about him, and the first quest hub was so bland, annoying and uninteresting I just didn't have enough motivation to keep playing...


I enjoyed the story. However, I agree with Megaton basically being the most boring area in the game, an obstacle to get over before you get into the game.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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inz




Posts: 11914

PostPosted: Fri, 13th Aug 2010 21:03    Post subject:
JBeckman wrote:
and they still take on a lot like this project and Dungeon Siege 3 and they're not that large a studio are they?
(Four large projects for a single studio, Ubisoft might pull it off due to their side studios and large staff - and they're trying to actually - http://www.shacknews.com/onearticle.x/65049 - but a smaller dev team like this is a bit problematic with so many projects.)


Actually, Obsidian has well over 100 employees (can't find an exact/recent number just now), plenty to support several projects at once. No idea what classifies as 'big' studio these days, but by no means are they small either.

And yeah with Zenimax's acquisition of id Software, Bethesda will obviously at least consider using Tech 5 for their next games. No need to pay for Gamebryo licenses or anything that way. Hopefully it won't come at a cost to modding capabilities, though; not sure if I could bear an unmoddable Bethesda game. Crying or Very sad
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inz




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PostPosted: Sat, 14th Aug 2010 09:30    Post subject:
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JBeckman
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PostPosted: Sat, 14th Aug 2010 18:09    Post subject:
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madmax17




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PostPosted: Sat, 14th Aug 2010 19:07    Post subject:
I hate this engine with a passion, again everyone freezes when you talk to someone this 'bug' drags on from Oblivion, and the whole engine is 'sloppy' doesn't feel smooth like Rockstar's GTAIV and RDR or even Just Cause 2, if these guys can't build an engine they should buy one from Carmack.

ps and it looks ugly like a motherfuck!
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Sat, 14th Aug 2010 19:13    Post subject:
madmax17 wrote:
if these guys can't build an engine they should buy one from Carmack.

ps and it looks ugly like a motherfuck!
They'll get it for free.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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inz




Posts: 11914

PostPosted: Sat, 14th Aug 2010 19:14    Post subject:
madmax17 wrote:
if these guys can't build an engine


They didn't, Gamebryo is a licensed engine.
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JBeckman
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PostPosted: Sat, 14th Aug 2010 19:27    Post subject:
Gamebryo does supports stuff like PhysX DirectX 10 and 11, fully threaded development and multi-core optimizations but the build Bethesda used is a bit older and mostly updated from what they created in Oblivion or so it appears though I hope Obsidian has worked out some of the memory leaks and optimized things somewhat though I have some doubts, still given the resources needed they're pretty supportive and friendly, a toolkit is planned for example. Smile

The deal with ID and recent announcement makes it seem like they'll go with Tech 5 for future titles though we'll see, unsure what the contract with Gamebryo details and if it's for a certain time period as a example.
(UE3 has potential as well as seen from the UDK projects but it is very much scaled down when done multi-platform which seems to be what Crytek is targeting with CryEngine 3 in order to compete plus accessibility and such but UE3 is very well established now and UE4 is ongoing, though there's also a question of costs and much else I'd imagine.)
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madmax17




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PostPosted: Sat, 14th Aug 2010 19:28    Post subject:
You're right, surprisingly D2: Ego Draconis uses this engine, again not the smoothest gameplay but no one freezes when you initiate dialog so why don't they bloody fix it in Oblivion and Fallout Sad
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Jokey
Banned



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PostPosted: Sat, 14th Aug 2010 19:33    Post subject:
madmax17 wrote:
You're right, surprisingly D2: Ego Draconis uses this engine, again not the smoothest gameplay but no one freezes when you initiate dialog so why don't they bloody fix it in Oblivion and Fallout Sad


Are you [removed name calling, don't want to hurt your feewings!]? That's not a bug, it's a design decision. The world pauses while you talk to people... just like tons of other RPGs.


Last edited by Jokey on Sat, 14th Aug 2010 19:44; edited 1 time in total
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Ankh




Posts: 23344
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PostPosted: Sat, 14th Aug 2010 19:36    Post subject:
Jokey wrote:
madmax17 wrote:
You're right, surprisingly D2: Ego Draconis uses this engine, again not the smoothest gameplay but no one freezes when you initiate dialog so why don't they bloody fix it in Oblivion and Fallout Sad


Are you retarded? That's not a bug, it's a design decision. The world pauses while you talk to people... just like tons of other RPGs.


No need for name calling mate.


shitloads of new stuff in my pc. Cant keep track of it all.
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madmax17




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PostPosted: Sat, 14th Aug 2010 19:41    Post subject:
I call it a bug because it is annoying, no other rpg that is 3D does it like that ex. Witcher of Gothic, half the fun in Ego Draconis was watching your creature piss on someone in the background while you talk to someone Laughing

Someone may laugh but the freezing part completely ruins the game experience for me, it's very unrealistic and the world feels fake.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Sat, 14th Aug 2010 19:43    Post subject:
But it enables you to talk to people without getting butchered by some hostile npc.
Never seen it as that big a problem. *shrug* to each his own.


sabin1981 wrote:
Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork Rolling Eyes
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inz




Posts: 11914

PostPosted: Sat, 14th Aug 2010 19:45    Post subject:
madmax17 wrote:
I call it a bug because it is annoying


Well you may call it that all you want but it still doesn't make it a bug.
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madmax17




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PostPosted: Sat, 14th Aug 2010 19:49    Post subject:
Reklis wrote:
But it enables you to talk to people without getting butchered by some hostile npc.
Never seen it as that big a problem. *shrug* to each his own.
Ever played Outcast Rolling Eyes you talk to someone and you get attacked, guess what happens, the dialog is automatically interrupted (you get kicked out of it) your 'dialog partner' starts running and screaming for his life and battle commences, best feature ever, now that's what I'm talking about bitches if Fallout had this it would be one hell of a feature!
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madmax17




Posts: 19490
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PostPosted: Sat, 14th Aug 2010 19:53    Post subject:
inz wrote:
madmax17 wrote:
I call it a bug because it is annoying


Well you may call it that all you want but it still doesn't make it a bug.
I'd like to hear it from them, maybe they aren't skilled enough to program a free flow dialog system because they tried it and various bugs and problems kept pooping out which they couldn't get rid off so they implemented the pause dialog, it makes no sense in today's 3D gaming world.
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inz




Posts: 11914

PostPosted: Sat, 14th Aug 2010 20:44    Post subject:
Hehe that might very well be the case.

That or the early Oblivion testers didn't like that they got killed by bandits while they were stuck in dialogue. Very Happy
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Frant
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PostPosted: Sat, 14th Aug 2010 23:55    Post subject:
Quote:
and the whole engine is 'sloppy' doesn't feel smooth like Rockstar's GTAIV


Uhm, what??? GTAIV felt "smooth" to you with it's horrible performance, pixellated shadows, constant loading system that created micro stuttering etc. etc. etc.??!


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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madmax17




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PostPosted: Sun, 15th Aug 2010 01:07    Post subject:
It was smooth on the xbox Very Happy didn't play it on the pc.
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maul_inc




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PostPosted: Sun, 15th Aug 2010 01:19    Post subject:
I just think it's sad that Bethesda never bothered to fix Oblivion or Fallout 3. There is simply to much crap to contend with when you want to play those games.
It's fine that they made the games mod friendly, but it seems that they did that hoping that the geeks would fix the games themselves.

And I guess the bug/bad performance fest will continue in New Vegas, unfortunately as I have never been able to play these games without a lot of shit happening over and over again.


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Frant
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PostPosted: Sun, 15th Aug 2010 01:21    Post subject:
maul_inc wrote:
I just think it's sad that Bethesda never bothered to fix Oblivion or Fallout 3. There is simply to much crap to contend with when you want to play those games.
It's fine that they made the games mod friendly, but it seems that they did that hoping that the geeks would fix the games themselves.

And I guess the bug/bad performance fest will continue in New Vegas, unfortunately as I have never been able to play these games without a lot of shit happening over and over again.


In all honesty I didn't see much of what you're saying in F3 or Oblivion. Confused


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Ankh




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PostPosted: Sun, 15th Aug 2010 01:27    Post subject:
Frant wrote:
maul_inc wrote:
I just think it's sad that Bethesda never bothered to fix Oblivion or Fallout 3. There is simply to much crap to contend with when you want to play those games.
It's fine that they made the games mod friendly, but it seems that they did that hoping that the geeks would fix the games themselves.

And I guess the bug/bad performance fest will continue in New Vegas, unfortunately as I have never been able to play these games without a lot of shit happening over and over again.


In all honesty I didn't see much of what you're saying in F3 or Oblivion. Confused


I'm with you on this one...ive got hundreds of hours on those two games and have no big trouble...


shitloads of new stuff in my pc. Cant keep track of it all.
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nos




Posts: 293

PostPosted: Sun, 15th Aug 2010 04:04    Post subject:
The engine for F3 has some strange compatibility issues, I had radio stuttering and looping, I'd only hear 2 different songs per station
That was because AC3Filter was installed, I changed a codec setting and all was good but I had to uninstall a lot of codecs and apps until I pinned down the problem
It's been years since I had any problem like that with a game
No performance problems here after I upgraded my 7950GT, Oblivion did try to burn out my 6800 though, 102°C, a bit too high I thought

I enjoyed F3, it was not as great as people made it out to be but was very good at times
Looking forward to this one
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Cock knocker




Posts: 372

PostPosted: Sun, 15th Aug 2010 07:49    Post subject:
If Fallout3 or Oblivion just had better or smoother animations overall, it would make both games sooooo much more fun to play. The animations are just so shitty and for some reason most people just don't notice it. Like one of those subtle things that bothers you while your playing but you dont think about because your so involved in the game.
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Ankh




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PostPosted: Sun, 15th Aug 2010 11:13    Post subject:
Jokey wrote:
Are you [removed name calling, don't want to hurt your feewings!].


It's not about that - it's about being polite and not acting like an arse Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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inz




Posts: 11914

PostPosted: Sun, 15th Aug 2010 11:33    Post subject:
Cock knocker wrote:
If Fallout3 or Oblivion just had better or smoother animations overall, it would make both games sooooo much more fun to play. The animations are just so shitty and for some reason most people just don't notice it. Like one of those subtle things that bothers you while your playing but you dont think about because your so involved in the game.


Yeah, the one I have the most issues with is the dreadful running animation - in itself it's already stiff, but the fact that it just sort of glides over all terrain instead of reacting more realistically like in many other games these days is what kills 3rd person for me. Fortunately I prefer the 1st person anyway, but for future games Bethesda should really work on their animation.
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Ankh




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PostPosted: Sun, 15th Aug 2010 11:41    Post subject:
I'm with you on this one inz - their engine is pretty damn good, it's the animations they need to work on. Speaking of bethesda - any news of Elderscrolls 5?


shitloads of new stuff in my pc. Cant keep track of it all.
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Frant
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PostPosted: Sun, 15th Aug 2010 11:55    Post subject:
Ankh wrote:
I'm with you on this one inz - their engine is pretty damn good, it's the animations they need to work on. Speaking of bethesda - any news of Elderscrolls 5?


They recently said they weren't working on Elderscrolls 5 but would probably do it in the future. :/


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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inz




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PostPosted: Sun, 15th Aug 2010 11:56    Post subject:
Ankh wrote:
Speaking of bethesda - any news of Elderscrolls 5?


Not even a peep. I think it was early this year/late '09 that Bethesda trademarked 'Skyrim', and everyone started speculating that the next game would be set there (the Nord homeland), but then again Bethesda holds the copyrights for almost all region names of Tamriel so I wouldn't read too much into it.

And that TES novel that was released last year apparently had a tiny spoiler that revealed how the next game would be set 200 years after the events of Oblivion, but again who knows.
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Ankh




Posts: 23344
Location: Trelleborg
PostPosted: Sun, 15th Aug 2010 11:59    Post subject:
Fingers crossed that it appears soon though Smile (just like im looking forward to this new Fallout game..:AND fallout Online belive it or not).
Imo i would pay quite alot if they took daggerfall/morrowind and made an official addon to oblivion using them. (I do know about the mods).

But let's stick to Fallout now Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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