[XBOX360] Borderlands[R]
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Mon, 19th Oct 2009 21:16    Post subject:
Pretty much, yeah. My Lilith has no problems using a combat rifle, shotgun or sniper.
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Mon, 19th Oct 2009 21:27    Post subject:
Yah, at my buddy's I was playing a Soldier to his Sniper. But for co-op play I'm not sure if the Sniper is that viable, unless you're really good at tracking enemies. At home I'm playing a Siren, who early on got a real badass purple SMG with fire dmg, so I spent alot of time with that, but later moved into Combat Rifles, Revolvers and Snipers, depending on which has the best Elemental properties. Having an almost 100 shock dmg revolver on Sledge was a godsend. Wish I could find a nice Fire or Corrosive combat rifle though. Or even an upgrade to my aging Fire smg. Trying to build an ultra-fast hit-n-run Siren. Very Happy


i can has computar?!
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Mon, 19th Oct 2009 22:15    Post subject:
Does anyone know how to free the claptrap in Old Haven?
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 19th Oct 2009 22:27    Post subject:
iirc there's a lever right next to it
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Mon, 19th Oct 2009 22:28    Post subject:
Hmm.. I didn't see one when I was there. There was a keypad attached to the cage though, but I couldn't use it.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 19th Oct 2009 22:49    Post subject:
ah, you're too early. the quest to free the claptrap should come soon after (with the keypad working)

that's one of the things i hate about this game...stuff simply not working cause you didn't get the quest yet
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Mon, 19th Oct 2009 22:54    Post subject:
fissesvin wrote:
How does the berserker play in this game? Since there is no melee weapons


Some guns have blades on them (similar a bayonet) which can be used as a melee weapon and improve melee damage.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Mon, 19th Oct 2009 23:09    Post subject:
Huh. Just found an Eridian weapon called 10010 cannon, and the description is something in binary.
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Flark




Posts: 874
Location: Trrism
PostPosted: Mon, 19th Oct 2009 23:12    Post subject:
yup the description is "omg"
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joester




Posts: 28

PostPosted: Mon, 19th Oct 2009 23:24    Post subject:
Guys HELP ME ! Im on the quest when I need to enter in Sledge's safe house.Ok thats the easy part,but In the end of safe house I need to fight with giant raging psycho.How to kill this guy ? Is just shooting or something else ?
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Masterflat




Posts: 418

PostPosted: Mon, 19th Oct 2009 23:36    Post subject:
how does the multiplayer adjust to player level differences in coop?
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 19th Oct 2009 23:42    Post subject:
joester wrote:
Guys HELP ME ! Im on the quest when I need to enter in Sledge's safe house.Ok thats the easy part,but In the end of safe house I need to fight with giant raging psycho.How to kill this guy ? Is just shooting or something else ?

shoot him and then shoot him some more. preferably with fire element weapons so he gets continuous damage
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joester




Posts: 28

PostPosted: Mon, 19th Oct 2009 23:50    Post subject:
Ok,because I tried 2 times but he pwns me.In the beggining is easy but after that he start to fire rockets or some kind of explosives and Im dead.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 19th Oct 2009 23:55    Post subject:
maybe do some sidequests, get new weapons, come back stronger. if you already have problems beating the psycho, sledge himself will magically let your controller leave your hand and smash into the tv. breaking the fourth wall, as one might say Laughing
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WHEATTHlNS




Posts: 1137

PostPosted: Tue, 20th Oct 2009 02:08    Post subject:
Wow. So I just logged into my character, and I'm missing a Purple Class Mod (that gave me +2 to three of my skills), my purple Health Regenerating Shield (that actually WORKED!), and some other shit off my character. Knew something was up when I logged in and was missing a shield on my HUD.

Seems the reports of bugs is true.


"Get the hell out of me" - [ex]girlfriend[s]
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apcarr




Posts: 438
Location: England
PostPosted: Tue, 20th Oct 2009 03:10    Post subject:
Borderlands_PROPER_READNFO_USA_RF-XBOX360-RRoD

 Spoiler:
 
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Tue, 20th Oct 2009 04:59    Post subject:
apcarr wrote:
Borderlands_PROPER_READNFO_USA_RF-XBOX360-RRoD


Just a big dupe for the scene Razz
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KLoNe




Posts: 382

PostPosted: Tue, 20th Oct 2009 05:20    Post subject:
Sheesh - started a game last night. Was thinking all the way through that it was cool, but nothing too great. Next thing I know, 7 hours pass and I've got work in 4 hours! Incredibly addictive; I don't even think I picked the right class (Hunter), but I seem to be doing alright. Got owned by 9-toes a few times but wasn't annoyed or anything once.

Terrific game Smile
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Tue, 20th Oct 2009 05:25    Post subject:
^ I really dont know how anyone cant think this game is awesome flat out. I really did think "wOW' from just 15 mins of play.


troll detected by SiN
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KLoNe




Posts: 382

PostPosted: Tue, 20th Oct 2009 05:56    Post subject:
Good call mate, but I'm not sure, I'm a D2 player from the start and I knew this was supposed to pretty much be a first person D2 experience; which it is, which I LOVE... but saying that, it's what I expected, but it doesn't blow my expectations away.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Tue, 20th Oct 2009 06:07    Post subject:
I love fighting the Lance, makes combat a bit more "tactical".
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Tue, 20th Oct 2009 07:40    Post subject:
Playing a bit more (alot actually) I'm going to retract my previous complaint. There is variety in here, but the pacing is so slow that you won't see anything new until about level 20+. Actually the game REALLY takes off once you reach New Haven. Spiderants are just remodeled Skags as far as the AI is concerned though, except instead of the weakness being in the mouth it's in the ass. Guardian Wraiths are something else though, fuck me those guys are hard. All in all, there isn't any more variety than say the original Diablo had in monsters. It's just not apparent at first.

Up until the transition to Lucky's End and New Haven, the land gets really monotonous. Oh gee, another arid wasteland/desert. Of course, the wasteland motif is going to stick around, but they do a good just dressing it up with the junkyard area I'm in now, and a few other areas that had me going 'woah'. New Haven is one; it's like Megaton and Rapture had hot sex and spewed all over Pandora....yeah.

Still, I can't give this a 10/10, but it's fucking close. Ok, if I had to grade it, it'd probably be a 9, but then Skooter can modify that by +/- 1 Depending on your sense of humour. Wink Really, fun game, very hard to put down with the 'aww, the next quest is close...I better go finish it...oh another quest this looks fast lemme do this too...oh shit I forgot to sleep and now I have to go to work'.

My Siren is fucking shit up...god damn that class is easymode.


i can has computar?!
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nukeitup




Posts: 478
Location: Canada
PostPosted: Tue, 20th Oct 2009 07:59    Post subject:
very nice game indeed. Its too bad my pc is shit otherwise I would have waited for it to come out for pc and play it with mouse and keyboard, the way shooters were maid to be played Wink
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Areius




Posts: 14853

PostPosted: Tue, 20th Oct 2009 09:11    Post subject:
So, how is this game, I'm still not sure if I should try this on 360 or on PC Smile


PC: Yes. Console: No.
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Yondaime
VIP Member



Posts: 11741

PostPosted: Tue, 20th Oct 2009 09:37    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:58; edited 1 time in total
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Areius




Posts: 14853

PostPosted: Tue, 20th Oct 2009 11:03    Post subject:
I don't really care about graphics because I think 360 looks good enough. But well, I guess I want for PC because M+K is nice Smile


PC: Yes. Console: No.
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MistressDeath




Posts: 867

PostPosted: Tue, 20th Oct 2009 19:17    Post subject:
I was sad to hear that there weren't that many enemies to shoot at. I just read this in the IGN review and that doesn't seem to be true!!!!! This makes me very happy! Smile

IGN Review:
Aside from humans, you fight spiky dog-like skags that spit, jump, slash, and generally make your life hell. Winged Pitch Black-like creatures soar across the terrain before tearing down to eye level with malicious intentions. Worms burrow through underground passages and armored insects launch projectiles and spin wheel-like with deadly momentum across the terrain. Factor in some of the more advanced human soldiers who use deployable turrets, shields, and higher quality armor, as well as the more bizarre creatures I won't mention for fear or spoiling things, and there's a nice mix of enemy types and behavior. They also frequently attack in large numbers, which makes the action supremely satisfying if you're powerful enough and able to wipe them all out in one headlong charge, firing and flipping between weapon types and activating action skills in wonderfully violent concert.

MD


Intel C2D E6600 @ 3gHZ - EVGA 680i (P24) - Sapphire HD4870 775/4200 - 2x1GB OCZ XTC Platinum @ 808mHZ - ASUS Xonar D2 PCI Ultra Fidelity - Logitec Z5500 - Windows 7 Ultimate RTM - Corsair TX750 PSU - Plextor SATA 16X 755SA - "Death is only the beginning"
PS3 80GB
X360 1.61 IXtreme Banned Edition
Wii Homebrewed!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 20th Oct 2009 20:02    Post subject:
There was never any doubt about the number of enemies, just the number of enemy types. Apparently seems to be around 6 enemy types - some no more than palette-swapped variations on earlier ones.

Still, as long as they're attacking in droves - I don't care Very Happy Gimme game!
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Tue, 20th Oct 2009 20:04    Post subject:
Why does the map suck so much in this game. With so many transition areas, you'd think they could label them on the map. Same with quest waypoints. If I have to collect multiple things, put that number of waypoints on the map so I can just plan an efficient route to hit em all. I've noticed too, that if you hit an item 'out of order' from the way they tell you, it bugs the whole thing. Now I can't find the remaining revolver parts cause it's showing me where to go to find one that I already found. Fucking dickcheese.


i can has computar?!
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MistressDeath




Posts: 867

PostPosted: Tue, 20th Oct 2009 20:10    Post subject:
sabin1981 wrote:
There was never any doubt about the number of enemies, just the number of enemy types. Apparently seems to be around 6 enemy types - some no more than palette-swapped variations on earlier ones.

Still, as long as they're attacking in droves - I don't care Very Happy Gimme game!

Yes, enemy types is what I meant. Cannot wait to fight against another turret! I am moving along at a good pace now. Just got my first vehicle and it rocks! I love running over skags and bandits! LOL! Great game!

MD


Intel C2D E6600 @ 3gHZ - EVGA 680i (P24) - Sapphire HD4870 775/4200 - 2x1GB OCZ XTC Platinum @ 808mHZ - ASUS Xonar D2 PCI Ultra Fidelity - Logitec Z5500 - Windows 7 Ultimate RTM - Corsair TX750 PSU - Plextor SATA 16X 755SA - "Death is only the beginning"
PS3 80GB
X360 1.61 IXtreme Banned Edition
Wii Homebrewed!
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