I've advanced somewhat from there, moved away from the whole simulation thing and more focused on the terrain rendering itself (I am a graphics programmer, not physics ). I just needed a "simulator" (with quaternion physics ) for my final project:
Well, by all means the full install is recommended than the Express versions, but for starting it doesn't really matter.
And VS2010 is a lot better than 2008, but XNA GameStudio 4.0 is still unreleased, so you will not be able to use XNA on 2010. So use 2008 for now until 4.0 is released, and then move to 2010.
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