StarCraft 2
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LeoNatan
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PostPosted: Fri, 16th Jul 2010 18:56    Post subject:
m3th0d2008 wrote:
I give a shit about the game itself but I hope it sells big time. Would be interesting what some specific developers/publishers have to say about PC sales then.

You mean, that a derp game with no innovation can sell, so by all means, derp your games so they sell well? How is that going to help?
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royo




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PostPosted: Fri, 16th Jul 2010 18:56    Post subject:
iNatan wrote:
Surray wrote:
all the haters aren't gonna be able to put a dent in it's success.

Same can be said about the bible, religion, etc. Indeed good company to be amongst. Laughing


Don't you have some rockets to shoot?
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LeoNatan
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PostPosted: Fri, 16th Jul 2010 18:59    Post subject:
royo wrote:
Don't you have some rockets to shoot?

The other side shoots rockets at civilians. Wink
We flatten out residential areas and use children as human shields. Laughing
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VGAdeadcafe




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PostPosted: Fri, 16th Jul 2010 19:58    Post subject:
Can I play patch 17 with a launcher ? (which one? I've been using the zoxc launcher)
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chaingang23




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PostPosted: Fri, 16th Jul 2010 20:53    Post subject:
Is this going to be on steam eventually?
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dr-nix




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PostPosted: Fri, 16th Jul 2010 21:11    Post subject:
chaingang23 wrote:
Is this going to be on steam eventually?


Afaik no Blizzard games are available via steam. I doubt it, you should never say never but if you want this one just buy it via battle.net (if you want a digital version)
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chaingang23




Posts: 893

PostPosted: Fri, 16th Jul 2010 21:12    Post subject:
dr-nix wrote:
chaingang23 wrote:
Is this going to be on steam eventually?


Afaik no Blizzard games are available via steam. I doubt it, you should never say never but if you want this one just buy it via battle.net (if you want a digital version)


Oh okay then ill buy it via there then thanks.
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gold24




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PostPosted: Fri, 16th Jul 2010 21:13    Post subject:
yes i got it from them too also downloaded it today cant wait till the big launch:)
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Stinky244




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PostPosted: Fri, 16th Jul 2010 21:43    Post subject:
dr-nix wrote:
chaingang23 wrote:
Is this going to be on steam eventually?


Afaik no Blizzard games are available via steam. I doubt it, you should never say never but if you want this one just buy it via battle.net (if you want a digital version)


I highly doubt Blizzard will use steam EVER. They have their own distribution system and their ingame system. They are special in that way Smile
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JBeckman
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PostPosted: Fri, 16th Jul 2010 22:36    Post subject:
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m3th0d2008




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PostPosted: Fri, 16th Jul 2010 23:04    Post subject:
iNatan wrote:
m3th0d2008 wrote:
I give a shit about the game itself but I hope it sells big time. Would be interesting what some specific developers/publishers have to say about PC sales then.

You mean, that a derp game with no innovation can sell, so by all means, derp your games so they sell well? How is that going to help?


No, I'm talking about that a PC exclusive title with a huge fanbase will have a huge amount of sales. Even though I'm not interested in SC2 I think that it doesn't matter if it's innovative or not. Starcraft was/is the one and only nearly perfectly balanced RTS game and therefore I got no problem with such a small amount of changes if they prevent it from becoming a shitfest. E-Sports needs to live up again and more important, PC gaming.

I just don't get what you're aiming for with your question. Your personal OP about the game doesn't matter for what I said. Rolling Eyes


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dr-nix




Posts: 996
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PostPosted: Fri, 16th Jul 2010 23:10    Post subject:
Stinky244 wrote:
dr-nix wrote:
chaingang23 wrote:
Is this going to be on steam eventually?


Afaik no Blizzard games are available via steam. I doubt it, you should never say never but if you want this one just buy it via battle.net (if you want a digital version)


I highly doubt Blizzard will use steam EVER. They have their own distribution system and their ingame system. They are special in that way Smile


err yes i believe i did advise the guy to go to battle.net if he wanted to buy it for a reason yes.


iNatan wrote:
m3th0d2008 wrote:
I give a shit about the game itself but I hope it sells big time. Would be interesting what some specific developers/publishers have to say about PC sales then.

You mean, that a derp game with no innovation can sell, so by all means, derp your games so they sell well? How is that going to help?


The multi-player portion of the first game is still being used to today and spawned an esports scene. They where never going to make alot of changes there. The innovation will come in the singleplayer campaign.

With that said they won't reinvent the wheel, wtf do you expect? Why are you so hostile?
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skytzu




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PostPosted: Fri, 16th Jul 2010 23:18    Post subject:
you r forgeting about the map editor.
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Guy_Incognito




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PostPosted: Fri, 16th Jul 2010 23:21    Post subject:
I can't wait a new DotA and a sea of Diablo clones Smile
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LeoNatan
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PostPosted: Sat, 17th Jul 2010 09:08    Post subject:
m3th0d2008 wrote:
I just don't get what you're aiming for with your question. Your personal OP about the game doesn't matter for what I said. Rolling Eyes

I am aiming that I do not want PC gaming in the next few years to be associated with StarCraft 2, just as they have been associated with WoW until now. Rolling Eyes
It has been bad enough so far; now what is going to happen is have all the console producers say that PC gaming is good for MMOs and non-innovative bland strategy games. How does that help you with PC gaming in any meaningful way?
That's what my personal "OP" has to do with what you said.
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Surray




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PostPosted: Sat, 17th Jul 2010 09:53    Post subject:
iNatan wrote:
m3th0d2008 wrote:
I just don't get what you're aiming for with your question. Your personal OP about the game doesn't matter for what I said. :roll:

I am aiming that I do not want PC gaming in the next few years to be associated with StarCraft 2, just as they have been associated with WoW until now. :roll:
It has been bad enough so far; now what is going to happen is have all the console producers say that PC gaming is good for MMOs and non-innovative bland strategy games. How does that help you with PC gaming in any meaningful way?
That's what my personal "OP" has to do with what you said.


why do you judge the game based solely on the default multiplayer, ignoring the single player campaign which is unlike any other RTS campaign (DoW2 probably comes close in terms of campaign structure) and map editor which will lead to crazy amounts of innovation and variety?


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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m3th0d2008




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PostPosted: Sat, 17th Jul 2010 10:12    Post subject:
iNatan wrote:
m3th0d2008 wrote:
I just don't get what you're aiming for with your question. Your personal OP about the game doesn't matter for what I said. Rolling Eyes

I am aiming that I do not want PC gaming in the next few years to be associated with StarCraft 2, just as they have been associated with WoW until now. Rolling Eyes
It has been bad enough so far; now what is going to happen is have all the console producers say that PC gaming is good for MMOs and non-innovative bland strategy games. How does that help you with PC gaming in any meaningful way?
That's what my personal "OP" has to do with what you said.


I just don't get your fuzz... what do you expect? How many PC exclusive developers are out there atm? A handful at best. And how many of them are capable of making triple A titles for the PC? I'm just happy about that at least one company is releasing something which will sell huge amounts on the PC and isn't a mmo. Better than nothing imho.


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ClifftonBeach




Posts: 138

PostPosted: Sat, 17th Jul 2010 10:18    Post subject:
iNatan wrote:
m3th0d2008 wrote:
I just don't get what you're aiming for with your question. Your personal OP about the game doesn't matter for what I said. Rolling Eyes

I am aiming that I do not want PC gaming in the next few years to be associated with StarCraft 2, just as they have been associated with WoW until now. Rolling Eyes
It has been bad enough so far; now what is going to happen is have all the console producers say that PC gaming is good for MMOs and non-innovative bland strategy games. How does that help you with PC gaming in any meaningful way?
That's what my personal "OP" has to do with what you said.

Innovation for innovation's sake is dumb. You don't need to change what works. If one doesn't like it, you have those other games. Go play CoH and stop asking that every RTS becomes like it. 'Cause that'd be super innovative.

All I see here is someone who's pissed that a game he doesn't like is popular. It's OK dude, we've all been there. We can all hate on Twilight and Britney Spears. Hell, within Starcraft I hate the UMS and BGH and DOTA-likes and tower defense. But the standard MP is an asymmetrical game that comes as close to balance as one can hope for and has a skill ceiling that hasn't been hit even yet. Unfortunately that's all going to be overshadowed by masses of nerds spooging over Blizz's dumb lore and cool cinematics, and playing comp stomps and UMS trash. So I've got the same feeling you do there. Difference being I like the standard MP.

I thought Halo Wars was a terrible thing for RTS, but instead of bitching about it non stop I just never played it, and continued to play what I like. And you can do the same. You can go play your cerebral general simulator while watching the AI fuck around. Awesome.

Sorry if I sound hostile or whatever. You certainly have seniority at this forum. It's just been page after page of you shitting on a game because it isn't what you want it to be. Let it go, it's not going to change.
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LeoNatan
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PostPosted: Sat, 17th Jul 2010 12:14    Post subject:
Surray wrote:
why do you judge the game based solely on the default multiplayer, ignoring the single player campaign which is unlike any other RTS campaign (DoW2 probably comes close in terms of campaign structure) and map editor which will lead to crazy amounts of innovation and variety?

Alright, fair enough. So far I haven't seen much of the single-player, so lets wait and see if it is really as good as you say. Smile

ClifftonBeach wrote:
Sorry if I sound hostile or whatever. You certainly have seniority at this forum. It's just been page after page of you shitting on a game because it isn't what you want it to be. Let it go, it's not going to change.

This has nothing to do with seniority, I am just expressing my opinion on the game as are you. Others have expressed similar problems with the title, and they have been a lot less time here than me. Smile

And yes, I am pissed this game is going to be presented as the pinnacle of PC gaming. Are you not upset that shit like Twilight is as successful as it is? Since when has has standing silent to mediocrity become the best thing to do? Yeah, OK, lets wait for the single player, which could be a good surprise, and I always admit when I have been wrong. But as you fans like to keep telling, StarCraft is about MP, so it is right to assume that most work went there. And Blizzard, instead of pushing PC gaming forward - god knows they can with the shit loads of money and blind fans that would swallow everything - what do they do? Take us 12 years back to the SAME FUCKING GAME stomping in the same fucking spot!

How am I "shitting" when I post this from a video you find to be AMAZING?
 Spoiler:
 


This is the tiniest of flaws, but it projects on the entire project for me, and it is really a shame. You say I want everything to be like Company of Heroes, but that's not true. Is Dawn of War 2 anything like CoH? And still I love it just as much as I love CoH. Or perhaps you mean that I want the game to be good and have features not seen before just like CoH did at its time (and DoW1 had before it)? Damn right I do! No, I don't want CoH (or DoW2) with StarCraft models put in. I just want a good game.

But no, I am supposed to shut up and stand by.
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 17th Jul 2010 12:38    Post subject:
Yeah we'll see the big picture in a little bit over a week so then everyone can finally stop guessing Smile


It's not like the collision thing is a bug. It was a conscious decision by blizzard to do it like that.
There is no air collision for the sake of gameplay, they said as much in some interview.
it'd be such a pain to control air units if they had to path around and block each other.

and hell, it's the same in other games too. it's pretty obvious in supreme commander for example. or other games where your character passes through foliage and shit like that, or multiplayer games where characters pass through each other (most MMOs do this).

and dow2 is pretty similar to coh in terms of gameplay isn't? I admit I didn't play either game too much but the cover mechanics, victory points and lack of base building seemed almost identical to me.


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LeoNatan
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PostPosted: Sat, 17th Jul 2010 13:05    Post subject:
They could do it that one goes over the other (one unit going UP). A little creativity goes a long way.
You mention Supreme Commander, but look at the scope of the two games, it's no contest.

DoW2 and CoH do have some aspects similar, just like CoH had similar aspects with DoW1, but that doesn't make them exactly the same, or like some have called CoH a "DoW1 in WW2". Faulting game for having similar aspects is like faulting shooters for having to kill people or having to shoot with the LMB. Wink I am not saying make it completely different. I do want a strategy game, but come on... I mean, even Warcraft 3 gameplay seems more interesting than SC2... Sad
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pxxxp




Posts: 90

PostPosted: Sat, 17th Jul 2010 13:08    Post subject:
iNatan wrote:
They could do it that one goes over the other (one unit going UP). A little creativity goes a long way.
You mention Supreme Commander, but look at the scope of the two games, it's no contest.

DoW2 and CoH do have some aspects similar, just like CoH had similar aspects with DoW1, but that doesn't make them exactly the same, or like some have called CoH a "DoW1 in WW2". Faulting game for having similar aspects is like faulting shooters for having to kill people or having to shoot with the LMB. Wink I am not saying make it completely different. I do want a strategy game, but come on... I mean, even Warcraft 3 gameplay seems more interesting than SC2... Sad


+1
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Pl@tinum




Posts: 1036

PostPosted: Sat, 17th Jul 2010 13:17    Post subject:
Surray wrote:
...and dow2 is pretty similar to coh in terms of gameplay isn't? I admit I didn't play either game too much but the cover mechanics, victory points and lack of base building seemed almost identical to me.


There's nothing similar between COH and DOW2, maybe between COH and DOW1. Dow2 separated itself a lot from Dow1 and went more towards rpg. Some like it some don't, but at least they gave it a go and reinvented the 1st game, and it has been a huge success.

Blizzard went with a more conservative approach in order to preserve their huge starcraft fanbase, and i'm sure that they're more than pleased, but those of us that only play for fun and are not trying to develop carpal tunnel syndrome, it just feels too little too late. 12years after and they tweak it a bit and update the graphics, common!!!

Still i'm eager to try the single player, i hope it rocks.


Last edited by Pl@tinum on Sat, 17th Jul 2010 13:19; edited 1 time in total
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speed999




Posts: 164

PostPosted: Sat, 17th Jul 2010 13:18    Post subject:
iNatan wrote:
They could do it that one goes over the other (one unit going UP). A little creativity goes a long way.
You mention Supreme Commander, but look at the scope of the two games, it's no contest.

DoW2 and CoH do have some aspects similar, just like CoH had similar aspects with DoW1, but that doesn't make them exactly the same, or like some have called CoH a "DoW1 in WW2". Faulting game for having similar aspects is like faulting shooters for having to kill people or having to shoot with the LMB. Wink I am not saying make it completely different. I do want a strategy game, but come on... I mean, even Warcraft 3 gameplay seems more interesting than SC2... Sad


Hey dude

What's your problem? Every time I check in to see what people are saying about Strarcraft 2 - as I'm excited about it's release, i find post after post from you telling people it's no good - COH is better and it's a waste of time etc etc. A lot of people are hanging to play it..you;'re not......you are not going to change people's mind and i'm not sure why you seem so intent on trying?? Just go and find a game you like and talk about that - you've made your negative points enough surely.

Speed
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FISKER_Q




Posts: 1040

PostPosted: Sat, 17th Jul 2010 14:28    Post subject:
Pl@tinum wrote:
Surray wrote:
...and dow2 is pretty similar to coh in terms of gameplay isn't? I admit I didn't play either game too much but the cover mechanics, victory points and lack of base building seemed almost identical to me.


There's nothing similar between COH and DOW2, maybe between COH and DOW1. Dow2 separated itself a lot from Dow1 and went more towards rpg. Some like it some don't, but at least they gave it a go and reinvented the 1st game, and it has been a huge success.

Blizzard went with a more conservative approach in order to preserve their huge starcraft fanbase, and i'm sure that they're more than pleased, but those of us that only play for fun and are not trying to develop carpal tunnel syndrome, it just feels too little too late. 12years after and they tweak it a bit and update the graphics, common!!!

Still i'm eager to try the single player, i hope it rocks.


That, in my opinion, is a pretty narrow-minded way of looking at it, the multiplayer formular works, and it's obvious that they want to maintain this formula to keep the same level of competition.

It's not like you can take Soccer, develop Soccer 2, but then Soccer 2 is more similar to handball, rather than soccer.

I think the Singleplayer version kind of confirms that, they want to give us a better experience rather than 30 maps of skirmish vs. the AI, and they've developed a lot of gameplay functionality to achieve that.

That gameplay functionality, just ruins the Multiplayer part, so it makes sense that they will keep Multiplayer more like Starcraft 1, but in my opinion, still different enough, rather than ruining the game at the cost of the singleplayer campaign or vice versa.

You could've made the same argument for games such as Half-Life 2, but that doesn't make it a bad game.
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LeoNatan
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PostPosted: Sat, 17th Jul 2010 15:00    Post subject:
Do you have some info on the changes they have made for the SP?
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FISKER_Q




Posts: 1040

PostPosted: Sat, 17th Jul 2010 15:30    Post subject:
iNatan wrote:
Do you have some info on the changes they have made for the SP?


The singleplayer game has lot more RPG'ish way of working, with persistent upgrades and bonus research you can customize your army.

Then there's of course the whole Hyperion minigame of sorts, in between missions, and then of course the individual scripted missions.

http://us.starcraft2.com/features/gameplay/hyperion.xml
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Pl@tinum




Posts: 1036

PostPosted: Sat, 17th Jul 2010 16:11    Post subject:
FISKER_Q wrote:
Pl@tinum wrote:
Surray wrote:
...and dow2 is pretty similar to coh in terms of gameplay isn't? I admit I didn't play either game too much but the cover mechanics, victory points and lack of base building seemed almost identical to me.


There's nothing similar between COH and DOW2, maybe between COH and DOW1. Dow2 separated itself a lot from Dow1 and went more towards rpg. Some like it some don't, but at least they gave it a go and reinvented the 1st game, and it has been a huge success.

Blizzard went with a more conservative approach in order to preserve their huge starcraft fanbase, and i'm sure that they're more than pleased, but those of us that only play for fun and are not trying to develop carpal tunnel syndrome, it just feels too little too late. 12years after and they tweak it a bit and update the graphics, common!!!

Still i'm eager to try the single player, i hope it rocks.


That, in my opinion, is a pretty narrow-minded way of looking at it, the multiplayer formular works, and it's obvious that they want to maintain this formula to keep the same level of competition.

It's not like you can take Soccer, develop Soccer 2, but then Soccer 2 is more similar to handball, rather than soccer.

I think the Singleplayer version kind of confirms that, they want to give us a better experience rather than 30 maps of skirmish vs. the AI, and they've developed a lot of gameplay functionality to achieve that.

That gameplay functionality, just ruins the Multiplayer part, so it makes sense that they will keep Multiplayer more like Starcraft 1, but in my opinion, still different enough, rather than ruining the game at the cost of the singleplayer campaign or vice versa.

You could've made the same argument for games such as Half-Life 2, but that doesn't make it a bad game.


The analogy with soccer doesn't make sense. Soccer has it's predefined rules. You can enhance gameplay, graphics, physics, etc, but you cannot changed it to handball.
Since you brought Half-life into this, did you play the 1st? It's has little to do with second, very little indeed. They only share the genre, which makes sense since they are separated by 6 years.
I cannot judge the singleplayer since so little has been seen and ofc i haven't played it, but i can judge the multiplayer since i did, and it's your typical '90's RTS. They didn't care to evolve it. They could have set a new standard, but they chose to use the same old formula.

If this game was made by another company people would label it as a poor starcaft clone with pretty graphics, that didn't add nothing new to the table.
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FISKER_Q




Posts: 1040

PostPosted: Sat, 17th Jul 2010 16:44    Post subject:
Pl@tinum wrote:
The analogy with soccer doesn't make sense. Soccer has it's predefined rules. You can enhance gameplay, graphics, physics, etc, but you cannot changed it to handball.


Exactly, You can enhance gameplay, graphics, physics, etc. but you cannot change it into something else, Starcraft is and will be Starcraft, that was exactly my point with that analogy, and apparently something you agree with.

Quote:
Since you brought Half-life into this, did you play the 1st? It's has little to do with second, very little indeed. They only share the genre, which makes sense since they are separated by 6 years.


It has little to do with the first game, story-wise, but other than that it actually retains all the key elements, the only thing it really adds is the gravity gun and the vehicle sections.

Games don't have to be entirely different from their predecessors to be a good game.

Quote:
I cannot judge the singleplayer since so little has been seen and ofc i haven't played it, but i can judge the multiplayer since i did, and it's your typical '90's RTS. They didn't care to evolve it. They could have set a new standard, but they chose to use the same old formula.


They did evolve it a bit, again they were quite miniscule changes, especially if you don't play Starcraft obsessively, but i think that plays nice into my Half-Life 2 analogy, they also only have a few new elements in the game, the same can be said for Starcraft 2.

The new macromechanics, and even that they're different from each faction is a pretty huge deal, then there's of course the new units and counters, so like Half-Life 2, it stays very true to the original, but does spice it up a bit with some new stuff.

Quote:
If this game was made by another company people would label it as a poor starcaft clone with pretty graphics, that didn't add nothing new to the table.


Well i don't know if they would label it as a poor clone, but yes you are right, but that would be true because they "stole" the concept, Blizzard didn't steal it, they made it, therefor it is their right to evolve that concept, and just because they kept the same concept doesn't nessecarily mean that it was a poor concept either.
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Overlord123




Posts: 2335

PostPosted: Sat, 17th Jul 2010 17:09    Post subject:
FISKER_Q wrote:

Well i don't know if they would label it as a poor clone, but yes you are right, but that would be true because they "stole" the concept, Blizzard didn't steal it, they made it, therefor it is their right to evolve that concept, and just because they kept the same concept doesn't nessecarily mean that it was a poor concept either.

Actually it was Westwood that created the concept 6 years before Blizzard with Dune II.
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