The CPU Discussion thread!
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Sin317
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Location: Geneva
PostPosted: Wed, 1st Jan 2020 13:34    Post subject:
Well, I DIDN'T buy it...
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escalibur




Posts: 12171

PostPosted: Thu, 2nd Jan 2020 12:12    Post subject:


Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL

Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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tonizito
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Posts: 51532
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 2nd Jan 2020 16:40    Post subject:
Hairy men talking shit about my 4690k, how dare you?! Mad
And then sort of recommends me to upgrade to a 9700k, kinda? Intel shill confirmed Razz


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Breezer_




Posts: 10859
Location: Finland
PostPosted: Thu, 2nd Jan 2020 17:36    Post subject:
i would not upgrade to anything less than 8 core / 16 thread at this point, this will soon be the sweetspot for years to come..
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 2nd Jan 2020 17:42    Post subject:
Breezer_ wrote:
i would not upgrade to anything less than 8 core / 16 thread at this point, this will soon be the sweetspot for years to come..


Especially considering the "next gen" consoles will be 8/16 procs, you can bet that'll impact PC porting and development as the years go on, just like back when the 360 came out and was a tricore in an era where most people still rocked duallies. Still, again, I'm happy with my 2600X at the moment - nothing we have stresses 6/12 and I don't see it changing any time SOON© Very Happy
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PickupArtist




Posts: 9987

PostPosted: Thu, 2nd Jan 2020 17:54    Post subject:
"soon" , lol, it took almost ten years for quadcore to be the norm, future proofing is an expensive joke for a long time already
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 2nd Jan 2020 18:01    Post subject:
PickupArtist wrote:
"soon" , lol, it took almost ten years for quadcore to be the norm, future proofing is an expensive joke for a long time already


Considering the next batch of consoles are going to be using 8 core/16 thread processors by design, that will set the baseline minimum. But hey.. "lol"
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PickupArtist




Posts: 9987

PostPosted: Thu, 2nd Jan 2020 18:20    Post subject:
sameway sony will reinvent the ssd ( so u cant copy games or port them) ... lol

2 cores probably going to be used just for copy protection/encryption and online and offline tracking and spying on the customers on everything they do or say for their gaming as a service experience and background recording all ur gameplay and everything u say or d, for making clips to put on twitch to share with all ur friends to promote the game and brand

,then the gfx card will probably need their support and steal cores aswel aswel, leaving just 4 cores and 8 threads left if ur lucky Twisted Evil

consoles ... obselete devices the day they come out, all current gens still using mechanical 5400RPM drives as far as i know ... , i had a 7200 rpm drive in my 1998 computer i think holy fuck
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JBeckman
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Location: Sweden
PostPosted: Thu, 2nd Jan 2020 21:57    Post subject:
The one thing I'm somewhat worried about is efficiency and programming when it comes to a increase in core count now.

There's already issues with poor scaling and problems in games and the way the cores are balanced and threading is all sorts of sub-optimal in many games and game engines though overall it's gone from quad to hexa as a good spot with a few titles preferring octa core though the leap in performance is often fairly small.

Momentum for D3D12 and Vulkan could see a shift too as these API's are more thoroughly designed for multi-core and multi-threaded rendering though developers getting familiar with and using the tools here right is still a big thing and isn't comparable to consoles either though the shift in hardware will be a thing both good and bad however it all pans out.


Well how it all pans out I suppose is still going to be fairly familiar so the first year might see a mix of multi-platform and cross-gen ports and versions and re-releases of older titles and what not and then it'll improve and stabilize as developers get familiar with the new consoles and the hardware in these get firmly established as the new baseline.

Time and production and what not and PC ports will probably be a bit hit & miss but I doubt it'll regress like the early 2000's again though there will be a bit of a bump in requirements even if these have steadily increased as devs put in relatively minor visual enhancements over the baseline console versions though that has also improved somewhat and there's a chance this ray-tracing hype could lead to something too however that works out.

Or what to say, at least as long as there's an effort to allow customizable settings at least the whole ultra preset with a minimal difference over v.high but a huge performance difference can be balanced a bit. Razz
(The love for volumetric effects and going from a 30 to near 60 percent performance hit and oh looks it's bloody impossible to actually see a difference wasn't that such a worthwhile thing to toggle on. Very Happy )


EDIT: Well there's that and CPU or GPU and then there's a push for RAM and also I guess we're going to see HDD's hitting their limits now outside of storage drivers if SSD's and hybrid solutions for even faster data loading will be a design thing in the upcoming console generation too.
(As if the loading times and such weren't already felt in current games eh, oh that's probably going to be a big difference too.)
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paxsali
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PostPosted: Fri, 3rd Jan 2020 03:17    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:16; edited 2 times in total
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PickupArtist




Posts: 9987

PostPosted: Fri, 3rd Jan 2020 03:39    Post subject:
if u going sub 100 u might aswel go second hand market and try and score a deal? or did they release this cpu just to fuck with people on second hand market killing old cpu value Razz
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Frant
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Posts: 24700
Location: Your Mom
PostPosted: Fri, 3rd Jan 2020 09:48    Post subject:
Seems it's a Zen/Zen+ hybrid @ 12nm.

Quote:
The new Ryzen 5 1600 AF now comes with the Wraith Stealth cooler unlike the Wraith Spire of the original. The OP found that with RAM at 3000 CL15 and the Gammaxx GT cooler, the 1600 AF could sustain the slightly increased boost frequency of 3.7 GHz for longer periods and could post 400 points higher than the original Ryzen 5 1600 in Cinebench R20.

While the stock performance was surprisingly on Ryzen 5 2600 levels, the Ryzen 5 1600 AF did not offer much in terms of overclocking both for the CPU and memory. It could be possible that this CPU is still using Zen's integrated memory controller (IMC) and not that of the Zen+'s.


$85


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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paxsali
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Posts: 18338

PostPosted: Sat, 4th Jan 2020 23:35    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:16; edited 2 times in total
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PickupArtist




Posts: 9987

PostPosted: Tue, 7th Jan 2020 02:01    Post subject:


good stuff, and intel getting wrecked on the laptop market

if they keep this optimization up, a 2021 laptop can run full hd games on med-low igpu with little isseus
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Breezer_




Posts: 10859
Location: Finland
PostPosted: Tue, 7th Jan 2020 02:40    Post subject:
Intel got basically rick rolled.
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PickupArtist




Posts: 9987

PostPosted: Tue, 7th Jan 2020 02:56    Post subject:
knowing first hand how slimy and pathetic intel execs are, asus is gonna regret their excusive move for loooong time , these intel guys are cunts and going to mess with them forever lol
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LeoNatan
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PostPosted: Tue, 7th Jan 2020 14:01    Post subject:
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PickupArtist




Posts: 9987

PostPosted: Tue, 7th Jan 2020 14:09    Post subject:
4000 usd beating 20.000 usd intel junk
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shimec




Posts: 1215
Location: Serbia
PostPosted: Tue, 7th Jan 2020 14:34    Post subject:
It is in one single workload. It it constantly beats Intel, then Intel is in big problem with that. Eventually, we will have to wait and see what happens in the future.
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Frant
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Posts: 24700
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PostPosted: Tue, 7th Jan 2020 15:05    Post subject:
sabin1981 wrote:
PickupArtist wrote:
"soon" , lol, it took almost ten years for quadcore to be the norm, future proofing is an expensive joke for a long time already


Considering the next batch of consoles are going to be using 8 core/16 thread processors by design, that will set the baseline minimum. But hey.. "lol"


Although you have to remember that consoles run their CPU's very low compared to desktop PC's in order to keep power, heat and stability in check.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 7th Jan 2020 15:30    Post subject:
Frant wrote:
sabin1981 wrote:
PickupArtist wrote:
"soon" , lol, it took almost ten years for quadcore to be the norm, future proofing is an expensive joke for a long time already


Considering the next batch of consoles are going to be using 8 core/16 thread processors by design, that will set the baseline minimum. But hey.. "lol"


Although you have to remember that consoles run their CPU's very low compared to desktop PC's in order to keep power, heat and stability in check.



True, but we already know that the new systems are running Zen2 procs at 3.5Ghz, which is no different to desktop class at the moment. Though we won't know until closer to launch Smile
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me7




Posts: 3945

PostPosted: Tue, 7th Jan 2020 21:10    Post subject:
Those notebook CPUs are equipped with only up to 8MB L3 cache, as they use a monolithic 7nm die. This is a far cry from what AMD is able to do on their desktop CPUs with the chiplet design.

Not saying that the chips won't beat Intel, but they will lose a decent amount of IPC compared to their desktop counterparts.
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escalibur




Posts: 12171

PostPosted: Wed, 8th Jan 2020 14:11    Post subject:
https://www.techspot.com/review/1968-ryzen-3600-vs-2600-gaming-scaling/


Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL

Sometimes I publish YouTube videos: https://www.youtube.com/@RandomTechChannel
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sabin1981
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Posts: 87805

PostPosted: Wed, 8th Jan 2020 14:27    Post subject:
escalibur wrote:
https://www.techspot.com/review/1968-ryzen-3600-vs-2600-gaming-scaling/


Great news indeed, seems there's MUCH less of a gap between my 2600X (24/7 all-core OC to 4.25Ghz) and the 3600, when playing at higher settings, than I thought/feared Very Happy Though anyone running something monstrous like a 2080ti is going to be hamstrung it seems.

.... but on the bright side; look at the minuscule margin between the obscenely overpriced i9-9900k and the 87% cheaper R5-3600!! AMD really hit it out of the park with the Ryzen line!

me7 wrote:
Those notebook CPUs are equipped with only up to 8MB L3 cache, as they use a monolithic 7nm die. This is a far cry from what AMD is able to do on their desktop CPUs with the chiplet design.

Not saying that the chips won't beat Intel, but they will lose a decent amount of IPC compared to their desktop counterparts.


Was that in reply to me? About the upcoming "next gen" systems and their procs?
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Breezer_




Posts: 10859
Location: Finland
PostPosted: Wed, 8th Jan 2020 14:36    Post subject:
Ryzen 3000 series are beast when correctly tuned memory and infinity fabric clock wise (if you can get it to 1877-1900mhz levels), so you can run 3733/3800mhz memory with low timings for best performance at 1:1, performance gains are huge.
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Lukxxx




Posts: 726

PostPosted: Wed, 8th Jan 2020 14:51    Post subject:
I fear that when new consoles arrive something like 2600/3600 will be a bare minimum and those differences might increase.
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sabin1981
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Posts: 87805

PostPosted: Wed, 8th Jan 2020 14:54    Post subject:
Yup, that's my belief also. I genuinely think we're heading into another "Xbox 360 triple core" era, and that the new consoles will once again set the baseline standard - in this case, 6core/12thread and with the higher IPC that comes with the Zen2 family.
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Breezer_




Posts: 10859
Location: Finland
PostPosted: Wed, 8th Jan 2020 14:55    Post subject:
Good thing is that all ancient shit engines that uses 2-4 cores are no more, so IPC is not anymore that important since games will become heavily multithreaded and uses Vulkan / DX12 API hopefully.
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sabin1981
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PostPosted: Wed, 8th Jan 2020 15:15    Post subject:
Aye, true enough!
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Wed, 8th Jan 2020 16:37    Post subject:
Breezer_ wrote:
Good thing is that all ancient shit engines that uses 2-4 cores are no more, so IPC is not anymore that important since games will become heavily multithreaded and uses Vulkan / DX12 API hopefully.
Not for us that would rather play those old shittily optimized games instead of modern games. Heavily modded oblivion still makes my 4690k cry, even at 5GHz. Laughing Crying or Very sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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