Version Changelog:
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v6.4 28.07.2009
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+Corrected Venture Tower Dominated guard timer to be plus patch only.
+Adjusted reload sound of Dragon Breath and fixed new Mitnick quest.
+Increased Dragon's Breath and crossbow damage and lowered ammo cost.
+Added missing inspection nodes for throwing star and warrens GLOCK.
+Fixed Tremere domination for Trip and added one for the hotel clerk.
Corrected replacing Lily giving no xp and fixed Lily on beach line.
Repaired bad elevator button at Empire hotel and Dima not attacking.
Fixed Knox's and Johansen's secret issues and phone start in diner.
Corrected Beckett's bonus dialogue once more and minor text details.
All dialogue files checked for similar bugs, thanks to RobinHood70.
Added two quest states regarding the Gargoyle, Isaac and the Regent.
Made talisman locker not disappear and fixed Nadia dialogue issues.
Changed camera spot icons at Tawni's place and removed notice timer.
Fixed endgame floating astrolite and near dead patient standing up.
v6.3 02.07.2009
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+Added Mitnick quest for library card and changed Gary's quest items.
+Increased Dragon's Breath damage and created a separate round type.
+Placed a katana into Fu Syndicate and a girl into VV's private pool.
+Added humanity point and lines for giving Lily's items back to her.
+Swapped crossbows in temple basement with Steyr AUGs like in ending.
+Removed humanity loss for killing victims at the Hallowbrook hotel.
+Added explosion and boss flag for the Venture Tower Dominated guard.
Fixed missing Dima and Russians issues and cop and Bruno subtitles.
Improved Gargoyle logs and delayed phone dialogues to fit animation.
Fixed edicts errors generated by use of Auspex, thanks to SunBlade.
Exchanged Venture Tower guard models and armed them with Steyr AUGs.
Fixed Arthur/Knox issue and Kiki's standing hair, thanks to MooCHa.
Corrected Beckett's bonus dialogue and two wrong Ocean House sounds.
Removed three more plus items to improve basic patch compatibility.
v6.2 25.05.2009
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+Restored Dragon's Breath available from Mercurio, thanks to Lenuska.
+Swapped Pyro Crossbow at Fu Syndicate with squashed Odious Chalice.
+Exchanged the Pyro Crossbows of temple guards with normal crossbows.
+Removed prop grenade and made Gary ask for squashed Odious Chalice.
+Raised minimum humanity for killing innocents to three like in hubs.
+Placed GLOCK near killed sewerworker as mentioned in his clipboard.
Restored boss flags for Chastity and Mercurio and fixed Fu terminal.
Removed restored items in basic patch to improve mod compatibility.
Corrected Phil dropping freezer passcode note and minor text issues.
Fixed grenade icon, Empire note and possible Leopold Society crash.
Removed some SM clinic ambient sounds and made Dima go wait outside.
Restored Arthur and Knox bounty hunter lines and fixed Isaac issue.
Removed some unusable Ming temple door knobs and corrected fax date.
Improved Protean claws inventory model and icon, thanks to Lenuska.
v6.1 22.04.2009
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+Restored active fragmentation grenade from Nines, thanks to Lenuska.
Made Hannah's vents unlock and removed SM blueblood after Dominate.
Added two more times to feed from Heather and fixed Sin Bin PC text.
Fixed dialogues for Patty, Gary, Romero, Pisha, Arthur and Beckett.
Made Auto-Level button unambiguous and fixed icons at the warehouse.
Doubled explosion damage of shellboxes and fixed Leopold Society's.
Restored an unused poster to parking garage and six more to netcafe.
Fixed getting a second key from Empire clerk and minor text issues.
Prevented museum guard from dropping multiple storage room keycards.
Made Jack acknowledge stealth killing the tutorial sneaking Sabbat.
Moved Empire hotel computer to backroom and raised helicopter noise.
Fixed log update issue when killing Boris and a Cal dialogue issue.
Made it possible to trigger serial killer quest from all newspapers.
Fixed tutorial humanity bug and other python errors, thanks to mzz.
Restored laughter of Mr. Ox and a few sounds around the Ocean House.
Corrected a wrong sign in warrens and removed icon of Mitnick's PC.
Swapped wrong manhole covers for Griffith Park and Giovanni Mansion.
Removed test button in Ventrue clan popup and minor level problems.
Improved sound effects of morgue doors and Kamikaze Zen vault doors.
Fixed texture error with the third Gangrel armor, thanks to MooCha.
Restored some missing sound schemes and fixed a few particle errors.
Added missing third card playing thug to conversation at warehouse.
Corrected console bugs and replaced grenade icon, thanks to Lenuska.
Fixed Protean level 5 melee switching and Giovanni guard awareness.
Restored missing Malkavian lines for Damsel and some last subtitles.
v6.0 15.02.2009
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+Added Tremere Dominate tutorial info and repaired all clan CD email.
+Repaired Heather remembrance dialogue and Gary's poster quest bugs.
+Made Ventrue enemies use disciplines and SWAT in armor not biteable.
+Added quest logs for Giovanni candidates and for the final endgame.
+Restored security guard and a sequence into the Skyeline Apartments.
+Made Romero pimpin quest available after zombie and fixed firearms.
Set the date of the game to 22.10.2004 and fixed minor text issues.
Added option to pay Vandal in case you can't find him a replacement.
Restored two Asylum emails and added Johansen to Empire suite list.
Swapped an unique quest car at Giovanni's and repaired it's texture.
Restored erotic situations for the downtown, Hollywood and SM hubs.
Moved library card to locked Empire room and fixed Chunks attacking.
Added subtitles for the remaining conversations, thanks to Voerman.
Stopped Copper from leaving for infusion and improved selling order.
Repaired Nadia's "c'mon" sequence, speaker names and a door handle.
Restored Ventrues to tower using females and Toreadors as variation.
Swapped wrecks on Blood Hunt map and added missing bar-break sound.
Fixed quest log update and xp gain on reaching Ming's inner sanctum.
Made sweeper and Bertram Tung use disciplines if they are attacked.
Restored censored blood for intro and added some to the Hallowbrook.
Fixed pony tail of Kerri and glasses of Mandarin, thanks to MooCha.
Removed not working blood return when fighting against the Tzimisce.
Prevented spoiling the secret of the Giovanni candidate you choose.
Restored Dima and clinic guard text and removed a model at junkyard.
Fixed several bad particle files for magic fires and other effects.
Made Leatherface and Drifter player histories more likely to frenzy.
Added radio transcripts, thanks ellipsis_jones and gothemasticator.
Restored two Ocean House ghosts and Hellcat plus forklift sequences.
Removed Fu Syndicate lobby keypad code to avoid breaking the level.
Included official patch 1.2 files because official VTMB site closed.
v5.9 18.12.2008
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+Made player heal before Blood Hunt and repaired bad CD quest update.
+Added Heather remembrance lines and fixed Gary's poster quest bugs.
+Made Isaac recognize the Tzimisce defeat for non-Toreador clans too.
+Added ring and watch to pawnshop and fixed two Copper log problems.
+Made damage by fire more consistent for Andrei and Sheriff warforms.
+Fixed quest log updates for Ash, Romero and Heather on their death.
+Made Chastity not biteable and fixed Sin Bin handle and area change.
Corrected Milligan not leaving cutscene and improved anti-cheating.
Fixed beastform model and added slash sound to Heather's last scene.
Corrected Gimble and Nines Obfuscate issues and minor text details.
Fixed minor dialogue problems of Heather, Knox, Skelter and Beckett.
Added subtitles for cutscenes and conversations, thanks to Voerman.
Restored some Ocean House and beachhouse lines and Chunk-Asylum fix.
Corrected basic healing rate and added one sound to Muddy cutscene.
Removed xp for Romero loving after zombie quest but made him return.
Fixed Vandal endgame freeze and wrong door sound at the Ramen shop.
Fitted Cathayan report dates to morgue pc dates and fixed bum quest.
Swapped Igor's .38 with GLOCK 19 and gave more hit points to Larry.
Replaced money in Kamikaze Zen safe by name plate to fix xp problem.
Exchanged Brawl and Finance book locations inside the Empire hotel.
Swapped dancers between clubs to avoid too many similar ones nearby.
Gave GLOCKs to hunters in Ash sewers to fit gun shown on the model.
Restored the uncensored US decapitation cutscene, thanks to Keleigh.
v5.8 11.11.2008
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+Added two new poster quests for card, plate, star and grenade props.
+Made Ventrue start off with Charisma +1 instead of Camarilla bonus.
+Re-named .38 "Colt Police Positive Special" and fixed Regent reward.
+Sending Copper after the president triggers a Masquerade violation.
Made Isaac recognize the Tzimisce defeat even if you pissed him off.
Restored basic Blood Buff and Heather plus horror tapes label name.
Corrected Obfuscate issues with serial killer, Hengeyokai and Boris.
Put purse in diner if Doris is dead and fixed Gallery cops leaving.
Restored multiple endgame stock-ups by closing Skyeline haven vents.
Replaced unknowable names for Danielle, Spicoli and Sin Bin dancer.
Fixed log updates regarding Therese spirit and Regent plague quests.
Added cop cars to beachhouse map and fixed other minor map details.
Corrected dialogues of Mercurio, E, Trip and Isaac Gargoyle problem.
Added one xp for stealing the Kamikaze Zen money and adjusted logs.
Lowered award for killing a demon in his human form to two xps only.
Adjusted fonts issues regarding Dementation and Tremere Domination.
Removed the Lotus patron after you placed the talisman successfully.
Edited history and occult item descriptions to display percentages.
Included > 2 GB patched shaderapidx9.dll, thanks to Jor and Wabbite.
Improved several book drop sounds and bush hook stealth kill sound.
Added purse to Lilly's belongings and effects to Venture Tower cars.
Fixed minor dialogue problems with Trip, Flynn, Heather and Copper.
Re-fixed tutorial .38 exploit and added ModDevGuide, thanks to Dheu.
Turned Chantry haven into Masquerade area to fix Tremere detriment.
v5.7 01.10.2008
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+Restored Skelter with his dialogue to Lucky Star during the endgame.
+Adjusted maximal ammo to match clip size and raised rifle accuracy.
+Made Toreador start with Appearance +1 and increased falling damage.
+Restored crossbow bolts and rifle bullets buyable from all vendors.
Moved Fat Larry into Confession alley and restored Fae Charm reward.
Changed severed arm pickup sound and added two missing mode sounds.
Fixed taxi driver, E, Razor, Yukie, Mercurio, Nadia and Jack issues.
Made Larry send spam email to show that vendors update their stock.
Swapped several Ventrues with helipad SWATs and fixed their texture.
Removed second tutorial enemy for Presence because of common popup.
Prevented talking with Chunk when someone else attacked the Gallery.
Corrected sliding doors, some handles and an icon at Venture Tower.
Fixed logs for Copper, Heather, werewolf blood and Metalhead quests.
Corrected wrong icons at the Ocean House and Jezebel Locke's trunk.
Made Astrolite undroppable again and added a Regent Blood Hunt line.
Unified burning barrel and fire explosion damage on several levels.
Turned the Firemage and Ventrues into females for male clan members.
Fixed issues for bums, Pisha, Copper, Empire clerk and Bishop Vick.
Added missing cabbie aura to three maps and fixed minor text issues.
Corrected Temple maps start orientation, inspections and a tin can.
Improved corpse variety in warrens lair and a Blood Hunt enemy pair.
v5.6 03.09.2008
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+Made Jack remove .38 to fix exploit and repaired broken Isaac logs.
+Decreased crossbows criminal level and fixed Sin Bin state reload.
+Fixed broken Empire hotel card printer usage and made it plus only.
+Restored first dot Domination options for Tremere during dialogue.
+Added overlooked humanity losses and restored sheet music of basic.
+Disabled true sight for Vick, Killer, Cathayan and Blood Guardian.
+Made Romero train up to Firearms 4 and Beckett up to scholarship 3.
+Increased xp gain on freeing Ash and delivering Imalia's magazine.
Added a few Shin Guntos to sewer hunters and improved end fade out.
Adjusted double Ithaca reload sound and added several drop sounds.
Repaired Barabus quest re-update and a wrong Zhao died quest state.
Corrected faulty Isaac lip-synchro and several minor text details.
Added sound to Kiki cutscene and fixed Hollywood bus stop map typo.
Removed a talk icon in diner and corrected lg firearms book value.
Made player get a look at Gimble's hand and fixed some map details.
BSPEdit updated to edit several prop stats, thanks to RobinHood70.
Fixed dialogue issues for Ming, VV, Trip, Boris, Vandal and Damsel.
Made unfinished Regent's plague quest fail in case you betray him.
Fixed ghouling quest not updating and improved Bertram's quest log.
Added Vandal gesture for females and fade out at the tutorial end.
Resolved bug when entering the Fu Syndicate while being Obfuscated.
Prevented continuing E's quest after you failed it by killing him.
Fixed dialogue bugs of Skelter, Arthur, blueblood, clerk and Venus.
Added a missing light switch and missing door sound to King's Way.
Removed reference to Ricky at Glaze and made upstairs guards fight.
Repaired several cut off dialogue lines and a few lip-synch issue.
Moved Jack down to Skelter and improved Tin Can Bill's expressions.
Included 64bit install and memory tools, thanks to Iain Patterson.
Removed buggy SM haven board and Mercurio's note after you met him.
Moved Ash song from Empire hotel to the unfinished museum diorama.
Added default 1.2 map and python files to tools, thanks to Offkorn.
Restored katanas to Tongs and removed the one at the Fu Syndicate.
Turned hospital into Elysium area during your encounter with Pisha.
Fixed dialogues for Jack, Mercurio, Regent, Razor and taxi driver.
Changed three history humanity penalties to avoid humanity of zero.
Lowered surf computer difficulty and added a Gargoyle quest state.
Made Tawni laptop reflect mission and fixed Zygaena and Yukie bugs.
Stopped Maria and Victor from dropping invitations they don't own.
Added inspection nodes to some trapdoors in the Giovanni crypt map.
v5.5 31.07.2008
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+Moved Pyro Crossbow from Society to Syndicate instead of bloodpack.
+Changed new stealth rules so that only highest sneaking is harder.
Made Ocean House quest failure update when reconciling the sisters.
Fixed details with Isaac, Boris, Jack, Heather, Mercurio and Phil.
Implemented ZVTool and added readmes to tools, thanks to ZylonBane.
Lessened vents fade outs at Skyeline Apartments and fixed a decal.
Added second T-Rex sound to museum and corrected some text details.
Restored xps at Glaze for peaceful approach and fixed the monitor.
Fixed morphine quest after warehouse and .38 ammo tutorial exploit.
Added blood loss when ghouling Heather and having fun with others.
Made Sin Bin ATM indestructible to avoid breaking connected script.
Improved card printer usage and added a few more inspection nodes.
Restored original descriptions for crossbow bolts and rifle rounds.
Added several missing doors and adjusted SM endgame bus stop maps.
Moved restored female raver to the Asylum and fixed teeth textures.
Hid Giovanni crypt trapdoor icons and fixed Nadia and zombie bugs.
Removed second Dominate tutorial enemy and Johansen basic problems.
v5.4 12.06.2008
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+Repaired braid perception powerup and Yukie and VV dialogue issues.
+Restored third person melee and included alternate files in tools.
Corrected minor dialogue and map details and two item descriptions.
Swapped tape messages at Grout's mansion and fixed clipping ghoul.
Restored Toreador humanity xp bonus and burning Tzimisce creations.
Added many expressions towards Nosferatu and adjusted some others.
Fixed missing Patty quest update and a possible Boris and Dima bug.
Repaired warehouse bum leaving and Romero fun sound playing again.
Fixed Dane crane switch directions and removed Venture window taxi.
Removed Misti freebie for Nosferatu and added a Sweeper reference.
Changed sound for dead body container and some npctemplate genders.
Added short-time bar replacement for Venus in case you killed her.
Made Glaze monitor turn off earlier and fixed Zhao death reference.
Moved Kamikaze Zen vent exit into a back alley to make more sense.
Corrected wrong observatory manhole sound and many bad drop sounds.
Placed females at the Blood Hunt and restored Heather clothes fix.
Corrected a TBO sign typo and male Tremere model, thanks to MooCHa.
Fixed Prodigy history not being available and Dane computer issue.
Corrected contradiction of Wong Ho newscaster and newspaper report.
Fixed Pestilence for bosses and visible taxi TV icon and triggers.
Restored netcafe headrunner sequence and a Giovanni guard sentence.
Corrected Skelter/Patty issues and removed wrong gestures of Jack.
Restored unused Daniel Ash - Come Alive song into the Empire hotel.
Added TV sound to Nosferatu haven and made Sweeper defend himself.
v5.3 15.05.2008
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+Tweaked new stealth rules and made rating visible at Tawni's place.
+Added first person melee without weapon models, thanks to Offkorn.
+Restored plus conditions for hg firearms, computer and dodge books.
+Made braid raise perception and improved Fu Syndicate test timing.
Fixed blood return and purge and added xp for hacking freezer code.
Removed warehouse bum before cutscene and made tubes not sellable.
Added some idle expressions to Gimble and Jack during the tutorial.
Fixed minor dialogue bugs, a Dane computer issue and version info.
Restored Jeanette scene for females and Larry's quest for everyone.
Prevented surplus CD quest email and corrected Maria dress detail.
Fixed Beckett's scholarship bonus and Pearl item, thanks to MooCHa.
Removed Tzimisce creation burning death and an Empire door handle.
Fixed occasion of Yukie not getting her sword and minor map issues.
Corrected looping conversation and look-through duct at warehouse.
Restored beachhouse inspections and changed Eldritch Prodigy bonus.
Corrected wrong newspaper icons and restored valve and oven icons.
Replaced sky at the Ocean House hotel to get rid of oversized moon.
v5.2 23.04.2008
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+Made occult braid raise unarmed feat instead of computer knowledge.
+Restored several persuasion, stat updates and research conditions.
+Made stealth harder and restored melee and defense powerup effects.
+Fixed Nadia humanity loss and moved a recorder at Grout's mansion.
+Corrected unofferable gum and renamed asian vampire "The Cathayan".
Re-added lost guard model and fixed Russians discipline reactions.
Added about hundred expressions to thirty NPCs and a .38 for Flynn.
Placed cops at SM conversation and some missing lamps into museum.
Forced player in DMP cutscene and offered Vandal's quest later too.
Added Skelter quest state and fixed Isaac and Barabus log updates.
Improved Heather and Malcolm dialogues and cash description limits.
Fixed Imalia's quest second chance and repeating Romero fun sound.
Removed bad warrens re-entry sound and adjusted the clipboard date.
Auto-closed warehouse door and placed Temple bar up on his guides.
Fixed overlooked Shin Gunto, Galdjum and flamethrower basic issues.
Added junkyard sound using a car and fixed downtown bus stop name.
Restored Gangrel frenzy damage and some first discipline durations.
Fixed minor dialogue bugs, some basic/plus mixups and a few props.
Replaced Misti clones at Vesuvius and added a few inspection nodes.
Adjusted hospital scream and several wrong door and weapon sounds.
Unlocked one Temple door for Yukie and secured two others later on.
Locked Red Spot back door and restored missing gesture for Damsel.
Removed humanity loss for killing any kind of hunters on main hubs.
v5.1 08.04.2008
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+Made Tseng sell Shin Guntos and normal crossbows instead of Slater.
+Made only Mercurio sell SWAT rifle rounds and Pyro Crossbow bolts.
+Removed intimidation powerup of grenade prop and added it to basic.
+Renamed SWAT rifle "Remington M24 SWS" and made cameras stackable.
+Made Yukie invincible at endgame and streamlined Gary's phone call.
Restored unused name plate, throwing star and library card models.
Fixed new item models and female Tremere glasses, thanks to MooCHa.
Improved Santa Monica rain speed and visuals, thanks to ZylonBane.
Restored five vendor and three context icons and Giovanni's cabbie.
Fixed second Sabbat at the warehouse and MP readme info and clans.
Restored a Gargoyle gesture and removed a few of Regent and Prince.
Armed sewer hunters showing a sword on the model with Shin Guntos.
Added special Jeanette email and repaired super-sensible Fu guards.
Removed Romero returning from basic but added him to pimpin quest.
Placed female bums into SM and adjusted cash inventory description.
Restored Protean 4/5 damage and some enemy discipline resistances.
Added Firemage animations and changed subtitles of Dominated guard.
Moved female disease bum near to Last Round to make her lines fit.
Fixed many enemies not damaging each other even when Blood Boilded.
Delayed Boris' dementation reaction and made Dima leave when sent.
Turned all armor and Ocean House pendant not stashable or loosable.
Locked buggy Temple door for good and fixed more props and sounds.
Repaired Tseng shelves problem and added a missing Shu quest state.
Corrected Vandal, Isaac, Misti, Victor and Luca dialogue problems.
Added sound for Giovanni sliding doors and two missing email lines.
Fixed Lu, Heather, Gargoyle, Regent, Trip and Ash dialogue issues.
Renamed Cathayan "Fernando Cougat" and fixed Heather's morgue date.
Corrected bad Jeanette quest update and made Cal getting re-hired.
Fixed several left over basic/plus stat details, thanks to Offkorn.
Added warehouse start astrolite check and fixed minor text issues.
Removed unfitting sounds at Lotus Blossom and some dialogue pauses.
Fixed asking Malcolm about saved Heather and Knox's quest looping.
Re-fixed Thaumaturgy with non-humans and fixed Newscaster position.
Fixed double doors at Giovanni mansion and removed Bruno's clones.
Added a Vandal line for females and fixed two Venture double doors.
Made Chang's threat stay in dialogue and fixed Lily's diary dates.
Restored hotel guard and warehouse Markus models, thanks to gardeb.
Added fade and sound when loving Romero and sound to pimpin quest.
v5.0 17.03.2008
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+Made more basic/plus changes using variable and fixed text details.
+Moved Tawni poster to Tremere bathroom and restored a Regent line.
+Made Bach and Cathayan drop both weapons and removed a basic issue.
+Granted xp for Copper and poster quests and adjusted poster order.
+Restored Vandal's alternative for Nosferatu and warehouse bonus xp.
Removed inappropriate Buddha moving sound and included python code.
Added museum and Bertram log states and Blood Buff in Elysium tip.
Made Hatter drop screenplay on death and corrected Blood Boil info.
Added breaking sound to warrens vent and Ocean House floor boards.
Stopped Skelter from blocking you and adjusted Hannah's book dates.
Fixed basic Ra blade description and it's invisible stats in plus.
Made sarcophagus key not giveable and fixed a basic Imalia exploit.
Improved Tommy's quest log and fixed Regent and Trip endgame bugs.
Made netcafe entry for Ash Rivers update and delayed Tawni's state.
v4.9 06.03.2008
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+Made crossbow bolts available earlier and Tseng hide his inventory.
+Hid an elder vitae pack in Fu Syndicate and repaired grenade icon.
+Added humanity to overlooked dialogue for giving money to Mercurio.
Fixed basic patch loading tips not changing and minor text issues.
Decreased patch size by setting basic/plus changes with a variable.
Swapped Damsel and Skelter places to correct a line of the latter.
Removed blind door handles at the Ocean House and the Empire hotel.
Changed installer default directory to fit original retail folder.
Added pain sounds to Mercurio cutscene and reliefs to Fu Syndicate.
Fixed bad Nadia dialogue section and restored more missing sounds.
Placed howitzer gun at Leopold Society and removed a Mercurio loop.
Re-fixed Carson taking his laptop and resolved a Sin Bin PC issue.
Added Heather's missing line after Dominating or dementating McFly.
Prevented continuing Mitnick's quest after failing a previous hub.
Improved an Ocean House ghost laughter and added vent break sounds.
Moved serial killer card back and corrected several toppled props.
v4.8 22.02.2008
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+Recovered grenade as intimidation powerup and fixed netcafe laptop.
+Created new Gary quest to swap pull toy prop with poster of Tawni.
+Added humanity points for granting money to haven bum and Mercurio.
+Made killing pier cops loose humanity and gave one the baton only.
+Changed Pearl of Dubai powerup to Charisma so Nosferatu can use it.
+Swapped Gary's quest order and his CD for a box with vacuum tubes.
+Added overlooked humanity loss after killing Phil at the SM clinic.
+Exchanged knowledge requirements of high computer and dodge books.
Made Isaac give his gift sooner and SWAT cops use Steyr AUGs only.
Fixed side quest breaking bug at Empire hotel after speaking Boris.
Made Carson pack his laptop and fixed bad loading tip word choice.
Fixed Imalia still being pissed off after selling her the magazine.
Restored sound to Bach's grenades and fixed minor dialogue issues.
Delayed reaction to changes of Heather's state in medical computer.
Updated netcafe entry for Tawni Sessions dependent of quest state.
Placed serial killer card more reasonable and restored more sounds.
Prevented continuing the Tawni quest after you have been detected.
Added gestures to a Jack tutorial line and fixed stealth kill icon.
Fixed Ming dropping out of dialogue and a possible Gary phone bug.
Corrected bad Ming Xiao, Tzimisce fatguy and Ra blade damage stats.
v4.7 14.02.2008
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+Created seperate quest for freeing Ash from the Society of Leopold.
+Added seperate quest and an xp for saving Heather by ghouling her.
+Created seperate quest for Gary's posters and lowered some of them.
+Added seperate quest for exploiting thin-blood Copper by the pier.
+Fixed bug that prevented the CD quest to initialize in a rare case.
Made inventory icon and damage stats visible for the Protean claws.
Added patch version information to base character creation window.
Forced talking to Boris sequence even if you removed Dima silently.
Prevented Gary's posters from appearing in your initial haven too.
Restored cash box item into Gallery Noir and added inspection node.
Removed Heather reference on Malcolm's computer after she is gone.
Repaired bugs regarding quest updates when talking to the Mandarin.
Turned power on and timer off on re-visiting the Kamikaze Zen map.
Seperated Malcolm's overlapping certificates and fixed more sounds.
Removed Kuei-jin's burning death and invisible block at warehouse.
Locked a double door in Ming's Temple that would open accidentally.
Added quest logs for Isaac's gift and replaced Dane report object.
Fixed a Vandal endgame condition and removed more Nadia not-voices.
v4.6 04.02.2008
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+Added male seduction feeding to the SM blueblood and Tommy Flayton.
+Created option to keep Heather alive but missing the armor though.
+Fixed Danielle's lines, Gary's poster order and Bertram's CD quest.
+Adjusted NPC reload times for both crossbows and added missing xp.
Included fixed engine.dll and improved installer, thanks to MooCHa.
Added log for sending Patty to alley and fixed two connected bugs.
Synced scream in hospital and rotated bus stop texture in downtown.
Changed damage of Ming's spit to bash and fixed minor text issues.
Prevented Tremere from being able to loose their haven for treason.
Fixed re-persuading or killing Tommy Flayton after quest was over.
Made Romero give you ammo with his rifle instead of magic box fill.
Restored overlooked dodge powerup into Ocean House in basic patch.
Corrected Heather not giving silver ring when you already have one.
Restored missing xp for second Pisha item and removed Nadia sound.
Fixed killing the Gargoyle after persuading him and a dialogue bug.
Hid invisible block at the theatre and corrected a few more props.
Removed dialogue loop for McFly and restored another missing sound.
Made Empire door locks consistent and added sound to Sin Bin kick.
v4.5 10.01.2008
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+Swapped two of Gary's quest emails and restored a silent Tung line.
+Repaired Blood Buff not adding up and blocked Ash sewers map hole.
Restored three cage dancers and Venus' laptop into club Confession.
Added Lotus key board inspection and fixed trailer key inspection.
Lowered Dane computer difficulty and fixed more sounds and objects.
Restored Giovanni cutscene sound and created an installer version.
Improved first Heather scene and updated MP clans and descriptions.
Added sounds to Muddy, Ash, Pisha, ghouling and jumping cutscenes.
Merged light-gone-after-loading fix with MemFix, thanks to Wabbite.
Made Vandal acknowledge payment and fixed swapped nosave messages.
Fixed Mitnick appearing after quest and more invisible python bugs.
Made new Danielle lines rotate and more speeches stay in dialogue.
Removed morphine from CS and register sounds playing without Doris.
Fixed missing detail on Chinatown sewer map and minor text issues.
Harmonized Presence chances and loosened tutorial anti-cheat check.
Lowered money from Julius to $100 and made leaving Pisha clean up.
Fixed the known inventory-and-container-bug, thanks to RobinHood70.
Repaired text of Isaac, Trip, Gargoyle, Cal, Mercurio and Therese.
v4.4 06.12.2007
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+Made it possible to specify which clothes Heather should wear next.
+Deleted crossbow from Sin Bin and fixed Yukie double swords issue.
+Removed humanity for dementating McFly and tutorial .38 on default.
Restored SM haven for traitorous Tremere and fixed sewer shortcut.
Included memory and widescreen resolution tools, thanks to Wabbite.
Many Malkavian lines added for blood dools, thanks to RobinHood70.
Made basic patch install as default and removed overlooked changes.
Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
Re-did Ginger Swan knowledge fix and warehouse re-entering stopper.
Corrected boss flags for Mercurio, Chastity and Tzimisce creation.
Fixed Venus' reaction for persuading Boris and Asylum email issues.
Restored newscaster and Cal lines and fixed minor dialogue errors.
Repaired Imalia's quest failure message and new Vandal alternative.
Fixed possible random crashes on exiting Grout's mansion and Dane.
Corrected hostess not getting elevator and phoning without a phone.
Added inspection to text at Society and a few more missing sounds.
v4.3 05.11.2007
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+Fixed Blood Buff effects for Tremere and restored crossbow damages.
+Increased Romero training condition and added intimidation for Ji.
+Added Nosferatu options for Vandal's quest and a gascan inspection.
+Fixed Venus' cut rate and Vandal's freebie, thanks to RobinHood70.
Unhid erotic situation in Chinatown and fixed prostitutes hair bug.
Restored over 60 unused lines, thanks for the list to RobinHood70.
Prevented dead Chunk from dancing and fixed Lotus tub guy reaction.
Restored over 30 missing sounds and removed crackhouse respawning.
Made prostitute leave you when attacked and removed some more keys.
Added list to readme presenting changes sorted by theme and area.
Allowed some more feeding from Heather and improved her last scene.
Improved Bach and Johnny cutscenes and Chang disciplines immunity.
Made Pisha's quests fail on fight and fixed Gallery bar inspection.
Repaired bum, Mercurio, Tseng, Yukie and Danielle dialogue issues.
Fixed new line on phone not working and minor log and text details.
Unstuck Ricky and swapped a few prostitutes to seperate like ones.
Repaired Cal not letting you up and dead Mercurio sending an email.
Corrected Flynn giving guymag for free and a Nadia dialogue error.
Fixed laser beams again and removed Patty's corpse from Confession.
Repaired Jeanette scene blood condition and Giovanni backtracking.
All dialogue and python scripts streamlined, thanks to RobinHood70.
Corrected sewers level load orientation and two comfort reactions.
v4.2 19.09.2007
----
+Added inaccessible Blood Heal and Blood Buff infos to loading tips.
Reconstructed Bertram's pc and incooperated text of unused emails.
Made Tawni quest show failure at once and added Tourette condition.
Translated Russian text and fixed Boris' and Chunk's fight scenes.
Restored over 20 never heard NPC lines, thanks for the list to mzz.
Updated BSPEdit tool and fixed laser beams, thanks to RobinHood70.
Made Milligan leave after intimidation and Pisha react accordingly.
Adjusted Mitnick's position, some subtitles and more text details.
Fixed clipping and blocking Venture Tower debris, thanks to MooCHa.
Removed last respawning at Giovanni mansion and alert state error.
Corrected clerk adressing women "Sir" and some badly placed decals.
Repaired possible syntax issues for many dialogues, thanks to mzz.
Fixed some dialogue problems of Knox, Skelter, LaCroix and Heather.
Made SM blueblood stay dead and cop cars on pier vanish correctly.
v4.1 28.08.2007
----
+Prevented Humanity from reaching zero and removed loss for pendant.
+Removed gum when sold to Copper and fixed parking garage exchange.
Put morphine into cs cabinet and fixed a Danielle persuasion error.
Added a humane farewell line to Heather and fixed a Tourette loop.
Lowered hacking skill of Asylum computers and swapped Copper lines.
Made police investigate Gallery crime independent of your actions.
Corrected a Vandal condition and several similar dialogue problems.
Repaired broken Romero quest return and several minor text issues.
v4.0 17.08.2007
----
+Created Appearance powerup from Pearl of Dubai as reward for Isaac.
+Made Strauss reward you with the Fae Charm instead of usual money.
+Recovered chewing gum to sell to Copper and stashed it on the pier.
+Re-changed Eliza and Thistle effects as they didn't work randomly.
+Made armor absorb half the aggravated damage and raised Blood Heal.
+Removed humanity for killing Milligan directly and fixed card bug.
+Restored warrens door difficulty and fixed switches at observatory.
Restored rat crowd to warrens and ancient text to Leopold Society.
Placed library keycard at Ramen and fixed some minor text problems.
Moved dogs into junkyard and Skelter to Nines' side at one ending.
Swapped cop Anacondas with Ithacas and made Pisha leave eventually.
Restored Romero to be back after his quest and fixed zombie scene.
Fixed cut off conversations and restored a hidden one to warehouse.
Restored hidden models to Dane, to Blood Hunt and on junkyard map.
Placed Russians more inconspicuous and removed the two added locks.
Removed cop cars from the Santa Monica pier after the police left.
Added Fu Syndicate emergency doorcode and restored tire iron skill.
Recovered three unseen newspapers and repaired a newspaper mix up.
Renamed "Replica Katana" "Shin Gunto" and restored two item models.
Made Mercurio's email arrive later and fixed several email issues.
Repaired warrens electrical terminal computer and fixed many props.
Added some missing inspection nodes and made diner cook move more.
Changed Giovanni vampire guard stats and restored Dane crane icons.
Fixed Tong sounds at Zhao's and Hannah, Milligan and Pisha issues.
Repaired Trip and Vandal not choosable at endgame in special cases.
Fixed several name issues and explained others using loading tips.
Added missing doors to Venture Tower rooftop and Blood Hunt levels.
Turned your Santa Monica haven into Elysium area when Jack visits.
Improved Barabus' hack position and made PCs accessable afterwards.
Corrected Chunk's brother's subtitles and changed Chunk dance fix.
Reformatted Sin Bin inventory pages and fixed more minor PC issues.
Put Heather's name in the morgue file in case you left her to die.
v3.9 16.07.2007
----
+Restored Eliza and Thistle powerups to their original descriptions.
+Added Luca Domination and removed Wong Ho and Ming dialogue loops.
Fixed some overlooked basic patch details like Galdjum at Tseng's.
Added icon to Giovanni lever and lowered Leopold barrel inspection.
Locked Johansen in and fixed a possible bug in the Giovanni crypt.
Made Venture debris stay longer and be visible through the windows.
Allowed only one visit to each supply destination at taxi endgame.
Made female Sabbat LaSombra only and swapped some Hallowbrook guns.
Corrected Al's mumbling at the beachhouse and apologizing to Knox.
Fixed Steyr AUG damage and hid unimplemented dialogue history keys.
Prevented entering burning warehouse and fixed a Domination issue.
Fixed doors at Venture Tower and Temple and a lip-synchro for Phil.
v3.8 03.07.2007
----
+Lowered difficulty of one critical door to fit with new Blood Buff.
+Corrected Blood Heal and Buff tutorial popups at high resolutions.
+Made Mercurio sell Steyr AUGs earlier and sorted Larry's inventory.
+Increased Blood Heal healing rate and improved activation details.
+Added Dominate options for Danielle and Romero's quest prostitutes.
Added humanity gain for saving Johansen instead of missing torture.
Modified placeholder names and descriptions of four upgrade books.
Made NPCs act comforting to more disciplines and added male sounds.
Altered duplicate Lu Fang conditions and re-added Nadia sentences.
Made Vandal more talkative and Milligan react right when Dominated.
Repaired completing Larry's quest being impossible in basic patch.
Added and corrected inspection nodes for containers at Ocean House.
Fixed GLOCK running animation and corrected SWAT crosshair errors.
Swapped teleporting female Lasombra and fixed a Nines dialogue bug.
Restored cabbie and E lines and fixed some of Bertram and Strauss.
Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
v3.7 12.06.2007
----
+Added Blood Heal discipline and slowed automatic heal rate by half.
+Changed Cadaverous Flesh history and occult heal rate accordingly.
+Lessened criminal levels of both crossbows and raised their damage.
+Lowered Blood Buff effect by two points and corrected info symbol.
+Modified Eliza to raise brawl and lowered high firearms book grade.
Restored Leopold Society clans and clan equipments for multiplayer.
Swapped low dodge book and dodge item places at hotel and mansion.
Made indirect disciplines not traceable and decreased maximal ammo.
Removed humanity gains from Milligan and fixed Wong Ho background.
Fixed several crosshair issues and wrong icons near the Dane crane.
Corrected several tutorial popups and mentioned camera adjustment.
Repaired critical basic patch bugs and restored overlooked changes.
Fixed clinic guard humanity loss and some other minor text issues.
Removed Masquerade redemption and double xp for sending Patty away.
Made Potence fit description and finally fixed npctemplate* files.
Corrected Arthur's $201 reward, Vandal, Ji and Slater lines issues.
Removed player knowing the names of Ox's patron and asian vampire.
Prevented picking of two Temple doors and repaired Hollywood music.
v3.6 23.05.2007
----
+Changed warehouse bonus xp to stealth and corrected magazine sizes.
+Made Trip sell bat and tire iron from start and added basic patch.
+Made getting secret informations from Knox and Johansen consistent.
+Swapped Galdjum and lockpicking powerups between Mr. Ox and haven.
+Delayed body armor until Blood Hunt and repaired npctemplate* bugs.
+Removed additional xp for killing Bruno and skipping the tutorial.
+Moved flamethrower to Bach's hideout and Ra blade to Andrei's lair.
+Raised condition for Jeanette encounter and removed connected bug.
Included config and infos for multiplayer support, thanks to Exulx.
Made serial killer react to violence and Bertram react to attacks.
Fixed player shown alive at wrong endings and restored warform hop.
Repaired Boris, Kerri, Mercurio, Heather and newscaster dialogues.
Fixed lockpicking and pickup sounds and some NPCs not staying dead.
Adjusted Heather's last clothes, more props and minor text issues.
Repaired Blood Strike, Salvo and Purge working sometimes not right.
Fixed two wrong auras in Santa Monica clinic and endgame taxi bug.
Restored Desert Eagle ammo model and fixed other inventory details.
Swapped several female hunters that were talking with male voices.
Fixed Domination, replica katana and Empire hotel lockpicking bugs.
Corrected conditions for Vandal, Trip and Mercurio during endgame.
Replaced broken female fire axe texture, thanks to Offkorn and Doe.
Restored lines of Andrei, Gary, Trip, Mercurio and of two endings.
v3.5 15.03.2007
----
+Placed Yukie into endgame Temple like planned and fixed more props.
+Unified irregular maximal ammo values and changed some ammo worth.
+Inverted Milligan humanity loss and clarified a tutorial quest log.
+Lowered flamethrower lethality and Eldritch Prodigy damage effect.
Swapped Boris' Colt with a GLOCK and updated CIS computer details.
Added female Desert Eagle and gave it to hunters, thanks to MooCHa.
Restored about ten unused lines from Jack, Knox, Trip and LaCroix.
Fixed missing stealth kill sounds for replica katana and bush hook.
Restored Protean claw effects and solved some smaller text issues.
Added missing lamps to the Ocean House trailer and locked the door.
Stopped Doris from falling in floor and the need to reset options.
Fixed wrong auras of Ash, Barabus and Julius and raised dog health.
v3.4 23.02.2007
----
+Added civilian humanity loss to Giovanni, pier and Blood Hunt maps.
+Hid the Ocean House killer axe and increased chance to notice him.
+Gave .38 and an xp on tutorial completion but no items on skipping.
+Moved Ra blade to Fu Syndicate and restored Yukie's visible sword.
+Made Mercurio sell the body armor but only after Hallowbrook hotel.
Restored female rat drain, male Hysteria, Mira and Heather sounds.
Made more Chinatown enemies wield new blade and lowered it's worth.
Placed Gary in council cutscene and synced courtroom sword sounds.
Added unused quest logs and missing muzzle flashes to the tutorial.
Made Giovanni snort girl mortal and fixed xp on dementating Chunk.
Swapped a Tremere history and showed player alive at Anarch ending.
Corrected more misplaced props and flickering blood at DMP studio.
Repaired Romero lip-synchro plus line and Strauss giving no reward.
Restored missing flamethrower stats and voices at Grout's mansion.
Adjusted GLOCK deploy sound and restored missing Desert Eagle ones.
Fixed Milligan Pisha bug, Lotus Blossom key board and Carson's PC.
Created a few missing Malkavian lines for Damsel, McFly and Imalia.
Fixed lines of Gary, Kanker, Venus, Jeanette and more text issues.
Restored invisible tabletops and many absent light and lift cables.
Renamed flaming to "Pyro Crossbow" and adjusted the warrens dates.
Added stealth bonus hints and cut Heather's hair, thanks to MooCHa.
Included Bloodlines editing tools and fixed a Pisha quest log bug.
v3.3 11.01.2007
----
+Awarded xp after letting Julius go and restored Ming/Fu connection.
Removed flickering reservoir decals and fixed many floating props.
Replenished Misti's blood and repaired broken Tremere blood return.
Gave new blade to Temple and Society enemies and fixed respawning.
Prevented Boris' door from closing and Dima from vanishing in view.
Fixed hospital screams and dialogue bugs of Arthur, Cal and Pisha.
Shortened Ventrue loading tip and some histories names to fit page.
Made ghouling Heather easier again and added camera moving to cfg.
v3.2 30.11.2006
----
+Added humanity loss when killing innocents in several combat areas.
+Corrected GLOCK name, modified clothes text and added cl_smooth 0.
Made sure the quick Nosferatu dies and rendered Empire TV inactive.
Put unused cat outside King's Way and fixed flickering Dane blood.
Modified bad discipline effects for non-humans, thanks to Populism.
Used hidden Ithaca sound, gave Colt to Boris and fixed more props.
Renamed Bloodsuckers' to Bats' Communion and updated female Sabbat.
Made Imalia and Mitnick turn better and Isaac give his gift later.
Improved first Heather dialogue and fixed Vandal and Bertram lines.
Changed Yukie log, two PC prompts and wrong level re-enter sounds.
Fixed hunters spawning on main hubs and another Imalia's quest bug.
Repaired possible freeze on freeing Lily and left over respawning.
v3.1 20.10.2006
----
+Lowered Venus' cut to $125 and turned the character page music off.
Corrected dialogues issues with Christopher, Milligan and Jezebel.
Unbarred Ming's Temple door and hopefully fixed Beckett's wait bug.
Made Copper leave for infusion and restored Pisha's meal cutscene.
Removed hunter when Ash is gone and erected more tipped over props.
Fixed Romero's trunk refill and reduced zombie spawning frequency.
Deleted extras at Theatre and restored Larry's quest for Nosferatu.
Restored Jeanette/Therese struggling scene and some Heather lines.
Changed some weapon infos and fixed Giovanni mansion diving boards.
Made speech stop when Bruno enters and fixed some Giovanni guards.
v3.0 05.10.2006
----
+Granted humanity for persuading Therese and Jeanette to make peace.
+Lowered baseball bat, tire iron and new katana skill requirements.
Darkened Beckett's glasses and fixed some others, thanks to MooCHa.
Added speech to Jack's cheat lines and lessened Ming's bar weight.
Erected several tipped over props and added a few inspection nodes.
Corrected a few bugs in dialogues of Milligan, Julius and LaCroix.
Moved the bum in the abandoned building and restored his fast exit.
Fixed entering the pawnshop crash caused by sound, thanks to Bogj.
v2.9 13.09.2006
----
+Made Larry's quest independent of buying and fixed briefcase scene.
+Tseng will offer the SPAS directly and the flaming crossbow later.
Renamed new blade dropped by the asian vampire to "Replica Katana".
Released trapped Fu Syndicate guard and added Julius killed lines.
Removed another warehouse spawning and restored beachhouse weapons.
Fixed superguards at Giovanni mansion and the bonus Sweeper lines.
Changed flaming crossbow text and added some more inspection nodes.
Corrected typos and lines for newscaster, Lily, Copper and Vandal.
v2.8 22.08.2006
----
+Made enemies drop weapon when killed except Changs and in tutorial.
+Removed .38 got for skipping the tutorial and added the quest log.
+Removed humanity for sending Copper and fixed a bad bloodpack line.
+Lowered .38 ammo price and time when crossbow bolts are available.
Swapped histories around again to alter those that made no changes.
Added missing inspection node to Bertram's CD and many more items.
Unlocked Boris' doors for Venus quest and corrected Dima condition.
Repaired possible crash on Gallery load and resetable quest state.
Moved misplaced Ra texture folder and corrected female wield model.
Restored exploding King's Way runner and altered book loading tip.
Fixed options when asking Trip for weapons and a Prince line error.
Removed respawning warehouse thugs and missing beachhouse weapons.
Made clinic guard not open doors twice and added a Nurse condition.
Fixed Eerie Presence bonus and reactivated the downtown sewer map.
v2.7 08.08.2006
----
+Moved computer and firearms books from Trip to clinic and Carson's.
+Removed the zoom mode of the "Jamie Sue" and balanced with damage.
+Made melee and defense powerups increase the skill instead of feat.
Fixed python script errors in Grout's mansion and Vesuvius levels.
Repaired bug that could make Imalia angry before getting her quest.
Cops use GLOCKs and dead enemies will drop a little bit more ammo.
Fixed paying angered Vandal error and added a Gargoyle quest state.
Corrected several histories in which the melee bonus did not work.
Restored Zygaena appearing in the Red Dragon after talking to Ming.
Fixed wrong conditions in dialogues of LaCroix, Beckett and Tseng.
Circumvented bug that made it possible for Boris to be unreachable.
Missing texture for the Ra blade reconstructed, thanks to Xealous.
v2.6 27.07.2006
----
+Venus will now give you a constant $250 payment when you visit her.
+Made Tseng not offer blood as he doesn't even know about vampires.
Added missing xp for plague quest and fixed Hannah quest state bug.
Made Chunk not dance at Asylum anymore after you met him downtown.
Removed another double Malkavian line and clarified two quest logs.
Fixed a bug that reset Yukie's quest if you spoke with Ming again.
v2.5 30.06.2006
----
+Made Mitnick mail his reward already after the first schrecknet hub.
+Raised chances for Jeanette and Therese peace and Jeanette winning.
+Lowered persuasion requirements for all Giovannis to the same value.
+Hacking and lockpicking powerup models centered, thanks to DDLullu.
Modified xp and log for one plague quest state, thanks to Acleacius.
Made Mercurio morphine quest update if you already had some on you.
Fixed xp gain for entering Gallery Noir by seducing Chunk once more.
Removed a surplus Malkavian line and altered some answers to Venus.
Restored missing Masquerade redemption for ways to get rid of Patty.
Fixed GLOCK walking animation and changed the Ra blade description.
Repaired VV and Jeanette sending you their emails at the wrong time.
Corrected a condition when telling Damsel about the Chang brothers.
v2.4 13.06.2006
----
+Made condition to notice Johansen's secret similar to that for Knox.
+Granted humanity on saving Wong Ho and adjusted warning conditions.
+Restored Jeanette encounter that somehow got lost in recent changes.
Fixed a stats condition issue that may result in several new lines.
Visible fangs added to all vampires missing them, thanks to DDLullu.
Gaining the Tremere haven is now independent from the quests order.
Raised Obfuscate frame rate using autoexec.cfg, thanks to Acleacius.
Changed conditions and text for entering Gallery with Chunk's help.
Corrected two lines to Isaac and Knox and changed a Muddy quest log.
Fixed speaking to LaCroix before going to the Society another time.
Removed double Masquerade redemption gained by taking care of Patty.
Added variable for Vick's death that may clear up connected quests.
v2.3 23.05.2006
----
+Decreased kick of Mac 10 and Steyr AUG and restored Ra blade damage.
+Lowered humanity points gainable during the serial killer dialogue.
+Made you loose a humanity point when giving the pendant to Jeanette.
Removed illogical player@directory prompts from computer terminals.
Standardized key names in options, loading tips and tutorial popups.
Made charity money stay available after the paintings were slashed.
Altered an Imalia line and a quest state for "bonus" magazine quest.
Checking of texts and subtitles finished by RobinHood70 and myself.
Put ten "Jamie Sue" rounds in Romero's trunk for the cemetery quest.
Persuading Jeanette and Therese to make peace is like intended now.
Stopped VV sending her poster so you won't miss out on Gary's email.
Fixed a double answer to Gary and modified Victor/Maria persuasion.
Altered some histories that made no change, no sense or added items.
Repaired Giovanni and Hitman quests not being recognized correctly.
Changed a Pisha line to reflect the possibility you killed Milligan.
Added the missing graph files for the modified Venture Tower level.
Stopped dead Malcolm sending mail and Adam repeating one line again.
Corrected a last name on the Santa Monica bus stop and sewer signs.
Fixed small bugs in Damsel, Knox, Beckett, Venus and Ming dialogues.
Restored lost lines of Flynn and moved some Malkavian lines around.
Removed bug allowing all clans to move using one downtown sewer map.
Correctly stated Brujah unarmed bonus and Nosferatu seduction zero.
Made speaking to LaCroix before going to the Society possible again.
Shortened a Strauss line that incorrectly stated moving your stuff.
v2.2 22.03.2006
----
+Made you lose a humanity point when making Ash exchange his clothes.
+The special Jeanette encounter is now possible one additional time.
+Made you loose humanity on taking money as reward of Imalia's quest.
+Added infos for flaming crossbow bolts and made vendors offer them.
+Awarded xp for killing Bruno Giovanni in the second mansion map too.
+Renamed flaming crossbow "Kuei-jin" and lowered crossbows accuracy.
Removed Barabus line calling you a Cammy and fixed a line with Mira.
Fixed graphics of baton, VV photo, Megahurtz card and Gary's tapes.
Included the unused histories so that each clan has seven plus none.
Swapped trouble making history conditions with similar limitations.
Provided twenty places for Malkavian voice whispers during dialogue.
Restored welcome lines of Bertram including xp gain and log update.
Repaired story state continuity problem after talking to the Changs.
Made Bruno attack on lockpicking the Giovanni mansion meeting-room.
Removed respawning at Lotus Blossom, Temple, Venture and Giovanni's.
Moved Giovanni loading tips up and added lost lines of the sweeper.
Removed Gallery Noir key after use and made several items droppable.
Lowered additional damage done by all weapons using the zoom modus.
Restored xp gain for entering the Gallery Noir by befriending Chunk.
Checking of text and subtitles continued by RobinHood70 and myself.
Corrected one occasion where Mr. Ox would not give the right reward.
Fixed missing state and xp for bad luck Talisman quest from Mr. Ox.
Changed text of Isaac, Beckett, Romero, Knox and Bertram's postures.
Fixed Venus giving you a quest twice and a question about Jeanette.
Corrected Tawni quest failure warning to work with all quest states.
Fixed quest state reset on drop and re-pick up of the Salvage card.
Added Pisha line about quest item and checked state for another one.
Corrected a warrens sign and added lines for Malkavians and Kanker.
Removed an endsequences taxi bug and added some missing level names.
Made Strauss offer you money or talisman and fixed a Chunk problem.
Mr. Ox will react correctly when you already have acquired the eyes.
Repaired not working Muddy quest fix and changed plague quest logs.
Restored Yukie to shop from the start and checked line about Temple.
Prevented activating hubs a second time and revisiting Ocean House.
Made Tseng talk only of known people and Johansen scream more often.
Deleted invisible blocks at the warehouse to provide stealthy exit.
Fixed wrong conditions of Gimble, Jack, Strauss, Bertram and Slater.
Wong Ho and hostess will be gone from the Red Dragon for all clans.
Removed bonus for stealth killing Johnny and made guards more aware.
Changed Grout quest log, sewer key description and a Mitnick email.
Modified Milligan's intimidate dialogue so that it makes more sense.
Many Malkavian responses and dementation uses fixed by RobinHood70.
Fixed Protean tutorial text, body armor description and a quest log.
v2.1 10.02.2006
----
+Swapped the damage of Desert Eagle/Colt Anaconda and SPAS-15/Ithaca.
+Made Galdjum and Heart of Eliza occult items be rewarded by Mr. Ox.
+Letting Julius go free for money end will up with humanity balanced.
+Lessened damage for frenzy check and corrected shown armor ratings.
+Created new braid icons and placed unused chewing gum in Ramen shop.
+Made vendors sell SWAT rifle bullets and lowered price of fire axe.
Modified discipline options for Kerri and removed one line for Knox.
Made everybody lose a humanity point for sending Milligan to Pisha.
Deleted unfinished threat to LaCroix and fixed some bad xp messages.
Moved one Tawni quest camera into the kitchen to fit Imalia's text.
Added line so you can give the CD to Bertram if you already have it.
Made CDC guys leave later and Chunk not send you up again at times.
Corrected typos, mapname LA to downtown and subtitles to fit speech.
Removed npctemplate* files, delete those if found in /vdata/system.
Renamed Sabbat Thug speaker name to Thug and a few Trips to Vandals.
Redid lost changes to Wong Ho dialogue about the silver haired man.
Made Giovanni guard at the rear entrance of the mansion speak again.
After giving Ash the bloodpack it will be gone from your inventory.
Fixed Damsel recognizing Malkavians and Romero offering them pimpin.
Repaired more problems in Hitman quest and added a new quest state.
Added plague bearer quest log hint and allowed sewer-warrens detour.
The morgue computer will now mention Crumb only after he is around.
Restored sounds for the Ra blade and made killing Lu lower humanity.
Fixed dialogues asking Flynn about Castity and Wong Ho about glaze.
Made Dane cop acknowledge quest and repaired sending Patty to Pisha.
Added a line for Skelter and deleted a tutorial answer for Ventrue.
Replaced a few bad icons in Venture Tower and lower Giovanni levels.
Fixed Strauss dialogue about Gargoyle weakness and one quest state.
Plugged Ash introduction hole and Therese knowing ghost item riddle.
Restored a broken Vandal line and conditioned a response for Nines.
Fixed telling Damsel of the alliance and corrected feed loading tip.
Deleted icons of unopenable doors at Lotus Blossom and Luckee Star.
Fixed Mitnick's reward and corrected text on three inventory models.
Added conditions to Beckett's Assyrian dialogue and removed a loop.
Changed Ji's superhero and Johnny's asshole lines to reflect gender.
Stopped taxi driving you to Mercurio during endgame when he's dead.
Stealing charity money will not cost humanity if you know its usage.
v2.0 13.01.2006
----
+Made crossbow bolts purchaseable sooner and added a doll easter egg.
+Lessened MAC-10 kickback on firing with increasing firearms skills.
Removed an annoying side table in Gary's lair and hid two map holes.
Cut exclamation of Nadia that was audible when she was not present.
Provided baseball bat and tire iron to anyone skipping the tutorial.
Corrected Hitman quest rewards and added peace-talk lines for both.
All dialogues matched to speech and fixed thoroughly by RobinHood70.
Repaired a lot of lines that were not audible to female characters.
Removed Empire key after use and continued standardizing many names.
Made Prince react to persuasion for money when sending you to Ming.
Restored additional lines of Jack, Imalia, Ming-Xiao and the cabbie.
Fixed money bugs with Bill, Hatter, Heather, Misti and prostitutes.
Moved dance spot at club Confession because of the cross-zoom error.
Removed an exploit with Copper and fixed Jeanette taking the knife.
Restored Ventrue specific Prince dialogue and some more unused text.
Corrected bug caused by 1.9 corruption that broke Chinatown quests.
Restored feeding on rats that would not work for some people in 1.9.
Changed wrong status display for the power of pump 118a in warrens.
Fixed problems with morphine quest and more after angering Mercurio.
Restored unused Nosferatu and Malkavian lines of Tseng and Wong Ho.
Fixed possibility of Beckett not talking on return from the Society.
Made Empire clerk bisexual responding to seduction from either sex.
v1.9 01.12.2005
----
+Put Obfuscate and lockpicking powerups in sewer and downtown havens.
+Granted occult hacking powerup as reward for doing Mitnick's quest.
Corrected Ra blade description from fast speed to aggravated damage.
Moved Pearl of Dubai and pull toy prop into Kilpatrick's bailbonds.
Placed two of the unused female raver models at the club Confession.
Removed critical bum cutscene and illogical Pisha feeding cutscene.
Put unfinished dogs at Giovanni mansion and fixed Mira dialogue bug.
Fixed a quest bug with the Fu Syndicate elevator and an Isaac text.
Made Grout's wife fully visible and repaired a Muddy quest shortcut.
Fixed a bug with Patty appearing in the alley although she is dead.
Replaced location labels of the missing sewermap with worldmap ones.
Made the Hallowbrook hotel's naming consistent throughout the game.
Resized unspectacular lower resolution fonts for better readability.
Made Hannah actually die at the time that she is supposed to do so.
Corrected the corrupted intimidation font "W" at higher resolutions.
v1.8 21.10.2005
----
Restored female Sabbat and put three into the first Hallowbrook map.
Added the missing dodge II manual to second Giovanni mansion level.
Placed the Pearl of Dubai and the occult braid into the SM pawnshop.
Put the unused male asian nurse model into the Santa Monica clinic.
Restored guard models into Giovanni mansion and fixed a synchro bug.
Corrected formatting of a few haven PC emails and the Sin Bin note.
Continued adjusting location names by correcting bus and sewer maps.
Corrected a wrong dialogue option for female Malkavians with Nadia.
Made cemetery quest easier and fixed Romero raising female firearms.
Removed unused subdirectories on two of the Kamikazi Zen computers.
Fixed several dialogue errors regarding Beckett, Flayton and Hatter.
Repaired dialogue getting cut of in the Fu Syndicate for Nosferatu.
Fixed Carson's apartment key not being removed after it's been used.
v1.7 02.09.2005
----
+Lessened the sway of zoomed weapons and balanced with magnification.
+Granted an xp for keeping Zhao alive and changed quest accordingly.
+Awarded an xp for killing Bruno Giovanni and changed respective log.
+Made Yukie give you the Ra blade instead of getting it of Chastity.
Corrected bug that made it possible to get Ox's harvest quest twice.
Restored original funny answers when not being able to read a tome.
Repaired wrong subtitles speaker names with Vandal and other people.
Placed female hunters at the Leopold Society and removed the torch.
Fixed feat conditions for Muddy bum dialogue and a missing variable.
Restored original models for the low and high grade computer tomes.
Fixed bug of Heather not appearing at the haven for female vampires.
Corrected bad names of the cafe and other locations plus map names.
Restored many mistyped intimidate options and some answers to Pisha.
v1.6 08.08.2005
----
+Re-branded Uzi, Mac 10, GLOCK 17c, Ithaca and both Remington rifles.
+Adjusted damage values of Steyr AUG, SWAT rifle and Ithaca shotgun.
Lowered lockpicking skill needed for chemical substances door to 10.
Made Model Citizen quest show failure directly after leaving Tawni.
All dialogues were spell checked for typos and more by Paul Moloney.
Several mistyped variables found could provide additional dialogue.
Corrected still not working Hitman quest fix and other related bugs.
Fixed variables in texts of Ash, Bertram, Boris, Venus and Mitnick.
Reconstructed lip-synchro for the misplaced Isaac text moved by Dan.
Prevented triggering the building scene before getting Muddy quest.
Fixed double option with wrong link in the dialogue file of LaCroix.
Renamed Blood Purge and spell checked every text besides subtitles.
Cleared up the log texts of the Muddy quest and Pishas occult quest.
v1.5 14.06.2005
----
+Awarded an xp for getting Imalia's magazine to compensate for money.
+Provided a humanity point for not telling Hannah that Paul is dead.
+Lowered award for freeing Ash from the Society of Leopold to one xp.
+Adjusted knockback ranges for McLusky, SWAT rifle and the shotguns.
Fixed Hitman quest bug that showed failure for making them friends.
Corrected some errors in Hitman quest log, dialogues and doll texts.
Fixed bugs in the dialogue files of Ash and VV to get unused lines.
Corrected a bug that kept the Santa Monica haven active for Tremere.
Modified the dialogue files of Damsel and Isaac to fix bad options.
v1.4 04.05.2005
----
+Removed illogical placed flamethrower and Ra blade from Hallowbrook.
+Made rifles and crossbows use single shots to fit reload animation.
+Put flaming crossbow, torch and flamethrower at the Leopold Society.
+Chastity will have the Ra blade and a crossbow can be found nearby.
+Imalia's magazine quest is now also available after her Tawni quest.
+Made CD quest available to all clans as Malkavian lines were there.
+Vendors will sell crossbow bolts and Slater sells a crossbow itself.
+Changed damage of blunt weapons to fist < arm < baton < bat < iron.
Barabus will not be in the Fu Syndicate anymore when you have left.
Fixed Tawni and friend noticing you before accepting Imalia's quest.
Repaired SWAT rifle crosshairs and set damage close to "Jamie Sue".
v1.3 23.03.2005
----
After providing Romero with a sexy night he will give you his rifle.
Made Bach drop rifle or sword on defeat, may remove teleport light.
Provided two xp for freeing Ash from the Society of Leopold caverns.
The White Cloud doors in Chinatown are unlocked from the beginning.
Modified inventory texts of "Jamie Sue", Bach's rifle and Steyr AUG.
Removed Dan's "Ginger Swan fix", because the quest was not updated.
Isaac-Tzimisce dialogue line will disappear after quest is complete.
Corrected some subtitles so the Hengeyokai surprise is not spoiled.
Changed lots of subtitles so not every thug is called a Sabbat thug.
Edited quest log texts of Necromantic to prevent misunderstandings.
Corrected Isaac dialogue options so you can't get his gift right on.
Changed the strange "untie" lines in the Johansen dialogue options.
Removed Yukie's untakeable sword and changed some lines accordingly.
Modified some dialogue of Wong Ho in regard to a silver haired man.
Yukie will not appear before you visited the Temple to fit her talk.
Wong Ho and hostess will not be in the Red Dragon after he is gone.
The Hallowbrook hotel cutscene will only happen if Heather is alive.
v1.2 originally released by Dan Upright
-----
fixed an indentation error in warrens.py that was causing scripts to
stop working
v1.1 originally released by Dan Upright
-----
included romero's dialogue file, so the fix from v1.0 stands a
better chance of working this time around
v1.0 originally released by Dan Upright
-----
patch now automated (and merged with leopatch)
prince/beckett cutscene fix is back in
fixed a typo in beckett's dialogue that was breaking an auto-link
(thanks to doug thompson)
fixed beckett's dialogue trailing off as you're teleported into the
ventrue lobby
fixed romero locking up if you're a woman, you flirted with him and
completed the zombie quest
fixed imalia's newspaper from appearing when you fail the tawni
quest
fixed the society of leopold crash with style and grace (meaning all
clans should now transition unbugged to the correct landmark in la)
undid a previous mess i'd made of gary's poster quests - should work
as originally intended now
v0.9 originally released by Dan Upright
-----
fixed beckett trying to increase your scholarship when it's already
at max (thanks to Executor for this and the similar fix in v0.
updated fix for society of leopold exit crash (see leopatch0.3.rar)
v0.8 originally released by Dan Upright
-----
removed the prince/beckett cutscene fix until a reported bug is
confirmed/fixed
placed the sound file for a line of isaac's dialogue in the correct
directory (had been incorrect since v0.1)
fixed beckett trying to increase your inspection feat and failing -
now increases investigation instead
v0.7 originally released by Dan Upright
-----
hunters won't spawn if the courier is behind the fast buck in
hollywood - should stop people being killed during this cutscene
the highlight for imalia's newspaper shouldn't appear when the
newspaper isn't there anymore
shouldn't be possible to get stuck in vv's dialogue so that you
can't take the chastity quest
if you get the quest log entry for the igor quest from venus, igor
should be there
the prince/beckett mini-cutscene/broken convo bug should be fixed
(i disabled the cutscene)
updated fix for society of leopold exit crash (see leopatch0.2.rar)
v0.6 originally released by Dan Upright
-----
if you try to use the locked computer in warrens4 without the
keycard, the keycard is highlighted if your inspection feat was too
low to highlight it automatically
cleaned up brother kanker's dialogue - shouldn't get stuck in a loop
anymore
zygaena shouldn't be in the red dragon after you've killed him
anymore
shouldn't teleport to king's way mansion after watching snuff film
with isaac
shouldn't be able to get stuck with vandal's dialogue so he thinks
you're on the replacing lily quest when you're not
if you've already read about rolf toten on the krimeputer when you
find the bail bond, you don't need to read about him again
if you've already read about virgil crumb on the krimeputer when you
get the driver's license, you don't need to read about him again
should no longer get a masquerade violation for convincing the
serial killer not to kill again
should now get xp for completing the replacing lily quest
relinked the xp award for finding lily's items to the experience
table
fixed a logic error in beckett's dialogue that resulted in "no valid
responses" when talking about disciplines
v0.5 originally released by Dan Upright
-----
if you've already read about ginger swan when you talk to the
courier, you shouldn't need to go back and read again
bonus xp for completing warehouse quest without killing should now
be awarded even if you don't make it to beckett before the timer
runs out
fixed another incorrect gender reference in samantha's dialogue
v0.4 originally released by Dan Upright
-----
should no longer be able to get both rewards for the hitman quest in
chinatown
bonus xp for completing warehouse quest without killing should be
awarded
isaac should now no longer refer to everyone as a toreador
gargoyle quest completion lines should now stop reappearing before
you've been to king's way, not just after
isaac should give everyone a gift for completing the king's way
quest
fixed some responses to samantha in hollywood that were referring to
the player as the incorrect gender
v0.3 originally released by Dan Upright
-----
xp for killing bach and saving johansen in the leopold quest should
now be given
when intimidating vandal, you should now get the free bloodpack
fix for society of leopold exit crash (see leopatch0.1.rar)
added changelog for those who want to know exactly what's been
altered
v0.2 originally released by Dan Upright
-----
the computer in the nocturne theatre being hackable for mitnick's
quest before you've even met mitnick
mercurio giving morphine quest reward twice if you have morphine the
first time you meet him
+skipping the tutorial now gives lockpicks, the .38 and two xp
food critic quest should now always give reward, only worked in v0.1
under very specific circumstances (if you've already completed this
quest, you'll notice it become unfinished in your log - go to your
haven and type "tomSetQuestFour()" to complete it and get the reward)
dialogue option from asylum blood donor showing up for the
confessions blood donor when playing as a female
v0.1 originally released by Dan Upright
-----
lily's sire's license plate not showing up in quest log
+mercurio not selling the swat rifle
food critic quest not giving a reward
serial killer quest failing when persuading him not to kill again
isaac's conversation not allowing anyone but toreadors to mention
the tzimisce
gargoyle quest completion lines constantly reappearing in isaac's
conversation
dialogue line showing up twice when venus gives you money
melee attacks doing zero damage when breaking obfuscate level 1 or 2
with an attack
being able to tell strauss you solved his gargoyle problem even if
you didn't know he had a gargoyle problem
gary's email quests for the posters sometimes not all appearing
Sorted Changelog:
-----------------
All major bugfixes and gameplay changes are listed below sorted by
area or theme, excluding typos and minor dialogue and text issues.
General:
+Made all enemies drop weapons except for balance threatening cases.
All illogical spawning and respawning is removed on several levels.
Fixed coronas-gone-after-reloading and > 2 GB memory bugs with dlls.
Added about hundred missing facial expressions to about thirty NPCs.
Swapped Colt Anacondas with Ithacas for cop crews arriving by car.
Cops use GLOCKs, SWAT cops use AUGs and dead enemies drop more ammo.
Fixed hunters spawning on main hubs and a few NPCs not staying dead.
Removed illogical player@directory prompts from computer terminals.
Fixed several name issues and explained others using loading tips.
Repaired bad subtitles names for some people and added missing ones.
Moved Giovanni loading tips up and improved several map load names.
Restored many mistyped intimidate options and feat condition errors.
Swapped prostitutes to seperate alike ones and fixed some hair bugs.
Restored newscaster lines, missing Malkavian answers and his desk.
Corrected enemies not being able to hurt each other on some levels.
Made several long speeches at the end of dialogues stay inside it.
Removed humanity loss for killing any kind of hunters on main hubs.
Unified burning barrel and fire explosion damage on several levels.
Swapped dancers between clubs and restored uncensored intro scenes.
Changed several speaker names because player can't know them ever.
Added radio transcripts of The Deb of Night to default-text-files.
Doubled explosion damage of shellboxes and fixed Leopold Society's.
Included official patch 1.2 files because official VTMB site closed.
Swapped wrong manhole covers for Griffith Park and Giovanni Mansion.
Fixed edicts errors generated by multiple usage of Auspex on maps.
Interface:
+Hid character screen music and unimplemented dialogue history keys.
Resized unspectacular lower resolution fonts for better readability.
Adjusted fonts issues regarding Dementation and Tremere Domination.
Corrected the corrupted intimidation font "W" at higher resolutions.
Restored answers when trying to read a tome and many newspaper icons.
Standardized key names in options, loading tips and tutorial popups.
Added camera commands and raised Obfuscate frame rate using config.
Made all important sounds unique and fixed mixed up nosave messages.
Restored or recreated five vendor icons and five new context icons.
Renamed Auto-Level button and removed Ventrue clan popup test button.
Graphics:
Corrected bad names of several locations on the bus and sewer maps.
Replaced location labels of the missing sewermap with worldmap ones.
Added missing fangs to some vampires and fixed beast form model bug.
Darkened Beckett's glasses and fixed several other glasses issues.
Restored invisible tabletops and many absent light and lift cables.
Added many missing inspection nodes and fixed many misplaced props.
Improved Santa Monica rain speed and visuals, including lightning.
Fixed bad fire particle files and badly placed or flickering decals.
Repaired clipping, look-through and other issues of various models.
Sounds:
Added missing sounds for weapons, stat events, background and more.
Provided twenty places for Malkavian voice whispers during dialogue.
Added single sound effects to several completely silent cutscenes.
Improved sound effects of morgue doors and Kamikaze Zen vault doors.
Fixed cut off conversations and made phone dialogues fit animation.
Added missing sound schemes to some computers and fixed PC details.
Stats:
+Made stealth harder and swapped stealth and low melee book grades.
+Added humanity loss for killing innocents in several combat areas.
+Made Toreador start with Appearance +1 and increased falling damage.
+Lessened damage for frenzy check and corrected shown armor ratings.
+Made Ventrue start off with Charisma +1 instead of Camarilla bonus.
+Raised minimum humanity for killing innocents to three like in hubs.
Added patch version information to base character creation window.
Included the unused histories so that each clan has seven plus none.
Swapped trouble making history conditions with similar limitations.
Added config, commands and special equipped clans for multiplayer.
Prevented Humanity from reaching zero and adjusted cash descriptions.
Correctly stated Brujah unarmed bonus and Nosferatu seduction zero.
Shortened Ventrue loading tip and some histories names to fit page.
Disciplines:
+Added Blood Heal discipline and slowed automatic heal rate by half.
+Added inaccessible Blood Heal and Blood Buff infos to loading tips.
+Made each level of active Presence increase your Intimidation stats.
+Restored first dot Domination options for Tremere during dialogue.
+Changed Cadaverous Flesh history and occult heal rate accordingly.
+Made Potence fit description and changed Eldritch Prodigy history.
+Lowered Blood Buff effect by two points and corrected info symbol.
+Disabled true sight for Vick, Killer, Cathayan and Blood Guardian.
+Made damage by fire more consistent for Andrei and Sheriff warforms.
Made indirect disciplines not traceable and NPCs comfort loud ones.
Fixed disciplines for non-humans and missing Protean claw effects.
Renamed Bloodsuckers' to Bats' Communion and Purge to Blood Purge.
Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
Harmonized Presence chances and adjusted description of Blood Boil.
Added missing cabbie aura to three maps and fixed minor text issues.
Edited history and occult item descriptions to display percentages.
Items:
+Changed armor to absorb half aggravated damage and updated the info.
+Made Bach and the asian vampire drop both of their weapons on death.
+Lowered firearms book condition and swapped computer and dodge ones.
Modified placeholder names of four upgrade books and lowered a value.
Removed some keys after use and made several other items droppable.
Fixed graphics of baton, VV photo, Megahurtz card and Gary's tapes.
Added unused models to three books, a script, a report and a data CD.
Fixed the same-objects-in-inventory-and-containers-not-visible bug.
Made sarcophagus key and clothes not stashable and fixed drop sounds.
Weapons:
+Made first person melee fighting possible, the files are in tools.
+Lowered criminal level awareness and accuracies of both crossbows.
+Adjusted NPC reloading of both crossbows to the same time amount.
+Restored missing flamethrower stats and lowered its lethality a bit.
+Adjusted several magazine sizes, maximal ammo values and ammo worth.
+Made rifles and crossbows use single shots to fit reload animation.
+Removed the zoom mode of the "Jamie Sue" and balanced with damage.
+Lowered additional damage on zoom mode and increased rifle accuracy.
+Lessened the sway of zoomed weapons and balanced with magnification.
+Swapped the damage of Desert Eagle/Colt Anaconda and SPAS-15/Ithaca.
+Adjusted MAC-10, Steyr, SWAT and shotgun damage, kick and knockback.
+Branded .38, Uzi, MAC-10, GLOCK 19, Ithaca and the Remington rifles.
+Changed damage of blunt weapons to fist < arm < baton < bat < iron.
+Adjusted maximal ammo to reflect 10 and 20 spare clips and 50 shots.
Fixed melee attacks doing zero damage when breaking obfuscate 1&2.
Corrected Ra blade description from fast speed to aggravated damage.
Added broken female fire axe texture and missing Ra blade texture.
Made inventory icon and damage stats visible for the Protean claws.
Reconstructed the missing Desert Eagle ammo and female wield models.
Fixed GLOCK walk and run animations and several crosshair problems.
Adjusted GLOCK deploy sound and restored missing Desert Eagle ones.
Restored Ithaca, Ra blade, katana and bushhook stealth kill sounds.
Named flaming crossbow "Pyro Crossbow" and new sword "Shin Gunto".
Repaired bad Ming Xiao, Tzimisce fatguy and Ra blade damage stats.
Changed severed arm pickup sound and added two missing mode sounds.
Vendors:
+Made Trip sell ring, watch, bat and tire iron but no books anymore.
+Moved computers and firearms books from Trip to clinic and Carson's.
+Vendors will sell crossbow bolts and Tseng sells a crossbow itself.
+Mercurio offers a SWAT rifle, a Dragon's Breath and the body armor.
+Made vendors sell SWAT rifle bullets and lowered price of fire axe.
+Tseng will offer Shin Gunto swords and the SPAS shotgun directly.
+Made Tseng not offer blood and hide his special inventory better.
Tutorial:
+Gave an xp for tutorial completion but no items when skipping it.
Corrected several tutorial popups and mentioned the camera commands.
Removed problematic second Presence and Domination tutorial enemies.
Added unused quest logs and missing muzzle flashes to the tutorial.
Removed tutorial answer for Ventrue and added fade out at the end.
Added gestures to a Jack tutorial line and fixed stealth kill icon.
Removed tutorial .38 ammo exploit and added histories cheat check.
Made Jack acknowledge stealth killing the tutorial sneaking Sabbat.
Haven:
+Made it possible to specify which clothes Heather should wear next.
+Swapped two of Gary's emails and fixed them sometimes not appearing.
+Placed Obfuscate and Galdjum powerups at sewer and downtown havens.
+Made Malkavians loose humanity when sending McFly to threaten cops.
+Added option to keep Heather alive and added a humane farewell line.
+Created three new Gary poster quests for several unused item models.
Corrected Mercurio sending his email too soon or when already dead.
Repaired VV and Jeanette sending you their emails at the wrong time.
Fixed Heather not appearing at haven and allowed some more feeding.
Stopped CD quest email from arriving after the quest was finished.
Corrected a bug that kept the Santa Monica haven active for Tremere.
Gaining the Tremere haven is now independent from the quests order.
Prevented Tremere from being able to loose their haven for treason.
Corrected Heather not giving silver ring when you already got one.
Stopped Gary's posters from appearing in your unused old haven too.
Removed buggy SM haven board and Mercurio's note after you met him.
Made Larry send spam email to show that vendors update their stock.
Turned Chantry haven into Masquerade area to fix Tremere detriment.
Santa Monica:
+Added male seduction to blueblood and removed him after Dominate.
+Made CD quest available to all clans as Malkavian lines were there.
+Added humanity points for granting money to haven bum and Mercurio.
Made Mercurio morphine quest update if you already had some on you.
Fixed morphine quest updates after angering Mercurio and warehouse.
Fixed Trip's pawnshop door crash and provided look at Gimble's hand.
Added four missing doors and fixed floating endgame bus stop maps.
Made you remember former knowledge of Rolf Toten and Virgil Crumb.
Fixed Lily's sire's license plate in quest log and her diary dates.
Made diner cook move more and stopped Doris from falling in floor.
Added Lily's purse to her stuff and uncovered it if Doris is dead.
Restored welcome lines of Bertram including xp gain and log update.
Added line so you can give the CD to Bertram if you already have it.
Made Carson pack his laptop and improved look of Santa Monica rain.
Added check for having the astrolite and cops to pier conversation.
Reconstructed Bertram's pc and incooperated text of unused emails.
Added bloss loss on ghouling Heather and having fun with Jeanette.
Made it possible to trigger serial killer quest from all newspapers.
Added cop cars to beachhouse map and added three unused lines there.
Adjusted Cathayan report dates to be in league with morgue pc dates.
Made getting secret informations from Knox and Johansen consistent.
Asylum:
+The special Jeanette encounter is now possible one additional time.
+Granted humanity for persuading Therese and Jeanette to make peace.
+Added Dominate for Danielle and prevented dead Chunk from dancing.
Removed Chunk after you met him downtown and restored female raver.
Fixed Jeanette taking knife and hacking and email issues of the PCs.
Raised chances for Jeanette and Therese peace and Jeanette winning.
Persuading Jeanette and Therese to conciliate is like intended now.
Made Ocean House quest failure update when reconciling the sisters.
Clinic:
+Created alternative for Nosferatu to finish Vandal's donor quest.
+Added seperate quest and an xp for saving Heather by ghouling her.
Fixed getting Vandal's freebie and made him more talkative overall.
Repaired not getting xp for replacing Lily and hacking the passcode.
Fixed Phil dropping freezer passcode note and loud ambient sounds.
Stopped dead Malcolm mailing you and near dead patient standing up.
Made clinic guard not open doors twice and lowered his vision stat.
Put Heather's name in the morgue file in case you left her to die.
The morgue computer will now mention Crumb only after he is around.
Made Vandal acknowledge quest payment and corrected two wrong auras.
Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
Prevented asking Malcolm about Heather when you already saved her.
Made Vandal quest possible later on too and added Nurse condition.
Added option to pay Vandal in case you can't find him a replacement.
Dane:
Repaired Dane crane switch and placed some female bums into the hub.
Added boat model to Dane and fixed blood textures and sounds there.
Lowered difficulty of Dane computer and made cop acknowledge quest.
Gallery Noir:
Restored xp gain for entering the Gallery using the help of Chunk.
Stealing charity money will not cost humanity if you know about it.
Restored cash box item into Gallery Noir and added inspection node.
Fixed Gallery bar inspection and made charity money stay available.
Made police investigate Gallery crime independent of your actions.
Corrected wrong Jeanette quest update and Cal getting "re-hired".
Prevented talking with Chunk when someone else attacked the Gallery.
Serial killer:
+Lowered humanity points gainable during the serial killer dialogue.
Removed Masquerade violation and failure for convincing the killer.
Restored two dog models to and fixed sounds and a model at junkyard.
Made serial killer react to violence and Bertram react to attacks.
Corrected freezes on meeting the killer and Gimble while Obfuscated.
Ocean House:
+Hid Ocean House killer's axe and increased chance to notice him.
+Swapped low dodge book with defense powerup so reading is easier.
Prevented re-entering maps and added missing trailer and bar lamps.
Restored Hellcat sequence and two ghost scenes at Ocean House hotel.
Added and corrected inspection nodes for containers at Ocean House.
Restored two ghost whispers, laughter and added vent break sounds.
Removed door handle that could be used too soon and fixed one icon.
Replaced sky at the Ocean House hotel to get rid of oversized moon.
Pier:
+Made letting Julius go free for money end up with humanity balanced.
+Awarded xp point for letting Julius free and fixed his wrong aura.
+Removed humanity on sending Copper and improved his selling options.
+Restored chewing gum to sell to Copper and stashed it on the pier.
+Added seperate quest and an xp for exploiting the thin-blood Copper.
+Made killing pier cops loose humanity and gave one the baton only.
+Sending Copper after the president triggers a Masquerade violation.
+Added humanity point and lines for giving Lily's items back to her.
Lowered money available from Julius and the surf computer difficulty.
Removed cop cars from the Santa Monica pier after the police left.
Prevented doing E's quest after killing him and added Lily condition.
Warehouse:
+Changed warehouse bonus xp to stealth and prevented re-entering it.
Corrected door with invisible block to make stealthy exit possible.
Bonus xp for completing warehouse quest fixed regardless of timer.
Added inspection to gasgan that triggers an event and fixed icons.
Corrected looping conversation and walk-into ventduct at warehouse.
Removed warehouse bum before he witnesses Beckett's transformation.
Restored Troika raver with his conversation and forklift sequence.
Added missing third card playing thug to conversation at warehouse.
Downtown:
+Made Strauss give Fae Charm instead of money and removed a gesture.
+Removed Larry's quest buy condition and fixed the briefcase scene.
Moved Fat Larry to his original place in the alley near Confession.
Corrected Beckett's stats increase and Grout's wife part-vanishing.
Removed theatre intro extras and computer being hackable too soon.
Prevented triggering building scene before getting the Muddy quest.
Moved the bum in the abandoned building and corrected his fast exit.
Removed bug allowing all clans to move using one downtown sewer map.
Stopped crackhouse victims from exploding and added TV haven sound.
Moved female disease bum next to Last Round to make her lines fit.
Made Regent's quest fail if you betray him and added Blood Hunt line.
Swapped Damsel and Skelter and moved Jack down to fit the dialogues.
Fixed possible crash on leaving Grout's mansion and Obfuscate freeze.
Swapped Igor's .38 with GLOCK 19 and gave more hit points to Larry.
Fixed suitcase exchange at the parking garage and added an poster.
Confession:
+Venus will now give you correct story state dependent cut payments.
Moved dance spot at club Confession because of the cross-zoom error.
Restored missing Venus reaction to persuading Boris to give up dept.
Fixed dead Patty appearing in alley and staying around in Confession.
Restored correct Masquerade redemption for ways to get rid of Patty.
Added log state for sending Patty to alley in case anyone forgot her.
Restored three cage dancers and Venus' laptop into the entrance area.
Added short-time club replacement for Venus in case you killed her.
Empire Arms hotel:
+Improved card printer usage so you need to check the computer first.
+Put library card in room and unlocked Boris' doors for Venus quest.
+Exchanged Brawl and Finance book locations and added Johansen suite.
Fixed Igor not appearing and placed Russian guys more inconspicuous.
Restored security guard model and fixed Russians discipline reaction.
Made Empire clerk bisexual and fixed him adressing women with "Sir".
Translated Russian lines in dialogues and fixed Boris' fight scene.
Rendered the Empire TV inactive and swapped Boris' .38 with a GLOCK.
Prevented Boris' door from closing and made Dima go outside and wait.
Forced talking to Boris and fixed Obfuscate and Dementation problems.
Fixed Jezebel Locke's trunk icon and removed two blind door handles.
Moved Empire hotel computer into backroom to avoid hacking witness.
Repaired bad elevator button at Empire hotel and Dima not attacking.
Hospital:
Fixed bad hospital level re-enter sounds and card quest update bug.
Made Milligan and Pisha react to Dominate, intimidate and dementate.
Changed a Pisha line to reflect the possibility you killed Milligan.
Made everybody lose a humanity point for sending Milligan to Pisha.
Added Pisha line about quest item and checked state for another one.
Made Pisha leave eventually and her quests fail when attacking her.
Turned hospital into Elysium area during your encounter with Pisha.
Museum:
+Made Beckett train up to scholarship 4 meeting him at the museum.
Restored Ash song into museum and added missing second T-Rex sound.
Added doorcode quest log at museum and fixed two bad icons in sewer.
Prevented museum guard from dropping multiple storage room keycards.
Fixed museum laser beams errors and an invisible air vent blockade.
Corrected Beckett's bonus dialogue so it will work for all sequences.
Skyeline Apartments:
+Restored security guard and a sequence into the Skyeline Apartments.
+Provided a humanity point for not telling Hannah that Paul is dead.
Made Hannah actually die and hid an invisible block at the theatre.
Adjusted Hannah's appointment book dates to fit better to game date.
Modified xp and log for plague quest state and made CDC stay longer.
Added missing xp for plague quest and fixed Hannah quest state bug.
Lessened vents fade outs at Skyeline Apartments and fixed a decal.
Made Hannah's apartment vent doors unlock on entering the password.
Venture Tower:
Made Prince react to persuasion for money when sending you to Ming.
Corrected wrong subtitles for Chunk's brother and Chunks fighting.
Fixed Venture Tower debris clipping problems and several bad icons.
Made Venture debris stay longer and be visible through the windows.
Placed Gary in council cutscene and synced courtroom sword sounds.
Added missing light effects to cop cars appearing at Venture Tower.
Hollywood:
+Added male seduce feed for Tommy and fixed re-persuading or killing.
+Made you loose humanity after killing Isaac's sweeper in Hollywood.
+Fixed quest log updates on Ash and Romero dying during their quest.
+Placed pull toy in Red Spot back room and repaired a netcafe laptop.
Made food critic quest give reward and placed stripper in VV's pool.
Prevented hunters from spawning during the courier dialogue cutscene.
Restored headrunner sequence at the netcafe and added six posters.
Fixed killing the Gargoyle after persuading him and dialogue issues.
Removed Misti clones at the Vesuvius and fixed observatory switches.
Put cat model outside King's Way and locked the Red Spot back door.
Forced player into dialogue to witness cutscene at the DMP studios.
Removed Misti freebie for Nosferatu and added a Sweeper reference.
Fixed wrong observatory manhole sound and Sweeper defending himself.
Added missing light switch, door sound and one runner to King's Way.
Removed not working Blood Shot blood return when fighting Tzimisces.
Asp Hole:
+Made you loose a humanity point for making Ash exchange his clothes.
Fixed wrong aura of Ash and removed hunter from club when he is gone.
Armed Ash sewer hunters with Shin Guntos and improved end fade out.
Fixed a Ash sewer map hole and start angles for re-entering warrens.
Gave GLOCKs to hunters in Ash sewers to fit gun shown on the model.
Cemetery:
+Restored Romero returning after his quest for both quest solutions.
+Made Romero train up to Firearms 4 and give you ammo with his rifle.
+Added Dominate for prostitute and made her leave you when attacked.
+Made Romero pimpin quest available after zombie and fixed firearms.
After providing Romero with a sexy night he will give you his rifle.
Fixed ammo trunk respawning and reduced zombie spawning frequency.
Added fade and sound for pleasing Romero and sound to pimpin quest.
Fixed Romero locking up for females flirting after the zombie quest.
Removed xp for Romero loving after zombie quest but made him return.
Jewelry:
+Created Charisma powerup from Pearl of Dubai as reward from Isaac.
Made Isaac recognize the Tzimisce defeat even if you pissed him off.
Stopped instant teleport to King's Way mansion after watching film.
Fixed some Isaac bugs regarding Toreador and his King's Way reward.
Reconstructed lip-synchro for Dan's new line and fixed another one.
Isaac-Tzimisce dialogue line will disappear after quest is complete.
Added Gargoyle quest states and fixed connected quest start issue.
Luckee Star:
Deleted icons of unopenable doors at Luckee Star and repaired music.
Fixed quest state reset on drop and re-pick up of the Salvage card.
Added missing sound to Luckee Star cutscene and fixed sewer shortcut.
Made Hatter drop screenplay on death and stopped VV sending poster.
Sin Bin:
+Made Chastity not biteable and fixed Sin Bin handle and area change.
Reformatted Sin Bin inventory pages and fixed Ginger Swan knowledge.
Modified discipline options for Kerri and fixed Sin Bin state reload.
Added a .38 to Flynn at the Sin Bin and restored a Gargoyle gesture.
Made Sin Bin ATM indestructible to avoid breaking connected script.
Tawni's Flat:
Moved a Tawni quest camera into kitchen and showed stealth ratings.
Made quest log and laptop show failure and fixed being noticed early.
Prevented continuing the Tawni quest after you have been detected.
Updated netcafe entries for Tawni and Ash dependent of quest states.
Changed camera spot icons at Tawni's place and removed notice timer.
Warrens:
+Granted occult perception powerup as reward during Mitnick's quest.
+Made you lose humanity for taking money as reward of Imalia's quest.
+Awarded an xp for getting Imalia's magazine to compensate for money.
+Imalia's magazine quest is now also available after her Tawni quest.
+Added new quest logs and an xp for Gary's posters and lowered some.
+Created three new Gary's poster quests and one quest from Mitnick.
+Placed GLOCK near killed sewerworker as mentioned in his clipboard.
Repaired warrens electrical terminal computer and pump 118a display.
Made sure the quick Nosferatu dies and adjusted some warrens dates.
Highlighted keycard for locked sewer cover independent of inspection.
Removed bad warrens re-entry sound and added unused rat crowd model.
Improved corpse variety in warrens lair meeting first spider chick.
Allowed sewer-warrens detour and made Imalia and Mitnick turn better.
Repaired bug that could make Imalia angry before getting her quest.
Prevented Imalia's newspaper from appearing when you fail her quest.
Repaired Imalia still being angry after you sold her the magazine.
Removed an annoying side table in Gary's lair and hid two map holes.
Made web cameras stackable and recovered three unseen newspaper cuts.
Swapped Gary's quest order and his CD for a box with vacuum tubes.
Prevented continuing Mitnick's quest after failing a previous hub.
Corrected a wrong sign in warrens and removed icon of Mitnick's PC.
Chinatown:
+Added intimidation to Ji and Lu and made killing Lu lower humanity.
+Provided a xp for keeping Zhao alive and modified quest accordingly.
Restored Yukie to Ramen shop from the start and fixed bad door sound.
Fixed bug that could reset Yukie's quest and made her use her sword.
Corrected Obfuscate problem when entering the fishmarket with Yukie.
Made Tseng talk only of known people and restored Ming/Fu connection.
Corrected Hitman quest rewards and added peace-talk lines for both.
Fixed Hitman quest bug that showed failure when making them friends.
Gave Shin Guntos to Temple guards and and unstuck Ricky at the Glaze.
Restored xp for peaceful Glaze approach and made guards fight back.
Removed reference to Ricky at Glaze and made monitor turn off sooner.
Added missing lines to Johnny cutscene and unhid special situation.
Repaired bugs regarding quest updates when talking to the Mandarin.
Corrected contradiction of Wong Ho newscaster and newspaper report.
Fu Syndicate:
+Added squashed Odious Chalice item, a katana and two stone reliefs.
Resolved issues with Obfuscated players and super-sensible guards.
Improved Barabus' hack position and made PCs accessable afterwards.
Released the trapped elevator guard and fixed wrong aura of Barabus.
Added emergency doorcode and fixed laser beams error after loading.
Improved Fu Syndicate test timing and made Barabus leave with you.
Removed Fu Syndicate lobby keypad code to avoid breaking the level.
Kamikaze Zen:
Turned power on and timer off on re-visiting the Kamikaze Zen map.
Replaced money in Kamikaze Zen safe by name plate to fix xp problem.
Made Glaze monitor turn off earlier and fixed Zhao death reference.
Moved Kamikaze Zen vent exit into a back alley to make more sense.
Added one xp for stealing from Kamikaze Zen safe and adjusted logs.
Lotus Blossom:
Repaired several Lotus Blossom icons and fixed reaction of tub guy.
Removed the Lotus patron after you placed the talisman successfully.
Made bad luck talisman quest locker not just disappear after usage.
Red Dragon:
+Granted humanity for saving Wong Ho and adjusted warning conditions.
+Placed unused throwing star model on one of the empty office desks.
Wong Ho and hostess will not be in the Red Dragon after they left.
Corrected some subtitles so the Hengeyokai surprise is not spoiled.
Prevented Zygaena from appearing in the Red Dragon after he is dead.
Corrected hostess not getting elevator and phoning without a phone.
Lowered award for killing a demon in his human form to two xps only.
White Cloud:
+Made Galdjum and Heart of Eliza occult items be rewarded by Mr. Ox.
The White Cloud doors in Chinatown are unlocked from the beginning.
Corrected bug that made it possible to get Ox's harvest quest twice.
Mr. Ox will react correctly when you already have acquired the eyes.
Giovanni mansion:
+Restored missing dodge II manual and a Domination option for Luca.
+Added quest logs for Giovanni candidates and for the endgame finish.
Removed inconsistent alert states, fixed lever icons and zombie bugs.
Fixed some doors and a guard line and removed invisible Bruno clones.
Made Bruno attack on lockpicking and his speech stop when he enters.
Fixed Nadia lines playing without her and made a snort girl mortal.
Restored vampire guard models and removed Kuei-jin's burning death.
Repaired Chang story state continuity problem and a Maria dress bug.
Made crypt backtracking possible and improved door icons and sounds.
Added inspection nodes to some trapdoors and fixed guard awareness.
Restored missing Sarcophagus load-truck-cutscene sounds and cabbie.
Stopped Maria and Victor from dropping invitations they don't own.
Swapped unique car, fixed it's texture and improved Nadia sequence.
Prevented spoiling the secret of the Giovanni candidate you choose.
Leopold Society:
+Placed the flamethrower somewhere in the level where you meet Bach.
+Created seperate quest for freeing Ash and provided an xp for it.
After giving Ash the bloodpack it will be gone from your inventory.
Restored missing sounds to Bach cutscene and missing xp on escaping.
Replaced some male hunters with females and swapped several weapons.
Added humanity gain for saving Johansen instead of missing torture.
Fixed exit crash with style and grace and lowered barrel inspection.
Placed howitzer gun in first level and ancient text model in second.
Hallowbrook hotel:
+Moved the Ra blade in Andrei's lair and removed the flamethrower.
+Added Heather remembrance lines and slash sounds and blood before.
Made the Hallowbrook hotel's naming consistent throughout the game.
The Hallowbrook hotel cutscene will only happen if Heather is alive.
Made Heather's last clothes fit and added animations to her scene.
Restored unused female LaSombra models and Firemage spell animation.
Turned the Firemage into a female for male Tremere to avoid clones.
Endgame:
+Made player heal when sleeping between Griffith Park and Blood Hunt.
+Restored Yukie into first Temple level and Skelter into Lucky Star.
+Made Ventrue enemies use disciplines and SWAT in armor not biteable.
+Added endgame quest log and improved subtitles for Dominated guard.
+Restored grenade from Nines and swapped flaming crossbows with AUGs.
Unlocked one Temple door for Yukie and secured two others later on.
Turned haven into Elysium area and placed females at the Blood Hunt.
Prevented taxi from driving you to Mercurio when he is already dead.
Fixed visible taxi TV icon and triggers and Ming Temple orientation.
Repaired Trip and Vandal not choosable at endgame in special cases.
Prevented picking of two Temple doors and unbarred big Temple gate.
Corrected sliding doors, some handles and an icon at Venture Tower.
Swapped Ventrues at tower with females or Toreadors to avoid clones.
Corrected Temple maps start orientation, inspections and a tin can.
Locked a double door in Ming's Temple and repaired some inspections.
Removed some unusable Ming temple door knobs and corrected fax date.
Added missing doors to rooftop and helicopter to Blood Hunt levels.
Showed player alive at Anarch ending and put Skelter at Nines' side.
Swapped wrecks on Blood Hunt map and repaired helipad SWAT texture.
Fixed quest log update and xp gain on reaching Ming's inner sanctum.
Exchanged Venture Tower guard models and armed them with Steyr AUGs.
Added explosion and boss flag for the Venture Tower Dominated guard.
Restored Content:
-----------------
Summary of new stuff added to basic and plus patches, besides over
fifty sounds, over hundred lines and a lot of text (+: plus only).
+ Dragon's Breath shotgun from Mercurio.
+ SWAT sniper rifle from Mercurio and Bach.
+ Fragmentation grenade from Nines in endgame.
+ Shin Gunto sword from asian vampire and others.
+ New Blood Heal discipline for all clans.
+ Tremere first level Domination in dialogue.
+ New Mitnick email quest for Peception powerup.
+ New Gary email quests for three new haven posters.
+ Occult Charisma powerup gained as a gift from Isaac.
+ Occult Obfuscate powerup found in the Nosferatu haven.
+ Occult Security powerup obtained as reward from Mr. Ox.
+ Occult Perception powerup received for new Mitnick quest.
+ Yukie fighting in the first Temple endgame map.
+ Skelter at the Lucky Star during Anarch endgame.
+ Romero returning to the cemetery after his quest.
+ Security guard and sequence at Skyeline Apartments.
+ Throwing star found at the Red Dragon.
+ Pull toy located in Red Spot store room.
+ Library card locked inside Empire Arms hotel.
+ Squashed Odious Chalice hidden at Fu Syndicate.
+ Chewing gum sellable to Copper found on pier.
+ Lily's stuff giveable back to her on the beach.
+ Improved handling of Empire Arms keycard printer.
+ Timed explosion of the Venture Tower Dominated guard.
- Rat crowd in warrens.
- Cat outside King's Way.
- Ash song at the museum.
- Eight different posters.
- Boat model near the Dane.
- Girl in VV's private pool.
- Twenty malkavian whispers.
- Female raver at the Asylum.
- Name plate at Kamikaze Zen.
- Howitzer at Leopold Society.
- Three cut newspaper articles.
- Erotic situations on all hubs.
- Bertram's and Venus' computers.
- Forklift sequence at warehouse.
- Ancient text at Leopold Society.
- About a hundred idle expressions.
- Cash box item at the Gallery Noir.
- Helicopter model at the Blood Hunt.
- Hellcat sequence at the Ocean House.
- Screenplay and dodge II book models.
- Two dogs at the Santa Monica junkyard.
- Three Cage dancers at club Confession.
- Dane report and vacuum tube box models.
- High and low grade Computer book models.
- Five vendor icons and five context icons.
- Male guard models at the Giovanni mansion.
- Colt Anaconda and Desert Eagle ammo models.
- Male security guard at the Empire Arms hotel.
- Raver model and his conversation at the warehouse.
- Female LaSombra enemies inside the Hallowbrook hotel.
- Histories mode presenting seven histories for each clan.
- Multiplayer mode including special MP clans with equipment.
All added idle expressions were grade 1 chosen from flirt, joy,
neutral, apathy, confused, sad, angry, anger, fear and disgust.
Unrestored Content:
-------------------
Features and stuff found referenced in the game files that are
not implemented or too far from being finished to be restored.
- Striker (inventory icon found)
- Dual pistols (inventory icon found)
- Stake launcher (inventory icon found)
- LAW rocket launcher (inventory icon found)
- First person view melee weapon hands (model found)
- First person view discipline casting hand (model found)
- Riot gear armor (stats found in traitseffects.txt)
- Flak Jacket armor (stats found in traitseffects.txt)
- Rookie cop model (cop model with messed up younger face)
- Doppelganger model (Sabbat thug with strange rainbow shirt)
- Athletics, Animal Ken, Occult (Abilities found in stats.txt)
- Blood Buff-Dexterity, -Stamina, -Strength (Disciplines " )
Occult Items:
-------------
The Occult Ability was intended to be the requirement for using
occult items. If it wasn't met, these messages were randomized:
Maybe if you were a bit more goth you would have a clue what this
thingie is.
If Ozzy were here, I'm sure he could tell you what this is.
You can't identify this item, but it has a "Made in Hell" label on
the bottom.
You have no clue what this thing is, but it looks eeeeeevil.
You cannot identify this item, perhaps you should finish eating
the soul doughnut?
It isn't a WWJD bracelet, so you have no idea what it could be.
You haven't seen one of these before, but Bun Bun left it here, so
it can't be good news.
Hmm, when you gaze upon this object, the skies darken and
lightning flashes. Those aren't good clues to what this is though.
Context Icons:
--------------
1 sword (carry) 2 pc 3 locked 4 key 5 card 6 container 7 tv 8 phone
9 hand 10 door 11 rose 12 switchable 13 sewer 14 talk f 15 talk m
16 warning 17 use bomb 18 note 19 stealth succeed 20 stealth chance
21-28 1-8 29 g 30 elevator closed 31 down 32 up 33 stop 34 valve
(drop) 35 oven (arrow r) 36 arrow l 37 sconce 38 recorder 39 key
40 clipboard 41 newspaper 42 spotlight 43 phonograph 44 phonograph
45 cash 46 book 47 payphone 48 webcam 49 ph 50 bus map 51 sewer map
52 skull 53 keypad locked 54 keypad 55 breakable 56 bus map 57 sewer
lines 58 door closed 59 transition 60 sewer transition 61 pedestal
62 dance m 63 dance f 64 switch 65 rose 66-71 malk symbols 72 push
Multiplayer Support:
--------------------
Each clan starts with 100 xp, $500 and an unique equipment set. For
detailed infos contact Exulx at
exulx@t-online.de, ICQ 226-812-764.
Server:
1. exec multiplayer.cfg enable multiplayer support on the server
2. map 'name' load server map, admin must only spectate!
3. noclip server admin needs to stay in noclip mode!
4. sv_gravity "800" after clients connected: turn gravity on
Client:
1. connect ip connect to server at ip address as client
2. vclan 'mp-name' play clan mp-name with starting equipment!
3. vgender int 0/1 optional to switch the character's gender!
4. "play coop" right now players can't damage each other
Console Commands:
-----------------
Start Bloodlines with the parameter "-console" and open it with "~".
god Godmode
noclip Flymode
notarget Enemies will not attack
buddha Player takes damage but does not die
impulse 101 Gives most weapons
cmdlist Lists all console commands
cvarlist Lists all console variables
frenzyplayer Frenzies player (which unfreezes cutscenes)
camera_kill Kills camera mode (which unfreezes cutscenes)
vstats x y z Stat editor: x get/buy/sell y stat z points
vgender int 0/1 Changes gender: 0 female, 1 male
vclan name Changes clan to name: Player_... for singleplayer
vhistories Lists codes for all histories of current clan
vhistory nn Activates the history with the code nn
v_hidegui 1 Hides the HUD for taking screenshots
map name Start map name: ch_.../hw_.../la_.../sm_.../sp_...
G.variable(= n) Displays (sets) value of game variable
give name Gives item to player: name item_...
use name Uses the item
giftxp n Gives n experience points
blood n Gives n blood points
money n Gives... not what you think
fov n (normal 0) Change field of view for widescreens
r_anamorphic 1 Enables stretching for widescreens
cl_showpos Displays coordinates
cl_showfps Displays frame rate
picker Marks dynamic objects looked at
ai_show_inter... Marks paths that NPCs will follow
Tips and tricks:
----------------
Use console from the menu only or type "chareditor" if it freezes.
If multi core systems cause problems set process priority to low.
On crashes force refresh rate, vertical sync or -dxlevel 80 or 70.
To reinstall clean up registry and remove vtmb.ini from /windows.
Don't save or load maps with disciplines active to avoid problems.
At high Obfuscate levels use attack to stealth kill successfully.
If a container auto-closes right-click the objects to choose them.
Use a swap file of at least 1.5 GB, even if you have more memory.
If you can't read papers re-bind "use" away from the mousebuttons.
To avoid crashes don't play sounds with the Windows Media Player.
If controls lag set Win98 compatibility mode on the game shortcut.
Enemy death may open doors and give items, which Trance does not.
If your haven is full of things and the PC inaccessible, re-enter.
Be aware that on dialogue your character will holster his weapon.
Game may crash in cutscenes if you are Obfuscated, so turn it off.
If you experience random attacking bind attack away from "enter".
When using numpad keys to play remove cam lines from autoexec.cfg.
Don't feed on quest NPCs and attack them to break feeding Trance.
If the passive discipline timer is not working trigger a cutscene.
On cutscenes freeze use "camera_kill", "frenzyplayer" or ALT-TAB.
If you experience random crashes turn the environmental audio off.
When the patron in the Sin Bin does not leave pay his booth once.
If LaCroix ignores a delivered sarcophagus set G.Story_State = 60.
Don't leave the building of the murder before talking to the bum.
If the Odius Chalice is not working move it to the left inventory.
If you get really strange errors remove separate Python versions.
Stuff not fixed:
----------------
"Skip intro" and special fonts only work at resolutions > 800x600.
Occasionally Beckett stays in wolf form when meeting him, reload.
Game may hang on "wait" cutscene, walk on left side or use sewers.
Sometimes Heather will not change her outfit, try until she does.
Most enemies drop only one weapon, some exit map icons are absent.
"Skip intro" appears after a saved game but does not always work.
Occasionally mailboxes do not receive rewards or objects drop out.
Female and male Gangrel show different stances in the background.
In some cutscenes people look or move strangely and bodies vanish.
Prof. Johansen's christian name is stated to be Ingvar or Anders.
Selling too much to vendors makes goods unavailable or game crash.
Sometimes the black inside of tunnels or manholes will disappear.
Occasionally Ash will talk with you while a hunter is still alive.
Feeding on rats may trigger melee mode and their bodies levitate.
Seldom new characters show no fists, just start the creation over.
At Confession third person view zooms in when being on the cross.
The news will not always fit to your actual actions but that's TV.
Some buildings look differently from the inside than the outside.
Occasionally enemies do not show weapons or move into solid stuff.
The Sabbat female's ankh is too low and Barabus's feet are buggy.
Occasionally the prophet in SM will stop preaching, try reloading.
The skill requirement of Protean claws shows Melee and not Brawl.
If elevators don't work or map locations don't appear, retry load.
Loading will remove Bach's holy light effect and reset the radio.
Testing out too many histories during selection is prone to crash.
Sometimes unique NPCs will speak with random standard NPC voices.