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						CaptainCox
					
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 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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					|  Posted: Thu, 13th Apr 2006 19:01    Post subject: The Elder Scrolls IV Oblivion RELOADED |  |  
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 After the mysterious and untimely death of the Emperor, desperate factions
 vie for control of Tamriel's throne. With the empire ready to crumble, the
 gates of Oblivion open and demons march upon the land, laying waste to
 everything in their path. To turn the tide of darkness the player must find
 the lost heir to the throne and unravel the sinister plot that threatens to
 destroy all of Tamriel.
 
 
    
    
 Features:
 * Return of the Elder Scrolls. The sequel to the best-selling,
 role-playing game, The Elder Scrolls III: Morrowind.
 * Live Another Life in Another World Gamers can create and play any
 character they can imagine, from the noble warrior to the sinister
 assassin to the wizened sorcerer.
 * Next Generation Graphics Pixel-shader effects and high definition
 televisions are fully supported to create unprecedented visuals,
 including lifelike towns, dungeons and the most realistic forests ever
 created in a game.
 * First Person Melee and Magic An all-new combat and magic system brings
 first person role-playing to a new level of intensity where you feel
 every blow.
 * Radiant A Groundbreaking AI system gives Oblivion's characters full 24/7
 schedules and the ability to make their own choices based on the world
 around them. Non-player characters eat, sleep and complete goals all on
 their own.
 * Realistic Characters Features over 1,000 non-player characters who come
 to life like never before with facial animations, lip-synching and full
 speech. They even engage in unscripted conversations with each other.
 * Open-Ended Game Play; Short Challenges The enormous world of Oblivion is
 open, allowing players to explore at their own pace. Players will
 encounter shorter challenges such as fighting bandits, mixing potions,
 and creating magic along the way to unraveling the main quest.
 
 1. Unrar.
 2. Burn or mount with Daemon Tools.
 3. Install the game.
 4. Play the game.
 
 As it was lost...in the VOID! and simply is the best game...maybe ever! this thread deserves a new life.
 
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					|  Posted: Thu, 13th Apr 2006 20:17    Post subject: |  |  
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					| You are right, this game is great and this thread should exist   For everyone that is having problems with this game.
 
 Does anyone have mods to recommend,already have a few but I think there are some great ones that I don't know of.
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						CaptainCox
					
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 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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					|  Posted: Thu, 13th Apr 2006 20:22    Post subject: |  |  
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					| One of the best if not THE  best source for Oblivion Mods is http://www.tessource.net/files/
 In a way Oblivion has made ALL! other RPGs redundant...pitty as there is a cupple comming out know, but nothing realy matters...once you started Oblivion.
 
 Last edited by CaptainCox on Thu, 13th Apr 2006 20:24; edited 1 time in total
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						Swinefur
					
					Banned
 Posts: 612
 Location: Sweden
 
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					|  Posted: Thu, 13th Apr 2006 20:23    Post subject: |  |  
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					| Which mods are worthy to get?
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						CaptainCox
					
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 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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						Swinefur
					
					Banned
 Posts: 612
 Location: Sweden
 
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						CaptainCox
					
					VIP Member
 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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						X_Dror
					
					
 Posts: 4957
 Location: Jerusalem, Israel
 
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					|  Posted: Thu, 13th Apr 2006 22:34    Post subject: |  |  
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					| How can I get on the top of the White Tower in the middle of the Imperial City?
I've been trying this for ages, but i couldn't find any way.
 
 
  	  |  Spoiler: |  	  |   The closest i got was in that final thieves guild quest | 
 
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					|  Posted: Thu, 13th Apr 2006 23:22    Post subject: |  |  
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					|  	  | X_Dror wrote: |  	  | How can I get on the top of the White Tower in the middle of the Imperial City? I've been trying this for ages, but i couldn't find any way.
 
 
  	  |  Spoiler: |  	  |   The closest i got was in that final thieves guild quest | 
 | 
 Don't think you can get any further,sorry.
 Made this little movie and thought it was pretty funny, trying to kill Hundolin with Touch of Rage finishing with bow shot to head (with nice neck snap effect).
 http://www.myfilestash.com/userfiles/maxiepaxie/obliv.avi
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						Swinefur
					
					Banned
 Posts: 612
 Location: Sweden
 
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					|  Posted: Fri, 14th Apr 2006 00:15    Post subject: |  |  
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					| Can anyone explain what Obscuro's overhaul thing does a bit short?
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					|  Posted: Fri, 14th Apr 2006 02:22    Post subject: |  |  
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					| I'm considering trying out shaja's Lod replacement mod but I'm not running the world's fastest computer. (128mb 9600, AthlonXp 3000+, 1GB ram) Will there be much of a performance hit?
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						-=Cartoon=-
					
					VIP Member
 Posts: 8823
 Location: South Pacific Ocean
 
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					|  Posted: Fri, 14th Apr 2006 02:41    Post subject: |  |  
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					| Game is over rated... its nice eye candy... but its been fully dumbed down ALOT.....
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						TiHKAL
					
					
 Posts: 2350
 Location: The Pub
 
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					|  Posted: Fri, 14th Apr 2006 03:56    Post subject: |  |  
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					| I am still really enjoying this game. This game has kept me going longer then any other RPG since Diablo series.
 PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
 Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
 
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						Scaramanga
					
					Banned
 Posts: 777
 Location: just around the corner first street left 2nd house on ur right
 
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					|  Posted: Fri, 14th Apr 2006 04:56    Post subject: |  |  
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					| it sucks that it doesnt have online play tho......cant understand that they still make games like that only in singleplayer.
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					|  Posted: Fri, 14th Apr 2006 05:15    Post subject: |  |  
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					| There is a much better water mod-
 Advanced Water
 
 Here are essential mods that evey PC user must have:
 
 BTmod - removes the console preschool slime from Oblivion's interface
 
 Natural Environments - use the weather ESP and Advanced Water mod for the water
 
 LOD landscape - several of these add detail to the distant terrain textures
 
 DEJ Harvest - removes 3d flora when you harvest them from the game world
 
 HTS - Hunger, Thirst, Sleep - requires character to fullfill basic needs
 
 Natural Faces - improves face textures
 
 No Psychic Guards - eliminates crap guards popping up when crime is committed - must be in earshot
 
 Natural Wildlife - animals behave more realistically, attack when provoked but don't always make a beeline to the player
 
 Attack and Hide - allows player to run or sneak away and escape pursuing monsters/NPCs
 
 Improved Barter Gold - merchants gold based on your mercantile skill
 
 Marker Explore - removes all markers until you discover them
 
 NoMoreAnnoyingMessages - eliminates all annoying text while keeping important info - no more loading area crap and other such nonsense
 
 +
 
 Leveling mod - I haven't used any yet until they get sorted out. But this will be a huge improvement to Oblivion.
 
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						Spun[k]
					
					
 Posts: 1714
 Location: SWEDEN
 
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						poullou
					
					
 Posts: 1746
 Location: Internet Express
 
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						upstart_69
					
					
 Posts: 1094
 Location: Right behind you!
 
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					|  Posted: Fri, 14th Apr 2006 10:38    Post subject: |  |  
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					| Thnx for all the links guys! Still saving cash for a new rig in may/june but been reading up on all tweak and mod guides i can find. Nice to have them all in the same thread.
 Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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						X_Dror
					
					
 Posts: 4957
 Location: Jerusalem, Israel
 
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					|  Posted: Fri, 14th Apr 2006 12:59    Post subject: |  |  
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					|  	  | maxiepaxie wrote: |  	  |  	  | X_Dror wrote: |  	  | How can I get on the top of the White Tower in the middle of the Imperial City? I've been trying this for ages, but i couldn't find any way.
 
 
  	  |  Spoiler: |  	  |   The closest i got was in that final thieves guild quest | 
 | 
 Don't think you can get any further,sorry.
 Made this little movie and thought it was pretty funny, trying to kill Hundolin with Touch of Rage finishing with bow shot to head (with nice neck snap effect).
 http://www.myfilestash.com/userfiles/maxiepaxie/obliv.avi
 | 
 
 It's weird, cuz i saw a video of someone getting up on that tower.
 He teleported through that things that also exist in the arcane universirty - that teleporter that connects with the arch-mage quarters to the university.
 He went there with that fan from the arena and pushed him off the tower.
 
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						Parallax_
					
					VIP Member
 Posts: 6422
 Location: Norway
 
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					|  Posted: Fri, 14th Apr 2006 13:07    Post subject: |  |  
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					| He used a mod, it ain't possible to get there regularly. |  | 
	
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						CaptainCox
					
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 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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					|  Posted: Fri, 14th Apr 2006 13:32    Post subject: |  |  
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					| Found this pretty neat, Console Commands (some would be considerd cheats, but what the heck)
 
 AddDecal -
 
 AddFaceAnimNote (afan) -
 
 Autosave - Saves current game to your Autosave slot
 
 Bat - Executes batch file [e.g. bat test.txt]
 
 BeginTrace (bt) - Creates a trace file (XBox only)
 
 BetaComment (bc) -
 
 CalcLowPathToPoint (lp2p) -
 
 CenterOnCell (coc) -
 
 CenterOnExterior (coe) -
 
 CenterOnWorld (cow) - [e.g. COW worldname -10 5]
 
 ClearAdaptedLight (cal) - Clears the HDR adapted light texture
 
 ClearScreen (cls) - Clears text from console
 
 CloseFile -
 
 CompleteAllQuestStafes (caqs) - Sets all quest stages
 
 DumpTexturePalette (dtp) - Dump texture palette contents to warning file
 
 EnableFast - EnableFastTravel
 
 FlushNonPersistActors (flush) - Deletes all the actors in High who are not persistant
 
 FreezeRenderAccumulation (fra) - Only re-render geometry visible during this frame
 
 ForceWeather (fw) - Forces the active weather to the specified type, without transition
 
 FreezeRenderAccumulation (fra) - Only re-render geometry visible during this frame
 
 GetIgnoreFriendlyHits (gifh) -
 
 GetINISetting (getini) -
 
 HairTint -
 
 Help - Shows some help dialog
 
 Kill -
 
 KillAllActors (killall) -
 
 LoadGame (load) - Loads a saved game [e.g. load ]
 
 ModPCAttribute (modpca) - Modify an actor value [e.g. modpca luck, 10]
 
 ModPCSkill - (modpcs) - Modify the player's skill [e.g. modpcs blunt, 10]
 
 ModScale - Modify the scale of an object
 
 ModWaterShader (mws) - Modifies water shader settings
 
 MoveToQuestTarget (movetoqt) - Move player to current quest target (optional param: target number)
 
 OutputArchiveProfile (oap) - Output Archive profile info to a file
 
 OutputLocalMapPictures (olmp) - Writes out the current local map
 
 OutputMemContexts (omc) - Output Mem Context info to a file
 
 OutputMemStats (oms) - Output Mem Stats info to a file
 
 PickRefByID (prid) - Select a reference by id for the console
 
 PlayBink - Plays Bink movie file
 
 Player.payfine - Pays off all outstanding bounties
 
 PlayerSpellBook (psb) - Add all spells to player
 
 PlayMagicEffectVisuals (pme) -
 
 PlayMagicShaderVisuals (pms) -
 
 PrintAiList (pai) - Printed Ai Lists
 
 PrintHDRParam (php) - Prints current HDR settings
 
 PrintNPCDialog (pdialog) - Prints NPC dialog
 
 PurgeCellBuffers (pcb) - Forcibly unloads all unattached cells in cell buffers
 
 QuiteGame (qqq) - Exit game without going through menus
 
 Refreshini (refini) - Refresh INI settings from Oblivion.ini file
 
 RefreshShaders - Reload HLSL shaders from disk
 
 ReloadCurrentClimate (rcc) - Reloads values from the current climate
 
 ReloadCurrentWeather (rcw) - Reloads values from the current weather
 
 ReleaseWeatherOverride (rwo) -
 
 ReloadCurrentClimate (rcc) - Reloads values from the current climate
 
 ReloadCurrentWeather (rcw) - Reloads values from the current weather
 
 Reset3DState -
 
 ResetHealth -
 
 ResetMemContexts (rmc) - Reset Max Mem Contexts
 
 ResurrectActor (resurrect) -
 
 RevertWorld (rw) - Revert the world
 
 RunCellTest (rct) - Runs a cell test
 
 RunMemoryPass (rmp) - Runs a cleanup memory pass
 
 SaveGame (save) - Saves current game with a the you specify
 
 SaveIniFiles (saveini) - Writes all the .ini files
 
 SetActorAlpha (saa) -
 
 SetActorRefraction (sar) -
 
 SetCameraFOV (fov) - Change the camera's field of view (in deg): default 75
 
 SetClipDist - New clip distance
 
 SetDebugText (sdt) - Sets which debug text is shown
 
 SetFog - 2 floats, start and end depths
 
 SetGameSetting (setgs) -
 
 SetGamma (sg) - Sets new gamma ramp
 
 SetHDRParam (shp) - Sets various values for the HDR shader
 
 SetIgnoreFriendlyHits (sifh) -
 
 SetImageSpaceGlow (sisg) -
 
 SetIniSetting (setini) - Sets an .ini value, parameters are "setting:category" value [e.g. "bAllowScreenShot:Display" 1]
 
 SetLightingPasses (slp) - 4 (0/1) values. amb|diff|tex|spec ex: 1010
 
 SetScale - Set the scale of an object
 
 SetShowQuestItems -
 
 SetSkyParam (ssp) - Sets various values for the sky
 
 SetSTBBColorConstants (sscc) - Show speedtree billboard color tweak constants
 
 SetTargetRefraction (str) - Sets the refractive value of the target
 
 SetTargetRefractionFire (strf) - Sets the refractive fire value of the target
 
 SetTreeMipmapBias (stmb) - Set mipmap LOD bias values for tree billboards
 
 SetWeather (sw) - Sets the active weather to the specified type
 
 SexChange - Selected npc male become female or female becomes male
 
 Show (tst) - Show values of script variables [e.g. show gamedayspassed]
 
 Show1stPerson (s1st) - Show the 1st person Model from 3rd person camera. If in 3rd person it will show both
 
 ShowAnim (sa) - Show Animation and Actor status
 
 ShowBirthSignMenu - Lets you change character birthsign
 
 ShowClassMenu - Lets you change character class
 
 ShowQuestLog (sql) -
 
 ShowFullQuestLog (sfql) - Show all log entries for a single quest
 
 ShowHeadTrackTarget (sheadt)- Show the head track target if set from look function
 
 ShowPivot (sp) - Puts a temporary yellow plus at the pivot point of the selected reference
 
 ShowQuests (sq) - List quests
 
 ShowQuestTargets (sqt) - Show current quest targets
 
 ShowQuestVars (sqv) - Show quest variables. [e.g. svq QuestID]
 
 ShowRaceMenu - Displays character face customization menu
 
 ShowRenderPasses (srp) - display render passes for the next frame
 
 ShowScenegraph (ssg) - Create a window with the full game scene graph
 
 ShowSubSpaces (sss) - Temporarily displays subspaces
 
 ShowSubtitle (srp) - show all dialog subtitles (1 shows always, 0 hides always)
 
 ShowVars (sv) - Show variables on object. [e.g. player->sv]
 
 ShowViewerStrings (svs) -
 
 ShowWhoDetectsPlayer (swdp) -
 
 SpeakSound -
 
 StartAllQuests (saq) - Starts all quests
 
 StopCombat - Stops combat for current enemy
 
 StopMagicEffectVisuals (sme) -
 
 StopMagicShaderVisuals (sms) -
 
 TakeCover - Forces a actor to move away from the target actor for a period of time
 
 TestAllCells (tac) - Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)
 
 TestCode -
 
 TestLocalMap (tlm) - Simulates the local map (1 or 0 for FOW on or off)
 
 TestSeenData (tsd) - Visually displays the current seen data
 
 ToggleAI (tai) -
 
 ToggleAiSchedules (tais) -
 
 ToggleBorders (tb) -
 
 ToggleCastShadows (tsh) -
 
 ToggleCellNode (tcn) - Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active
 
 ToggleCharControllerShape (tccs) - Toggle char controller shape type
 
 ToggleCollision (tcl) -
 
 ToggleCollisionGeometry (tcg) - Show collision geometry
 
 ToggleCombatAI (tcai) - Toggles all Combat AI
 
 ToggleCombatStats (tcs) -
 
 ToggleConversations (tconv) - Toggle conversation stats
 
 ToggleDebugText (tdt) - Show debug numbers on the screen, including FPS
 
 ToggleDetection (tdetect) -
 
 ToggleDetectionStats (tds) - Show the detection stats of the current seletected Ref
 
 ToggleEmotions (temo) - Toggle NPC facial emotions
 
 ToggleFlyCam (tfc) - Toggles the Free Fly camera (UFO cam)
 
 ToggleFogOfWar (tfow) - Turns fog of war on or off
 
 ToggleFullHelp (tfh) - Toggle Full Help
 
 ToggleGodMode (tgm) - Toggle God mode
 
 ToggleGrass (tg) - Toggle grass display
 
 ToggleGrassUpdate (tgu) -
 
 ToggleHDRDebug (thd) - Toggles HDR debug textures
 
 ToggleHighProcess (thighprocess) -
 
 ToggleLeaves (tlv) -
 
 ToggleLiteBrite (tlb) - Toggles lite brite render mode
 
 ToggleLODLand (tll) -
 
 ToggleLowProcess (tlowprocess) -
 
 ToggleMagicStats (tms) -
 
 ToggleMapMarkers (tmm) - Toggle map markers (1 shows all, 0 hides all)
 
 ToggleMaterialGeometry (tmg) - Show material geometry
 
 ToggleMenus (tm) - Hide all the menus. Used for taking screen shots
 
 ToggleMiddleHighProcess (tmhighprocess) -
 
 ToggleMiddleLowProcess (tmlowprocess) -
 
 ToggleOcclusion (tocc) - toggle occlusion query for geometry
 
 TogglePathGrid (tpg) -
 
 TogglePathLine (tpl) -
 
 ToggleRefractionDebug (trd) - Toggles refraction debug render texture
 
 ToggleSafeZone - Display the television 85% safe zone
 
 ToggleScripts (tscr) - Turn Script processing on/off
 
 ToggleShadowVolumes float (tsv) -
 
 ToggleSky (ts) -
 
 ToggleTrees (tt) - Turn trees on/off
 
 ToggleWaterRadius (twr) -
 
 ToggleWaterSystem (tws) - Toggles the water system
 
 ToggleWireframe (twf) - Show the world as wireframe
 
 TriggerHitShader (ths) -
 
 Unlock - unlocks targeted doors or chests
 
 Verbose - Toggle verbose combat/AI messages
 
 WasteMemory (wm) - Allocates some memory (in MB)
 
 WaterDeepColor (deep) - Modifies water deep color
 
 WaterReflectionColor (refl) - Modifies water reflection color
 
 WaterShallowColor (shallow) - Modifies water shallow color
 
 A very comprehencive guide to tweaking Oblivion (if the link has been posted before I do apologize
  ) http://www.tweakguides.com/Oblivion_1.html
 
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					|  Posted: Sat, 15th Apr 2006 12:38    Post subject: |  |  
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					| I'm really enjoying that mod in which you get all sorts of effects when you drink wine/skooma.
It's cool to fight ten guards that almost look like 20 guards
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						-=Cartoon=-
					
					VIP Member
 Posts: 8823
 Location: South Pacific Ocean
 
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					|  Posted: Sat, 15th Apr 2006 12:54    Post subject: |  |  
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					|  Posted: Sat, 15th Apr 2006 13:17    Post subject: |  |  
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					|  Posted: Sat, 15th Apr 2006 14:24    Post subject: NFO? |  |  
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					| I can't find the nfo of this release on Nforce. So, is it cool?
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						CaptainCox
					
					VIP Member
 Posts: 6823
 Location: A Swede in Germany (FaM)
 
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					|  Posted: Sat, 15th Apr 2006 15:15    Post subject: |  |  
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					| The NFO was lost when the Server went down some days ago. The game is probably the best RPG EVER MADE! if your in to that stuff that is. |  | 
	
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					|  Posted: Sat, 15th Apr 2006 15:28    Post subject: |  |  
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					| After some Googling and tweaking I'm really starting to like this one. The enviroment is just so huge it seems there are endless possibilities and subquests!
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