GRIN shut down
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guess_who_kthxbai
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PostPosted: Tue, 22nd Sep 2009 02:23    Post subject:
http://www.gamesindustry.biz/articles/grins-final-fantasy-spin-off-still-in-development

Final Fantasy Fortress, the game that was the main reason Grin went bankrupt, is still in development by some other team.

Also Grin had started working on Bionic Commando Rearmed 2 for Capcom before they were shut down.


And then like you peoples were all like, "YOU IS TROLLIN!" and I was like "I AM NOT TROLLING!! I AM guess_who_kthxbai YOU SEE! Mm!"

<3 to all
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lhzr




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PostPosted: Tue, 22nd Sep 2009 13:10    Post subject:


Last edited by lhzr on Thu, 24th Dec 2015 14:28; edited 1 time in total
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LeoNatan
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PostPosted: Mon, 2nd Aug 2010 19:34    Post subject:
http://www.eurogamer.net/articles/ex-grin-devs-open-new-studio

Quote:
The creators of Bionic Commando Rearmed, Wanted and Terminator: Salvation have opened a new studio and started work on a game it reckons will blow gamers' socks off.

The ex-GRIN developers have named their new studio Whiteout, set up shop in Sweden, and turned their attention towards "digital markets".

They're building their game using Crysis developer Crytek's engine Cry Engine 3, GamesIndustry.biz reports.

"We've got some very exciting concepts under development," said co-founder Joel Fagerlund.

"We are currently working on a bigger project in Cry Engine 3, and thanks to the excellent technology and support from Crytek, we have been able to carefully handcraft a playable prototype that will knock your socks off."

"At GRIN, we saw the community's extraordinary response to Bionic Commando: Rearmed," added Fagerlund.

"Couple that with the fact that new releases such as Limbo and Joe Danger have been so well received, we know that the digital marketplace is vibrant and thriving."
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sabin1981
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PostPosted: Mon, 2nd Aug 2010 19:37    Post subject:
Wait, they're going to make a title on CE3 that is a digital download? Whoa, that I'd like to see!
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LeoNatan
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PostPosted: Mon, 2nd Aug 2010 19:39    Post subject:
Probably a combination of Crytek wanting to show their engine as being able to carry small, "casual" if you will, projects (in addition to high-end). Smile
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sabin1981
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PostPosted: Mon, 2nd Aug 2010 19:42    Post subject:
I suppose if it can be done for Frostbite and UE3, I guess it's not that hard a stretch to imagine CE3 as well.
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LeoNatan
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PostPosted: Mon, 2nd Aug 2010 19:45    Post subject:
Maybe to you not, but for corporate retard suits, you'd be surprised. Wink
Why do you think there were no major CryEngine 2 games? Because it was seen in the eyes of the world [of those that matter = corporate retards] as a high-end, 20fps on 2000$, PC engine.
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sabin1981
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PostPosted: Mon, 2nd Aug 2010 19:49    Post subject:
Which is a shame, because that was just CryTek's implementation of it... I'm sure the engine itself would be incredibly scalable for all kinds of hardware, had it been used in the hands of competent developers (incredibad Merchants of Brooklyn not withstanding Laughing)
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Pl@tinum




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PostPosted: Mon, 2nd Aug 2010 20:27    Post subject:
Hell, if they can make it run on consoles, sure means it's very scalable.
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sabin1981
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PostPosted: Sat, 28th May 2011 20:23    Post subject:
http://www.vg247.com/2011/05/28/grin-founders-partially-blame-square-enix-for-the-studios-demise

Quote:

Speaking in an interview with Aftonbladet, Ulf and Bo Andersson said Square not only made ridiculous demands of the firm, but it also reneged on $20 million contract for the firm’s Final Fantasy spin-off game, codenamed Fortress. Square also insisted, according to the Anderssons, that the firm fax it the game’s code and music files.

“It is as silly as it sounds,” said Bo Andersson. “It is an impossible requirement, you can not send ASCII or binary codes on the fax. It is backward. Really retarded. It was almost a criminal activity.”

~~~~~~~~~~~~

So, to test the waters at Square a bit, and to see if it was even paying attention, GRIN sent it some concept art from taken straight from Final Fantasy XII .

The Anderssons were told: “It does not look like Final Fantasy.”


SE really are failing HARD as a company lately.


Last edited by sabin1981 on Sat, 28th May 2011 20:25; edited 1 time in total
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consolitis
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PostPosted: Sat, 28th May 2011 20:25    Post subject:
Quote:
“We wanted to come in and revolutionize Final Fantasy, which is exactly what they need. The latest version sucks of course.”


Cool Face


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
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PostPosted: Sat, 28th May 2011 20:26    Post subject:
Why the face? He's absolutely, utterly, correct. FFXIII (and the instafailedsobadtheymadeitF2P Final Fantasy XIV) are atrocious games, which neither look nor feel like Final Fantasy. Even XII was a steaming, festering, pile of shite.
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consolitis
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PostPosted: Sat, 28th May 2011 20:29    Post subject:
Oh, I have absolutely no opinion on the quality of the recent FF games as I haven't played them.

But it's the hump and the face felt appropriate to accompany his statement Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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BearishSun




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PostPosted: Sat, 28th May 2011 20:43    Post subject:
Too bad, I really liked their logo
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mike-




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PostPosted: Sat, 28th May 2011 20:59    Post subject:
i find it hilarious how they sent ffxii concept art in and they were told it doesn't look like ff. what a buncha cockbags
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Roach_666




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PostPosted: Sat, 28th May 2011 21:44    Post subject:
GRIN was hardly high profile which is why they weren't taken seriously by its own publisher.
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