Cronos: The New Dawn
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VIP Member



Posts: 35860
Location: UK
PostPosted: Tue, 19th Aug 2025 02:58    Post subject:
Fugen wrote:
First two hours of gameplay (VIP Demo)

Code:
https://www.youtube.com/watch?v=Oj6qAoz2vTc


Ah thanks but I’m passing on that. Sounds too spoilery Very Happy





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VIP Member



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Location: UK
PostPosted: Tue, 19th Aug 2025 21:49    Post subject:




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PostPosted: Wed, 20th Aug 2025 19:46    Post subject:




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VIP Member



Posts: 35860
Location: UK
PostPosted: Wed, 3rd Sep 2025 10:56    Post subject:
Any reviews yet?
Early access unlocks in about 5 hours apparently.


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r3dshift




Posts: 2817

PostPosted: Wed, 3rd Sep 2025 14:21    Post subject:
If there are no early reviews, then the game must be shit.


Frant wrote:
Shitass games are ruining piracy.
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OrignalSpaceJockey




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Location: Sweden
PostPosted: Wed, 3rd Sep 2025 14:44    Post subject:
I think its 4pm cest today
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Hasjkikker




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PostPosted: Wed, 3rd Sep 2025 15:02    Post subject:
Will it have the D?
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pho08




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PostPosted: Wed, 3rd Sep 2025 15:09    Post subject:
apparently embargo lifts with EA access (i.e. in about an hour)
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blackeyedboy




Posts: 10092
Location: Transylvania
PostPosted: Wed, 3rd Sep 2025 15:13    Post subject:
Hasjkikker wrote:
Will it have the D?


Silent Hill 2 did not have it.

And it also sold well: 'over 1 million copies within the first 3-4 days of its release'.

But SH IS already a name / brand.

This one, though... needs time and fame. And money.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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demde




Posts: 6536
Location: Lake Karachay
PostPosted: Wed, 3rd Sep 2025 15:46    Post subject:
Hasjkikker wrote:
Will it have the D?

It's on GOG so no.
Expect scene release in about 20 min.


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pho08




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PostPosted: Wed, 3rd Sep 2025 16:03    Post subject:
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demde




Posts: 6536
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PostPosted: Wed, 3rd Sep 2025 16:05    Post subject:
Cronos.The.New.Dawn-RUNE


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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PostPosted: Wed, 3rd Sep 2025 16:21    Post subject:














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cyclonefr




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PostPosted: Wed, 3rd Sep 2025 16:59    Post subject:
in conclusion ?


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VIP Member



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PostPosted: Wed, 3rd Sep 2025 17:23    Post subject:
Going to fire it up on PS5 Pro after work Very Happy


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Fugen




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PostPosted: Wed, 3rd Sep 2025 17:41    Post subject:


chill out man, life is beautifull...
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VIP Member



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PostPosted: Wed, 3rd Sep 2025 19:05    Post subject:
Ramblomatic already? Laughing



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Frant
King's Bounty



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PostPosted: Wed, 3rd Sep 2025 20:27    Post subject:
headshot wrote:
Going to fire it up on PS5 Pro after work Very Happy


Oh you console sheep. Razz


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PostPosted: Wed, 3rd Sep 2025 20:41    Post subject:
Razz


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bringiton




Posts: 3712

PostPosted: Wed, 3rd Sep 2025 21:18    Post subject:
Reviews seem to be all over the place. Some like it, others say it's clunky in both story and gameplay. Seems like Blooper improved overall, but didn't create a masterpiece.
If you like Dead Space this seems to be ok to give you a fix.


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- Albert Camus
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RMFX




Posts: 2107

PostPosted: Wed, 3rd Sep 2025 23:44    Post subject:
I've played about 4 hours or so of Cronos today. I think it's pretty good. Not clunky at all. Looks good, I really like the atmosphere and for me anyway I've had no performance issues. Runs pretty well. I'm running it 4k DLSS quality with everything on highest settings. I did turn off ray tracing because it's just not worth the performance hit as is usual.
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PostPosted: Thu, 4th Sep 2025 01:52    Post subject:
Got through the first 3 hours earlier and overall I’m impressed.
Playing on PS5 Pro performance mode with zero issues.
Didn’t see any difficulty settings but the combat can be a challenge at times and resource and ammo management is quite essential.
It’s pretty slow and clunky and is more like Dead Space than I was expecting.
So far the game is very linear and I wish it was less so as it seem like a one and done with zero replay ability although I did hear there are 4 endings but I’m not sure I’d play it that much to see each one!


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Kezmark




Posts: 514

PostPosted: Thu, 4th Sep 2025 09:33    Post subject:
Game looks like shit, runs like shit, interface is shit. I don't care. Maybe it's a good game outside of that, but I'm not going to actually try to find out. There's nothing in the visuals that justifies it running this bad. This is honestly the worst running ue5 game I've played so far.
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vurt




Posts: 13816
Location: Sweden
PostPosted: Thu, 4th Sep 2025 10:07    Post subject:
another game with the "let's make it weird" element which is find utterly generic. stuff is floating, things are dreamy/nonsensical/trippy. So sick of it because how lazy it is implemented these days.

In Stalker those elements were good because it's well balanced, its a cool story behind it etc.
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Rifleman




Posts: 1394

PostPosted: Thu, 4th Sep 2025 10:28    Post subject:
Well, they could, at least, make an optional mode to play throught the game with lots of ammo... to just rip and tear..


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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VIP Member



Posts: 35860
Location: UK
PostPosted: Thu, 4th Sep 2025 10:55    Post subject:
Maybe they will expand on it, add some new modes or maybe by the end you end up with more ammo than the bare minimum so you can play it like a Doom game Very Happy

Seems weird the game has no map but maybe it doesn’t need one since it’s so linear but I gotta say I do like the story and I’m very intrigued to see it through.


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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Thu, 4th Sep 2025 13:18    Post subject: lol
holy balls about the first "boss" you have the movement of a bus in first gear and you have to hit precise shots.... with limited ammo... come on bloober


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PostPosted: Thu, 4th Sep 2025 14:27    Post subject:
lol yeah but thankfully there’s plenty of strategically placed exploding canisters Very Happy


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Rifleman




Posts: 1394

PostPosted: Thu, 4th Sep 2025 14:35    Post subject:
headshot wrote:
Maybe they will expand on it, add some new modes or maybe by the end you end up with more ammo than the bare minimum so you can play it like a Doom game Very Happy

Seems weird the game has no map but maybe it doesn’t need one since it’s so linear but I gotta say I do like the story and I’m very intrigued to see it through.

Good'o'Doom game... not like last two, where these is not enough ammo to make proper shootout Very Happy


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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RMFX




Posts: 2107

PostPosted: Thu, 4th Sep 2025 15:06    Post subject:
I had to stop playing for the day but fucking hell. I've hit a bit of a roadblock due to the ammo situation at a boss in the scrapyard. I'll have to get lucky to get past it.

Other than that, I'm really enjoying the game. Big thumbs up.
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