Surviving Mars (city builder - Paradox/Haemimont)
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dethy




Posts: 3092
Location: Conclave of Shadows
PostPosted: Tue, 9th Apr 2019 15:38    Post subject:
Oh damn. Time to spend bunch of hours on this again Very Happy


My specs:
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prudislav
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PostPosted: Thu, 18th Apr 2019 01:09    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Wed, 24th Apr 2019 15:22    Post subject:

Quote:
Mark your calendars for the release of Green Planet on May 16th!


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Immunity




Posts: 5628

PostPosted: Thu, 16th May 2019 20:08    Post subject:
Surviving.Mars.Green.Planet-CODEX
Also believe Razor released the GOG variant if that's your thing.

Haven't played this in a while. Has it improved a lot from its launch state?


I can never be free, because the shackles I wear can't be touched or be seen.
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prudislav
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PostPosted: Thu, 16th May 2019 20:34    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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dethy




Posts: 3092
Location: Conclave of Shadows
PostPosted: Thu, 16th May 2019 21:32    Post subject:
Game updated. I think I haz season pass coz steam just added it. Looking forward to playing this tonight Smile


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Sat, 18th May 2019 21:34    Post subject:
Played it a bit now and I think it's really the moment to jump back in, if you have waited for DLC's to "complete" it as I did.

Maybe they add more, I don't know, but with the content right now, this is actually fun Smile
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Frant
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Location: Your Mom
PostPosted: Sun, 19th May 2019 00:12    Post subject:
Oh goodie. I liked the game initially but it lacked content and was basically an RTS-building sandbox with no particular goal or content that drove the game forward.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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dethy




Posts: 3092
Location: Conclave of Shadows
PostPosted: Sun, 19th May 2019 05:41    Post subject:
Yep, this expansion definitely added more stuff to do.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Il_Padrino




Posts: 7566
Location: Greece by the North Sea
PostPosted: Sun, 19th May 2019 11:09    Post subject:
Same for me; played it at launch and found it not in the least interesting. But I'm gonna give it another go with all DLCs and updates since then Smile


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Tungsten




Posts: 2020

PostPosted: Sun, 19th May 2019 13:29    Post subject:
im stuck early on in the tutorial, it just wont do as im asked.

is it buggy?
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Sin317
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Location: Geneva
PostPosted: Sun, 19th May 2019 15:58    Post subject:
you have to be more precise.
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Prandur




Posts: 2685

PostPosted: Sun, 19th May 2019 17:12    Post subject:
Naive question: is there any challenge in this game? Like, is it hard to actually achieve the goal, is there a real risk of failure? I played the old version and it felt really hard to actually "die".
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Sin317
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PostPosted: Sun, 19th May 2019 17:30    Post subject:
It is, yes. I keep failing miserably ^^
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 31st Oct 2019 16:17    Post subject:
interesting second hand facts:

Suriving Mars is done
there will be no more further development

the development studio has had a falling out with Paradox

there will, in all likelyhood, not be a SM2


Lutzifer wrote:
and yes, mine is only average
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Sin317
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Location: Geneva
PostPosted: Thu, 31st Oct 2019 18:58    Post subject:
Well, IMHO, the game is complete and there I say it, it's a fun and challenging game.

I had and will have many more fun hours with it.

Also, there is no need for SM2, I rather see them move on to something else, IP wise, but keep to realtime simulation/strategy.

I'd love to see an RTS type game with what they did in SM tbh. Colony fights, yeah.
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Frant
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PostPosted: Thu, 31st Oct 2019 19:13    Post subject:
I haven't played SM since release and while it was fun for a while it felt like there was no depth or objective to it, just keep building bases. After a while that got old. I haven't checked out any of the updates/DLC's so I can't say anything about the game beyond it's original state.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Thu, 31st Oct 2019 19:18    Post subject:
Well, you can now turn Mars green Smile If that isn't a goal, I don't know what is Smile
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dethy




Posts: 3092
Location: Conclave of Shadows
PostPosted: Fri, 1st Nov 2019 03:40    Post subject:
Damn, was hoping for another expansion


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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scaramonga




Posts: 9800

PostPosted: Fri, 1st Nov 2019 04:02    Post subject:
dethy wrote:
Damn, was hoping for another expansion


It's already out - Surviving The Aftermath Laughing (practically the same game, different scene) Wink
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Sin317
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PostPosted: Fri, 1st Nov 2019 07:40    Post subject:
Also, there are a ton of mods and options to make the game more random/difficult/insane.
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Sin317
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PostPosted: Sun, 3rd Nov 2019 14:46    Post subject:
Btw, this is now also available, including ALL dlc's, in the MS Gamepass.
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dethy




Posts: 3092
Location: Conclave of Shadows
PostPosted: Sun, 3rd Nov 2019 15:43    Post subject:
except you can't use the mods that are on Steam with the MS Xbox store no? Or can you?

Either way, I own the entire thing on Steam.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

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Sin317
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PostPosted: Sun, 3rd Nov 2019 18:48    Post subject:
good question. I don't know if there is a mod manager for it. But yeah, probably not, since you cannot access the install folder at all.

EDIT: Just checked, it has in-game mod support, through paradox mod manager. It's like a steam workshop inside the game.
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Mon, 15th Mar 2021 20:31    Post subject:
Quote:
Tourism and "In-Dome Building Pack" CCP patch notes
“Tourism” free update

Game version
PC: 1001514

Changes to tourists
Tourists have a new Satisfaction stat, which tracks how much each tourist is enjoying their holiday.
Tourists no longer pay 10M funding upon arrival. Instead, they pay funds when departing from Mars based on how much they liked their holiday, shown in the Satisfaction stat, rated between 1 and 5 stars.
Tourists now board any nearby rocket when they are looking to go home (instead of only boarding rockets that just landed).

New Feature: RC Safari
The new RC Safari allows you to create sightseeing tours around your colony for tourists to enjoy.
Set waypoints near domes, wonders, vistas, rock formations, and many other sights to increase the satisfaction bonus tourists get from the safari.
Order the new RC Safari from earth, or complete the Rover Printing research to build these yourself.

New Tourist Buildings
Hotel: Provide tourists a luxurious place to stay on Mars; spending the night increases their Satisfaction. Hotels can be built after completing the Smart Homes research.
Low-G Amusement Park: Provide tourists with the best ways to experience the low gravity environment. Visiting tourists get an extra bonus to their Satisfaction.

Other changes
Adjusted the deadlines for the Tourist Trap challenge, which now also gives 20 tourist applicants at the start.



“In-Dome Building Pack” CCP
Smart Apartments: Apartments that provide the same luxuries as smart homes.
Senior Residence: A lovely place for your senior residents to retire.
Large Nursery: A larger version of the nursery, able to house more children.
Medical Post: For when you need a smaller infirmary in the area.
Hospital: A larger, more relaxing version of the infirmary. It also comes with the exclusive Remote Medic upgrade, which reduces the number of colonists required per shift.
Security Post: A more compact version of the Security Station.
TV Studio Workshop: A new workshop building which also generates funding.
School Spire: Build the school as a spire building. It comes with the exclusive Superior Education upgrade, which has a small change to give the Genius trait.
2 new colony logos: Colonization Effort, Red Target


The new In-Dome Building pack was made by a modder, Silva, and integrated into the game. Nice move.
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rayida




Posts: 1233

PostPosted: Tue, 16th Mar 2021 03:23    Post subject:
Since you bumped it, might as well mention that this is the free Epic game until Thursday morning.
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jermore




Posts: 1088

PostPosted: Tue, 16th Mar 2021 10:31    Post subject:
so i was thinking about playing this finally.. as i've 'owned' it since the last free giveaway Laughing

does anyone know if Silva's mods are still compatible with the latest version? they seem to add a fair bit of content to the game but i'm getting mixed feels from comments on the workshop.
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garus
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PostPosted: Tue, 16th Mar 2021 11:29    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:20; edited 1 time in total
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jermore




Posts: 1088

PostPosted: Tue, 16th Mar 2021 11:39    Post subject:
garus wrote:
Won't hurt to try, will it?

yeah only to find some game breaking bug 100 hours in, great idea Laughing
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 16th Mar 2021 12:10    Post subject:
I'd say don't play a game with mods right from the start. You don't know what mods you really need and don't need. Have a couple games with vanilla and then decide what you want to change.
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