pc games on lcd's
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gamesmaster86




Posts: 190
Location: UK
PostPosted: Wed, 12th Jan 2005 11:08    Post subject: pc games on lcd's
I am going looking to buy a tft for my new pc except i look at the refresh rates and resolutions and are put off. The two monitors I like are the dell 2001fp and the viewsonic vp-201 they both go up to 1600x1200 which is nice but the refresh rates at that are only 60hz Sad with my crt monitor anything lower than 75hz i get a weird line on games like silent hill 3 and MCII when i turned and the camera moved quickly so i had to have it at 75hz. Does anybody know if you get this on TFT's or is the response time the main thing with these?

any help would be appreciated, sorry if this is in the wrong part of the forum Smile
TIA


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-=Cartoon=-
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PostPosted: Wed, 12th Jan 2005 11:31    Post subject:
60hz on a CRT .. would make you go blind.. it would hurt your eyes so much

60hz on a LCD is great.. its far better than say 120hz on a a CRT

On a LCD look for the response time.. get something at or less than 16ms..

I have a 17" LCD and a 19" CRT ...

I prefer the LCD .. its great as =D
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Surreality




Posts: 57

PostPosted: Wed, 12th Jan 2005 11:37    Post subject:
All digital monitors (tft) run on 60hz as standard, you wont get any wierd lines or anything like that. The thing you need to look at regarding TFT monitors is the responsetime (thats the norwegian name of it anyways Smile) You get monitors with ranges from 12-30ms. A good or "ok" monitor has a responcetime of ~20ms. If your monitor is slow (has a high responce time) you will get a sort of ghost image. The picture is laggy sorta.

And then theres the contrast level. My monitor Samsung Syncmaster 910N har a contrast of 800:1 (dont have a clue of whats good or bad here, but my monitor is nice and bright even in direct light so I'm happy)

Hope this helps you a bit... And like I wrote on the top. Don't worry about 60hs on a tft monitor. its meant to be like that.
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Surreality




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PostPosted: Wed, 12th Jan 2005 11:40    Post subject:
-=Cartoon=- wrote:
60hz on a CRT .. would make you go blind.. it would hurt your eyes so much

60hz on a LCD is great.. its far better than say 120hz on a a CRT

On a LCD look for the response time.. get something at or less than 16ms..

I have a 17" LCD and a 19" CRT ...

I prefer the LCD .. its great as =D



I still havnt found a monitor that has TRUE 12ms responcetime..

A complete cycle (wich is used to calculate the responcetime) is OFF-ON-OFF . Some manufacturers only give OFF-ON as their responsetime and thus getting a lower time. I know Philips is doing this on their lcd tv's (I sell them) and i fear they are doing it on their computer based lcd monitors too
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gamesmaster86




Posts: 190
Location: UK
PostPosted: Wed, 12th Jan 2005 11:43    Post subject:
Yeah i saw benq had a 12ms or even an 8ms i think i doubt they are true times though. Thanks for the help so far guys it's put my mind at rest Very Happy


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whoKnows
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PostPosted: Wed, 12th Jan 2005 11:49    Post subject:
The repsonse time also depends upon the type of panel. TN panels have quick response times, however the viewing angle is limited, you can see that if you go left or right and look at the screen, the picture fades in contrast and brightness.

IPS panels have slower response times but better colors and they have a much better viewing angle. I can only advise you to go in store and take a actual look at the two monitors and then decide wich one to buy.

Btw, we had various threads about this topic in the hardware section.
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ollax
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PostPosted: Wed, 12th Jan 2005 11:59    Post subject:
There is no lcd's or tft's that can messure up to crt today! not even a $20k one, a $200 19 inch crt has a responcetime of about 0,75 ms that is like ten times faster than the fastest tft/lcd. i would have prefferd a flat screen on my desk to but i went for a cool and slim crt instead since they own when u play games!


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-=Cartoon=-
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PostPosted: Wed, 12th Jan 2005 12:03    Post subject:
nothing wrong with LCDs for games either

Like i said..

I got a 19" Flatscreen CRT
And a 17" LCD with a 16ms time

But to each there own
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razor1394
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PostPosted: Wed, 12th Jan 2005 12:39    Post subject:
wrong section... moving...
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gamesmaster86




Posts: 190
Location: UK
PostPosted: Wed, 12th Jan 2005 13:29    Post subject:
My only problem with checking these two out in a store is that i live in the uk and don't know of any shop that would sell these. Does anybody here have either of the two monitors i mentioned above?? If so is there any ghosting present that you could notice??

TIA


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Z114GATE




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PostPosted: Wed, 12th Jan 2005 13:33    Post subject:
I have a 22" CRT monitor that is great for playing games. Having said that lcd monitors are way sharper and more vibrant! Ollax i think you mis-understand response times, the lower the number the better not the higher! Judging on the current development of lcd monitors and there continual price drops it seems crt is all be it dead!

If you have the money to get a true 16ms (or lower) response time lcd then that would be the best choice!

(Id go into P.C World they should have both types in the store in B'Stoke Games)


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Accelleron




Posts: 1926

PostPosted: Wed, 12th Jan 2005 14:13    Post subject:
I've been playing games for ages on my old SyncMaster 570v TFT (old display, 40ms response time). I have never noticed said ghosting effect. I'd say that unless your ultra-sensitive to ghosting, this really means little.

Then again, it's always best to check first, cough up the cash later.


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Mr_Baggins




Posts: 1426

PostPosted: Wed, 12th Jan 2005 14:52    Post subject:
What's the problem with resolutin issue? I know these flat nice monitors have their preset resolution. What if it is like 1200x1600? Does it mean that playing a game in 1024 x 768 resolution will give you a deformed view? I do not suppose to have a computer able to run games in 1600x1200 soon.


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InvisibleSurfer




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PostPosted: Wed, 12th Jan 2005 16:48    Post subject:
Mr_Baggins wrote:
What's the problem with resolutin issue? I know these flat nice monitors have their preset resolution. What if it is like 1200x1600? Does it mean that playing a game in 1024 x 768 resolution will give you a deformed view? I do not suppose to have a computer able to run games in 1600x1200 soon.


No, these are resolutions that a monitor is able to handle. To my knowledge, 20" monitors can do a maximum of 1600x1200 and 17" 1280x1024. Which means they can also do 1024x768, 800x600, 640x480 etc.

Some widescreen monitors (eg the Dell Widescreen 20.1 - which I wish I could afford to buy) have slightly different resolutions because the size of the screen is different (eg the above monitor can do something like 1650x1250) but I am 99.99% sure that it can also do 1600x1200 and all the rest "typical" resolution without any image distortion.

The question I'd like to ask is this; Say I'm thinking of buying a 19" TFT/LCD capable of 12-16ms, for the purpose of gaming. Will the contrast ratios 800:1, 600:1, 500:1 be an important factor in the quality of the images or is it going to be the same for ontrasts ratios over the 500:1 boundary?
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vurt




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PostPosted: Wed, 12th Jan 2005 16:51    Post subject:
Mr.Baginns, it works but it doesnt look as good as the native resolution, it can be somewhat blurry but it's not distorted in any way. At least not on my TFT.
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whoKnows
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PostPosted: Wed, 12th Jan 2005 18:50    Post subject:
InvisibleSurfer wrote:

Some widescreen monitors (eg the Dell Widescreen 20.1 - which I wish I could afford to buy) have slightly different resolutions because the size of the screen is different (eg the above monitor can do something like 1650x1250) but I am 99.99% sure that it can also do 1600x1200 and all the rest "typical" resolution without any image distortion.


You can't say that in general! Take a CRT for example. They have a 4:3 aspect ration. So they are limited to this, meaning you can't use other ratios without changing the size of the pictures, wich is possible with crt's (actually one of many advantges of crt's). So if you want to have a resolution of 1280x1024 on a 4:3 tube you have to adjust the left and right side of the pictures to the new aspect ratio.

LCD's however can't do it, they have a fixed amount of pixels, in the above case 1650x1250, and there is no way you can display a 4:3 resolution without distortion (At least not in fuillscreen mode). My philips lcd tv (26 inch 1280x768) can't do that either.

And another point to the interpolation you guys just talked about. If the interpolation comes with distortion or not once again depends on the native resolution of the lcd. If your lcd has a 1600x1200 resolution, you won't get distortion because both have a aspect ratio of 4:3. If your screen has a native resolution of 1280x1024 (wich most lcd's still have), you will get distortion if you use a 1024x768 resoltion and your lcd shows the picture on the whole screen. Some lcd's however leave a small black stripe on the right and left side to avoid distortion.
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adaml75




Posts: 204
Location: Burkina Faso
PostPosted: Wed, 12th Jan 2005 19:04    Post subject:
Modern LCDs are great for gaming. I have dual screen setup - one 17 inch Benq, which is almost 3 years old (and it was great in its time with less than 25 ms response time) and newer 18 inch Gateway (about one year old). Never had any ghosting problem - i think it's vastly overrated. However, my older monitor has another problem - colors are not so great. It's like they set contrast too high - transition from white to black is too rapid and some shades of gray are lost. This is what I really don't like about it - but all newer monitors I saw don't have this problem. My newer Gateway has great color. I can't stand looking at CRTs anymore...
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ollax
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PostPosted: Wed, 12th Jan 2005 19:10    Post subject:
Z114GATE wrote:
Ollax i think you mis-understand response times, the lower the number the better not the higher!



No i do not missunderstand response times, a crt has as i mentioned a response time that is less than one ms, and there are no lcd's that can beat that! i think the fastest ones have response times aroun 6-8 ms!
So could you please tell me how a response time of say 7ms is better than a response time of 0,75ms??? As i learned in school 0,75 is less than 1, now you do the math! Wink Wink


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Z114GATE




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PostPosted: Wed, 12th Jan 2005 19:15    Post subject:
Youdont need to get funny! I mis-read the post and thought you had put 75ms!! Sorry! Sad


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InvisibleSurfer




Posts: 50

PostPosted: Thu, 13th Jan 2005 12:50    Post subject:
I'll post this one again cause people probably missed it :S

The question I'd like to ask is this; Say I'm thinking of buying a 19" TFT/LCD capable of 12-16ms, for the purpose of gaming. Will the contrast ratios 800:1 or 600:1 or 500:1 be an important factor in the quality of the images or is it going to be the same for contrast ratios over the 500:1 boundary?

Thanks!
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