Onlive (The end of PC gaming as we know it)
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fuckit
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PostPosted: Fri, 9th Dec 2011 12:31    Post subject:
i'll just leave this here....



and continue on wondering why anyone gives a shit...
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Sin317
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PostPosted: Fri, 9th Dec 2011 12:43    Post subject:
not really true.

if you follow the laws of physic, it COULD work flawlessly.

its technicly that is the problem.

Electric impulses travel at near speed of light (95-97% in unshielded copper)

thats like 3.3ms for 1000km if im not wrong.

the problem is indeed everything in between, but not the physical laws Smile
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fuckit
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PostPosted: Fri, 9th Dec 2011 12:52    Post subject:
in other words, while logically lag shouldn't be anything near like what is drawn above, in practice it will be.
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Sin317
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PostPosted: Fri, 9th Dec 2011 13:34    Post subject:
was only reffering to his "breaking the laws of physics" nonsense Smile
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crossmr




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PostPosted: Fri, 9th Dec 2011 13:50    Post subject:
Sin317 wrote:
not really true.

if you follow the laws of physic, it COULD work flawlessly.

its technicly that is the problem.

Electric impulses travel at near speed of light (95-97% in unshielded copper)

thats like 3.3ms for 1000km if im not wrong.

the problem is indeed everything in between, but not the physical laws Smile


Those physical laws have to take into account everything in between. Attenuation, interference, traffic, router switching, etc.
Those all take time, even on a clean line.
That's a great speed on an unbroken line directly to Onlive's servers, but I doubt they'll be running everyone a personal line.

Onlive has never been realistic in the internet climate of today. Between oversold services and bandwidth caps, it just has no place.


intel ultra 7 265k, 64gb ram, 3070
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Sin317
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PostPosted: Fri, 9th Dec 2011 13:53    Post subject:
well, yes, i never said anything else. lol.
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fuckit
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PostPosted: Fri, 9th Dec 2011 14:00    Post subject:
and now we've come full loop back to the point illustrated above, although it should work well, there's typically always another weak link just down the line.
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PumpAction
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PostPosted: Fri, 9th Dec 2011 15:52    Post subject:
You guys won't be playing quake 3 with onlive:) but for strategy, adventure and some simulation games it might be just the right thing.could test it yesterday and it was ok indeed.i had some lag but i connected through the company network which routes from Germany to UK, so that i was able to join the test at all:)


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MirkoOdora




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PostPosted: Fri, 17th Aug 2012 22:24    Post subject:
Reports: OnLive fires all staff, service's future unclear (updated)

http://arstechnica.com/gaming/2012/08/reports-onlive-fires-all-staff-services-future-unclear


Asus, B550, 3700X, 3060, 32GB.
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cheat2win




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PostPosted: Fri, 17th Aug 2012 22:27    Post subject:
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KillerCrocker




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PostPosted: Fri, 17th Aug 2012 22:29    Post subject:
I was just playing some onlive today and noticed that it really got much better. Latency is much lower than last time I was toying with it.

And I love arena showcase. ppl are actually playing darksiders2 on bad 720p stream Laughing


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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tonizito
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PostPosted: Fri, 17th Aug 2012 23:02    Post subject:
LOL LOL LOL

"The end of PC gaming as we know it"

LOL LOL LOL


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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garus
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PostPosted: Fri, 17th Aug 2012 23:39    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:46; edited 1 time in total
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sTo0z
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PostPosted: Fri, 17th Aug 2012 23:50    Post subject:
tonizito wrote:
LOL LOL LOL

"The end of PC gaming as we know it"

LOL LOL LOL


^


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ixigia
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PostPosted: Fri, 17th Aug 2012 23:52    Post subject:
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Shoshomiga




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PostPosted: Fri, 17th Aug 2012 23:54    Post subject: I have left.
I have left.
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KillerCrocker




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PostPosted: Fri, 17th Aug 2012 23:58    Post subject:
impossible?

I was playing it this afternoon, so it is possible. And the delay was way lower than year ago. But still, there was a huge delay and video compression was bad.
but I can imagine how it could be playable for some total noob whoes ignorance is bliss Crying or Very sad


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Shoshomiga




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PostPosted: Fri, 17th Aug 2012 23:59    Post subject: I have left.
I have left.
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KillerCrocker




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PostPosted: Sat, 18th Aug 2012 00:11    Post subject:
Yeah I can't imagine all that hardware behind this.


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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cheat2win




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PostPosted: Sat, 18th Aug 2012 00:11    Post subject:
garus wrote:
@cheat2win:

lol @ your watermarked avatar Laughing


Smile

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Raap




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PostPosted: Sat, 18th Aug 2012 00:17    Post subject:
Guize, wat will we do now? Onlive killed PC gaming and now they're bankrupt, only consoles left?!?!?
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cheat2win




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PostPosted: Sat, 18th Aug 2012 00:21    Post subject:
Could this be, you know, just a publicity stunt?...
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readonly




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PostPosted: Sat, 18th Aug 2012 01:28    Post subject:
Onlive is the first to ever do this and they have done a pretty good job, especially with all the nay sayers regarding their ability to encode the video and deliver it at lightning fast speeds. For where I live and testing onlive, the lag was pretty much unoticeable. The only issues I ran into were the stream would go blocky every so often. But this type of experience is the future of gaming, probably moreso in 10-20 years but this eliminates a lot of cheating and piracy issues as well as game design for "pc" becomes trivial as you do not need to create multiple detail settings and compatible coding for different pieces of hardware.
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crossmr




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PostPosted: Sat, 18th Aug 2012 01:49    Post subject:
readonly wrote:
Onlive is the first to ever do this and they have done a pretty good job, especially with all the nay sayers regarding their ability to encode the video and deliver it at lightning fast speeds. For where I live and testing onlive, the lag was pretty much unoticeable. The only issues I ran into were the stream would go blocky every so often. But this type of experience is the future of gaming, probably moreso in 10-20 years but this eliminates a lot of cheating and piracy issues as well as game design for "pc" becomes trivial as you do not need to create multiple detail settings and compatible coding for different pieces of hardware.


Says the guy with 31 posts when everyone else is saying there is still lag and bad video..

I knew this would happen from the start. There i just no way to do this. Until we hit some new kind of internet backbone technology and then new last mile technology this will never happen.


intel ultra 7 265k, 64gb ram, 3070
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Interinactive
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PostPosted: Sat, 18th Aug 2012 01:49    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:01; edited 1 time in total
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KillerCrocker




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PostPosted: Sat, 18th Aug 2012 02:47    Post subject:
This belongs here now does it ?


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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cheat2win




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PostPosted: Sat, 18th Aug 2012 04:46    Post subject:
OnLive Sold to ‘Newly Formed Company,’ Vows to Continue Service

Quote:
We can now confirm that the assets of OnLive, Inc. have been acquired into a newly-formed company and is backed by substantial funding, and which will continue to operate the OnLive Game and Desktop services, as well as support all of OnLive's apps and devices, as well as game, productivity and enterprise partnerships.
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LeoNatan
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PostPosted: Sat, 18th Aug 2012 11:05    Post subject:
So why the fuck did they have to fire everyone?
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blackdochia




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PostPosted: Sat, 18th Aug 2012 11:08    Post subject:
Prolly they were interested only in the tech.
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Interinactive
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PostPosted: Sat, 18th Aug 2012 11:15    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:01; edited 1 time in total
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