The official Act of War: Direct Action thread
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m2rock




Posts: 1357

PostPosted: Fri, 14th Jan 2005 17:15    Post subject:
That was a short and easy demo.
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el_sos




Posts: 52

PostPosted: Fri, 14th Jan 2005 17:21    Post subject:
Can you tell a little more Martinius???

Did the 615Mo demo is good or not?
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DethZero




Posts: 106

PostPosted: Fri, 14th Jan 2005 18:42    Post subject:
there are two demos... one us actofwar_demo_us.exe and one is AOW_DEMO_EURO.exe

the US one is 320mb and the euro one is like 660mb Is it a multilanguage issue or just two completely different demos?


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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Fri, 14th Jan 2005 18:57    Post subject:
Well, these are the descriptions given:

US demo:
This is a demo for Act of War: Direct Action, allowing you to play one singleplayer level of this strategy game from Atari.

EURO demo:
This mega sized Act of War: Direct Action demo includes a singleplayer campaign with five missions.


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HeroMan




Posts: 314

PostPosted: Fri, 14th Jan 2005 19:08    Post subject:
They know that the avarage gamers Europe are smarter then the avarage gamers in the US, that's why we get a longer demo. Cool Embarassed Razz
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NinjaCool




Posts: 988
Location: Denmark
PostPosted: Fri, 14th Jan 2005 19:15    Post subject:
hahaha maybe Wink


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Game collecting!
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m2rock




Posts: 1357

PostPosted: Fri, 14th Jan 2005 19:29    Post subject:
I played the Euro demo- it is just one level and it says destroy x. Once that is done, they state to go destry Y, ect..... Embarassed
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DethZero




Posts: 106

PostPosted: Fri, 14th Jan 2005 21:23    Post subject:
That was a cool demo. The MP action should be hot. I hope they release an MP demo =]


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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 15th Jan 2005 00:46    Post subject:
when is the game actually due out ?
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razor1394
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Posts: 3571
Location: Sweden
PostPosted: Sat, 15th Jan 2005 00:58    Post subject:
-=Cartoon=- wrote:
when is the game actually due out ?


15 february 2005 according to Gamespot Razz .
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DethZero




Posts: 106

PostPosted: Sat, 15th Jan 2005 01:31    Post subject:
I hear its middle of march
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 15th Jan 2005 03:32    Post subject:
nice demo.. it reminds me of red alert with the acting and that in it...

it is alot like generals.. but more features etc....
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DethZero




Posts: 106

PostPosted: Sat, 15th Jan 2005 04:52    Post subject:
After playing this a 2nd time, I really like the capturing prisoners thing for money. If you upgrade your barracks with a prison camp, the POW's go in there which you cna keep them and they'll generate money or execute one and gain maps and such. Now in MP matches, this building will be a main target for air forces to knock down. I really hope there is a way to defend against it because capturing POW's is not that easy =]


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morxxx




Posts: 264
Location: Germany
PostPosted: Sat, 15th Jan 2005 13:45    Post subject:
yes great


bi0 ?!
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jagger




Posts: 16

PostPosted: Sat, 15th Jan 2005 15:03    Post subject:
yeah... not bad. I like it. But i wish you could zoom a little bit more out.
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Zeljo




Posts: 238
Location: Norway
PostPosted: Sat, 15th Jan 2005 15:26    Post subject:
holy crap a 688mb demo? hope this is worth it...
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sat, 15th Jan 2005 19:53    Post subject:
meh, was ok, i dont like missions in rts games usually so thats why i say "ok" instead of "omfggg great!!"
gimme a skirmish map to play on, then ill praise this game til i drop


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sat, 15th Jan 2005 20:57    Post subject:
So far love it. Makes a mockery of those EA bi*ches and their Generals/ZH - although still love ZH! Gfx Amazing, nice FMVs, terrain is insane! Lots of little details and nice variety of troops!

Btw, anyone getting studdering during the game? Get a bit of it.. then again, Gfx detail set to max and running 1024x768! Note specs below.

Otherwise.. yep.. Skirmish MP just be great.. hoping!


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

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Pizda2




Posts: 3028

PostPosted: Sat, 15th Jan 2005 21:10    Post subject:
thudo wrote:
So far love it. Makes a mockery of those EA bi*ches and their Generals/ZH - although still love ZH! Gfx Amazing, nice FMVs, terrain is insane! Lots of little details and nice variety of troops!

Btw, anyone getting studdering during the game? Get a bit of it.. then again, Gfx detail set to max and running 1024x768! Note specs below.

Otherwise.. yep.. Skirmish MP just be great.. hoping!


i have everything on max, 1280x1024 and no stuttering, swaps and such, not even a bit. Running it on a 6800 GT, AMD athlon XP 2600 1,9 and 512 drr.


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Zeljo




Posts: 238
Location: Norway
PostPosted: Sun, 16th Jan 2005 01:13    Post subject:
This is awsome. It's been a long time since I've played a good rts game. this is even better than Generals. can't wait for March! Very Happy
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Sun, 16th Jan 2005 04:21    Post subject:
Just finished the demo (it was just the one level right?). I figured out what the problem was with studdering - I had turned on that Network Port thingy (kinda odd its there when the game has no MP).

Anyway, game is superb! Love the street-to-street, roof-to-roof action! Damn that was cool and the cityscapes make Generals/ZH look like match stick huts! Too bad ya can't drive any of all those city vehicles. Terrorist side would rock if they could steal, say, a FireEngine and go suiciding! W00t!

All in all.. very impressed with the whole lot. I do wish they'd put in DirectIP.. looks like it'll be another BS BfmE crap again with a developer not supporting DirectIP. Sad... Just hope it has no Router/NAT <arrghhhhhhh!> Again.. sick of gawd bloody damn devs with shiet netcode. <raises fist!>


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
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-=Cartoon=-
VIP Member



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Location: South Pacific Ocean
PostPosted: Sun, 16th Jan 2005 05:01    Post subject:
how do u use that medic copter ? dont seem to do shit...
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 16th Jan 2005 05:03    Post subject:
thudo wrote:
Btw, anyone getting studdering during the game? Get a bit of it.. then again, Gfx detail set to max and running 1024x768! Note specs below.


Yep me too, helped to change shadows to medium tough, butbut, its just a demo, release in march, they are in their optimization stage Very Happy
Just look at BFME, runs like crap because it was released too early, glad to see this one waits til march. gogo!


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sun, 16th Jan 2005 05:03    Post subject:
-=Cartoon=- wrote:
how do u use that medic copter ? dont seem to do shit...

it just lands and it has this radius thingy that heals units within the radius? lol


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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chico_1876




Posts: 5

PostPosted: Mon, 28th Feb 2005 11:55    Post subject:
Hi guys,

how it is possible that this game has gone gold and there is no hype on nforce???
WTF! World of Warcraft "consumed" all the community!

New wonderful video for all of you:
http://218.185.85.24/custom/Player/2.wmv

Let's hope for a quick release!
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Mon, 28th Feb 2005 13:03    Post subject:
its gold ?

Man... march is going to be a busy as month!
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Supermax2004
Banned



Posts: 2407

PostPosted: Mon, 28th Feb 2005 13:27    Post subject:
Ok 2-3weeks then we can play the full version Smile
Nice game
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chico_1876




Posts: 5

PostPosted: Thu, 10th Mar 2005 16:08    Post subject:
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 10th Mar 2005 16:49    Post subject:
hmm a bit disappointed about the system specs Sad I can't run this on full details! Crying or Very sad


"Why don't you zip it, Zipfero?" - fraich3
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Fri, 11th Mar 2005 03:17    Post subject:
Game does look like da Shitzzz.. Trailer #3 had some of the best acting since C&C1 ! Love those Shield Exo-Skeleton Units + STARFALL ! ! StarFall is one of the superpowers that appearently involves Satielittes. Muhahah! Just love all the attention to detail - VERY IMPRESSED! Super high production values.


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
http://www.dslreports.com/speedtest/3933292.png
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