sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
I had a Vagabond fetch mission that didn't complete (apparently one that others had too) and the Devs on Discord provided a console command to complete it. You look on Discord?
But there is fuck ton of patching to do with it. I got softlocked (but hardlocked because I'm using only quicksave)
I'm liking it so far, ~1h in and haven't found a single firearm and only 5-10 ammo rounds. If it was FO4 I'd already be packing 3 weapons and ~150 rounds overall
Some FL hotpatching will arrive soon followed by a bigger one later:
Quote:
The most immediate plans are for a hotfix to address some crashes and "include essential systems like Buffout 4," which will be merged into the Fallout: London mod itself. Buffout 4 is a preexisting mod for Fallout 4 that "fixes engine bugs and adds a crash logger," so it's good to hear that's getting official support from the Fallout: London mod team.
In addition to the hotfix, "We’re already working on a HUGE patch," the team said, which will address all the "floaty" objects players are encountering in the mod "as well as a multitude of quest-related and other problems."
Play the definitive edition of Fallout 4. It’s been ten years since players first stepped out of Vault 111 and into the post-nuclear world. To mark the occasion, Bethesda Game Studios is thrilled to announce Fallout 4: Anniversary Edition. This is the ultimate celebration of a beloved classic, bringing together the complete Fallout 4 experience on November 10th!
This special release includes the base game and the six official add-ons: Automatron, Far Harbor, Nuka-World, and the Workshop expansions. Whether you’re building settlements, battling robots, or exploring the mysteries of the Commonwealth, every adventure is here.
But that’s not all! The Anniversary Edition also bundles over 150 pieces of Creation Club content, including fan favorites and previously unreleased items designed to enhance your journey. From new weapons and different Dogmeat breeds like a husky or a Dalmatian, to gameplay tweaks and quest expansions, there’s something for every Vault Dweller.
Celebrate a decade of adventure, survival, and choice in a world forever changed. The wasteland is yours to explore again.
Re-releasing the broken shit they've broke almost ~2 years ago? And people are somewhat hopeful for them to fix Wankfield or that TES6 will be anything other than total trash?
EDIT: even the lolcow fallout doofus I stalk on xitter was unimpressed, dayum!
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Inside Xbox’s profit pressure — How a 30% margin target is reshaping everything from studios to strategy (and upsetting fans)
Microsoft CFO Amy Hood has forced Xbox to deliver an industry margin far beyond what is typical for gaming in general, which will devastate the business if not rectified soon.
Over the summer, I said on my Xbox Two Podcast that I'd heard a rumor that Microsoft was forcing Xbox to deliver a 30% profit margin. However, unable to land enough concrete evidence — I'd hoped the insane figure had been hearsay. It must've been, right?
Apparently, it isn't.
Bloomberg reporters Dina Bass and Jason Schrier just revealed that Microsoft CFO Amy Hood is indeed asking Xbox to meet an "accountability margin" of 30%, which is far, far in excess of reasonable targets for the video game industry, and in particular, the gaming hardware industry.
Over the past few years, Microsoft's gaming division has undergone some insane and self-destructive transitions, cutting studios, slashing marketing budgets, and sprinting to release games on rival platforms to the detriment of its own. Microsoft has also rapidly hiked prices, harming customers while laying off literal thousands, reducing any semblance of goodwill Xbox had left to zero.
The changes, according to Bloomberg, coincide with Microsoft CFO Amy Hood taking a greater role in the gaming business at Xbox. The 30% profit demands are far beyond industry averages, which range in the low twenties at best.
I've been writing for a while about how my sources have been blaming Amy Hood for the major issues at Xbox right now, as Microsoft doubles down on short-termism and shareholder pandering over long-term goals and customer feedback.
The cancellation of promising games like Perfect Dark, Contraband, and others is a direct result of Xbox's lead Phil Spencer, Sarah Bond, and Tim Stuart attempting to balance Microsoft's corporate demands without tanking the entire business. The amount of strain this arbitrary goal has put on Xbox cannot be overstated, as staffers, customers, and even third-party developers feel the gradual toxification of the Xbox brand.
In response, Microsoft issued the following statement, which doesn't really address the chaos the firm has embraced over the past couple of years.
Over the summer, Microsoft attempted to raise the base price of its games to $80, a move that was met with significant public backlash. Instead, they decided to re-work the Xbox Game Pass tiers, targeting the most sticky and dedicated Xbox Game Pass Ultimate subscribers with an extortionate 50% price hike. Xbox Series X|S game consoles have also seen aggressive price increases, and even Xbox developmental kits have as well.
The inconsistent messaging and seemingly desperate price hikes have people questioning whether or not Microsoft is deliberately sabotaging Xbox, and it certainly seems that way. Microsoft has been forced to repeatedly come out and deny that it is looking to kill Xbox hardware and deny that retailers are cancelling orders.
With Activision-Blizzard, Microsoft's gaming division surpassed Windows itself in the firm's diversified business. With the AI boom fuelling Microsoft's share price, CEO Satya Nadella is enjoying a near $100 million pay packet in stock incentives, which preclude gaming from the equation.
With analysts and speculators trying to figure out whether or not the "AI boom" is actually predicting a gigantic AI bust, you'd think Microsoft would want to ensure its diversified business model remains healthy to reduce exposure. Apparently not.
The sprint of short-term thinking and anti-customer ideology will not only fail to deliver its desired 30% profit margins, but it will serve only to crater the only viable consumer brand Microsoft has left.
When will the insane greed end?
Well, this kinda explains yesterdays insane fallout themed greedfest
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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