I dont think anyone think its acceptable. Its just that you can play it, hopefully without big issues. I at least have had great success with ini edits.
I'm not a guy with principles considering buying or pirating games (hapily pirate DRM free games from great devs for instance ) and in general i'm not bothered with the highter AAA pricing bullshit. Companies need to make money in the end and buying a game is a free choice.
But 2k is not getting my money for this. Fuck em. If only 60 bucks would give you a full game i'd probably bought it. Bugs and optimisation will be fixed.
But for this, if you realy want to dig into it for a full year, they expect you to pay for the game twice. Cause the DLC is designed in a way it's the way to go for people that want to enjoy endgame. 2 season passes. And pay for the whole year upfront or otherwise it's 50% extra.
Just disgusting. I'm not even bothered with endgame tbh cause i'm done with most games after 40 hours or so. Just the idea that if this game realy hooks me, i'll have to pay for the game another time. Forget about it. Way to greedy for a game released in this sorry state.
I'll wait for pricedrops or the inevitable free epic release in 3 years. As a plus the performance wil be fixed by then.
I'm just gonna buy the regular version on a site with vpn to evade taxes and use creamapi etc for dlc's. For a non principled person that would be easy to do if you'd want to play it in general!
@FireMaster Meh, whatever dude, not what I said nor meant. Imagine trying to help people that are currently playing to get better performance, doesn't mean I support bad performance in any way...
For those that need it, to turn off the diabolical mouse acceleration:
In the Documents\My Games\Borderlands 4\Saved\Config\Windows folder, create an Engine.ini text file. Add the following lines:
Think the core of the problem with UE5 is that it's a more demanding engine. As it should be, cause tech is improving. But you'll get little eye candy in return for your tanking performance cause of the law of diminishing returns. And with these inflated hardware prices, people are just not willing to upgrade.
I'm in the same team. My rig is 6 years old (only replaced the gpu cause it died with a budget 4060). Money isn't the problem and I planned to buy new system with a 50 series card. But it's just not worth it to spend 3k+ for a new rig since i'm not bothered with 4k. But games like BL4 and forced ray tracing are gonna be the norm soon, so then it's time to upgrade.
That's just not true. Clair obscur is fine for instance.
Even BL4 runs fine on high end systems without stutters, although there is this loading issue that needs a fix.
Not wanna defend UE5 in any way, but a lot of the issues are caused by 1. poor optimisations by devs and 2. people needing to upgrade.
Cronos and Clair Obscur had small stutters quite a lot. Not the big halts you sometimes see in UE5 games, but they would spike the frametime graph like any UE5 game.
ASRock B550M Pro4 * 5800X3D * RTX 5070 Ti * 32gb 3600mhz CL16 * 1TB Adata XPG 8200 Pro * LG 55" B9 OLED * Sound Blaster Z * Sennheiser HD-650 * Asus AP201 * Super Flower 500w Fanless
So hows the game itself, completely disregarding performance concerns?
Very good overall, I only just finished the early area with claptrap but the map is pretty huge, gunplay is really good, haven't had much to see from the story yet but it's not worse than BL3.
Menus are a bit sluggish I feel, but the way they are organised feels fine so far. Leveling is also quite fast, second characters can skip the prologue too, another good QoL change. Already was able to upgrade ammo and such on most gun types by one and I'm only 5h in.
Hard difficulty feels actually challenging but offers 10% better loot and cash rewards, so that's a nice balance. But not overly unfair.
Considering performance. With a 4060: this is 100% fine. It does 1440P at med settings at 80 FPS. The CPU is a bit out of sync here but that doesn't seem to be an issue.
Sure you should tweak the game and it's not max settings. No stutters (the loading stutter is not here off course). But this is the sort of performance I expect for this card. Sure some games do high settings with a 4060 but they don't have ray tracing forced on.
Think this game is a reality check for a lot of people with aging systems or they just don't know how to tweak settings or don't have realistic expectations.
And yes: Dlls needed a framgen needed. But that's the way it is thesedays.
How is that good performance? This is a whatever looking game, that averages around 80fps on 1440p medium settings ... except it doesn't, does it? It reaches 80fps average with dlss on balance and framegenration on. And whenever there's more than 2-3 enemies on screen it drops way bellow that. That's why it even has the fps cause nothing is going on.
This game can't even reach that on 1080p dlss quality without framegen. Why are expectations so low these days?
You are not realistic. The 4060 is comparable to a 3070Ti. That's 5 year old tech
The fact that the game is avarage looking doesn't matter. As I said it forces ray tracing, that hurts the performance. So a 5 year old mid range GPU runs this game with an acceptable quality at 80ish FPS.
The fact that is doesn't show a lot of eye candy is just the law of diminishing returns. 2 times the compute doesn't give 2 times better graphics, far from it.
Tbh if I was a game dev I would push for ray tracing and keep things more basic cause the "newer" UE5 tech is obviously not worth it in terms of graphical eye candy. But that doesn't mean the game is poorly optimised.
Considering DLSS this is just good tech, dunno why people are hating on that. Framgen is a bit meh though.
By realistic you mean you're not just drinking the Kool-aid?
I don't give a fuck that they are forcing ray tracing. That's not a consumer problem, that's a developer problem. The end product is the only think that matters. Whatever tech you have under the hood is irrelevant.
By your logic, if some dev decides to force path tracing, then that's all fine, and you should just accept the unplayable framerate. It's not their fault, you're just being unrealistic.
Yes dlss is good tech. But instead of it being used to help gamers play at higher fps, or better quality, instead, it is used as a crutch for devs, and a requirement to even play games these days.
"People are just using old tech" blablabla. Just look at the steam survey, the vast majority of people have around a 4060 in terms of performance or under.
Who are you making the game for? And by the way, you could squeze a lot more out of a 4060 if you actually optimized your game.
Tbh if I was a game dev I would push for ray tracing and keep things more basic cause the "newer" UE5 tech is obviously not worth it in terms of graphical eye candy. But that doesn't mean the game is poorly optimised.
We agree on this . It's not very wise to push for raytracing and I realy don't know why they do this.
Wouldn't even be surprised if Nvidia is pushing this behind the scenes.
Think devs could also try a little harder helping people with graphic settings. Most people don't understand this. Why not let the game scan your hardware and give players a performance and quality option just like with consoles. Sure keep the options for those that want it, but if devs just do their homework most people would be fine with the standard settings.
For all the shit Ubisoft gets, their graphical settings menus are the best, you immediately know what you change by going from Ultra to High or Medium, wish every game did this.
kinda weird that borlderlands 3 had a peak of 100k
now they raised the price and randy said if you re a fan you ll make it happen and voila game with performance problems has at least a peak of 200k
thanks guys. hopefully this happens for every game from now on
Tina Wonderlands made you create your own characters. Why should i be forced to play as a woke female in this game if i want to be a Siren? Lame and gay
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