Parkitect - Retro inspired theme park designer! (RCT etc)
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Bob Barnsen




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PostPosted: Mon, 2nd May 2016 21:17    Post subject:
Il_Padrino wrote:
I follow the guy who made the park in the trailer on youtube. He has some amazing building skills, I seriously didn't know you could do all this in RC3 and the likes. I never really played it for the house/scenery building element, but I guess I've been missing out Very Happy

Planet Coaster looks like the better game though, looking at the stuff he's build using the few items currently available.


The building looks more simple than currently in Planet Coaster. But they said they definately will make it easier before release.


Regarding Parkitect: Is it known if the current graphic style will stay? Or will objects get more detailed?
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TheZor
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PostPosted: Tue, 3rd May 2016 09:05    Post subject:
Il_Padrino wrote:
I follow the guy who made the park in the trailer on youtube. He has some amazing building skills, I seriously didn't know you could do all this in RC3 and the likes. I never really played it for the house/scenery building element, but I guess I've been missing out Very Happy

Planet Coaster looks like the better game though, looking at the stuff he's build using the few items currently available.



Thanks for the video, damn I'm terrible at this game Crying or Very sad Laughing

Bob Barnsen wrote:
The building looks more simple than currently in Planet Coaster. But they said they definately will make it easier before release.


Regarding Parkitect: Is it known if the current graphic style will stay? Or will objects get more detailed?


I've been trying to get an answer to your last question, but didn't find anything. I think the art style will stay, as it's only one guy working on it, I doubt he's going to change it much.
I agree that Planet Coaster is the better game at the moment, but they also got a bigger team and probably deeper pockets as well.

There's a pretty active mod community working on the game at the moment, I hope the Steam Workshop will be as good. Features Asian and Wild West scenery sets, blueprints and more: https://parkitectnexus.com/
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VGAdeadcafe




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PostPosted: Tue, 3rd May 2016 09:57    Post subject:
I would like to see a game in this genre with the artstyle of OpenTTD. More pixelated and 2.5D isometric Smile
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Famou




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PostPosted: Tue, 3rd May 2016 10:39    Post subject:
Ugh these graphics
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prudislav
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PostPosted: Wed, 17th Jan 2018 09:15    Post subject:
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TheZor
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PostPosted: Wed, 17th Jan 2018 09:32    Post subject:
I forgot to post about this little gem, but the developers have had a nice and steady progression.
Since the base game is pretty much fully done, they're really starting to pick up on adding themed props and entirely new features, such as this one. Scenarios aren't much farther ahead.
For instance, they added an Immersion factor which rates the scenery of the park - guests don't like seeing background infrastructures, which you have to hide from their vision:


If you want to read more about the system they designed for this: http://themeparkitect.tumblr.com/post/166224901152/devlog-update-165

The game's really worth your buck if you want to go for a RCT 1/2 approach.
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prudislav
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PostPosted: Wed, 17th Jan 2018 10:28    Post subject:
sounds great ... one thing that pissed me of about Planet Coaster was that its basically just a Parkl Editor and the management part is basic at best


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Mon, 12th Nov 2018 21:48    Post subject:

Quote:
The 1.0 release that adds the campaign mode to our theme park builder and management game Parkitect launches on November 29th!


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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TheZor
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PostPosted: Thu, 15th Nov 2018 08:58    Post subject:
Can't wait for the campaign Smile Creating scenarios for yourself is fun up to a point Razz
Screenshot of the world map for selecting scenarios:

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Areius




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PostPosted: Thu, 15th Nov 2018 12:58    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:24; edited 1 time in total
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prudislav
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PostPosted: Thu, 29th Nov 2018 20:58    Post subject:

Quote:
We have been following Parkitect since early Alpha. In this video we look back at the journey over the past 2 years in celebration for Version 1.0 launching today!


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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TheZor
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PostPosted: Fri, 30th Nov 2018 09:15    Post subject:
The campaign is here, yay Smile Glad these guys reached their goal and delivered what they had in mind, and I genuinely hope it will sell well because these devs have the right idea about gaming, something this forum is usually very sensitive to !
Was waiting for this update before getting serious. Gonna lose a lot of hours into this Very Happy


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Lathieza




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PostPosted: Fri, 30th Nov 2018 10:01    Post subject:
Same. I managed to ignore the beta version all the way till now. Played the first mission last night and it really gave me some RCT vibes. Ready to sink a lot of hours into this one. Smile

I was so fucking happy when i read some steam reviews and discussions about players complaining about that they couldn't run a profit. Finally something a bit more challenging then the easy stuff that Planet coaster is.


Empty again Sad
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prudislav
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PostPosted: Thu, 14th Nov 2019 02:42    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Areius




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PostPosted: Tue, 8th Dec 2020 14:03    Post subject: *****
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