Battlefleet Gothic: Armada 1 and 2
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thudo




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Location: Mellonville North, Canada
PostPosted: Tue, 16th Oct 2018 20:09    Post subject:
Yep the Phalanx is one MASSIVE Starship held by the Imperial Fists.. the thing is just.. damn..


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Nodrim




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PostPosted: Fri, 19th Oct 2018 13:41    Post subject:
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prudislav
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PostPosted: Mon, 26th Nov 2018 15:02    Post subject:


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Nodrim




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PostPosted: Mon, 26th Nov 2018 19:24    Post subject:
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thudo




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PostPosted: Tue, 27th Nov 2018 02:16    Post subject:
Very cool!


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Nodrim




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PostPosted: Tue, 27th Nov 2018 17:55    Post subject:
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prudislav
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PostPosted: Wed, 5th Dec 2018 13:05    Post subject:


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Nodrim




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Location: Romania
PostPosted: Wed, 5th Dec 2018 13:39    Post subject:
They made such an effort to reduce the rng in the game in order to make the multiplayer more competitive, just to add random events on the map. Rolling Eyes Anyway, I'm very excited about the beta.
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prudislav
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PostPosted: Fri, 4th Jan 2019 16:10    Post subject:


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prudislav
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PostPosted: Fri, 11th Jan 2019 12:14    Post subject:

Quote:
Battlefleet Gothic: Armada 2 Pre-Order Beta 2 begins January 15 - new trailer reveals everything you need to know about the campaigns.

Stunning space RTS sequel Battlefleet Gothic: Armada 2 launches January 24, 2019, bringing all the chaos and destruction of Warhammer 40,000 fleet battles to PC. On top of skirmish and multiplayer, Battlefleet Gothic: Armada 2 comes with three full grand campaigns letting you control humanity’s combined Imperial forces, the ancient re-awakening Necron empire, or the ravenous extra-galactic horde of the Tyranid Hive Fleets. Our new campaign trailer breaks down every facet of the 100+ hours that can easily be spent in Armada 2’s single-player offerings. Every campaign is also playable in co-op, with two players controlling a split fleet in each battle.

Also announced today is the second pre-order beta, running January 15 up until launch. This will be your first chance to go hands-on with the campaigns as the first sectors of the Imperial and Necron storylines will be available to play. This second beta will also feature all the multiplayer and skirmish options, including the 12 playable factions, the 80+ subfactions, ranked play, custom map options with special environmental effects from the first beta, updated with brand new balance adjustments and bug fixes.


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prudislav
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PostPosted: Thu, 24th Jan 2019 13:23    Post subject:


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locke89




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Location: Poland
PostPosted: Thu, 24th Jan 2019 16:01    Post subject:
Was hyped but supposedely the campaign is mediocre and the game has a lot of bugs Sad Waiting for reviews then...
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PickupArtist




Posts: 9967

PostPosted: Thu, 24th Jan 2019 16:27    Post subject:
bugs in a sequel is rather shamefull, its the same engine, tried and tested ... , i like the idea, but its execution and space combat is so uninspired and silly

homeworld spoiled us decade ago ... and this new breed of devs just dont know wtf they doing

but i actually grow tired of all this micro management, i want to decide strategy, equip the ships, pick crews and then let ai donk it out while i watch and shout some commands to the admiral

im to old for all this fucking star craft wannabee bullshit spamming of keyboard n mouse, it ruined total war with each unit now having two tree skills buttons to press, its retarded


Last edited by PickupArtist on Thu, 24th Jan 2019 16:45; edited 1 time in total
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Nodrim




Posts: 9696
Location: Romania
PostPosted: Thu, 24th Jan 2019 16:45    Post subject:
PickupArtist wrote:
bugs in a sequel is rather shamefull, its the same engine, tried and tested ... , i like the idea, but its execution and space combat is so uninspired and silly

homeworld spoiled us decade ago ... and this new breed of devs just dont know wtf they doing

So you are saying bugs are only related to the engine?

The gameplay is designed to recreate the tabletop experience and work in a competitive multiplayer. The devs know very well what they are doing, you just don't get it.

PickupArtist wrote:

but i actually grow tired of all this micro management, i want to decide strategy, equip the ships, pick crews and then let ai donk it out while i watch and shout some commands to the admiral


Then this is clearly not the game for you.

PickupArtist wrote:

im to old for all this fucking star craft wannabee bullshit spamming of keyboard n mouse, it ruined total war with each unit now having two tree skills buttons to press, its retarded


Because Starcraft invented micromanagement, right?

locke89 wrote:
Was hyped but supposedely the campaign is mediocre and the game has a lot of bugs Sad Waiting for reviews then...


I'm not sure how the campaign is and I don't expect much since this a budget game. But I can tell you that the multiplayer is great!
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PickupArtist




Posts: 9967

PostPosted: Thu, 24th Jan 2019 17:02    Post subject:
whats so hard to include an auto resolve option or different way to play ... limiting ur customer base is the fastest way to go bankrupt and push out unfinished priducts due to lack of funding screwing over everyone
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Nodrim




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PostPosted: Thu, 24th Jan 2019 17:05    Post subject:
Different way to play?
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djaoni




Posts: 8061

PostPosted: Thu, 24th Jan 2019 17:32    Post subject:
Yeah, some people want games to play themselves.
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r3dshift




Posts: 2832

PostPosted: Thu, 24th Jan 2019 18:47    Post subject:
CODEX have cracked it already.

For those considering buying the game: be warned that it comes with EAC...


Frant wrote:
Shitass games are ruining piracy.
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Nodrim




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Location: Romania
PostPosted: Thu, 24th Jan 2019 23:06    Post subject:
I finished the prologue, it was epic!
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r3dshift




Posts: 2832

PostPosted: Fri, 25th Jan 2019 02:19    Post subject:
Yeah, I played the prologue during the beta as well, it was fun. Although scripted af. Campaign with Humans is kind of meh, will start Necrons tomorrow (you must play humies first before Necrons and 'nids are unlocked).


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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PostPosted: Wed, 24th Apr 2019 11:16    Post subject:


The Massive Fleets mode is launching today


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prudislav
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PostPosted: Tue, 4th Jun 2019 20:03    Post subject:



Quote:
We’re incredibly excited to reveal the new Grand Campaign for Battlefleet Gothic: Armada 2 – the CHAOS Campaign, coming on June 24!

This paid Expansion, arriving alongside a massive free patch filled with updates to the game’s single-player offerings, delivers the most requested new feature of the game: a fully playable Chaos Grand Campaign, letting you take the role of Malos Vrykan as he razes the galaxy.

Releasing at the same time as the Chaos Campaign will be the no-less major Campaign Update. Free to all players, this update enriches every campaign with additional secondary objectives on each map, diversifying gameplay significantly.

This is further expanded by new campaign settings, letting you customise every aspect of the campaign to your needs, with massively variable difficulty. This includes larger fleets, economy options, or disabling certain features for a more narrative-focused experience. This is just scratching the surface of everything in the update, details of which will be available on release day.

https://steamcommunity.com/games/573100/announcements/detail/1608261661830012935


https://store.steampowered.com/app/1032370/Battlefleet_Gothic_Armada_II__Chaos_Campaign_Expansion/
Quote:
Cadia has fallen, but this is just the start of your Black Crusade. At the head of a fleet of Word Bearers, the most fervent servants of the Ruinous Powers, Malos Vrykan begins his campaign of chaos and destruction across the Aegis Occularis. His path is yours, how will you bring the galaxy to its knees?[/INDENT]

In a brand-new Chaos Grand Campaign, experience a whole new narrative in Battlefleet Gothic: Armada 2, charting your rise through the ranks of Chaos to become a true champion of the Dark Gods. New ships, unique missions, and their own campaign map mechanics make the Chaos campaign a fully-fledged upgrade to Battlefleet Gothic: Armada 2.
  • New Chaos grand campaign: To Serve The Dark Gods.
  • Begin by conquering the key system of Chinchare and spread your influence from there
  • Brand new story shows the fate of the Galaxy should Chaos dominate
  • Side arcs include each other race being overrun by the Dark Gods and their minions
  • Use unique map resources to summon gifts of Chaos to destroy your enemies
  • Master Chaos fleets and their associated powers, upgrades, and admirals



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prudislav
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PostPosted: Mon, 24th Jun 2019 17:04    Post subject:


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Sin317
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PostPosted: Fri, 23rd Aug 2019 09:12    Post subject:
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