I just finished it after ~55h (almost 100% only 2-3 achievements missing).
The game is good, but its biggest issue is that the highs are very high (cinematography, main quest, some of the side characters and their quests, some side activities), but the lows are very low (so much open world filers and gameplay fillers, don't introduce absolutely anything new to the genre).
I had sessions when after 1h I had enough, but next day I've played 6h straight.
The story is linear and I think this is the biggest missed opportunity. For me game could have been shorter but with 2 or 3 distinctive paths (i.e. revenge, redemption, family). There is one point in the game, almost at the very end (with Spider), where they could have easily give us a choice and give us alternative ending (lets call it "bad" ending) at relatively low cost (similar what Expedition 33 did).
It is a solid production ,with great graphic and music, superb audio like rain, steps and all other sounds around us (one of the best audio mixing) but lack to provide anything new if someone is tiered with open world formula.
If they create the 3rd game, unless they innovate on the mechanics or at least introduce multiple story paths, I'll probably skip it.
New Game Plus
Added ability to replay challenge content after completing them once.
All 22 Yotei Six Camps.
26 Replayable Duels.
Added a New Game Plus Vendor.
Ghost Flowers will be rewarded across the game to be used as currency for the vendor.
Various new cosmetic items and charms.
Two new armor sets.
Two new trophies.
New Photo Mode features.
VRR support.
Added a new “Balanced” graphic mode.
Requires a display that supports a refresh rate of 120Hz.
Added option to remap touchpad swipe functions to the right directional button on the D-pad.
New option to display a visual indicator when being led by animals.
The player now has the ability to turn off fall damage.
Some falls will still be lethal.
Added option to automatically loot dead enemies.
Added option to allow for skipping Sumi-e minigames.
Added an additional load-out slot.
Added new alternative controls for mini-games.
Performance and Stability
Various rare crash fixes.
Various fixes to rare visual bugs.
Gameplay
Various bug fixes across several missions and mission blocker fixes.
Bug fixes and minor adjustments to the autosave feature.
A few adjustments to charm description text to better describe charm perks.
UI/UX
Minor photo mode fixes and additional icons.
Signature/Avatar nuking: none (can be changed in your profile)
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