yep. for morrowind i can spend many weeks just downloading and installing mods, trying them, tweaking etc. this shouldnt take that long in comparison many of the mods i will skip too since my mod will cover the graphics part.
I hope this remake is forever cancelled. Aspyr shouldn't get their hands on any kind of serious game development; they seem to be totally incompetent with a business idea of making cheap remasters for a quick buck.
Any recommendations for balance overhaul mods? I find Kotor 2 breaks fairly early where my party just becomes too powerful. I don't want generic difficulty that just affects damage done and taken, but rather a deeper dive into the numbers and mechanics.
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It's been at least 10 years since i played TSL, and on top of that, i didn't really like the game that much and didnt even finish it. However I will be playing it again at some point, and then i will absolutely look into mods.
I am not a big Obsidian fan, i must say. I don't even like FO:NV, though i have finished it, and my biggest mod i've ever done is for that game heh. I do think they sometimes have some really cool ideas.
In the KOTOR community however, i think the game is rated a bit higher than KOTOR 1.
This was just posted in r/KOTOR
"Holy shit. This game was so good. Almost everything from the original was improved, from the story to the characters and even to the gameplay (although I did play it with the restored content mod, so I'm not sure how that affects gameplay)."
I see that very often there.
But its the same for FO, i think NV is maybe a bit higher rated there as well.
I don't agree with either but i might change my mind after playing TSL again, who knows...
...some of the areas in this game though (playing some parts while modding), ugh, endless labyrinths of corridors with no clutter or anything, that is rough and not very SW-like since SW is about attention to detail.
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