The game indeed was great and I loved the interaction Amicia and Hugo had together. The atmosphere and especially soundtrack were top notch and no wonder since it was Olivier Deriviere who composed it.
He has other awesome soundtracks to his name and I can't wait what he will do next.
Like others, I'd recommend this to anyone who is still hesitant to give this a try.
Always the first thing I look for and disable, like motion blur
Finished it as well, great experience. I think I took (a lot) more time than the rest of you, around 16h I think,, but playing casually and taking in the scenery.
Gameplay isn't imaginative and I find it quite easy, but the game is very atmospheric. This reminds me of the better PS4 exclusives. What bothers me the most atm are the eyes, they are terrible.
I just finished it, definitely a quality entry in the linear story-driven handholding simulation world. Similarly to Hellblade, the audiovisual department is extremely noteworthy with a tangible atmosphere and well-crafted environments : from the beautiful sunny countryside to rotten graveyards, claustrophobic tunnels, devastated grim towns with no signs of humanity left and creepy seas of rats suffering from physics-defying ADHD. The characters are charming, believable and relatable, their interactions never really feel forced making the story flow very naturally. The sublime soundtrack completes it nicely.
There are functional gameplay mechanics as well with abilities that get progressively unlocked, though my grumpy self couldn't help but groan at the telegraphed solutions and the frequent fake sense of freedom for narrative W-corridor purposes. Always a blessing and a curse *whycantwehaveboth.gif*
I'd give it a solid 7+/10, despite some conceptual limits it is an impressive work from Asobo, especially in today's decaying gaming world where the plague does exist and assumes the likelihood of live bubonic copypasta services driven by greedy corporate rodents.
It deserves a 8.5 for the story,setting and characters alone but whatever some ppl just don't get narrative driven games i guess.
That would be indeed correct:
8,5 for the story, setting and characters
6 for the gameplay
__________________
~7ish/10
Some people don't get maths either
(All joking aside) I understand, it's the ol' argument that narrative-based games should be judged using different criteria and so forth. I respect that, though personally I treat games for what they are in a democratic manner, no matter the cine-degree of their inner nature. It may come off as an aseptic perspective, but for me such a high score is reserved to something like Kingdom Come for instance, which excels at storytelling *and* at the same time can provide rewarding gameplay. Otherwise, we might as well abolish the common scale and rate games using only feelings instead.
It deserves a 8.5 for the story,setting and characters alone but whatever some ppl just don't get narrative driven games i guess.
That would be indeed correct:
8,5 for the story, setting and characters
6 for the gameplay
__________________
~7ish/10
Some people don't get maths either
(All joking aside) I understand, it's the ol' argument that narrative-based games should be judged using different criteria and so forth. I respect that, though personally I treat games for what they are in a democratic manner, no matter the cine-degree of their inner nature. It may come off as an aseptic perspective, but for me such a high score is reserved to something like Kingdom Come for instance, which excels at storytelling *and* at the same time can provide rewarding gameplay. Otherwise, we might as well abolish the common scale and rate games using only feelings instead.
Democratic? When did you hold elections and why didn't I get to vote?
It's still miles beyond Hellblade, which had almost zero gameplay mechanics apart from the horrible combat (and fov).
Considering all the praise that game got, this one should deserve it more, I think. In my opinion, A Plague Tale is more of a game than Hellblade was.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
Question - how to control rats at chapter 14?
I need to defend Beatrice but after 2-3 guards eaten by rats I end up with 3 big piles/tornadoes of rats and I don't have any more free rats to eat the rest.
What do I do wrong?
EDIT:
It looks like that:
Spoiler:
https://ibb.co/7Vm9t87
EDIT2:
22min
Here it looks ok. Rats come and eat guards, but only small group of them stay. When I play after initial small group starts to eat rest comes and creats rat tornado. I don't know how to break that. Ideas?
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Futuristic setting, really? While i never finished it, i got the impression this plays out in the 14th century or so. The setting clearly isn't futuristic.
This felt basically like poor-man's last of us, gameplay wise etc. gameplay is the weak part in both games i would say, apart from that quite good.
Edit
"In late 1348, Amicia de Rune is a young girl of noble descent who lives with her family in Aquitaine, which has been invaded by the English Army during the Hundred Years' War"
Yeah I meant once we get rid off oil and this smelly industry or nukes
Dunno enjoyed the gameplay at the time and never played last of us. Seem to remember having a bunch of new mechanics slowly thrown in as game progressed.
Amazing. Just amazing. One of the better games I played recently.
Just atmosphere and general interaction between interactions were top notch. I thought kid would be much more annoying but he was pretty dopey. Some of the stealth sections were dumb af and rat interaction but aight.
I'm at around chapter ten. Level design is really bad, I mean I don't know where we are supposed to go 90% percent of the time, enemies are dumb, also if someone detects you and approaches you, a stalemate situation will occur where you can infinitley throw rock at them and they will like "ouch".
Also stuff happens when I don't even look at that certain spot so I usually miss the POIs. Like:
Ah there is the brazier (where?!?!?!?).
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum