MechWarrior 5: Mercenaries / Clans
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 15th Dec 2019 09:01    Post subject:
Making games, especially in 3d graphics, has always been about smoke and mirrors.
I didn't notice anything in gameplay so who cares how exactly the map is generated?


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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DCB




Posts: 5410

PostPosted: Sun, 15th Dec 2019 10:10    Post subject:
The maps look fine at ground level. You don't notice any obvious tiling when you are stomping around in them. It's only the top-down minimap that looks weird.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Sun, 15th Dec 2019 18:49    Post subject:
WHOA WHOA WHOA

Jehnson's voice actor is playing Spears?

Elias Toufexis

LOL


Lutzifer wrote:
and yes, mine is only average
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DCB




Posts: 5410

PostPosted: Mon, 16th Dec 2019 11:17    Post subject:
Well he is a self-confessed fan of all things Battletech after all.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 30th Dec 2019 09:12    Post subject:
Apart from the whining about travel being too expensive, I pretty much agree with this dude's assessment.

Mercing around the Inner Sphere was fun up until Rep level 10-ish. Then the mind numbing repetition sets in, small annoyances become big ones, etc. Back to Battletech.

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Nodrim




Posts: 9598
Location: Romania
PostPosted: Mon, 30th Dec 2019 09:34    Post subject:
Battletech is less repetitive now? At launch the game was in a pretty questionable state.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 30th Dec 2019 09:51    Post subject:
I'm planing on using some mods. Razz But even release-day vanilla BT wasn't as bad as this one. Not even close. At least the campaign had some variety in its missions, instead of just using filler missions with some atrocious voiceacting put on top of them.
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DCB




Posts: 5410

PostPosted: Mon, 30th Dec 2019 11:16    Post subject:
Both games heavily rely on the user's tolerance for repetitive gameplay. If you prefer games with a strong narrative focus, both will start to grate fairly quickly. Even modded out the ass, Battletech is no different in this regard. If anything, it becomes even worse than the vanilla game, especially with something like RogueTech that adds the entire Inner Sphere map where the whole point of it is endlessly moving around doing the same mission types over and over to grind XP, money, and equipment/mech parts.
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proekaan
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Location: Finland
PostPosted: Mon, 30th Dec 2019 12:20    Post subject:
I finished this yesterday and indeed it was getting way too repetitive towards the end.

Max reputation level is 15 and sometimes it felt like a chore to get there....all the time I was playing, I was thinking about Mechwarrior 4: Vengeance and the campaign it had. Laughing

Defense missions were a pain in the ass and I tried to avoid them as much as I could, but they did offer some diversity to the missions..by being annoying, hate those light mechs just waltzing in the base and wrecking stuff before you even get there.

It was an ok game,but I was hoping for more. Maybe they'll add some dlc missions at a later date to branch the storyline...although I bet those will require more grindy mission to be finished first. Very Happy


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Nodrim




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Location: Romania
PostPosted: Mon, 11th May 2020 23:47    Post subject:
The game is available on XBOX Pass.
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DCB




Posts: 5410

PostPosted: Fri, 21st Aug 2020 11:04    Post subject:
I haven't looked at MW5 since it launched, but I saw this posted over at RPGCodex. Looks like modding has really come along since then. Give it another year and it might be worth diving back in for a second look.

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Nodrim




Posts: 9598
Location: Romania
PostPosted: Tue, 17th Nov 2020 13:22    Post subject:
MechWarrior 5 Mercenaries DLC Heroes of the Inner Sphere will be released December 10th, 2020 on Epic Games Store, Steam, Microsoft, and GOG.
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prudislav
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PostPosted: Tue, 17th Nov 2020 19:07    Post subject:
trailer-ish thing for that


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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 17th Nov 2020 19:16    Post subject:
Same day as CP2077.
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ixigia
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Posts: 65081
Location: Italy
PostPosted: Tue, 17th Nov 2020 21:13    Post subject:
DCB wrote:
I haven't looked at MW5 since it launched, but I saw this posted over at RPGCodex. Looks like modding has really come along since then. Give it another year and it might be worth diving back in for a second look.


Yeah that's definitely the wisest plan, a tradition by now. When I tried the "1.0" version and enemies just started to magically spawn right in front of me (among the other things) it felt like playing some sort of internal debug pseudobeta thing that was meant to be sent to the QA department but took the Sweeney Access route instead because yee-haw we already got the dough, suckers!

Same with Phoenix Point, hopefully they will both end up being playable/enjoyable in their final-ish ISOdemo form with mods on top of them.
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prudislav
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PostPosted: Tue, 17th Nov 2020 23:49    Post subject:
ixigia wrote:
Same with Phoenix Point, hopefully they will both end up being playable/enjoyable in their final-ish ISOdemo form with mods on top of them.

funnz thing last year year around this time i was quite hyped abut both PP and MW5 before the Sweeny snaggery ... but now year later i kinda dont really care


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DCB




Posts: 5410

PostPosted: Wed, 25th Nov 2020 10:00    Post subject:
Piranha Games have sold themselves off for 31.4 million beaver bucks (US$24.15 mil) - https://www.enadglobal7.com/press/121645C48E654694/
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prudislav
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PostPosted: Wed, 25th Nov 2020 21:38    Post subject:
delayed to Spring 2021 cause they are scared of Cyberpunk
https://mw5mercs.com/news/2020/11/48-special-announcement


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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Wed, 25th Nov 2020 22:32    Post subject:
Laughing

Seems like Sweeney's stinky money weren't enough for and I quote "successful product launch".
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DCB




Posts: 5410

PostPosted: Thu, 26th Nov 2020 06:07    Post subject:
prudislav wrote:
delayed to Spring 2021 cause they are scared of Cyberpunk


Well that and because their shit is almost certainly completely broken. Pity the poor bastards that buy the console version, that is going to be a shit-show for sure.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 26th Nov 2020 08:10    Post subject:
Funny that you've mentioned Phoenix Point. Seems that you, peeps, missed this piece of news:

https://www.dsogaming.com/news/the-embracer-group-has-recently-acquired-13-new-game-companies-including-11-game-developers/

The Epic's money weren't enough to save them. Very Happy

I guess that Piranha games may go the same route as Phoenix Point, why not?! Twisted Evil
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prudislav
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PostPosted: Thu, 26th Nov 2020 09:34    Post subject:
blackdochia wrote:
I guess that Piranha games may go the same route as Phoenix Point, why not?! Twisted Evil

they got bought by different company Very Happy while claming it sold "hundreds of thousands " copies on egs
https://news.cision.com/enad-global-7-ab--publ-/r/eg7-enters-into-an-agreement-to-acquire-piranha-games-inc-,c3243066


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blackdochia




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Location: 9th Circle of Hell
PostPosted: Thu, 26th Nov 2020 11:29    Post subject:
Don't worry. Those guys will end up with THQ Nordic, eventually. Mr. Green
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prudislav
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PostPosted: Sun, 21st Mar 2021 12:29    Post subject:
Quote:
We are very excited to announce the May 27th release date for MechWarrior 5: Mercenaries Xbox Series S and X, Xbox One, GoG and Steam (PC). The first DLC, "Heroes of the Inner Sphere" will release at the same time.

https://mw5mercs.com/news/2021/03/53-mw5-xbox-steam-and-dlc-release-dates


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prudislav
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PostPosted: Thu, 6th May 2021 13:20    Post subject:

https://store.steampowered.com/app/784080/MechWarrior_5_Mercenaries/
LAUNCH DATE
  • May 27th

CO-OP AND DLC COMPATIBILITY
  • MechWarrior 5 Mercenaries and Heroes of the Inner Sphere DLC will be crossplay compatible for all platforms.
  • DLC Co-op compatibility. DLC owners can host and play DLC content with players who do not own the DLC.


MASSIVE UPDATE
MechWarrior 5 Mercenaries Year One update releases May 27th bringing key improvements and new features
  • Platform Changes

    • Cross-Play on all systems
    • Force feedback adds to the immersion of piloting a 'Mech

  • Campaign Changes

    • Campaign Tutorial is now optional
    • Campaign Story has a new beginning

  • Gameplay Changes

    • Infantry are now present throughout the game
    • Full 360 LOS radar. (Full 360 non-LOS radar is possible with BAP which comes with DLC)
    • AI now uses Jump jets in combat
    • More extreme conditions such as dense fog. Extreme weather now affects sensors
    • Salvage crates with additional rewards or supplies can now be obtained by exploring the map
    • More variety and challenge
    • Rebalancing of difficulty and economy
    • Audio enhancements and recalibration
    • Explore a variety of new bases and garrisons

  • UI Changes

    • Track your encounters and identify where to hunt down desired ‘Mechs
    • Keep tabs when borders change or when new tech becomes available
    • Instant Action - Previously selected mechs and pilots are restored next time you play
    • Apply paint schemes to your entire unit quickly


...along with many more small QoL and bug fixes.

HEROES OF THE INNER SPHERE DLC

Quote:
New Career Mode
- Start a career from scratch in any of the great houses or import your progress from the original Campaign. Completely rebalanced so you can explore the Inner Sphere and build your merc company as you please. Expanded Inner Sphere Map that includes 61 total warzones (+1Cool, 34 Industrial Hubs, and 55 quest lines (+11).

Career Paths
- Visit Cantinas to pick up jobs from the Inner Sphere's shadiest characters. Complete 5 different job types to unlock career path rewards including powerful and unique upgrades that tweak the properties of your mechs. Career paths work in both Campaign and Career mode!

New ‘Mechs
- 7 new 'Mech chassis: Corsair, Vulcan, Charger, Hatamoto-Chi, Dervish, Champion, and Marauder II and Adds 50 new variants including new variants for existing chassis

New Missions
- Hunt down 7 new heroes and their hero ‘Mechs in Hero Quests.

New Procedural Mission type
- Beachhead: clear the landing zone for a full planetary invasion while disrupting communications and avoiding artillery strikes

New Biome
- ExtraSolar Moon with Hazardous Atmosphere Garrisons

Artillery and Airstrikes
- Avoid enemy airstrikes, call in air support to deliver devastating bombardments, or use TAG/NARC on specific enemies for precision airstrikes

New Equipment

ECM, EWECM
- an Electronic Counter Measure creates a distortion bubble that jams opponents' sensors and HUD and reduces their ability to detect you or target effectively. Use counter mode to disable an enemy's ECM.
BAP, EWAP
- an active probe that allows sensors to detect hidden enemies regardless of line of sight
MASC, Supercharger
- gives mechs a short duration but incredibly powerful mobility boost.

New Weapons
- Chem Lasers, Short Burst Lasers, Mech Rifles, and Stream SRMs

Plus
New music tracks set a more diverse and epic tone to the game.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Thu, 6th May 2021 14:01; edited 1 time in total
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 6th May 2021 13:46    Post subject:
Fingers crossed it'll fix all the stuff from the base game. Anyway, wishlisted on Steam, maybe they'll surprise us... Very Happy
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DCB




Posts: 5410

PostPosted: Mon, 10th May 2021 09:12    Post subject:
Sounds similar to what HBS did - look at what mods are popular and just make your own version of that, except charge 20-30 bucks for it.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 27th May 2021 07:04    Post subject:
MechWarrior.5.Mercenaries.Heroes.of.the.Inner.Sphere-CODEX
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lametta




Posts: 2615

PostPosted: Thu, 27th May 2021 11:23    Post subject:
Didnt follow the development of mech 5 but i was a big fan of mechwarrior 2 and 3 and even kinda liked 4.

How is this game with all the dlc and fixes in its current state?
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 27th May 2021 18:35    Post subject:
I yarred this for a while when it came out on epic store and just bought it on steam argentina really cheap. seems it loads the old savegames from the yarr version.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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