bug in the cs source
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Wed, 2nd Mar 2005 20:57    Post subject: bug in the cs source
i got walls and other stuff colored with pink..code bug or something?
---> got emporios version

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razor1394
VIP Member



Posts: 3571
Location: Sweden
PostPosted: Wed, 2nd Mar 2005 21:10    Post subject:
Textures seems to be missing at those points. Are you experiencing the same problems in the "standard" cs:source maps?
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Wed, 2nd Mar 2005 22:01    Post subject:
razor1394 wrote:
Textures seems to be missing at those points. Are you experiencing the same problems in the "standard" cs:source maps?


Standard maps works fine..there is lot of maps with that texture bug anyway.

edit:typo
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razor1394
VIP Member



Posts: 3571
Location: Sweden
PostPosted: Thu, 3rd Mar 2005 09:22    Post subject:
Apply all Emporio's patches including the latest v10.
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Thu, 3rd Mar 2005 10:17    Post subject:
razor1394 wrote:
Apply all Emporio's patches including the latest v10.


I got all patches..actually this same bug was also before update 10.should find emporio`s mail adress and report this..maybe they could fix this. Laughing
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Rzooq




Posts: 536
Location: "Mexico of Europe"
PostPosted: Thu, 3rd Mar 2005 17:07    Post subject:
Couple of questions:
1. Can you post a bit info about your rig?
2. Have you tried different sets of drivers?
3. Do you have you graphic card (or anything else) overclocked (or unlocked, for example GF6800 to GT)?


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Kommando




Posts: 4863
Location: Vinland
PostPosted: Thu, 3rd Mar 2005 18:11    Post subject:
spacebot wrote:
razor1394 wrote:
Textures seems to be missing at those points. Are you experiencing the same problems in the "standard" cs:source maps?


Standard maps works fine..there is lot of maps with that texture bug anyway.

edit:typo


Textures are missing cause they are in GCF files that EMPORiO missed....custom maps also use HL2 gfc's...or the idiot who made the map forgot to put the textures with his map
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Thu, 3rd Mar 2005 21:00    Post subject:
Kommando wrote:
Textures are missing cause they are in GCF files that EMPORiO missed....custom maps also use HL2 gfc's...or the idiot who made the map forgot to put the textures with his map


Hopefully they put those files in the next update. First i thought it was some kind of "candy" map Very Happy fy_matrix is full of that colour.
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MaddoxX
Banned



Posts: 146

PostPosted: Thu, 3rd Mar 2005 23:24    Post subject:
candy map rofl Very Happy
if you can gimme the errors from console.. ill can see what i can do
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Fri, 4th Mar 2005 01:26    Post subject:
MaddoxX wrote:
candy map rofl Very Happy
if you can gimme the errors from console.. ill can see what i can do

Fy:Matrix2
.Error goes:
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/offwndwa
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/offwllg
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a
Error: Material "maps/fy_matrix2/tile/tilefloor016a_0_0_0" uses unknown shader "patch"
Begin loading faces (loads materials)




cs compound`s console is ok, no errors..



error goes:
Map: toilet2

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a
env_cubemap used on world geometry without rebuilding map. . ignoring: de_chateau/interiortile02
Error: Material "maps/toilet2/metal/metalceiling005a_0_0_0" uses unknown shader "patch"
Error: Material "maps/toilet2/glass/combineglass001a_0_0_0" uses unknown shader "patch"
Error: Material "maps/toilet2/nature/mudfloor005a_0_0_0" uses unknown shader "patch"
Error: Material "maps/toilet2/nature/water_movingplane_0_0_0" uses unknown shader "patch"
Error: Material "maps/toilet2/nature/water_movingplane_depth_144" uses unknown shader "patch"
Error: Material "maps/toilet2/nature/water_movingplane_depth_20" uses unknown shader "patch"


map:de_train, console ok, no errors.Strange bug.Only at those lambs Very Happy


If u could do something it would be nice.There is too much pink "candy" maps around here Very Happy

edit:lot of typos


Last edited by spacebot on Fri, 4th Mar 2005 04:31; edited 5 times in total
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 4th Mar 2005 01:31    Post subject:
maybe some of the HL2 files is needed?
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Fri, 4th Mar 2005 01:40    Post subject:
ELIZ wrote:
maybe some of the HL2 files is needed?


Maddoxx is trying to figure out what matters.It could be.Some textures missing.
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Fri, 4th Mar 2005 04:35    Post subject:
Rzooq wrote:
Couple of questions:
1. Can you post a bit info about your rig?
2. Have you tried different sets of drivers?
3. Do you have you graphic card (or anything else) overclocked (or unlocked, for example GF6800 to GT)?


My hardware is ok
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spacebot




Posts: 46
Location: Ice Hockey world champion 1995
PostPosted: Mon, 7th Mar 2005 07:04    Post subject:
I changed shaders folder to original hl2 shaders folder.Still same problem.
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MaddoxX
Banned



Posts: 146

PostPosted: Mon, 7th Mar 2005 17:05    Post subject:
It just textures missing but cant figure out what textures :/
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