Risen
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boysetsfire




Posts: 1852
Location: Antwerp, belgium
PostPosted: Fri, 2nd Oct 2009 06:15    Post subject:
is it ok to install over my russian english translated?
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 2nd Oct 2009 06:17    Post subject:
All it does apparently is fix the Russian localization a bit, it'll probably just patch or replace the Strings.pak file so it's not needed (Or recommended) to install if you have the game translated. Smile

EDIT: Basic unpacker, to use with the tool "QuickBMS"
http://forum.xentax.com/viewtopic.php?f=10&t=3749
(Worked fine albeit it doesn't extract folders.)

EDIT: Extracted full ConfigDefault.xml file.
 Spoiler:
 


EDIT: The new commands.
Code:

TestMode="true"
(Debug mode, doesn't work withotu the console enabler)
IgnoreDrawCalls="false"
(Unsure)
WatchString=""
(Unsure)
<Music
SituationFadeSpeed="0.500000"
>
</Music>
(Music options, only control fade out and fade in time I believe.)
EnableAchievementGameLog="true"
(Either enables achievements or for showing a prompt when you earn one.)
EnableTutorialSystem="true"
(Enable or disable the tutorial.)
ShowSubtitles="true"
(Show subtitles.)
TutorialDisabled="false"
(Disable or enable the tutorial, reverse of previous command.)
UserPageMode="7"
(Don't know.)
   <Controls>
         <DebugKeys
            OnDebugActionDefeat="CTRL_L+X"
            OnDebugActionKill="CTRL_L+Y"
            OnDebugActionKillWithForce="CTRL_L+C"
            OnDebugAnimationCollisionMesh="CTRL_L+AE"
            OnDebugAnimationSkeleton="CTRL_L+OE"
            OnDebugAutoRunToggle="CTRL_L+O"
            OnDebugBeamForward="CTRL_L+K"
            OnDebugConnectPhysXDebugger="CTRL_L+P"
            OnDebugControlFocusEntity="CTRL_L+F"
            OnDebugCycleHeadNext="ALT_L+U"
            OnDebugCycleHeadPrev="ALT_L+I"
            OnDebugCycleHeadTexNext="ALT_L+J"
            OnDebugCycleHeadTexPrev="ALT_L+K"
            OnDebugCycleIndicators="F4"
            OnDebugDumpPhysicsGroups="CTRL_L+UE"
            OnDebugMovePlayerToCamera="CTRL_L+PAGE_UP"
            OnDebugQuitApplication="F12"
            OnDebugResetPlayer="F7"
            OnDebugResetWithLift="CTRL_L+F8"
            OnDebugTakeSnapshot="F1"
            OnDebugToggleAudioEmitter="CTRL_L+A"
            OnDebugToggleBoundingBoxes="CTRL_L+B"
            OnDebugToggleCollisionShapes="CTRL_L+Q"
            OnDebugToggleEntityInfos="CTRL_L+E"
            OnDebugToggleFixedCam="CTRL_L+HOME"
            OnDebugToggleFreeCam="NUM_8"
            OnDebugToggleFreeFlyCam="CTRL_L+INSERT"
            OnDebugToggleFullscreen="F2"
            OnDebugToggleLevitate="CTRL_L+L"
            OnDebugToggleMovementDebug="ALT_L+M"
            OnDebugToggleNavigation="CTRL_L+N"
            OnDebugToggleProfileLogging="ALT_L+L"
            OnDebugToggleRaycasts="CTRL_L+R"
            OnDebugToggleRenderMode="F3"
            OnDebugToggleScreenMessages="CTRL_L+M"
            OnDebugToggleSloMo="F6"
            OnDebugToggleSpeedTree="CTRL_L+T"
            OnDebugToggleSpeedUp="F5"
            OnDebugToggleStateGraphInfos="CTRL_L+G"
            OnDebugToggleStatistics="CTRL_L+S"
            OnDebugToggleTimeFreeze="PAUSE"
            OnDebugToggleVegetation="CTRL_L+V"
            OnDebug_ChangeResolution="CTRL_L+F2"
            OnDebug_ToggleHUD="CTRL_L+H"
            OnDebugSaySVM="ALT_L+S"
         >
         </DebugKeys>
                                      </Controls>
(Debug "quick" keys, needs test mode to be enabled.)



EDIT: Other stuff.
EnableExceptionHandler="true"
ShadowQuality="3"
MeshQualitySettingsFragmentNameDisabled="lowpoly"
ObjectDetail="3"
SizeOption="3"
TextureDetail="3"
SizeAnimation="80000000"
SizeCollisionMesh="120000000"
SizeImage="512000000"
SizeMaterial="210000"
SizeMesh="256000000"
SizeSound="40000000"
SizeSpeedTree="2000000"
Testkram="High"
(Might be over from the G3 Genome engine, part of the XML file for the game editor.)


Last edited by JBeckman on Fri, 2nd Oct 2009 07:38; edited 5 times in total
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Fri, 2nd Oct 2009 06:56    Post subject:
Just wait for Reloaded , Razor1911 or Vitality release
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Fri, 2nd Oct 2009 07:37    Post subject:
gazzu wrote:
Am I crazy or I heard there was teleport stones or something like that to fast travel? Im hours into the game and nothing show up.

There are 14 in the game; i've only found 1 so far - reward for one of the main quests Sad


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inz




Posts: 11914

PostPosted: Fri, 2nd Oct 2009 07:42    Post subject:
You're supposed to edit the ConfigUser.xml to alter the various values, right (I edited the ConfigDefault.xml as well tho Razz)? I've tripled the ROI, since just like in G3, the mobs & npc's fade away from view way too early for my liking. They still fade away at the same point, so is there some secondary value I need to adjust as well?

Otherwise the default max. values are pretty good, whereas G3 without extensive tweaking was pretty terrible.
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 2nd Oct 2009 07:45    Post subject:
ConfigDefault contains the values that are used by default (Pretty obvious.) this then influences part of the ConfigUser.xml settings but both files should be edited as they contain different data. Smile
(Same as with Gothic3 G3.ini and User.ini editing.)

EDIT: Example ConfigDefaultNew.xml (Overrides configdefault.xml so I edited both.)
 Spoiler:
 

(More or lesss as high as possible.)
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jackasshole




Posts: 1433

PostPosted: Fri, 2nd Oct 2009 07:48    Post subject:
called into work LOL.

3 day weekend!!!!

Currently re-rolling a character, but have an IMPORTANT question. Do you get to learn some kind of "bartering skill" at some point? I keep noticing items that I find that state "value 100 gold" and it sells for a fraction (like 15)

I'm trying to decide if I want to hoard items until I find a merchant or faction that will pay more.

PLEASE REPLY! THX!
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 2nd Oct 2009 07:50    Post subject:
No barter skills.
(Unsure if faction prices improve as you advanced.)
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inz




Posts: 11914

PostPosted: Fri, 2nd Oct 2009 07:57    Post subject:
JBeckman wrote:
ConfigDefault contains the values that are used by default (Pretty obvious.) this then influences part of the ConfigUser.xml settings but both files should be edited as they contain different data. Smile
(Same as with Gothic3 G3.ini and User.ini editing.)


Yep figured as much, but for some reason it's not working properly, and they're not getting overwritten by the game either so no idea what's up... Ah well, will tinker some more when I've the time.


About the money - you only get 20% of the item value when selling to merchants, which is pretty pathetic since there's no skills to improve this. Maybe you get a better deal once you properly join a faction, but I don't think there was anything like this in the earlier Gothic games?

On one hand it's a good way to keep the value of money high for the player (all my money so far has been going to training Very Happy), but some of the item prices could use some adjusting... The hunting trophies especially are pretty pathetic, despite even the item descriptions telling how you can sell them "for good money".

I also managed to steal items from the Don's hoard (can easily sneak without the ogre noticing), but even from there you only could get a few pieces, probably not much more than 100g's worth total. Kinda disappointing really.
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jackasshole




Posts: 1433

PostPosted: Fri, 2nd Oct 2009 08:00    Post subject:
Thanks JB. Also...hehehe.... finding alot of druid plants that give permanent boosts to stats and am assuming this is similar to gothic 3 where the best idea is to save them all until alchemy is learned to get the most stats out of these ingredients.

Now, MOST items that give permanent boosts say (as their rollover description) "ideal for alchemists" which i read as "hey buddy, eat it now and be a bitch, or wait till you learn alchemy to get the most out of it" however, items such as the druid plants just simply say "+1 permanent health point" and mention nothing concerning alchemy. Can anyone shed light on this as well?
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inz




Posts: 11914

PostPosted: Fri, 2nd Oct 2009 08:01    Post subject:
I trained alchemy to max. at the bandit camp, but of course so far I haven't found the recipes needed. Hopefully the permanent stat boost potions are a bit better than in G3 - I think you only got +2 instead of +1 if you turned the raw ingredients to potions in it?

But yeah I've been saving all the permanent stat. stuff I've found so far as well.
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romul22
Banned



Posts: 188

PostPosted: Fri, 2nd Oct 2009 08:21    Post subject:
demde wrote:
Just wait for Reloaded , Razor1911 or Vitality release



why wait?i have AVENGED release.its english and i run it just with DT Lite.no need in crack at all.good for updates too.
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jackasshole




Posts: 1433

PostPosted: Fri, 2nd Oct 2009 08:42    Post subject:
Good for updates too?????

Where is the newest update? Cannot find it on site. Saw the Russian patch, but no eng updates that I am aware of....

You just gave me a hardon.....and I'm straight Smile
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 2nd Oct 2009 08:44    Post subject:
jackasshole wrote:
Good for updates too?????

Of course, clones are exactly for that - updating without having to wait for some cracker to do you a favor and crack the update. Smile
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Fri, 2nd Oct 2009 08:45    Post subject:
Stat potions are possible, that "wanderlust" +10 XP plant for example becoms a +100 XP when turned into a potion but you need either level 2 or level 3 alchemy skill first.
(Skills were either +3 or +5.)

As for EntityROI it might not do anything as several commands seem to be left over from the older Genome Gothic 3 engine, main view distance seems to be that ViewDistance=3 setting and as far as I know it's just 1 to 3 with 1 being low and 3 being high value.
(Shadow and vegetation view distance values seems to be effective albeit it's not a huge difference.)
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fredrikpj




Posts: 70

PostPosted: Fri, 2nd Oct 2009 08:48    Post subject:
vurt wrote:
sabin1981 wrote:

@Vurt

Sorry mate, I've not even tried. Give XInput Emu 3.0/3.1 a try?


Didnt do anything for me so i bought Xpadder, it was really cheap + took like 2 minutes to download the program and set up the program to use my 360 controller for Risen (easiest interface i've ever seen). Works great Smile

Now i can lay down on my bed and play Risen on my 50" plasma Cool its gonna be a loooong night!


Thinking about getting this as well..
It's completely comfortable to play with xpadder + 360 controller?
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Fri, 2nd Oct 2009 09:19    Post subject:
I found a Berserkersword with 80 damage dont know the fuck where i looted it (used the souldrinker before). i opened my inventory and it was there. strange.


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inz




Posts: 11914

PostPosted: Fri, 2nd Oct 2009 09:22    Post subject:
Bleh there really ought to be a way to lock targeting to one opponent. Been screwed way too many times so far when fighting more than one enemy all because the targeting suddenly changes from one to another.
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jackasshole




Posts: 1433

PostPosted: Fri, 2nd Oct 2009 09:22    Post subject:
How can I apply the patches? I guess unmount then remount the image, thus prompting me to have an option to update?

I looked at JBeckmans post and cannot find a changelog.

Has anyone here applied a patch for the English Avenged release yet? Don't really wanna be a guinea pig

REALLY appreciate the communication/assistance!
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Mojohobo




Posts: 45

PostPosted: Fri, 2nd Oct 2009 09:22    Post subject:
Does the "look back" work for anyone? I've mapped and remapped but doesn't seem to be working for me.
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jackasshole




Posts: 1433

PostPosted: Fri, 2nd Oct 2009 09:28    Post subject:
Not for me. Hell, I can't remap anything...but at least the default controls were laid out good IMO
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Guy_Incognito




Posts: 3436

PostPosted: Fri, 2nd Oct 2009 09:35    Post subject:
Prophet version also works with Daemon Tools Lite, right? (Solidshield is same as Tages, right #2 ?)
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inz




Posts: 11914

PostPosted: Fri, 2nd Oct 2009 09:39    Post subject:
Does the staff fighting specialization get any quick jabs or other special attacks that'd counter the enemies backing up? Kind of annoying how even the crappy gnomes have a blazing fast dash attack - fighting with a staff should really give you range superiority seeing as it sacrifices defense (stingrats for example attack through the staff block).
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lhzr




Posts: 3902
Location: RO
PostPosted: Fri, 2nd Oct 2009 09:47    Post subject:


Last edited by lhzr on Thu, 24th Dec 2015 14:03; edited 1 time in total
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Aquma




Posts: 2805

PostPosted: Fri, 2nd Oct 2009 10:05    Post subject:
As I started reading it, i noticed the author's name. Dan Whitehead. Why am i not surprised? The same guy gave Witcher a 6/10, later changed to 7/10, don't even remember for what reason. His reviews are badly written too, rarely pointing pros and cons of the game, or even making the reader remotely aware what the game is like.

He comments about lack of fast travel (lie) , simple combat requiring button mashing (lie, and additionally, the guy didn't even take his time to ehnance the characters skills).

A disgrace as a reviewer, honestly.


Last edited by Aquma on Fri, 2nd Oct 2009 10:09; edited 1 time in total
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Rifleman




Posts: 1396

PostPosted: Fri, 2nd Oct 2009 10:08    Post subject:
Can someone post fastest way to get into magic arcanes? Just quick tour guy, where to go first and how to make it quick? I am currently at Don's camp, and I've visited him, but somehow I am dissapointed...
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Mussolinka
Banned



Posts: 2782

PostPosted: Fri, 2nd Oct 2009 10:12    Post subject:
About being unable to train seals anywhere. I tihnk I went for mage although I'm classified as warrior of the order, and I can use crystals etc. Seriously, who can teach seals?

 Spoiler:
 


Last edited by Mussolinka on Fri, 2nd Oct 2009 10:14; edited 1 time in total
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madmax17




Posts: 19374
Location: Croatia
PostPosted: Fri, 2nd Oct 2009 10:13    Post subject:
"Eurogamer Germany scores PC version 8/10 and 360 version 7/10."

That's more like it.
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Aquma




Posts: 2805

PostPosted: Fri, 2nd Oct 2009 10:16    Post subject:
Rifleman wrote:
Can someone post fastest way to get into magic arcanes? Just quick tour guy, where to go first and how to make it quick? I am currently at Don's camp, and I've visited him, but somehow I am dissapointed...


Magic arcanes? You mean, be a mage? Or is it some quest on Don side that i don't recoginze?

If it's the first, then there's no quick way. You have to go to harbor city and side with inquisition, to gain access into the monastery. Then, you have to complete several quest chains, and you finally become a mage. Takes A LOT of time though. More then in G2, as i've written previously.

Anyways, at high levels, mage seems somehow dissapointing, tbh. I've got no summon after Fred, and enemies now kill him blindingly fast. My fireball is on 9 and i still need like 5 of them to kill a lizardman elite or shaman. They need 2 or 3 hits in melee to take me down, and there's close to no crowd control (aside from frost lance). You also can't spam it fast, as he needs to "charge" it, kinda. Go figure Smile . I hope it'll get better yet, but so far it seems like fire rain (arguably, very powerfull but also VERY expensive in mana) is the only spell on fourth seal. I hope it's not, because 4th seal, there lies my hope for things getting better (let there be ashbeast transformation rune , pretty please Razz ).

*EDIT* At Mussollinka, if you're classified as "Warrior of the Order", then you're not a mage. You had to choose the second option before the initial training, i believe. Now you're kinda like a paladin in G2. Seals are normally trained at Ignacius, or whatever he's called (the guy at the entrance to the hall of flame) .


Last edited by Aquma on Fri, 2nd Oct 2009 10:19; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Fri, 2nd Oct 2009 10:18    Post subject:
anyone know how many chapters it has? so i know NOT to rush in finishing the game Very Happy
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