Alpha Protocol
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djaoni




Posts: 8061

PostPosted: Fri, 18th Jun 2010 16:52    Post subject:
sabin1981 wrote:
Not sure how it is on the PC, but on the 360 you can hold R-Trigger to fast forward through scenes like a videoplayer.


I think it's the left mouse button if not it's the right one.

And Bethesda happened, notice something different?

Neverwinter Nights 2 (2006) (PC, Mac OS X)
Neverwinter Nights 2: Mask of the Betrayer (2007) (PC)
Neverwinter Nights 2: Storm of Zehir (2008) (PC)

Alpha Protocol (2010) (PC, Xbox 360, PlayStation 3)
Fallout: New Vegas (2010)[2] (Windows, Xbox 360, PlayStation 3)
Dungeon Siege III (2011)[3] (Windows, Xbox 360, PlayStation 3)
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boysetsfire




Posts: 1852
Location: Antwerp, belgium
PostPosted: Fri, 18th Jun 2010 18:42    Post subject:
shittingaround wrote:
boysetsfire wrote:
richardfun wrote:
What the hell? The game worked fine for me last week (Windows 7, 64 bit). I tried to start it up, and it crashes before the game even starts up. I tried reinstalling, but the problem persists. Anybody else had this problem?


aye i had that too, then i noticed nod 32 was constantly deleting my skidrow.dll

so if i want to play it i need to turn off nod and put the dll back in place xD

it also fixed the slowdown in the blackmarket screen


i think putting that dll on the exclusion list in nod makes life a lot easer Wink


i tried that, it wouldnt let me lol
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Yuri




Posts: 11000

PostPosted: Fri, 18th Jun 2010 20:34    Post subject:
I have to say one thing... the gameplay need a lot of work sure, but the dialogue and how it affected the aspects of the world is really really commendable.



1 and 2 are still amazing.
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nos




Posts: 293

PostPosted: Sat, 19th Jun 2010 02:01    Post subject:
I was very surprised by this game, a few tweaks here and there and it could have been special

It's a shame Mike doesn't control more like Sam Fisher in SCC, might have made the game too easy but it would have been good
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 19th Jun 2010 02:04    Post subject:
Whaddya talking about? AP has Chain Shot, which is like Mark and Execute from Rambo Fisher's latest shitscapade, only this time it's a skill that requires investing gameplay time to actually unlock... rather than being the default control mapped to the "A" button Cool Face
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DraySpittle




Posts: 1104

PostPosted: Sat, 19th Jun 2010 07:13    Post subject:
I hope they put more polish on the next game. I think it got shit on after Chris Taylor got the green light to do a Fallout game.


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Tue, 22nd Jun 2010 12:56    Post subject:
http://worthplaying.com/news/

A patch is being worked on.
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LeoNatan
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PostPosted: Tue, 22nd Jun 2010 13:37    Post subject:
More info:
http://www.gamebanshee.com/news/98401-gb-feature-obsidians-plans-for-alpha-protocol-patches-and-dlc.html

Quote:
Unfortunately, the possibility of DLC doesn't seem as good.

lol wut
Since when has the possibility of DLC been fortunate?
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Tue, 22nd Jun 2010 13:46    Post subject:
iNatan wrote:
More info:
http://www.gamebanshee.com/news/98401-gb-feature-obsidians-plans-for-alpha-protocol-patches-and-dlc.html

Quote:
Unfortunately, the possibility of DLC doesn't seem as good.

lol wut
Since when has the possibility of DLC been fortunate?


I totally agree. It still amazes me, that a lot of the consumer base likes dlc, I mean, so far I haven't experienced any dlc that was worth the money (luckily I didn't pay for all I tried Wink.

I think it's clear that there only party that benefits from these dlc's, namely the developer, so I don't get why the console crowd doesn't realize this. Can it really be because they have never experienced stuff like free mods etc...
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Mister_s




Posts: 19863

PostPosted: Tue, 22nd Jun 2010 13:56    Post subject:
I think the DLC thing is blown out of proportion atm. While devs should consider it a simple way to add more content when their game is done, DLC's seem to be considered essential and are even anounced before the game hits beta phase now. Understandable though, as long as morons are willing to pay for meaningless shit that adds zilch to the game itself, devs/publushers will use that method.

And also, fuck you sega for blocking Obsidians famed insta-patch method. Sure it might be irritating getting a patch every week, but Obisidan always tries to fix major issues at once while making it savegame compatible. I guess "look how kewl we are, we gives you 1GB patch" sounds better to a publisher.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Tue, 22nd Jun 2010 14:07    Post subject:
I must say that I'm all for expanding the game post release, but I think the companies should do it the old fashion way, like the Dragon Age Awakening expansion and all the others that preceded it. Imho, most expansion packs always had a decent amount of content. I think that most people buying a lot of dlc, don't even think about how expensive it is just because they payed a modest amount of $.
It's not like 10$ is a lot of money, but one could also choose to throw 10$ out the window without suffering but it doesn't make a lot of sense to do that.


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Mister_s




Posts: 19863

PostPosted: Tue, 22nd Jun 2010 14:17    Post subject:
There's nothing wrong with DLC's, the idea is great imo. Problem is, publishers are abusing the method and gamers seem to fall for it. Since Bethesda's horse armor debacle not much has changed. I can only name Rockstar as a major dev which knows what to do with DLC's. Do you remember Blizzards Celestial Mount bullshit? Yeah, €20 for a stupid horse which adds nothing. It still sold like crazy.

Meh I feel a long rant coming, I doubt anyone cares. I blame the gamers/buyers, not the publishers. The publishers do what they're supposed to do, make moneh. The buyers are the retards. All this "episodic content", "DLC packages" and "microtransaction systems" are starting to piss me off.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 22nd Jun 2010 14:18    Post subject:
Wellllllllllllllllll... I must say, Bethesda really did redeem themselves with FO3. Those "DLC" releases could easily be construed as expansions. Mini expansions, of course, but still offering a decent chunk of extra gameplay for a relatively reasonable sum.
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LeoNatan
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PostPosted: Tue, 22nd Jun 2010 14:19    Post subject:
Blame it on these retards:
They showed it was a viable method of cash whoring.
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Mister_s




Posts: 19863

PostPosted: Tue, 22nd Jun 2010 14:26    Post subject:
I don't have any stats, but I doubt the majority of these little useless DLC's are bought by console gamers. Most PC gamers are fanatics, they need to have everything, even if it is some insignificant tidbitt of code. How else will they claim they're l33t in the schoolyard. I can already see the scene in my mind.
"I gots me some Celestial Mount maiiiiin, it's soo frakin kewl" "So, what does it do then?" "It's a horse man, celestial and shit" "okay, a cool looking horse, but what does it do?" "it's a WoW mount man. It looks kewl and it can fly. What else is it supposed to do?" "No idea, you're the retard who paid €20 for it, you tell me"


Last edited by Mister_s on Tue, 22nd Jun 2010 14:28; edited 1 time in total
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peter980




Posts: 1977

PostPosted: Tue, 22nd Jun 2010 14:28    Post subject:
I think that SEGA not giving green light for DLCs means, that they gave up on milking Alpha Protocol. Probably they are not satisfied with sales figures. Also a reason why there will not be quick patch first (to minimize additional expenses for Q&A, if there are less patches total), although such thing could really help a game (fixing shuttering with mouse, enemies disappearing when dying and similar stuff that make look unfinished).
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Shocktrooper




Posts: 4556

PostPosted: Tue, 22nd Jun 2010 16:04    Post subject:
Quote:

I think it's clear that there only party that benefits from these dlc's, namely the developer, so I don't get why the console crowd doesn't realize this.


lol, the only one benefitting from these dlc are publishers and their shareholders
all this shit is made up by suits with an MBA and no idea of gaming
poor devs only do as told and get some little crumbs of the big cash pie
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djaoni




Posts: 8061

PostPosted: Tue, 22nd Jun 2010 16:09    Post subject:
Mister_s wrote:
I don't have any stats, but I doubt the majority of these little useless DLC's are bought by console gamers. Most PC gamers are fanatics, they need to have everything, even if it is some insignificant tidbitt of code. How else will they claim they're l33t in the schoolyard. I can already see the scene in my mind.
"I gots me some Celestial Mount maiiiiin, it's soo frakin kewl" "So, what does it do then?" "It's a horse man, celestial and shit" "okay, a cool looking horse, but what does it do?" "it's a WoW mount man. It looks kewl and it can fly. What else is it supposed to do?" "No idea, you're the retard who paid €20 for it, you tell me"


You realize a ton of consoletards also play WoW? Laughing
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LeoNatan
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PostPosted: Tue, 22nd Jun 2010 16:44    Post subject:
Shocktrooper wrote:
Quote:

I think it's clear that there only party that benefits from these dlc's, namely the developer, so I don't get why the console crowd doesn't realize this.


lol, the only one benefitting from these dlc are publishers and their shareholders
all this shit is made up by suits with an MBA and no idea of gaming
poor devs only do as told and get some little crumbs of the big cash pie

Exactly. Anyone who convinces themselves that buying DLC somehow supports the developer, they are highly deluded. Wink A developer is hired and payed to by the publisher in advance, to develop a game. They also tell them "Cut the game in half, and keep the second half for DLC". When these early DLCs are finally released to rip-off idiots who are willing to pay, the developer has already been payed for the whole package, and if anything is only kept on small pay to patch things up.
Now, I'm not saying that there isn't DLC that doesn't have large development cycle - for example the GTA4 DLCs, but they are also well worth the money (on console). Wink
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FireMaster




Posts: 13475
Location: I do not belong
PostPosted: Tue, 22nd Jun 2010 16:45    Post subject:
What are they gonna add to this piece of crap anyway? an even tinier level with 1 extra gun? Laughing
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djaoni




Posts: 8061

PostPosted: Tue, 22nd Jun 2010 16:48    Post subject:
FireMaster wrote:
What are they gonna add to this piece of crap anyway? an even tinier level with 1 extra gun? Laughing


What are they gonna add to any game? Only Fallout 3, Oblivion(Shivering Isles) and Rockstar has gotten it right so far.
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FireMaster




Posts: 13475
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PostPosted: Tue, 22nd Jun 2010 16:53    Post subject:
I agree with those games, but Alpha protocol is extremely far from being a finished game, let alone have DLC
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Smokeythedemon




Posts: 870

PostPosted: Tue, 22nd Jun 2010 17:37    Post subject:
djaoni wrote:
FireMaster wrote:
What are they gonna add to this piece of crap anyway? an even tinier level with 1 extra gun? Laughing


What are they gonna add to any game? Only Fallout 3, Oblivion(Shivering Isles) and Rockstar has gotten it right so far.


Except Shivering Isles is considered an expansion.

But you're right, Bethesda and R* make the best DLC's.
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difm




Posts: 6618

PostPosted: Tue, 22nd Jun 2010 19:19    Post subject:
FireMaster wrote:
I agree with those games, but Alpha protocol is extremely far from being a finished game, let alone have DLC


That's why they're gonna do a patch first Razz


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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FireMaster




Posts: 13475
Location: I do not belong
PostPosted: Tue, 22nd Jun 2010 19:48    Post subject:
That patch better be a 2GB+ one because there's a shitload of work left in this game Laughing
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Shantotto




Posts: 97

PostPosted: Tue, 22nd Jun 2010 20:28    Post subject:
On my 4 playthroughs I have had very little in the ways of bugs.

1. Two flags set incorrectly (regarding Embassy mission and a thing in the ending)
2. Stuttering+camera problem (hopefully will be fixed though I could fix it myself with ini tweaks)
3. Rolling out of cover doesn't work correctly at times
4. Sometimes, character models look strange at a distance

Not gonna argue that other people don't have problems of course but I wish people weren't so quick to forgive bugs and flaws in the more popular games. AP has been a pretty smooth ride for me when compared to recent big RPGs like Dragon Age, Fallout 3 and even ME2.
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Augury




Posts: 16

PostPosted: Thu, 24th Jun 2010 01:05    Post subject:
Shantotto wrote:
AP has been a pretty smooth ride for me when compared to recent big RPGs like Dragon Age, Fallout 3 and even ME2.


Nice that you mention it, because I'm (finally) about to end GTA IV and have yet to start any of those titles.

Was planning to go next with STALKER:CoP but I see that the most relevant mods are still in development. Then wanted to go for Alpha Protocol, but it looks there is no official patch yet.

So from ME2, Fallout 3 or Dragon Age, which one do you guys recommend?
I know that there are no more plans for FO3, but what about the other 2? Is there anything in the horizon (patches/DLCs/mods) that I should wait for?


Thanks
._
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Fri, 25th Jun 2010 19:03    Post subject:
finally installed it today... so far im finding the controls feel a little 'off'.. not as sharp as id like for a game like this (and i dont mean not being able to currently hit shit even when my aims perfect...)... i dunno all i cay say is that the controls dont feel 'smooth'. remains to be seen if it ends up bothering me as i keep playing, or if i get used to them. won 20k in that mission thing though... teach those fucks to bet against me Wink


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 26th Jun 2010 04:03    Post subject:
FFFFFFFFFFFFFFFFFFFFFFF


hate the data hack minigame... keeps glitching out on me..

im playing it in a window so that might be part of the problem, but its still a freakin problem Sad


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pikachupi




Posts: 4180

PostPosted: Mon, 28th Jun 2010 19:40    Post subject:
is it more action focused or more the rpg elemnts?

and do you recommend to install it?( after 46 pages, i got confused :0...)
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