The Witcher 2: Assassins of Kings
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Mister_s




Posts: 19863

PostPosted: Tue, 11th May 2010 19:27    Post subject:
This game isn't about billions of generic loot with different stats. the weapons don't mater much, Gerald's improving abilities do.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 11th May 2010 19:31    Post subject:
Yep, that's the game, you only change witcher weapons and armor 2-3 times in the entire game, it's more about ability progression, like Mister_s posted.

Those action RPGs like Diablo 2 and Titan Quest are awesome, too, but this is a different approach. For example, you get very little XP from killing monsters, this game is the opposite of grinding, you progress along with the quests.

It's heavily story-based, unlike Diablo 2 + similar games. Try to love it for what it is, the story becomes epic soon enough, trust me ! The game fucking rocks.
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Smikis.




Posts: 1994

PostPosted: Tue, 11th May 2010 19:55    Post subject:
d2, torchlight. titan quest ( such awesome game.. makes you hate yourself for pirate you are, for ruining the company ) are different kinda of rpgs.. its hack and slash.. from 2d 2.5d, or gods view.. call it whateva you feel fits you..

games as witcher, dragon age ( some might disagree ) mass effect 2, and probably bunch of other games i cant think of atm,
Are story based rpgs, where you change your items once or twice..

both of them are awesome, witcher might have bit meh first 5 hours of gameplay.. castle is somewhat fun.. early outdoor/town area is bit of meh, untill you get into it.. and start following its story.. im not a reader, or anything but lore and story in that game, was best i ever seen..

when you playing overnight , wanting to find out what happens next, then you realize how good game is..


Last edited by Smikis. on Wed, 12th May 2010 03:28; edited 1 time in total
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Mussolinka
Banned



Posts: 2782

PostPosted: Tue, 11th May 2010 20:03    Post subject:
Quote:
Are story based mmos, where you change your items once or twice..


You even fail to repeat with sense what previous posters said, leave.


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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jackasshole




Posts: 1433

PostPosted: Wed, 12th May 2010 01:24    Post subject:
Glad I'm not the only one.....

The skill system seemed pretty neat, but loot is the key for me.
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Smikis.




Posts: 1994

PostPosted: Wed, 12th May 2010 03:29    Post subject:
Mussolinka wrote:
Quote:
Are story based mmos, where you change your items once or twice..


You even fail to repeat with sense what previous posters said, leave.


wow i used wrong word.. sue me..
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 12th May 2010 03:48    Post subject:
He means that you said about the same stuff I did just before you, but with bullshit sprinkled all over.
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Smikis.




Posts: 1994

PostPosted: Wed, 12th May 2010 15:51    Post subject:
VGAdeadcafe wrote:
He means that you said about the same stuff I did just before you, but with bullshit sprinkled all over.


we both said totally different things, about same thing.. get over your ego..
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Wed, 12th May 2010 21:44    Post subject:
Finally the swords can be sheated and dont seem to be glued to the back of the witcher!
Awsome! Very Happy

[/img]
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Wed, 12th May 2010 21:47    Post subject:
dsergei wrote:
They should make something similar to Blade of Darkness. Now that was an epic game.


Yes! Finished it 5 times or more the combat was brutal, realistic, bloody, the best no doubt.
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Redmeth




Posts: 17

PostPosted: Wed, 12th May 2010 22:18    Post subject:
LuckyStrike wrote:
dsergei wrote:
They should make something similar to Blade of Darkness. Now that was an epic game.


Yes! Finished it 5 times or more the combat was brutal, realistic, bloody, the best no doubt.


It really was great, I didn't hear from the studio again though, I think it was Spanish but I'm not sure.

That was great and if anyone remembers an even older game, Die by the Sword, where mouse movement controlled the swings of the sword, it was really frustrating at times but so satisfying when chopping limbs or decapitating...
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 13th May 2010 00:08    Post subject:
Redmeth wrote:
LuckyStrike wrote:
dsergei wrote:
They should make something similar to Blade of Darkness. Now that was an epic game.


Yes! Finished it 5 times or more the combat was brutal, realistic, bloody, the best no doubt.


It really was great, I didn't hear from the studio again though, I think it was Spanish but I'm not sure.

That was great and if anyone remembers an even older game, Die by the Sword, where mouse movement controlled the swings of the sword, it was really frustrating at times but so satisfying when chopping limbs or decapitating...

Yes. I rebember was grreat too. Anyway the severance company was called rebel act studios, and was from spain.

"Rebel Act Studios were a game studio founded in 1996 from Spain

In its short lifetime, Rebel Act Studios only released one game, Severance: Blade of Darkness. Despite critical acclaim for the graphics and controls the game found no commercial success, yet is till considered an underdog classic and widely respected for the sophisticated implementation of melee combat mechanics. After the swift demise of Rebel Act Studios, three of the former employess went on to found software designer Digital Legends. A few other members went on to form MercurySteam Entertainment. "
When mastered the combat was amazing.
[img][/img]

Err.. sorry for the offtopic.. Rolling Eyes
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 13th May 2010 00:57    Post subject:
Your tags are messed up again, is it so hard ? I am disappoint.
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Frant
King's Bounty



Posts: 24645
Location: Your Mom
PostPosted: Thu, 13th May 2010 01:45    Post subject:
I AM DISAPPOINT

AND YOU ARE REMARK


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 13th May 2010 01:57    Post subject:
VGAdeadcafe wrote:
Your brags are messed up again,and im soo hard ? I disappoint.


Fixed. Laughing
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 13th May 2010 09:54    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:52; edited 1 time in total
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skolo666




Posts: 268

PostPosted: Thu, 13th May 2010 11:25    Post subject:
yes it will be more open space like. you will be suprised Very Happy
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Mister_s




Posts: 19863

PostPosted: Thu, 13th May 2010 12:07    Post subject:
It'll open up but don't expect total freedom. It's a story driven RPG.
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Mon, 17th May 2010 00:34    Post subject:
The Witcher 2 is estimated to sell at around 3 million copies according to Forbes magazine.


Quote:
Around 1,5 million copies will be sold on PC alone. Another 1,5 million will be sold on consoles. The Witcher 2 would bring around 100-120 million dollars of income. That's the same amount that the Polish cinematography earns throughout 3 years.

The royalties for CD Projekt Red will also rise, because of the known IP that The Witcher has become. It is expected to rise from 30 to 50-60% , which would mean around 200 million dollar income overall.

The numbers make a huge impression, especially if you consider the fact that the first Witcher was made with 8,5 million dollars budget, and the sequel, according to CD Projekt, will not cost much more.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Mon, 17th May 2010 01:40    Post subject:
Neon25 wrote:
The Witcher 2 is estimated to sell at around 3 million copies according to Forbes magazine.


Quote:
Around 1,5 million copies will be sold on PC alone. Another 1,5 million will be sold on consoles. The Witcher 2 would bring around 100-120 million dollars of income. That's the same amount that the Polish cinematography earns throughout 3 years.

The royalties for CD Projekt Red will also rise, because of the known IP that The Witcher has become. It is expected to rise from 30 to 50-60% , which would mean around 200 million dollar income overall.

The numbers make a huge impression, especially if you consider the fact that the first Witcher was made with 8,5 million dollars budget, and the sequel, according to CD Projekt, will not cost much more.


I really wish Cd Project Red all the luck BUT I'm also praying that they won't fuck Witcher 2 up just because they want to release it for consoles as well.
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FireMaster




Posts: 13503
Location: I do not belong
PostPosted: Mon, 17th May 2010 01:48    Post subject:
Yeah that's what i'm praying the Pangod for too.
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tolanri




Posts: 3589

PostPosted: Mon, 17th May 2010 01:54    Post subject:
Fact they are doing it first on PC and then porting it to consoles is good. Chances are they won't fuck it up Smile Hopefully.


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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SilverBlue




Posts: 1747

PostPosted: Mon, 17th May 2010 08:33    Post subject:
maul_inc wrote:
Neon25 wrote:
The Witcher 2 is estimated to sell at around 3 million copies according to Forbes magazine.


Quote:
Around 1,5 million copies will be sold on PC alone. Another 1,5 million will be sold on consoles. The Witcher 2 would bring around 100-120 million dollars of income. That's the same amount that the Polish cinematography earns throughout 3 years.

The royalties for CD Projekt Red will also rise, because of the known IP that The Witcher has become. It is expected to rise from 30 to 50-60% , which would mean around 200 million dollar income overall.

The numbers make a huge impression, especially if you consider the fact that the first Witcher was made with 8,5 million dollars budget, and the sequel, according to CD Projekt, will not cost much more.


I really wish Cd Project Red all the luck BUT I'm also praying that they won't fuck Witcher 2 up just because they want to release it for consoles as well.


Indeed indeed. My fingers are crossed that it will be as good as the first one, if not better.
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Lukxxx




Posts: 726

PostPosted: Mon, 17th May 2010 11:35    Post subject:
SilverBlue wrote:
maul_inc wrote:
Neon25 wrote:
The Witcher 2 is estimated to sell at around 3 million copies according to Forbes magazine.




I really wish Cd Project Red all the luck BUT I'm also praying that they won't fuck Witcher 2 up just because they want to release it for consoles as well.


Indeed indeed. My fingers are crossed that it will be as good as the first one, if not better.


Well in eastern markets where the Sapkowski novels are very popular (Poland, Russia ect.) PC's are the dominate systems
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Taffelost




Posts: 798

PostPosted: Mon, 17th May 2010 13:06    Post subject:
I know I will buy this title. I try to buy every deserving PC game that get released. It's the shite that should get pirated in my opinion. It's also the best way to ensure a healthy PC-future both by sending a message to developers that we crave quality and that quality will be rewarded by pc-gamers.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Mon, 17th May 2010 16:15    Post subject:
Taffelost wrote:
I know I will buy this title. I try to buy every deserving PC game that get released. It's the shite that should get pirated in my opinion. It's also the best way to ensure a healthy PC-future both by sending a message to developers that we crave quality and that quality will be rewarded by pc-gamers.


I'm also gonna buy this on day one. I'm very happy with my Limited Edition of The Witcher1 and it wasn't even really expensive Smile
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Tue, 18th May 2010 00:05    Post subject:
After all the crap I've seen from Remedy and Epic Games, CDProjeckt is getting as much money as I can put in their pockets.
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W123




Posts: 2512
Location: USA
PostPosted: Tue, 18th May 2010 04:23    Post subject:
I'll wait for reviews first (unless I'm impatient) because I can't see it not being dumbed down for a wider audience.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 18th May 2010 05:03    Post subject:
Well, it's not like it was some hardcore RPG with crazy stats etc. The battle was simple and the character progression limited (all builds ended up similar)

It was more about the story/diaalogue and the atmosphere for me, that shouldn't change.
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W123




Posts: 2512
Location: USA
PostPosted: Tue, 18th May 2010 08:31    Post subject:
First person shooters were never that complicated either, but they've managed to dumb them down sufficiently Smile I just doubt this will be as good as the first one.

All builds end up similar? For my playthroughs there were a ton of spells and skills that I never got. Mostly because they weren't that useful. Only spells useful for me were aard and igni.
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