Need For Speed: Shift
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ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Wed, 2nd Sep 2009 16:48    Post subject:
Kamikaze666 wrote:
you guys should look up some information on Shift's physics engine, to see what it's all about Wink


PCGamesHardware guys tested it:

Even though we did turn off all driving aids, even the powerful cars handled tame, making it very hard to get them to spin out. On the other hand, Need for Speed was never a simulation and that’s a good thing - Shift sure is fun and that’s what’s most important.

http://www.virtualr.net/need-for-speed-shift-pc-games-is-not-very-impressed/
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vinniec7




Posts: 223
Location: USA
PostPosted: Wed, 2nd Sep 2009 19:22    Post subject:
Vikerness wrote:
wth with this uber crappy DLC trend; i'm hoping the game will be moddable or ELSE !!

I remember the days of NFSHS when you could add cars tracks etc, that's the big draw back with consoles unless you mod it....we'll see what the PC version brings....


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LeoNatan
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PostPosted: Wed, 2nd Sep 2009 19:25    Post subject:
ixigia wrote:
PCGamesHardware guys tested it:

Even though we did turn off all driving aids, even the powerful cars handled tame, making it very hard to get them to spin out. On the other hand, Need for Speed was never a simulation and that’s a good thing - Shift sure is fun and that’s what’s most important.

http://www.virtualr.net/need-for-speed-shift-pc-games-is-not-very-impressed/

Sad Sad Sad
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AndreaSpooky




Posts: 1260

PostPosted: Wed, 2nd Sep 2009 19:48    Post subject: again...
KrAzY-KaMeL wrote:
They gave the cars weight and made them prone to understeer so all of a sudden it's a sim? No.

Thats exactly what i said. A sim. Sure.

KrAzY-KaMeL wrote:

I think your expectations and thought process when playing a game is completely absurd. Your praise toward Daytona USA alone tells me how confused you are. That game has NO driving model, it's a bare bones arcade racer.


really? gee tnx. i didnt notice at all. tnx.
at least Daytona will always his dignity, even as an arcade game.
Daytona has a bareboned model, but its based on real ones, at least.
Grid bases itself on a "fun model", living in his own "driving world".
the question is : why would Grid be mentioned as a driving game?
Grid has its own set of rules not applyable in the real world, like :
acceleration, braking, forces expressed, aerodynamics, cars engine stats etc etc
but beside that is a veeery fine racing game.

those rules are not just oversimplified. theyre INVENTED.
u wanna play it? Fine.
just dont mention it like its a racing game.

KrAzY-KaMeL wrote:

Have you ever even driven a car? I doubt you have based on the above post. GRID, although not a sim manages to blend the two genres closely. Giving you the characteristics of a sim racer (Throttle induced Oversteer, etc.) While being accessible to people who just want to go around a track fast.


WUT? Grid cant be in the same row as "arcade", not even mentioning "sim".
If "Throttle induced Oversteer" is a sim characteristic to you, then Daytona Usa is a sim masterpiece.
Decide.

KrAzY-KaMeL wrote:

Your complaints about this game are obnoxious. Playing a game, any game is a learning experience. If you'd like every game to have the same learning curve and not apply any thought then games are NOT for you.


u dont seem to get the point.
if im gonna play a racing game i should not be inducted in erasing my racing knowledge (basic or not) before i lay a hand over it.
thats what a game like GRID requires.
u dont need to brake before turning, u dont need to know the effect of grass over your tires, u dont need to know not even one turn.
why would i? i can drive with my own "new style" and win. who cares?
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Wed, 2nd Sep 2009 21:52    Post subject:
You are just blabbering at the mouth. The grass makes you lose traction, you can't dive bomb into turns without braking, you need to be familiar with tracks. You're just exaggerating and making ridiculous claims.

EVERY game has it's own in game rules set! Duh! Otherwise EVERY racing game would be the same! Arguing with you is exhausting, you just don't understand. If we went into any new game with the same mind set and developed skills learned from a previous game, that would make anything that comes out after utterly useless.

You are stuck on the past! Get over it and move on! Otherwise keep playing Porsche unleashed and enjoy your understeer.
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fawe4




Posts: 1785

PostPosted: Wed, 2nd Sep 2009 22:32    Post subject:
Grid is pos of a racing game imho. Whole physics are made for gamepads and even at that they failed miserably. Just try to play it on wheel and you'll see how bad it can be. You steer a little and car will move forward, you steer some more and car turns just a little, then you steer some more and car does 90 degree turn. On other hand I'll reserve my opinion for Shift till I at least try a demo. If they just use control scheme from GTR it can turn out to be a fun racing game.
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Wed, 2nd Sep 2009 23:13    Post subject:
You guys are such dumb asses it's unbelievable. The guy above bases his entire conclusion on a game off of a horribly calibrated wheel/settings.

Let's keep the biased stupidity out of this thread please, until the game is released at least. I didn't mean for this to become a GRID bash fest but it relates to NFS due to the similarity between the two.
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 3rd Sep 2009 01:38    Post subject:
Need for Speed SHIFT Career Walkthrough Part 1,2 HD
http://www.gametrailers.com/video/career-walkthrough-need-for/55390
http://www.gametrailers.com/video/career-walkthrough-need-for/55388


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ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Thu, 3rd Sep 2009 01:39    Post subject:
Maybe it won't be the most simulative game ever, but it looks fun and customizable enough to satisfy most of the Nforce insatiable bitches (including me) Very Happy
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Thu, 3rd Sep 2009 08:10    Post subject:
Need for Speed: Shift - miniMovie with Aston Martin DB9


edit : + gameplay montage
http://www.gametrailers.com/video/gameplay-montage-need-for/55405
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arupa




Posts: 155

PostPosted: Thu, 3rd Sep 2009 09:57    Post subject:
in all movies of this game i've seen (like gameplay movies)

- or all the drivers that made these movies suck !
- or the car handling is very bad in this game

cuz they are always crash more often then drive lol


consoles have been invented for emptyheads
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chaingang23




Posts: 893

PostPosted: Fri, 4th Sep 2009 01:26    Post subject:
arupa wrote:
in all movies of this game i've seen (like gameplay movies)

- or all the drivers that made these movies suck !
- or the car handling is very bad in this game

cuz they are always crash more often then drive lol


True it must be both. Lawl! Laughing
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vinniec7




Posts: 223
Location: USA
PostPosted: Fri, 4th Sep 2009 01:36    Post subject:
arupa wrote:
in all movies of this game i've seen (like gameplay movies)

- or all the drivers that made these movies suck !
- or the car handling is very bad in this game

cuz they are always crash more often then drive lol

That's to appeal to those who like crashing/accidents , just like Nascar commercials they most times show accidents other than that its friken boring.....


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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Fri, 4th Sep 2009 12:06    Post subject:
Official system requirements:

Quote:
Required – Internet Connection
OS - Windows XP (Service Pack 3) or Windows Vista (Service Pack 1) / Windows 7
Processor – Intel Core™2 Duo 1.6 GHz or faster
Memory – XP: 1 GB RAM; Vista/Windows 7: 1.5 GB RAM
Hard Drive – 6 GB
DVD Drive - 8 SPEED
Video Card – 256 MB Video Card, with support for Pixel Shader 3.0*
Sound Card - DirectX 9.0c compatible
DirectX - DirectX 9.0c compatible
Online Multiplayer – 512 Kbps or faster; 2-12 Players
Input - Keyboard, Mouse
Optional – USB Steering Wheel / Dual Analogue Gamepad
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moosenoodles




Posts: 18411

PostPosted: Fri, 4th Sep 2009 13:55    Post subject:
Quote:
Memory – XP: 1 GB RAM; Vista/Windows 7: 1.5 GB RAM


lol
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JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Fri, 4th Sep 2009 14:32    Post subject:
That's how it's been for most system requirements with Vista / XP parameters (Actually they usually double it.) but it's due to how the OS works with memory in general and not actual RAM usage as such.
(I'm not that knowledgeable about superfetch, prefetching and such but it has it's uses if your system has enough RAM to properly utilize it.)
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moosenoodles




Posts: 18411

PostPosted: Fri, 4th Sep 2009 14:51    Post subject:
prefered ur old avatar btw,,, on the memory thing, well with a general few browsings (firefox might I add lol) and an early morning game on pc boot. You can see easy 1.3gb of ram cache.. Then the available for me on 4gb on windows 7 right now after that is 3gb.. im using a 1gb gfx card as well..

so thats a loss of 1gb or so used up on whatever ive done/os etc..

now if u got 1.5gb of ram for windows 7 say goodbye to 1gb, dunno about most but id prefer a little bit more leeway for the os to breath other than 500mb.. Its rediculous specs for this day and age and they should really be making people see that they can have better all round experience if they stop running on the edge of things...

squeeze the money out of people by all means but dont fucking rob them blind with expectations of a great running game when normaly it ends up ahit for them and them posting negative feedback.
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JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Fri, 4th Sep 2009 15:01    Post subject:
Actually I'm pretty bad with choosing avatars so I end up changing them often.
(Previous one was nice but I felt like using another one that was a bit more unique, this one is from Daiakuji or how to spell it, though I only used a small part of that scene - http://img143.imageshack.us/i/mplayerc200909041447230.jpg/ .)

Anyway from my understanding at start Windows 7 (And Vista) will cache as much as possible into RAM (Unsure how the limits on what to cache and how much are set up, superfetch basically works with the most often used programs which plays a part of this.) but when starting a full screen application like a game the OS will release all this data and then resume caching it once the application has been exited. Smile
(Or how to best describe it.)

That said general RAM usage is higher in Vista and W7 than XP but XP is quite old and the system requirements are thus very low for modern machines.
(That said 2GB is very common and if Vista / W7 caches or uses 1GB or even 1.5 GB I can understand that some peopel would be concerned about it.)
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Glottis
Banned



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PostPosted: Sat, 5th Sep 2009 13:42    Post subject:
Car porn http://xbox360.ign.com/dor/objects/14345839/forza-3/videos/pax09_forza3_gmp_audi_90409.html Very Happy


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OG




Posts: 117

PostPosted: Sat, 5th Sep 2009 13:58    Post subject:
moosenoodles wrote:
prefered ur old avatar btw,,, on the memory thing, well with a general few browsings (firefox might I add lol) and an early morning game on pc boot. You can see easy 1.3gb of ram cache.. Then the available for me on 4gb on windows 7 right now after that is 3gb.. im using a 1gb gfx card as well..

so thats a loss of 1gb or so used up on whatever ive done/os etc..

now if u got 1.5gb of ram for windows 7 say goodbye to 1gb, dunno about most but id prefer a little bit more leeway for the os to breath other than 500mb.. Its rediculous specs for this day and age and they should really be making people see that they can have better all round experience if they stop running on the edge of things...

squeeze the money out of people by all means but dont fucking rob them blind with expectations of a great running game when normaly it ends up ahit for them and them posting negative feedback.


Unless you're dealing with a memory leak, you cannot waste RAM, what a stupid ass thing to say. Windows should use more god damn RAM, not less. You aint saving the planet by keeping as much RAM free as possible, kittens won't go extinct if you use too much. You still pay to have it powered up, just waiting for you to stop being anal so it can do it's job. If you are paying for it and not using it, guess what, that makes you a dumb ass who's doesn't have a clue how RAM works, or even why it's there.

FREE RAM IS WASTED RAM

Learn, and stfu.
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Kamikaze666




Posts: 3550

PostPosted: Sat, 5th Sep 2009 14:23    Post subject:
Glottis wrote:
Car porn http://xbox360.ign.com/dor/objects/14345839/forza-3/videos/pax09_forza3_gmp_audi_90409.html Very Happy


not impressed, mapping looks a bit off, plasticy, got that same impression in screenshots.

If you wanna drool over car models you should look up some pics/vids of gt5 prologue.


Quote:
PC awesome button = Uninstall!


Last edited by Kamikaze666 on Sat, 5th Sep 2009 14:24; edited 1 time in total
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 5th Sep 2009 14:24    Post subject:
The amount of free/occupied memory and virtual page usage means absolutely nothing. The Windows memory management/strategy is pretty complicated.

The best way to judge an OS is through usage and from my experience, on the same hardware, win7 is much more responsive than shitty Vista (r.i.p.)

Looking at system performance at the windows task manager is usually what noobs try to do.
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Glottis
Banned



Posts: 6313

PostPosted: Sat, 5th Sep 2009 15:01    Post subject:
Kamikaze666 wrote:
Glottis wrote:
Car porn http://xbox360.ign.com/dor/objects/14345839/forza-3/videos/pax09_forza3_gmp_audi_90409.html Very Happy


not impressed, mapping looks a bit off, plasticy, got that same impression in screenshots.

If you wanna drool over car models you should look up some pics/vids of gt5 prologue.

Meh.



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3dcViper




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PostPosted: Sat, 5th Sep 2009 17:10    Post subject:
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Glottis
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Posts: 6313

PostPosted: Sat, 5th Sep 2009 17:11    Post subject:
3dcViper wrote:
No Demo before Release ;(

http://www.virtualr.net/need-for-speed-shift-no-demo-coming-before-release/

No biggy, we'll get our "demo" soon enough Laughing


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LeoNatan
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PostPosted: Sat, 5th Sep 2009 17:23    Post subject:
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sat, 5th Sep 2009 17:31    Post subject:
just like undercrapper, which end up to be the crapiest racing nfs ever released
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ixigia
[Moderator] Consigliere



Posts: 65084
Location: Italy
PostPosted: Sat, 5th Sep 2009 17:49    Post subject:
Glottis wrote:
3dcViper wrote:
No Demo before Release ;(

http://www.virtualr.net/need-for-speed-shift-no-demo-coming-before-release/

No biggy, we'll get our "demo" soon enough Laughing

Very Happy
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 5th Sep 2009 18:03    Post subject:
If this turns out to be yet another shitty NFS game, I say we start a petition to apply a word filter on the forum, to change the word "shift" to shit and "NFS" to "Bullshit Racer"

So this thread's title would be Bullshit Racer : Shit

Yeah, I'm pissed off with the crap I've lost my time with witht he last NFS games ...
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vinniec7




Posts: 223
Location: USA
PostPosted: Sat, 5th Sep 2009 19:03    Post subject:
They'll probably put the demo out 3 months later which is pointless , i never understood why they do that , guess they feel they haven't reeled in enough sukers


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