I make n00bs cry rivers of tears where I bring out my Ninja class or my Dual-1887s. They QQ like I've just shot their kitten, or something. It's truly hilarious and nourishes my spirit to no end
The dual-shotguns are the most horrifically awesome weapons in any FPS ever. Super range and instant kill if you fire both at the same time. Reload time is awful though >_<
I make n00bs cry rivers of tears where I bring out my Ninja class or my Dual-1887s. They QQ like I've just shot their kitten, or something. It's truly hilarious and nourishes my spirit to no end
Everyone is always happy to see me. . . Its like instant points.
Its unbelievable how bad I am at this game. Dunno why i keep playing it.
I keep thinking I will get better but i don't.
1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
I've been digging the M21 with silencer and thermal. Shit is nasty if you can hide well. I'd like to work my way up to tactical knife, but I'm not sure what weapon to focus on. At this point, with about 1d21h played and lvl 58, I'm seriously thinking I don't feel like doing prestige mode. I'd love the extra slots, but fuck, I've worked my ass off to get some of the unlocks like extended mags. The 1887's will likely get a nerf. They are a bit too much at range, so I'm sure when I finally get them, they'll be nerfed to uselessness. I gotta say that this game is pretty damn addicting. I bought Borderlands and L4D 2 also, but can't seem to drag myself away from MW2, despite the fail of IWNet. I also wouldn't be surprised to see the chopper gunner get nerfed as well. I got a 39 kill streak the other day, 27 of those as chopper gunner.
The SCAR-H is the best gun until you reach ACR tbh.
Agreed completely. It's a devastating gun, both in accuracy *and* power. Its only equal is, as you say, the ACR. The M16A4 is also phenomenal, but only at range due to the 3-round burst nature - which means close combat is difficult against multiple opponents.
I know! It's hilarious, it really... really is. I've always loved the knife in COD, but this time it's actually a fully viable class solution. Infinite, faster, sprinting - and additional range due to a lunge attack? You can literally run through the entire enemy team and gut them like you were the Predator
My only gripe is having to sacrifice Ninja Pro (Dead Silence from COD4) for Commando Pro (Lunge attack with knife)
I know! It's hilarious, it really... really is. I've always loved the knife in COD, but this time it's actually a fully viable class solution. Infinite, faster, sprinting - and additional range due to a lunge attack? You can literally run through the entire enemy team and gut them like you were the Predator
My only gripe is having to sacrifice Ninja Pro (Dead Silence from COD4) for Commando Pro (Lunge attack with knife)
Can you suggest some starting kit for the player who played CoD 4 for 2 years (more than 12 days). I played pirated MP until it stopped to work so I was playing with RPG but it wasn't so cool as in CoD 4.
The FAMAS (Assault Rifle) is a fantastic starting weapon and will keep you going till you get your SCAR-H (Assault Rifle). It's only a 3-round burst, but very damaging and very accurate making it an ideal mid/long range weapon. If you want CQB, stick with the M4A1 (Assault Rifle). Don't bother with the LMGs until lv32 when you get the Steyr Aug, which will keep you fighting until you get the ACR (Assault Rifle).
Secondary? Depends on your playing style. If you're sneaky, you'll want something for close quarters - so pick the SPAS 12 until you get the Ranger/1887 Remington. IF you're a team-player, get a Launcher so you can attack airsupport. First launcher you acquire is good for airsupport AND crowds of people
For Perks, again; all depends on your playing style. Unless you're playing a sneaky fighter and need Lightweight, I *strongly* recommend that all your classes pack "Stopping Power" If you don't play HC, you'll really need the extra oomph from weapons. A good starting combo, for me, is;
FAMAS+SPAS 12.
Semtex Grenade
Scavenger (resupply your ammo from fallen enemies, Pro upgrade also resupplies 'nades and rockets)
Stopping Power (greatly increases weapon damage, Pro upgrade increases damage to vehicles)
Steady Aim (increases hip-fire accuracy, Pro upgrade increases the time you can hold your breath for sniping)
They need to make Ground Wars HC. All i play is ground wars because of number of people, and 12 people max in TDMHC feels a bit empty and campy. I was playing trainyard or whatever and my score was like 5-5 because I couldnt find people, shouldve been padding my marathon/lightweight perks. HC solves all of the unbalancing problems. Speed knifers dont exist because it doesnt take a mag to take him down. Same with akimbo stuff because everything does a lot of damage and it just matter of skill who takes down who.
Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
The FAMAS (Assault Rifle) is a fantastic starting weapon and will keep you going till you get your SCAR-H (Assault Rifle). It's only a 3-round burst, but very damaging and very accurate making it an ideal mid/long range weapon. If you want CQB, stick with the M4A1 (Assault Rifle). Don't bother with the LMGs until lv32 when you get the Steyr Aug, which will keep you fighting until you get the ACR (Assault Rifle).
Secondary? Depends on your playing style. If you're sneaky, you'll want something for close quarters - so pick the SPAS 12 until you get the Ranger/1887 Remington. IF you're a team-player, get a Launcher so you can attack airsupport. First launcher you acquire is good for airsupport AND crowds of people
For Perks, again; all depends on your playing style. Unless you're playing a sneaky fighter and need Lightweight, I *strongly* recommend that all your classes pack "Stopping Power" If you don't play HC, you'll really need the extra oomph from weapons. A good starting combo, for me, is;
FAMAS+SPAS 12.
Semtex Grenade
Scavenger (resupply your ammo from fallen enemies, Pro upgrade also resupplies 'nades and rockets)
Stopping Power (greatly increases weapon damage, Pro upgrade increases damage to vehicles)
Steady Aim (increases hip-fire accuracy, Pro upgrade increases the time you can hold your breath for sniping)
Thanks for the info. Have to try those as soon as my game arvives (should come this week).
I forgot to say that in CoD 4 one of my fav weaposn was G3 and RPG.
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