Deus Ex: Human Revolution
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Kezmark




Posts: 551

PostPosted: Wed, 31st Jan 2024 06:57    Post subject:
Interinactive wrote:
I think fragmenting the talent would be an issue

You always see articles like 'Two ex-Witcher devs start new studio', but then the game is some indie thing that has none of the charm, uniqueness or scope of the games they made at CDPR

But there are some cool indie games coming out, this one reminds me of Deus Ex (original) a lot:

https://store.steampowered.com/app/1260940/Core_Decay

A new Deus Ex / Dishonored / Kingdom Come / Bloodlines by competent devs would be very nice though Crying or Very sad


The problem with that, is that teams these days are so big that having the "2 ex-insert favorite studio devs" announcement means nothing. In the past it could be exciting, as it was a small team and you knew those people most likely contributed something important to the game. Now it's 2 of the 300 devs that worked on game x... who cares at that point? Unless they were leads in their department then it might as well be anyone, since they likely had no say in how that game was made.
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Interinactive
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Posts: 29477

PostPosted: Wed, 31st Jan 2024 07:06    Post subject:
It sounds like the game I just linked might also in trouble Laughing

https://twitter.com/ScottApogee/status/1742587980785590339
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blackeyedboy




Posts: 10238
Location: Transylvania
PostPosted: Wed, 31st Jan 2024 09:30    Post subject:
Kezmark wrote:
Interinactive wrote:
I think fragmenting the talent would be an issue

You always see articles like 'Two ex-Witcher devs start new studio', but then the game is some indie thing that has none of the charm, uniqueness or scope of the games they made at CDPR

But there are some cool indie games coming out, this one reminds me of Deus Ex (original) a lot:

https://store.steampowered.com/app/1260940/Core_Decay

A new Deus Ex / Dishonored / Kingdom Come / Bloodlines by competent devs would be very nice though Crying or Very sad


The problem with that, is that teams these days are so big that having the "2 ex-insert favorite studio devs" announcement means nothing. In the past it could be exciting, as it was a small team and you knew those people most likely contributed something important to the game. Now it's 2 of the 300 devs that worked on game x... who cares at that point? Unless they were leads in their department then it might as well be anyone, since they likely had no say in how that game was made.


+1 to both posts.

Those 'fragmented' 2/3/5 developers mean nothing. Especially in a huge company where tasks are strictly separated and particularly (unique) assigned.

You don't have access to other areas of development in detail. You might THINK you understand or know your colleagues' work, but you don't®. You don't fix their problems and don't see their creative process unfold in time, simply because you are confined within your personal tasks.

There's also the Dunning–Kruger 'syndrome' that might appear in some people, thinking that if they once were part of a huge, successful team, they might reproduce success on their own. Which is false and you are kidding yourself if you think that...
_

There's ONE, rare exception to this: you are an indie dev., part of a team of 1/2/VERY small people. In this case you probably are a multi-tasking, multi-disciplinary, multi-genius motherfucker.


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tonizito
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Posts: 51502
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 31st Jan 2024 10:46    Post subject:
Interinactive wrote:
It sounds like the game I just linked might also in trouble Laughing

https://twitter.com/ScottApogee/status/1742587980785590339
Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Immunity




Posts: 5632

PostPosted: Wed, 31st Jan 2024 22:54    Post subject:
tonizito wrote:
Interinactive wrote:
It sounds like the game I just linked might also in trouble Laughing

https://twitter.com/ScottApogee/status/1742587980785590339
Sad


Might not be dead, though take that with a grain of salt...

https://twitter.com/zlimbratski/status/1743681808946942285

Quote:

CORE DECAY IS ALIVE!!!

Ivar Hill the lead developer who got cut from 3D Realms still owns the IP and is continuing work on the game! Apogee has already offered to help with funds, that's how alive it still is! Publishers are hunting for it now


I can never be free, because the shackles I wear can't be touched or be seen.
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StEFaN7




Posts: 5971
Location: them swamps
PostPosted: Wed, 31st Jan 2024 22:56    Post subject:
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 2nd Feb 2024 19:49    Post subject:
madness wrote:
Embracer Group Cancels ‘Deus Ex’ Video Game
Quote:
The Swedish gaming company Embracer Group AB is canceling a video game in the beloved Deus Ex series after two years of development and will lay off a number of employees as part of an ongoing initiative to cut costs, according to people familiar with the moves.

Eidos, the Montreal, Canada-based studio behind the game, will instead focus on an original franchise. The canceled Deus Ex project, which had not yet been announced, was slated to enter production later this year, said the people, speaking anonymously because they are not authorized to talk to the press.

https://www.bloomberg.com/news/articles/2024-01-29/embracer-group-cancels-deus-ex-video-game

Still we wait..


so
- two years in development
- "a Deus Ex project"
- slated to enter production in late 2024
=> 2 years of preproduction + hald a year of it planned , started still under Square Enix (if i am counting right) , Jensen VO wasnt contanced

i dont think this was a sequel ... could have been anything within the IP tbh


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