Trine
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Areius




Posts: 14852

PostPosted: Sun, 28th Jun 2009 15:33    Post subject:
WhiteBarbarian wrote:
dezztroy wrote:
It is 40$, not 25. So 30 euro, is a fair price.

Won't be buying this, demo was pretty boring.

Pre-Purchased for $29.99 @ Steam here and received the Shadowgrounds as a bonus. But at the same time the game is available for pre-order for $39.99 @ gamesplanet Confused
You are right, I was wrong with my price argument above, i thought it was USD but it was GBP. In that case, 30 euro is a nice price because you also get Shadowgrounds for free. Will preorder it as well Smile
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Glottis
Banned



Posts: 6313

PostPosted: Sun, 28th Jun 2009 16:58    Post subject:
dezztroy wrote:
It is 40$, not 25. So 30 euro, is a fair price.

Won't be buying this, demo was pretty boring.

WRONG. It's $29.99 on Steam for Americans and 29.99€ for Europeans. How is that fair?


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

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tolanri




Posts: 3589

PostPosted: Sun, 28th Jun 2009 17:02    Post subject:
It's not. That's why I'll get it for free. It's not fair for valve and Trine devs, but who cares...
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tnisa8




Posts: 113
Location: ASEXUALLY REPRODUCTIVE ORGANISM
PostPosted: Sun, 28th Jun 2009 17:07    Post subject:
Glottis wrote:
dezztroy wrote:
It is 40$, not 25. So 30 euro, is a fair price.

Won't be buying this, demo was pretty boring.

WRONG. It's $29.99 on Steam for Americans and 29.99€ for Europeans. How is that fair?

so they think $=€ Laughing


SINGLE-CELLED ASEXUALLY REPRODUCTIVE ORGANISMS RULE.
I agree. It's no big deal. Animal, mineral or vegetable; I'll DO anything TO anything.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 28th Jun 2009 17:17    Post subject:
Haha, poor dezztroy didn't know that steam has its own conversion rate, it's always 1:1 Very Happy

They need to drown in a cold shallow river.
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WampireDj




Posts: 32

PostPosted: Sun, 28th Jun 2009 17:21    Post subject:
Really gr8 game looking forward to it will buy it as soon as it will be purchasable.
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Areius




Posts: 14852

PostPosted: Sun, 28th Jun 2009 17:50    Post subject:
Glottis wrote:
dezztroy wrote:
It is 40$, not 25. So 30 euro, is a fair price.

Won't be buying this, demo was pretty boring.

WRONG. It's $29.99 on Steam for Americans and 29.99€ for Europeans. How is that fair?

1) US != EU, the money people make aren't the same either.
2) Games have always been more expensive in EU.
3) If US was stronger than EU and if USD is still equal EUR you wouldn't complain either.

If you want to pay 30 euro for it buy it otherwise don't, it's as simple as this.
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trancers




Posts: 140

PostPosted: Sun, 28th Jun 2009 18:06    Post subject:
Areius wrote:
Glottis wrote:
dezztroy wrote:
It is 40$, not 25. So 30 euro, is a fair price.

Won't be buying this, demo was pretty boring.

WRONG. It's $29.99 on Steam for Americans and 29.99€ for Europeans. How is that fair?

1) US != EU, the money people make aren't the same either.
2) Games have always been more expensive in EU.
3) If US was stronger than EU and if USD is still equal EUR you wouldn't complain either.

If you want to pay 30 euro for it buy it otherwise don't, it's as simple as this.


just little strange that if ppl from EU and US area download from same place those games how can cost more to EU area
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rhagz
Banned



Posts: 1017

PostPosted: Sun, 28th Jun 2009 18:07    Post subject:
Game prices don't change on a daily basis to reflect currency exchange rates. Sorry.
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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Sun, 28th Jun 2009 18:31    Post subject:
rhagz wrote:
Game prices don't change on a daily basis to reflect currency exchange rates. Sorry.


LOL what nonsense, game companies can change their game prices whenever they want.


Per Ardua Ad Astra
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Karmeck




Posts: 3345
Location: Sweden
PostPosted: Sun, 28th Jun 2009 18:34    Post subject:
Anticasper wrote:
rhagz wrote:
Game prices don't change on a daily basis to reflect currency exchange rates. Sorry.


LOL what nonsense, game companies can change their game prices whenever they want.


But do they want to?
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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Sun, 28th Jun 2009 18:43    Post subject:
Karmeck wrote:
Anticasper wrote:
rhagz wrote:
Game prices don't change on a daily basis to reflect currency exchange rates. Sorry.


LOL what nonsense, game companies can change their game prices whenever they want.


But do they want to?


Of course not they try to maximize profits like any other company, this doesn't mean game prices are static forever though.


Per Ardua Ad Astra
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tolanri




Posts: 3589

PostPosted: Sun, 28th Jun 2009 19:50    Post subject:
They release games with roughly 40% higher price tags for European region, yet they still can't realize why there's higher percentage of piracy in Eu than in Us. Such an unsolvable riddle. Confused
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 28th Jun 2009 20:18    Post subject:
I never checked the Steam price, meh.
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JBeckman
VIP Member



Posts: 34970
Location: Sweden
PostPosted: Sun, 28th Jun 2009 20:21    Post subject:
Even for normal stores EU game prices are somewhat higher than US game prices (It's not really a problem though and Steam does push it a bit further in some cases for unknown reasons.), in return though we have some pretty good ISP's so here in Sweden as a example fiber is common in most larger cities up to a 100/10 connection and most smaller towns and such have access to ADSL2+ connections like the popular 8/2 or 24/1 speeds so it's not that strange that there's a lot of downloading and file sharing.
(None of those bandwith limits either, they do still exist though and so does ISDN or even modem connections so it's not like everyone here is hi-speed connected, hehe.)

EDIT: ... and Steam does... would perhaps be better with "but steam does", heh.


Last edited by JBeckman on Sun, 28th Jun 2009 20:39; edited 1 time in total
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tolanri




Posts: 3589

PostPosted: Sun, 28th Jun 2009 20:32    Post subject:
@JBeckman: Yeah well that's why European steam prices should be lower than US because server traffic costs would be lower.
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scaramonga




Posts: 9800

PostPosted: Mon, 29th Jun 2009 01:09    Post subject:
I'm all for supporting the developers when a game is this good, but sorry, not at the cost of feeding the greedy fat cats and/or middlemen.

I'll skip, and play for FREE on this one Laughing Piracy has no chance of being beaten when the costs are way above realism.
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Cedge




Posts: 1480

PostPosted: Mon, 29th Jun 2009 01:54    Post subject:
scaramonga wrote:
I'm all for supporting the developers when a game is this good, but sorry, not at the cost of feeding the greedy fat cats and/or middlemen.

There are always middlemen that have to be paid.

Quote:
Piracy has no chance of being beaten when the costs are way above realism.

For fuck's sake...in a world of $60 games, people say that $30 is "way above realism."

I'm guessing this has to do with being dirt-fuck poor or something...
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scaramonga




Posts: 9800

PostPosted: Mon, 29th Jun 2009 02:38    Post subject:
Cedge wrote:


I'm guessing this has to do with being dirt-fuck poor or something...


No. We are all in a recession yes, but its more 'principle' than anything IMO, nothing to do with ones wealth or poverty. The game is good, great even, but its way time for lower prices across the board, not blatant rip-off costs, just because they think they can get away with it.
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UreKismet




Posts: 487

PostPosted: Mon, 29th Jun 2009 02:40    Post subject:
And I was wondering why onlinekeystore sent me 2 emails this weekend after not having heard a word since riddick. They haven't got a Trine price yet but I betcha they'll be set to do a roaring trade if this ridiculous disparity stays. Of course a roaring trade for keystores is a drop in the ocean for someone who publishes a successful game so buying a key will save you money but it won't change anything.
I think I already bored nforce readers with the story of the lengths software publishers went to to force a repeal of a law which abolished publishers' right to sole agency in the tiny country I live in. All stops weere pulled out to cease a situation where anyone could go to whatever country in the world had the lowest price for a piece of software and bring thousands of copies here then resell it undercutting the publishers recommended retail price.
Data transmission charges are irrelevant in the post-Keynesian eonomy that we all live in, prices aren't a function of the cost of production; they are a function of demand coupled with consumers' income.

That means the disparity between prices in europe and prices in amerika is attributable to the publisher's belief that either europeans have more disposable income than amerikans or, for whatever reason, amerikans are less likely to buy games than europeans - maybe both.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Mon, 29th Jun 2009 03:11    Post subject:
No online coop makes this game fail tbh.
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scaramonga




Posts: 9800

PostPosted: Mon, 29th Jun 2009 03:57    Post subject:
dezztroy wrote:
No online coop makes this game fail tbh.


Rubbish!

What did one do before online games?

Rolling Eyes
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Cedge




Posts: 1480

PostPosted: Mon, 29th Jun 2009 04:46    Post subject:
scaramonga wrote:
The game is good, great even, but its way time for lower prices across the board, not blatant rip-off costs, just because they think they can get away with it.

Game developers are in recessions, too. If you think that a small developer like Frozenbyte is ripping you off, because "they think they can get away with it," then sorry, but you are an idiot.

On one end, you have tiny indie devs like Introversion struggling just to stay afloat, and even on the other end, with the mega studios, you have layoffs across the board. Budgets have to constantly increase to keep up with consumer expectations about production values, and sales figures increase far slower than budget increases. And we're in an era now where games are as good a value for money as they have ever been. Look back in the older days of PC gaming, when it wasn't uncommon to see something like Wing Commander II debut for $80. Look at console games in the mid-90s, often debuting for $60, in 1990s dollars!

You want "lower prices across the board"? Well, here's a game that's about three-fifths the price of many games coming out right now. How's that for starters?

Game companies are like any other; they have expenses, products to sell, and employees that need to be paid. And with all this, there are people like you, who are saying that a $30 game (which by all indication, sounds like a good value for money) is a violation of some sort of logical "principal"? All this, and you're demanding lower prices, because you think that they're "ripping you off," "just because they think they can get away with it"?

Ugh. I'm glad I'm not in the game development business.

Take Economics 101, please.

scaramonga wrote:
dezztroy wrote:
No online coop makes this game fail tbh.


Rubbish!

What did one do before online games?

These children would not know...
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rhagz
Banned



Posts: 1017

PostPosted: Mon, 29th Jun 2009 05:55    Post subject:
What's funny is many of these same people will try to justify piracy by claiming big companies like EA are the devil and that we should all support indie companies.. then turn around and make excuses as to why they aren't supporting an indie company. Keep pirating shit while sheep throw money at EA and Activision for FPS #28482 or MMO #1993 while indie companies struggle to pay the bills. They do everything people claim to want: new game ideas, less than retail prices, preorders on Steam and easy to use online services.. but nope, always something. Wahh, it's 5 euros more than I think I should pay so I'm going to steal it!
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scaramonga




Posts: 9800

PostPosted: Mon, 29th Jun 2009 07:48    Post subject:
Cedge wrote:

Game developers are in recessions, too. If you think that a small developer like Frozenbyte is ripping you off, because "they think they can get away with it," then sorry, but you are an idiot.


Not Frozenbyte or any developer, but those who choose to 'ADD' a little 'EXTRA' to the cost I was meaning Smile
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djvelho




Posts: 1262
Location: Finland
PostPosted: Tue, 30th Jun 2009 12:39    Post subject:
c´mon!!!! Release the game Very Happy my wanna Very HappyD
The demo was awesome!!!!But short Smile
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KeyserSoeze




Posts: 800

PostPosted: Thu, 2nd Jul 2009 03:28    Post subject:
Just finished the demo, great little game! Smile
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Thu, 2nd Jul 2009 10:30    Post subject:
Available: 2 July 2009
This game will unlock in approximately 8 hours
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tolanri




Posts: 3589

PostPosted: Thu, 2nd Jul 2009 14:46    Post subject:
4 more hours to go Smile Hopefully release will follow shortly thereafter.


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cybtropic




Posts: 382

PostPosted: Thu, 2nd Jul 2009 15:43    Post subject:
You need steam for this game if you buy it?
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