Hollow Knight: Silksong
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Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Tue, 9th Sep 2025 08:13    Post subject:
This ain't no Ori, or even Yoku Island Express... after seeing some gameplay, I think I'll safely skip this Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Nodrim




Posts: 9597
Location: Romania
PostPosted: Tue, 9th Sep 2025 10:46    Post subject:
Speaking from the perspective of the original HK, Ori's gameplay is much more simplistic and so is the story.

Silksong's storytelling ain't as good. Hornet spelling out everything spoils a lot of the mystery.
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Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Tue, 9th Sep 2025 15:17    Post subject:
Yes, HK seems very combat centered whole Ori is more of an adventure game, which I personally prefer. Visually a lot more pleasant as well, I'm a bit tired of pixelart. I didn't notice that much difference in gameplay, but I guess you have to play it to understand it.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5874
Location: them swamps
PostPosted: Tue, 9th Sep 2025 15:56    Post subject:
pop the lost crown is like ori, hk and silksong are more like retro games which i also dont like


I can see your soul at the edges of your eyes..
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Nodrim




Posts: 9597
Location: Romania
PostPosted: Tue, 9th Sep 2025 16:33    Post subject:
PoP Lost Crown has solid platforming and fun combat but the story is mediocre.
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Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Tue, 9th Sep 2025 16:57    Post subject:
Don't really care much about the story, rewarding exploration and enjoyable platforming, those are key for me for a metroidvania. I'll give PoP a try, but does it really come with an emulator? There's no proper pc version for it?


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5874
Location: them swamps
PostPosted: Tue, 9th Sep 2025 17:34    Post subject:
neither does silksong or hk have a story if u consider reading text is story, i want my story to be told cinematically. there is a pc release for pop, also zau tales of kenzera is similar


I can see your soul at the edges of your eyes..


Last edited by StEFaN7 on Tue, 9th Sep 2025 17:37; edited 2 times in total
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dsergei




Posts: 4055
Location: Moscow, Russia
PostPosted: Tue, 9th Sep 2025 17:35    Post subject:
Il_Padrino wrote:
Don't really care much about the story, rewarding exploration and enjoyable platforming, those are key for me for a metroidvania. I'll give PoP a try, but does it really come with an emulator? There's no proper pc version for it?



Platforming is great, but the explotation and mystery aspects are much worse than in HK, I agree with Nodrim. You mostly find pointless currency in the hidden nooks.
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Nodrim




Posts: 9597
Location: Romania
PostPosted: Tue, 9th Sep 2025 17:51    Post subject:
StEFaN7 wrote:
neither does silksong or hk have a story if u consider reading text is story, i want my story to be told cinematically. there is a pc release for pop, also zau tales of kenzera is similar


Reading text is story..
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Il_Padrino




Posts: 7565
Location: Greece by the North Sea
PostPosted: Tue, 9th Sep 2025 18:23    Post subject:
StEFaN7 wrote:
neither does silksong or hk have a story if u consider reading text is story, i want my story to be told cinematically. there is a pc release for pop, also zau tales of kenzera is similar

Thanks, just bought it as it's currently at 65% reduction and the only versions I could torrent are emulated Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5874
Location: them swamps
PostPosted: Tue, 9th Sep 2025 19:30    Post subject:
probably because it still has denuvo, emulated is switch but still works great, also get the dlc and give zau a try after

Nodrim wrote:
StEFaN7 wrote:
neither does silksong or hk have a story if u consider reading text is story, i want my story to be told cinematically. there is a pc release for pop, also zau tales of kenzera is similar


Reading text is story..


ye but i dont like it, reading extra text should be lore and be optional and the main story should be vo


I can see your soul at the edges of your eyes..
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W123




Posts: 2504
Location: USA
PostPosted: Tue, 9th Sep 2025 22:09    Post subject:
Nodrim wrote:
StEFaN7 wrote:
neither does silksong or hk have a story if u consider reading text is story, i want my story to be told cinematically. there is a pc release for pop, also zau tales of kenzera is similar


Reading text is story..


Laughing
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fawe4




Posts: 1778

PostPosted: Thu, 11th Sep 2025 02:43    Post subject:
W123 wrote:
Just finished act1, amazing boss. About 15 hours in. Anyone who's having excessive difficulty with the game, you need to (minor item spoilers)
 Spoiler:
 


I guess the runback to the A1 boss got people pretty tilted but for me it was 30 seconds max. Still annoying but nothing to rage about. But yeah there's no need not to have a bench closer to the boss, this is just padding game length, but its easily fixed.

My main issue with the game are things that CANT be fixed as they are baked into the design of the game. The quests as mentioned above, are usually some MMO fetch quest shit, get 25 of some item crap and there are a lot of them.
The BIGGEST flaw of the game is the talking protagonist. I understand she talked in the first game so its only logical that she talks in this one, but the problem is you can piece together some murky lore just from playing the game, and in the next dialogue with an NPC, she'll basically explain it all with some clumsy exposition. Show, don't tell.. this isn't a goddamn JRPG.

Kind of kills the mystery of the game that they absolutely mastered and apparently forgot how to do in this game.


Appreciated. I'm using Reaper crest as main, but a few arenas were really giving me nightmares. The ones with ants were much easier with Wanderer crest. Those multi enemy arenas are the hardest thing about this game for me. Same for bosses that spawn extra enemies. Normal bosses are easy compared to that, simply because there's little random element present. With multiple enemies on the screen, you can hardly predict from where hits will come.
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