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Posted: Sat, 27th Feb 2010 04:11 Post subject: |
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Nope. My beta is uninstalled and I am having the issue.
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Posted: Sat, 27th Feb 2010 04:17 Post subject: |
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looks like another f* reloaded release as usual... more then just a few complaints all over the place about mouse not working with this release
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Sat, 27th Feb 2010 04:18 Post subject: |
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Everyone got same problem? Or can someone really play the game normally?
Please report.
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Posted: Sat, 27th Feb 2010 04:18 Post subject: |
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remove any gamepad/joystick/ps2 adapter you have connected that should fix it.
Playing normal here
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asder
Posts: 11
Location: iTALY
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Snoepgun
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Location: Netherlands
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asder
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Location: iTALY
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Posted: Sat, 27th Feb 2010 04:27 Post subject: |
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rofl.. fuckin' rld. Waiting for rzr to clean it up.
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Last edited by SirSmokesAlot on Sat, 27th Feb 2010 04:28; edited 1 time in total
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HoLyMaN
Posts: 1000
Location: With the survivors of a plane crash
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Posted: Sat, 27th Feb 2010 04:27 Post subject: |
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same crap...disconnected my 360 pad..nothing
looks like a trigger
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Sat, 27th Feb 2010 04:29 Post subject: |
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HoLyMaN wrote: | same crap...disconnected my 360 pad..nothing
looks like a trigger |
I'd hope not.. bad for business. Remember the Titan Quest triggers.. everyone just thought the game was buggy and it barely sold.. thus Ironlore went out of business.
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Sat, 27th Feb 2010 04:30 Post subject: |
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Posted: Sat, 27th Feb 2010 04:30 Post subject: |
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HoLyMaN wrote: | same crap...disconnected my 360 pad..nothing
looks like a trigger |
I've had this trouble on loads of games on numerous occasions, the solution is always the same, disconnect any controllers.
Did you try restarting the game after you disconnecting it?
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Posted: Sat, 27th Feb 2010 04:30 Post subject: |
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No problem here, except movement and aiming really feels like a made-for-console controller game. Hard to explain, but very noticeable if you come from cod (yes, game is very consolized but at least it controls well), css, or any other quick reaction game on pc. Feels kind of like when you have vsync on, the mouse movement is very floaty.
Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Posted: Sat, 27th Feb 2010 04:32 Post subject: |
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Krest wrote: | No problem here, except movement and aiming really feels like a made-for-console controller game. Hard to explain, but very noticeable if you come from cod (yes, game is very consolized but at least it controls well), css, or any other quick reaction game on pc. Feels kind of like when you have vsync on, the mouse movement is very floaty. |
Turn off the HSOAA setting under vsync.. it helps with the "feel"
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Posted: Sat, 27th Feb 2010 04:35 Post subject: |
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Yeah I keep playing with the settings, even turned off aa and AAF and its there. Same was in the beta, I was just really hoping they would fine tune it in the final release.
Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Posted: Sat, 27th Feb 2010 04:37 Post subject: |
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Krest wrote: | Yeah I keep playing with the settings, even turned off aa and AAF and its there. Same was in the beta, I was just really hoping they would fine tune it in the final release. |
Problem I have with the PC version was the sniping.. if someone was at an extreme distance it was almost impossible to adjust your sight to the exact spot needed. It would always skip too many pixels over and never line up with my target.
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Sat, 27th Feb 2010 04:39 Post subject: |
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Krest wrote: | Yeah I keep playing with the settings, even turned off aa and AAF and its there. Same was in the beta, I was just really hoping they would fine tune it in the final release. |
Well, just know that EA is kinda lazy for fixing that kind of stuff. I doubt the bugs I reported has been fixed (BETA map, go into the building when you can see the tree's before the enemy's spawnpoint, go upstairs and you'll see allot of bricks on eachother, shoot it and look at the side of you're shot on the brick, in the BETA there was a damn shader bug, it looked quiet ugly. Hope they fixed that, but first.. I wanna get this mouse thing to fucking work lolz. 
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HoLyMaN
Posts: 1000
Location: With the survivors of a plane crash
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Posted: Sat, 27th Feb 2010 04:39 Post subject: |
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daggerer wrote: | HoLyMaN wrote: | same crap...disconnected my 360 pad..nothing
looks like a trigger |
I've had this trouble on loads of games on numerous occasions, the solution is always the same, disconnect any controllers.
Did you try restarting the game after you disconnecting it? |
tried it...xp and w7 same mouse problem
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Posted: Sat, 27th Feb 2010 04:42 Post subject: |
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SirSmokesAlot wrote: | Krest wrote: | Yeah I keep playing with the settings, even turned off aa and AAF and its there. Same was in the beta, I was just really hoping they would fine tune it in the final release. |
Problem I have with the PC version was the sniping.. if someone was at an extreme distance it was almost impossible to adjust your sight to the exact spot needed. It would always skip too many pixels over and never line up with my target. |
Yeah, they certainly need to let you specify the in-scope mouse sensitivity.
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asder
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Location: iTALY
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Posted: Sat, 27th Feb 2010 04:48 Post subject: |
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no mouse problems here, but i got a CTD in the beginning of the mission where you have the knife, message was fatal exception blah, blah, no disc , while i had it mounted with DTools. Looks like it missed a trigger orso.
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Snoepgun
Posts: 1693
Location: Netherlands
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Posted: Sat, 27th Feb 2010 04:51 Post subject: |
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Hellhound666 wrote: | no mouse problems here, but i got a CTD in the beginning of the mission where you have the knife, message was fatal exception blah, blah, no disc , while i had it mounted with DTools. Looks like it missed a trigger orso. |
What the heck! How's that even possible. Confirmed btw.
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Posted: Sat, 27th Feb 2010 04:52 Post subject: |
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They're there for a reason
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asder
Posts: 11
Location: iTALY
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Posted: Sat, 27th Feb 2010 04:53 Post subject: |
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Snoepgun
Posts: 1693
Location: Netherlands
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Racecar101
Posts: 258
Location: somewhere in miami
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Posted: Sat, 27th Feb 2010 05:07 Post subject: |
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Running this fine on win7 64 no idea what mode I am in presume dx9 how do you run it in dx 10/11 then ?
installed using keygen then copied all files apart from keygen to main directory
abit ip 35 pro
4gb ddr 2 @402mhz
e6420 @ 3.2 ghz
Ati 4850 512mb
Asus xonar
Seems perfectly playable all settings are on high @ 1680-1050 don't think this is an indication of how the multi will fare though but as single player goes feels smooth enough.
Am on second mission wont spoil the first was a surprise to me.
Does feel a little naff though tbh but hey it's a tacked on single player I guess cant complain.
Last edited by Racecar101 on Sat, 27th Feb 2010 05:21; edited 1 time in total
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Posted: Sat, 27th Feb 2010 05:21 Post subject: |
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Yeh i did wonder wtf those text files are , strange how that fixes it
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