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Waargh
Posts: 6997
Location: hell on earth
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Posted: Fri, 18th Jun 2010 10:45 Post subject: |
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first key gone, if i get more i'll send them to those who already pm'd me
Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Aeon
Posts: 8700
Location: Netherlands
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Posted: Fri, 18th Jun 2010 11:13 Post subject: |
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I'll try posting some screens:
     
     
     
     
...heh, lots of screens.
Everything is as high as it would let me, 1080p with 16xAF, 8xMSAA - runs at almost constant 60FPS, so it's much less demanding than BC2.
This is form the Combat Mission game type (objective based) - Helmand Valley, from the attacking side.
Plays very similar to Rush in BC2. You get points (visible on bottom left), you lose them if you die, so you have to complete a set of objectives until they run out. Objectives can vary - here you either plant a charge, or secure a point (by sitting on it). You also get an APC, but it's rare to respawn (if at all) if you lose it, so you have to use it wisely.
On the bottom right (second from below) you can see the score meter - it shows how much you need to score to get the next streak reward.
I have also included the load out screen.
In the beta you can unlock one more weapon for each class: Rifleman get's an MG, SpecOps gets a shotgun, and a Sniper gets a more powerful rifle... And you get some attachment unlocks: scopes, extra mags, suppressors, recoil compensators, HP ammo/slugs etc
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Pey
Posts: 5597
Location: Argentina
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Aeon
Posts: 8700
Location: Netherlands
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Posted: Fri, 18th Jun 2010 11:29 Post subject: |
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You can PM to Waargh. You wont be first in line, but maybe you'll have a chance when he gets new keys.
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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Waargh
Posts: 6997
Location: hell on earth
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Posted: Fri, 18th Jun 2010 11:49 Post subject: |
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Heh queue is like from Moscow to Wash. D.C.
Anyways... judging by videos:
- player models are not as good as MW2,
- weapons are ok, but something is missing...in feeling,
- Mortar is not so killing - good for me,
- killing / deing is fast - good for me,
- knifeing animation is not so good as was in MW2, don't feel teh power,
- accuracy is ok, not that BFBC2 crap.
Of course it is all based on videos.
Didn't see screenie with MP options, dedicated servers?
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Posted: Fri, 18th Jun 2010 12:02 Post subject: |
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When it comes to presentation the game isn't quite there yet. The sound design is not as great as in BC2, in fact it feels a little underwhelming, animations look stiff at times, sometimes not, some other small glitches... HUD and menus need more work, server browser is fine but a little glitchy when it comes to browsing, but at least it's fast - but it's too early to judge all this, since it's an early beta, I am sure there will be a lot of improvements when it gets nearer to a release.
What I miss is destruction though, the maps probably weren't designed with it in mind, so perhaps that's why they dropped it in MoH, but coming from BC2 it feels a little too restricted.
It uses dedicated servers just as BC2, you get your usual filtering options, favorites etc. Again, browser is at it's early stages.
Here's a screen for server settings(seen form server info):
Not sure what it means by No Spotting, I didn't see any spotting in-game... perhaps it means triangles on friendlies.
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Posted: Fri, 18th Jun 2010 12:10 Post subject: |
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please please , key:) I will be very happy
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Posted: Fri, 18th Jun 2010 12:23 Post subject: |
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Aside from a bug which causes an immediate CTD as soon as you click on the chat button in controls options (well if it had to be something... ), the game didn't give up on me once so far.
The only annoying thing is that you can get stuck very easily in places that shouldn't be a problem at all. It's not like you can't get out..you just run around and suddenly it's like you crash into a wall, so you have to walk around some small rock or something.
Jumping is a little iffy, there's a place in Helmand, that has this very low wall, seemingly something you could just step over, and I saw 3 US army rangers (including me) jumping in front of it like Mario without any success, but there was a small elevation a little to the side where you could get over - it could be just that they made jumping a little more realistic, and it takes getting used to not being able to leap from roof top to rooftop perhaps.
Also MG in Bradley keeps shaking like a jackhammer as the driver tries to navigate over the valley, something's wrong there...
But nothing game breaking so far, no crashes, no time outs or very visible lag. Hit detection is something I can't comment on for sure. Sometimes you hit people with ease, sometimes you miss a seemingly perfect shot...may be lag, or may be it's not as arcadish (CoD-like) as I made it out to be after all...
EDIT: Already commented on spotting after the screenshot, there's no such option, not like in BC2 at least.
There are ammo/supply caches lying around at certain locations, this is probably what is meant by no pickups, or perhaps getting ammo from enemies. You can make your own supply drop for a 100-point streak. Also I think they can be destroyed, not sure though - I just saw a bigger explosion than usual after a mortar strike - in fact it's on one of my previous screenshots.
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Posted: Fri, 18th Jun 2010 13:18 Post subject: |
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Posted: Fri, 18th Jun 2010 13:20 Post subject: |
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I ordered it and got confirmation, but after 14h still no key.
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Posted: Fri, 18th Jun 2010 13:27 Post subject: |
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MrO wrote: |
I ordered it and got confirmation, but after 14h still no key. |
hmm ok, lets hope
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Posted: Fri, 18th Jun 2010 13:31 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Fri, 18th Jun 2010 13:34 Post subject: |
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FireMaster wrote: | I have 2 keys |
Would you spare one with your baby? Pleeease
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Posted: Fri, 18th Jun 2010 13:41 Post subject: |
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Do not PM me about free key, I was asking for my own key.
So I don't have and probably won't have.
Thank you for attention.
Yeah I noticed ammo cashes, seems like new camping / important location.
And about hit location - in BFBC2 I often feel like my bullet dissapear in flight.
Specialy with G3. Guy is standing next to me and nothing is going on.
I hope that this won't happen here, as It didn't happen in MW2 for me.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Posted: Fri, 18th Jun 2010 13:54 Post subject: |
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FireMaster wrote: | I have 2 keys |
me too pls i would love u forever
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Posted: Fri, 18th Jun 2010 13:59 Post subject: |
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question: can you destroy walls like in BC2
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Posted: Fri, 18th Jun 2010 14:01 Post subject: |
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Hfric wrote: | question: can you destroy walls like in BC2 | No
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Posted: Fri, 18th Jun 2010 14:02 Post subject: |
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niksunbg wrote: | Hfric wrote: | question: can you destroy walls like in BC2 | No | then SKIP mp not worth it , will pirate it then so see the sp
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Posted: Fri, 18th Jun 2010 14:02 Post subject: |
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niksunbg wrote: | Hfric wrote: | question: can you destroy walls like in BC2 | No | then SKIP mp not worth it , will pirate it then so see the sp
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Aeon
Posts: 8700
Location: Netherlands
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okiosu
Posts: 206
Location: deep inside
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Posted: Fri, 18th Jun 2010 14:12 Post subject: |
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i want badly a key too, if anyone still got.
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Posted: Fri, 18th Jun 2010 14:12 Post subject: |
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MinderMast wrote: | sometimes it feels that you die way too easily, it's almost like hardcore mode. |
That SUCKS
How about the maps size? Are they bigger than the ones in CoD?
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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