Alan Wake
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human_steel




Posts: 33269

PostPosted: Thu, 6th May 2010 00:48    Post subject:
So, basically, a 6-7-year development period has been flushed down the toilet? From what I've gathered so far, it turns out to be a mediocre and not-so-horrific title (and not so psychologically engaging), which needs at about 8 hours to bring to full completion. An alone-in-the-dark clone on rails with scripted events. It appears like a decent game which is only good for a single ride-out considering its low replay value as a one-time singleplayer experience. Will give it a try as soon as it swoops down to the pc if that ever happens. For now I won't be regretting a single second I'm not being able to play it. Besides I'm currently awaiting Black Mirror 2 which I think it'd be a more interesting title as in regards of mysteries, secretive agendas and conspiracies. Smile
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me7




Posts: 3942

PostPosted: Thu, 6th May 2010 11:55    Post subject:
You post fits Alan Wake and Max Payne equally well, therefore I conclude that you dislike Max Payne and Remedy's style in general. Since you do so, why should you even care for Alan Wake in the first place?
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Lukxxx




Posts: 726

PostPosted: Thu, 6th May 2010 12:23    Post subject:
Still Max Payne had AMAZING noir atmosphere. And fun enough gameplay for replay value.
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CRAIG2
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PostPosted: Thu, 6th May 2010 12:49    Post subject:
human_steel wrote:
So, basically, a 6-7-year development period has been flushed down the toilet? From what I've gathered so far, it turns out to be a mediocre and not-so-horrific title (and not so psychologically engaging), which needs at about 8 hours to bring to full completion. An alone-in-the-dark clone on rails with scripted events. It appears like a decent game which is only good for a single ride-out considering its low replay value as a one-time singleplayer experience. Will give it a try as soon as it swoops down to the pc if that ever happens. For now I won't be regretting a single second I'm not being able to play it. Besides I'm currently awaiting Black Mirror 2 which I think it'd be a more interesting title as in regards of mysteries, secretive agendas and conspiracies. Smile
not 8h , this game has 6 episodes , each one can be completed from min 2 to 3 hours max so you can say its a 12-18h game
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CRAIG2
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Posts: 347
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PostPosted: Thu, 6th May 2010 12:55    Post subject:
ixigia wrote:
iNatan wrote:

"Alan Wake is the best thing since sliced bread!"

*saved*
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen."

:Derp approved! Razz

i have my LcdTV 22'' that i use as a monitor PC and a console TV, its like 50 cm in-front of me and i can say the visual quality and the textures suck bad, no wonder they said its a couch experience , my TV couch is like 6 meters away of the TV .... the problem here is its a 32'' so its still looks like a washed up shit even from those 6 meters
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me7




Posts: 3942

PostPosted: Thu, 6th May 2010 16:42    Post subject:
Lukxxx wrote:
Still Max Payne had AMAZING noir atmosphere. And fun enough gameplay for replay value.


The atmosphere in Alan Wake is no worse then in Max Payne 2 and the gameplay is also similar in terms of quality.
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Trismogestos




Posts: 541
Location: Cloud City, Bespin
PostPosted: Thu, 6th May 2010 17:15    Post subject:
1 hour gameplay (german):

http://www.gameone.de/blog/2010/5/1-stunde-mit-alan-wake


Don't mistake lack of talent for genius!
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 6th May 2010 18:12    Post subject:
half hour gameplay (english):
http://www.giantbomb.com/quick-look-alan-wake/17-2431/
Razz


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twobells
Banned



Posts: 2878
Location: England
PostPosted: Thu, 6th May 2010 19:52    Post subject:
Having played it for a while now and owning both a decent pc and consoles I can happily say "Yup the game ROCKS, rocks HARD."
Atmosphere far superior to Max Payne, amazing audio,deep character exposure and outstanding effects, yup one sweet game all right.
I do recommend it more for the older gamer though or someone who might get more from it than some younger players who's eyes might be drawn more to the less cerebral.

Anyone interested in a non-biased take:

 Spoiler:
 


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DV2




Posts: 5234

PostPosted: Thu, 6th May 2010 20:25    Post subject:
Why do people keep commenting of this game in the pc section...when its not going to come for PC anymore?...There's the console section for that ^^;;;;..


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Fluppy




Posts: 213
Location: Bermuda Triangle
PostPosted: Thu, 6th May 2010 20:51    Post subject:
DV2 wrote:
Why do people keep commenting of this game in the pc section...when its not going to come for PC anymore?...There's the console section for that ^^;;;;..


then troll yourself back to that section?
or better back to your couch...

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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 6th May 2010 20:54    Post subject:
I completed the game on hard, and I don't think it was anything special. I stand by what I said earlier.
 Spoiler:
 
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Thu, 6th May 2010 21:09    Post subject:
Epsilon is a known PC troll annoyed he can't play it on his PC, so he is looking for silly reasons to hate the game.

Oh wait.....
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PAG500
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Posts: 22

PostPosted: Thu, 6th May 2010 21:27    Post subject:
 Spoiler:
 

Crying or Very sad
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 6th May 2010 21:32    Post subject:
Heh, yeah, Microsoft MAINSTREAM'D them and their game. I hope it tanks.

pwnt so gtfo remedy

P.S.: Max Payne 2 sucks ass
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twobells
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Posts: 2878
Location: England
PostPosted: Thu, 6th May 2010 21:57    Post subject:
DV2 wrote:
Why do people keep commenting of this game in the pc section...when its not going to come for PC anymore?...There's the console section for that ^^;;;;..


Because the thread is full of people discussing the game of course and to spread the joy.Very Happy
It's not for everyone as I said, particularly the younger players needing that superficial hit, watching through the blinkers of apathy but hey that's their opinion right?
You can disagree but not 'condemn' Smile


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JBeckman
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PostPosted: Mon, 10th May 2010 16:51    Post subject:
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vurt




Posts: 13824
Location: Sweden
PostPosted: Mon, 10th May 2010 17:21    Post subject:
JBeckman wrote:
Seems they're working on a sequel.
http://www.actiontrip.com/rei/comments_news.phtml?id=051010_5


Very old news Smile they stated quite long ago (at least a year ago+) that they would do it like a series.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Mon, 10th May 2010 21:53    Post subject:
JBeckman wrote:
Seems they're working on a sequel.
http://www.actiontrip.com/rei/comments_news.phtml?id=051010_5


I guess they have a lot of material already finished that had to be cut from the "condensed" (console) version Laughing
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Tue, 11th May 2010 10:55    Post subject:
Just watched the review on Gametrailers Rolling Eyes Surprise surprise! The game get's close to a perfect score as usual despite looking like Resident Evil 48 BUT! With shadow people and fancy light weapons! Laughing

Imho it's pretty clear that this game has been turned to crap by Microsoft...

3 maybe 4 years ago: This game will be openworlded and awesome but that requires a Quad Core AND it will only work on Windows VISTA (Vista was pretty shitty at that time so this smelled like a M$soft payoff) but what do you do with a game when the OS you are developing it for stinks and is hated by a lot of people??

M$soft PR guy: I know let's ditch the pc and focus on the X-box so we have another exclusive and let's cut out all the content the console can't handle and repack it to be used either as a sequel OR DLC!! so we can get even more dough out of the morons who just gobble up every Resident Evil clone.

Journalist: But what do you tell the pc gamers who have been waiting for this game?

M$soft PR guy: First of all, shut up and take this bribe, otherwise you will never get anything from us.
To answer your question: We'll tell the pc gamers that this game would never work for them since this game will only work properly with a SOFA as an accessory!! Fuck! I'm Brilliant!!
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me7




Posts: 3942

PostPosted: Tue, 11th May 2010 15:11    Post subject:
maul_inc: Alan Wake isn't the first game to be overhyped and it won't be the last one. 3 maybe 4 years ago, Remedy didn't talk about what they had achieved so far, they were talking about what they would like to do if they had unlimited budget, people and time. None of these great ideas were implemented yet.
These are the same people who needed five years to create Max Payne, one of the most linear and streamlined games ever (but with great atmosphere). Why should they suddenly pull off "Grand Theft Auto: Bright Falls" with ease (GTA4 had a budget of ~100 million dollars and ~1000 people were involved in the project)?

This project would have turned into vaporware if they didn't tune down their ambition to realistic levels. See Duke Nukem Forever as an example how ambition can go wrong.
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lonypny




Posts: 5

PostPosted: Tue, 11th May 2010 17:45    Post subject:
Too bad they didn't release it for PC too. fing microsoft with their xbox.
port shouldn't be too much of a problem. xbox is something like windows nt
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me7




Posts: 3942

PostPosted: Tue, 11th May 2010 17:53    Post subject:
Something like Windows NT on a custom designed IBM PowerPC processor that is totally incompatible with the x86 processor in your PC.
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SilverBlue




Posts: 1747

PostPosted: Tue, 11th May 2010 19:48    Post subject:
lonypny wrote:
Too bad they didn't release it for PC too. fing microsoft with their xbox.
port shouldn't be too much of a problem. xbox is something like windows nt


And even if it does get ported to the PC, it might end up running as well as GTA4 did when it came out.
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metatron83




Posts: 152

PostPosted: Tue, 11th May 2010 21:08    Post subject:
SilverBlue wrote:
lonypny wrote:
Too bad they didn't release it for PC too. fing microsoft with their xbox.
port shouldn't be too much of a problem. xbox is something like windows nt


And even if it does get ported to the PC, it might end up running as well as GTA4 did when it came out.

Or as good as most UE3 based games, or Capcom's MT Framework based games.
It all depends on optimization and actually caring to get a good result.

Alan Wake started as a PC project touted of being heavily multi threaded, so getting a PC version out of the door should not be hard at all.
I'm betting a late 2010 or early 2011 release if it ever comes, long after the hype washed out.

Of course the potential low sales on the platform will be due to piracy or low amount of gamers playing on it.
It will under no circumstances happen because they showed the finger to the platform's gamers and original backers, and also forced the developers to simplify the game to appeal a more attractive customer base which appeared years after the development of the game started.
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JBeckman
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Location: Sweden
PostPosted: Sun, 23rd May 2010 05:38    Post subject:
Seems sales so far have been pretty bad for this title, meanwhile competition from titles like God Of War 3 and now Red Dead Redemption have reported record sales, heh.

http://www.actiontrip.com/rei/comments_news.phtml?id=052210_3
http://www.actiontrip.com/rei/comments_news.phtml?id=052210_4

EDIT: Though GoW 3 is a PS3 exclusive with Alan Wake being a X360 exclusive so far come to think of it, still Alan Wake has sold roughly a bit under 90.000 copies compared to GoW 3 with it's over 400.000 sold copies during the first day of sale.
(Or Heavy Rain with nearly 300.000 sold copies in a few days.)


Last edited by JBeckman on Sun, 23rd May 2010 10:19; edited 4 times in total
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 23rd May 2010 07:41    Post subject:
Comment wrote:
It's the pirates' fault. Yeah ! PC pirates with quad cores have infiltrated console gaming and stole gazillions from the poor, generous Microsoft & Remedy employees.

Laughing
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sun, 23rd May 2010 08:33    Post subject:
Let me guess, beginning of July:

Remedy: Of course, the PC release is still being thought out. However, we can't give any more info at this time.

Beginning of August:

Remedy: To be loyal to our PC fanbase, we will release this overpriced, uber-consolized PoS on PC in December for 10$ more that they usually pay for. Hooray!

January:

Remedy: The game sold very badly on PC, we were very disappointed. It only sold around 100k copies, thanks to massive piracy on PC market.
Q: But isn't 100k copies more than it sold on X360?
Remedy: Can't comment at this time.
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Sun, 23rd May 2010 12:12    Post subject:
Serves them right when they hopped to bed with microsoft, i knew this would happen all theese delays and release the game on a fucking console.. morons maybe they learned something with less cash now..
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Yondaime
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Posts: 11741

PostPosted: Sun, 23rd May 2010 14:14    Post subject:
Well, I have played for like 3-4 hours or so and I have to say that this game is just average at best. It looks pretty good yes, but it's not scary, it's not very exciting and I don't know, there isn't much to motivate me going forward. I do enjoy the mystery of the story, but that's about it to be honest.

The combat is completely lol wut, I play on the hardest difficulty and I've used up like 2 or 3 batteries at most, never ran out of ammo and I'm using the pistol almost exclusively (And I'm not even thaaaat good at aiming on consoles)... Bah. Such a shame, I think this game would've been much better if they'd have kept it more open world like they planned, it could've been pretty unique.
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