I had fun when I played it back in... 2019? But the main quest was so weak and it was so jarring and incredibly idiotic following the thread on any mission with notes/audiologs only to find out that *le gasp* everyone was dead! Or turns out they were a robot.
Because some fucking moron decided that there should be no living human NPC's and that was ofc leaked.
Finally got tired with everything and completely dropped it a few months before wastelanders was released. No idea if that helped the game or not.
Oh and take into account that I played it coming from a single player perspective, so no co-op, pvp or any of that stuff.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Ah okay. That makes sense Toni. I just started a few days ago so I never experienced the terrible launch status. Based on my own reading about some things it does seem that the wastelanders update changed quite a bit but I don’t know to what extent.
Appreciate the responses nonetheless. I’ll keep on trekking 😀
couleur wrote:
Everything I don't understand is a mental disorder.
couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s
russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
i tried it since i had it free with Amazon Prime. lol:
A modded Morrowind (22 year old game!) looks WAY better than this game! What the hell have they done with alpha transparency, its worse than EVER, its TERRIBLE in FO3 and NV but here its like they've just given up
it really looks like everything is made out of paper. if they had upped the alpha threshold in the nifs for trees, grass it would look 10 times better maybe its broken and its why its not done or they're just clueless.
I looked at mods and i was disappointed, there's a few but it's not even comparable to any of their other RPG's.
I've downloaded 1 part of a texture pack just to see what he's done. its a retexture of the entire game so i'm 99.9% certain it's the typical "let's batch process all textures and add sharpening + up the resolution x2". Takes maybe 1 day (vs 1-2 years if it was done in a serious way where it will actually look better instead of same or worse).
you can also do a shitty AI upscale job where everything looks funky and oversharpened as fuck still
Yeah, those MET Morrowind textures are the ones I'm using on my modded installation, they're a nice compromise between the classic ones and the super sharp ones that end up losing something when compared to the original.
However I was still using an older version of that mod that you've now reminded me to update to the new version, thanks
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Think of it. Fallout 1. It had it all. Best do it like you please RPG and imho the first modern cRPG. Few games did it better even untill know. They came up with the Vault boy. It's so good it's still playable today. What super mario was for platform gaming, Fallout 1 was for cRPG's and even open world games.
Think of it. Fallout 1. It had it all. Best do it like you please RPG and imho the first modern cRPG. Few games did it better even untill know. They came up with the Vault boy. It's so good it's still playable today. What super mario was for platform gaming, Fallout 1 was for cRPG's and even open world games.
Think of it. Fallout 1. It had it all. Best do it like you please RPG and imho the first modern cRPG. Few games did it better even untill know. They came up with the Vault boy. It's so good it's still playable today. What super mario was for platform gaming, Fallout 1 was for cRPG's and even open world games.
And then Bethesda bought the IP
Me personally, I always found weird that there was no Fallout 2 or any other Fallout games after 1, pretty weird. And that bethesda was able to buy the IP from such a flawless and timeless game, it must have cost MILLIONS.
WEEEEEEEIRD
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Think of it. Fallout 1. It had it all. Best do it like you please RPG and imho the first modern cRPG. Few games did it better even untill know. They came up with the Vault boy. It's so good it's still playable today. What super mario was for platform gaming, Fallout 1 was for cRPG's and even open world games.
And then Bethesda bought the IP
FO3 was brilliant though
FO3 is overrated. It had good graphics for the time and a big open world. Also first person shooter FPS was kinda fresh. But the game itself is just shit. It's not a RPG, just a primitive loot shooter.
It was wacky. Stumbled into a house with some eerie atmosphere and "perfect" like families, and in the end i was getting ass fucked by cannibals. It was perfect.
Game isn't perfect though, it was just very fun and i enjoyed exploring the world and its crazyness. Except the fucking metro system.
Yeah, I started playing FO4 for the first time about 2 weeks ago and I've already invested some 30-40 hours in it even though it doesn't seem to be anything more than Skyrim with guns, but I tried this one on a free weekend and uninstalled it before completing an hour of gameplay.
FO3 is overrated. It had good graphics for the time and a big open world. Also first person shooter FPS was kinda fresh. But the game itself is just shit. It's not a RPG, just a primitive loot shooter.
A poorly written primitive looter shooter I might add. In Fallout 2 they were rebuilding society (30 or so years earlier), but in Fallout 3 people live around a nuclear bomb or in a ship wreckage.
Someone put it really well in a video (paraphrasing): The Fallout series used to be about rebuilding society after a nuclear war, Bethesda's Fallout is all about the ruins.
You probably need a lot more talent to write a compelling re-emergence of humanity, it's easier to just have decaying trash everywhere filled with loot.
It's extremely hard to create sequels / follow-ups to 'masterpieces' and to continue the vision of passionate, nerdy, talented, highly motivated gamers that created Fallout 1/2.
Because such developers / gamers create games that want to play themselves.
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