quake series was an engine n multiplayer game that modders made great , the single player game was not good at all compared to doom 1-2 , just an elitist bunnyhopper playground fragging noobs cause they knew the maps better n how to jump
quake 2 at least tried but half-life and unreal made people forget it in blink of an eye
^ neah. If the game wouldnt have been amazing it wouldn't have meant anything. Engine licensing wasnt a large enough thing yet. The graphics obviously played a big part, but not in the way they would do today. It was because they let them enhance the gameplay and design the levels in a new way. You play Quake 1 right now and you see the blueprint, one of them anyway, for all of 3d gaming after. You see multiple sequences that Half Life lifted straight from it. Some early scripted sequences which you can see adapted in Half Life.
Half Life never made people forget Quake, where is this coming from ? Quake was probably the only classic FPS that survived Half Life because it was so great. Unreal was the one forgotten in a blink of an eye. It had an unheard of development time that would be big even today, but HL coming out a few months later vanquished the game.
Quake 2 seems to also be id's best selling game until Doom 3
Quake 1 indeed is timeless with its solid fast-paced no-bullshit shooting, the remarkable gothic atmosphere and some cleverly designed levels (except maybe the final trololo boss ). It's as challenging as you want it to be, and fairly replayable as well since the structure isn't narrative-driven. The strong modding scene was/is the icing on top of the cake, with Arcane Dimensions surpassing the base game in terms of core gameplay and design.
Although it's obviously rudimentary in some ways, to me it's still a superior experience than all the backtothe90s(tm) indies released in the past few years that replicate the vintage low-poly style. I'll replay Quake 2 as well one of these days, though I remember liking it less than first one back then.
No need for OST remaster, they'll probably make it worse. It's almost perfect now.
"Descent Into Cerberon" is so mighty track, at first I played CD-rip version without music (from some pirated compilation CD) - still remember the shock when I got my hands on the full CD and 1) realized the game comes with actual music 2) the music is so good!
That also changed the way I played singleplayer - from cautiously moving from hall to hall and listening for the footsteps (without music), to full Rambo approach (with music)
I much prefer Quake 1 music myself. But also I was at the time (and still am to some extent) as big Trent Reznor fan.
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