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Posted: Fri, 29th Jan 2010 20:33 Post subject: |
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i learnt block, there is no key for it
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Posted: Fri, 29th Jan 2010 20:34 Post subject: |
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:S wondered why those damn crab things kept hitting me for fun
well where do i learn "block" then?
Last edited by chris1979233 on Fri, 29th Jan 2010 20:39; edited 1 time in total
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Posted: Fri, 29th Jan 2010 20:39 Post subject: |
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lolozaur wrote: | i learnt block, there is no key for it |
There's no set key by default, no... you have to add the block skill to your hotbar to use it. I basically have block (on a dynamic hotbar, so each weapon has its own skills loaded automatically) on RIGHT MOUSE, like it should be =)
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Posted: Fri, 29th Jan 2010 22:29 Post subject: |
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Must be too easy then?
/yawn
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Posted: Fri, 29th Jan 2010 22:33 Post subject: |
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oh man too many fuckin doors and loadings
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JBeckman
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Location: Sweden
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Posted: Sat, 30th Jan 2010 12:53 Post subject: |
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Might just be me but the music played at the Windmill tavern feels very similar to the music in Divine Divinity 1 also what's up with the "ringing" noise in that area.
(Searched everywhere but can't find where it originates from, might have to enable noclip or something to find out from where it's coming, similar to the constant battle sounds in the hill city where the game starts, though I never found the actual source for those.)
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Posted: Sat, 30th Jan 2010 15:31 Post subject: |
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chris1979233 wrote: | :S wondered why those damn crab things kept hitting me for fun
well where do i learn "block" then? |
The crabs are really easy. Take them one by one and use your hammer. Role to the backside of them hit them 2 times and role again.
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Posted: Sun, 31st Jan 2010 18:03 Post subject: |
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Slizza
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Location: Bulgaria
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Posted: Sun, 31st Jan 2010 18:37 Post subject: |
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proekaan
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Location: Finland
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proekaan
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Posted: Sun, 31st Jan 2010 20:54 Post subject: |
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Posted: Wed, 3rd Feb 2010 17:41 Post subject: |
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Told ya... it was terrible, much MUCH worse when you reach Inner City. Check the map once you're inside Inner City, all the buildings are just labelled "House" *growls* It's really tough to know which house you need to go to.
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JBeckman
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Posted: Wed, 3rd Feb 2010 17:45 Post subject: |
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The "Track quest" in the journal should help, never tried it so far though but I only just reached the second part of Venice after playing around a bit with each of the guilds.
(Went with the warrior guild / revenge as they seem decent, trader guild seems more thief and neutral oriented and the necros are probably all evil and mage oriented, haha.)
(That and their guild leaders are odd, one wears makeup and a mask and the other is a ugly granny.)
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Posted: Wed, 3rd Feb 2010 17:46 Post subject: |
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Nope, it really doesn't. It only lists locations of end-path quests (ie; once you've finished the quest, it says where to go) - and not key locations like stores (I explored the city for AGES before I finally found the Magic store, the one with the woman who gives the Pale Heart quest)
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Posted: Thu, 4th Feb 2010 19:36 Post subject: |
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I seem to level up really fast resulting in alot of SP's. Can I max out most skills or something? And why is the moonblade so weak? Does it get upgraded later on?
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Posted: Thu, 4th Feb 2010 19:48 Post subject: |
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So specializing in one weapon is not necessary? I use a sword mainly, but the hammer is just too cool to discard. I joined the Holy Order, so combat all the way.
Can I extend my quickbar? It's too short.
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Posted: Thu, 4th Feb 2010 19:54 Post subject: |
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Nah, you don't need to specialise. As for increasing the quickbar, no - but you can set it to be Dynamic, which changes the first four slots depending on what weapon you have. On mine I had the first four weapon-specific skills in the slots, which changed on the fly, and the rest of the slots with generic skills and potions.
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JBeckman
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JBeckman
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Posted: Fri, 5th Feb 2010 15:31 Post subject: |
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Well I've finished it now and I'm in any rush to replay it any time soon ^_^
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JBeckman
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Posted: Fri, 5th Feb 2010 18:38 Post subject: |
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What's teh core problem? I didn't notice anything. Using the optimising launcher btw.
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