Quantum Break
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cyclonefr




Posts: 7019

PostPosted: Tue, 3rd Apr 2018 17:53    Post subject:
kumkss wrote:
Finished this game. A solid 7/10 for me. The story was pretty good and it was what kept me in. The game mechanics, well, it sucked for me. It was weird, time suspended but the fights were pretty fast, maybe too fast for my taste. Played it on difficult and last fight was a literal nightmare for me. Also, I didn't like it at all. I've expected a good fight with someone with equal powers as our Jack Joyce. Those area damage effect converted the gameplay in unplayable for me. I tried it for about 30 times? maybe more. At the end I've somewhat managed to escape from that red blast (dunno how) and managed to shoot, one time, and that was. So fast I didn't knew what did I do to escape.

I was literally on rage because every fucking time you have to deal with the two waves of enemies with an awesome accuracy. So I had to parapet myself in the corridor back there at the end and it wasn't fun.

 Spoiler:
 


At the end, even that my gameplay lasted for about 21 hours (4 hours or so trying to stay alive in the last fight) I had the feeling of watched a movie rather to kept playing.

so it's a 7/10 mainly for the interesting concept, rather than the game itself.


I 100% agree !

Ironically MP3 mechanics were better but its story was dull and boring compared to quantum break one which was enjoyable. Thought the FMV cutscenes were a really nice addition because they blended quite well and remembered me good old games on 4 CDs Laughing

I also thought the ending was really good, but the final boss itself was really lame.
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The_Zeel




Posts: 14922

PostPosted: Tue, 3rd Apr 2018 18:21    Post subject:
KillerCrocker wrote:
You could say it is just as boring as sailing Laughing
https://www.sea-sure.co.uk/


ok then explain "inducting". Cool Face
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KillerCrocker




Posts: 20503

PostPosted: Tue, 3rd Apr 2018 21:18    Post subject:
The_Zeel wrote:
KillerCrocker wrote:
You could say it is just as boring as sailing Laughing
https://www.sea-sure.co.uk/


ok then explain "inducting". Cool Face

"to bring in as a member:"

You want to sail with my member ? grinhurt


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 28th Oct 2018 18:46    Post subject:
So I finally played this to completion.

While the story was good (the STORY), the writing itself was meh, with underused characters (Hatch), or a protagonist I don't really know anything about (I know far more about his brother!), doesn't have any arc going for him, nor anything.. I don't know? quirky? about him? Some personality, you know?

Interaction with the environment was very limited (practically all you do is pew pew) which didn't quite cut it for me for a modern TPS game. There is some platforming and puzzles, but both are embarrassingly simplistic and repetitive (it's the same sort of time rewind puzzle over and over and over and over).

Gunplay was boring - how the developers of Max Payne made a time manipulating action game with this boring shooting.. I don't know. All the guns were so boring to handle so I didn't even care what I was carrying! It wasn't the case at all in Max Payne, for example.

The live action scenes were satisfyingly interesting enough to watch, although ultimately of no consequence. Some of the episodes stuttered very bad, others not, it was random, but I think the framerate wasn't always handled correctly. Picture quality was top notch.

Graphics were pretty good, sometimes very very good, albeit I would say Remedy was a bit too ambitious and didn't make careful use of their technology like top development studios do. Not every single surface needed to be SSR'd and get ton of artifacts for example. Also, I have never played a game with so much z-fighting before.

With a modern graphics card you can get a constant 60 fps with either Upscaling on, or a couple of the most intensive settings dialed down just a notch, so I don't consider this a problem.

Music was unremarkable, a far cry from their previous games.

Ultimately, this is my least favorite Remedy game, saved mostly because of its story, and nice usage of its mocap/tech for cutscenes.

Alan Wake shits all over this as a game they attempted with to transition themselves to action/adventure console developers.

With Control focusing on gameplay instead of story and Remedy no longer having the budget for lengthy cutscenes etc., it will be very interesting to see what Remedy does with it. I'm hopeful.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Civ01




Posts: 1294

PostPosted: Mon, 29th Oct 2018 17:07    Post subject:
Cool story, you finally wasted hours of your life on a medicore shitgame.
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jackbomb




Posts: 2542
Location: Tortilla de patatas
PostPosted: Mon, 29th Oct 2018 17:17    Post subject:
Civ01 wrote:
Cool story, you finally wasted hours of your life on a mediocre shitgame.


FTFY Very Happy
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qqq




Posts: 1518

PostPosted: Mon, 29th Oct 2018 17:39    Post subject:
consolitis wrote:


Gunplay was boring - how the developers of Max Payne made a time manipulating action game with this boring shooting.. I don't know. All the guns were so boring to handle so I didn't even care what I was carrying! It wasn't the case at all in Max Payne, for example.



Thats because you played a game that had all its gamedesign, systems and gameplay designed for controllers. Of course its gonna feel shit.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Mon, 29th Oct 2018 17:43    Post subject:
qqq wrote:
consolitis wrote:


Gunplay was boring - how the developers of Max Payne made a time manipulating action game with this boring shooting.. I don't know. All the guns were so boring to handle so I didn't even care what I was carrying! It wasn't the case at all in Max Payne, for example.



Thats because you played a game that had all its gamedesign, systems and gameplay designed for controllers. Of course its gonna feel shit.


I played it wih a controller and it was still average at best. I had bigger expectations after Max Payne and Alan Wake. Even AW: AN had it's moments, while Quantum Break felt stale and uninspired gameplay wise. Overall the game was a major disappointment for me, despite an initial good impression.
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ijozic




Posts: 202

PostPosted: Mon, 29th Oct 2018 18:08    Post subject:
Agreed. I played through more than a couple of levels, but gave up because the gameplay itself was so bad I couldn't really force myself to go through that repetitive and tiring slugfest. I'd rather play MP2 yet again.
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consolitis
VIP Member



Posts: 27317

PostPosted: Mon, 29th Oct 2018 19:28    Post subject:
Civ01 wrote:
Cool story, you finally wasted hours of your life on a medicore shitgame.


Thankfully it's a rather short game.

qqq wrote:
consolitis wrote:


Gunplay was boring - how the developers of Max Payne made a time manipulating action game with this boring shooting.. I don't know. All the guns were so boring to handle so I didn't even care what I was carrying! It wasn't the case at all in Max Payne, for example.



Thats because you played a game that had all its gamedesign, systems and gameplay designed for controllers. Of course its gonna feel shit.


Of course not. One of the greatest TPS of all time is RE4. Designed through and through for controllers.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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qqq




Posts: 1518

PostPosted: Mon, 29th Oct 2018 21:15    Post subject:
consolitis wrote:


Of course not. One of the greatest TPS of all time is RE4. Designed through and through for controllers.



In a very specific way. Quantum Break is a regular action game. Neutered and gimped because it has to be played on pads. Long safe windows in combat, pop a mole cover system, imprecise shooting system with large spray area because those are the tools consoles have.
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consolitis
VIP Member



Posts: 27317

PostPosted: Mon, 29th Oct 2018 21:50    Post subject:
It's not like that for me. Aside of the aforementioned RE4, I enjoyed the pew pew in Dead Space, Binary Domain, Max Payne 3(!), and more multiplatform TPS. In Quantum Break I didn't enjoy it. It's a game specific issue.

As for the reference to cover system, this is only fleetingly used if you play the game correctly, meaning: you use your time powers. Why would you hide when you can zoom in across the level and freeze the enemies etc.

The problem is said powers are just boring compared to something like Bullet Time 2.0 in Max Payne 2. They don't deliver the same amount of excitement.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Shocktrooper




Posts: 4600

PostPosted: Thu, 7th Nov 2019 02:29    Post subject:
I finally want to play this game now - I couldn't find a clear answer but do the live action videos (still?) work with the Skidrow (Steam) version, or should I get the huge Codex release with offline videos?
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Tschoob




Posts: 508

PostPosted: Thu, 7th Nov 2019 17:10    Post subject:
I have a legit steam copy and played it last year, in my case live action videos didn't play at all for some reason, so I'd guess go for the codex one
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consolitis
VIP Member



Posts: 27317

PostPosted: Thu, 7th Nov 2019 17:45    Post subject:
They worked in October 2018 (per my above post).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Amadeus




Posts: 2362
Location: Yes
PostPosted: Thu, 7th Nov 2019 17:50    Post subject:
Played it on Steam 2 months ago and the videos played fine.
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Shocktrooper




Posts: 4600

PostPosted: Thu, 7th Nov 2019 17:53    Post subject:
Guess I'll try the repack of the steam version first since it's pretty small compared to the Codex release.
Can you check the videos right at the beginning or is there a certain point in game where those videos play?
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Amadeus




Posts: 2362
Location: Yes
PostPosted: Thu, 7th Nov 2019 17:59    Post subject:
Shocktrooper wrote:
Guess I'll try the repack of the steam version first since it's pretty small compared to the Codex release.
Can you check the videos right at the beginning or is there a certain point in game where those videos play?


Certain point. After every chapter I suppose. Though I guess you could download a savegame and test one in the main menu.
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Shocktrooper




Posts: 4600

PostPosted: Fri, 8th Nov 2019 18:03    Post subject:
Good, videos are working with the fitgirl repack. They're pretty choppy though and it's not an issue with buffering or refresh rate. I think they filmed it at 24fps but the stream is encoded at 30fps so it is choppy like those crappy HDRips.
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Amadeus




Posts: 2362
Location: Yes
PostPosted: Fri, 8th Nov 2019 20:07    Post subject:
Yea I remember them being a little choppy.

Sadly not the worst thing about them tho..
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Shocktrooper




Posts: 4600

PostPosted: Thu, 14th Nov 2019 23:19    Post subject:
Done (twice, all timelines) I give it 79%. It was pretty good but from Remedy I expect more tbh.
Wasn't Paul right all along? After the end they are still in the unchangeable timeline, no?
The fracture was not supposed to happen before 2021 anyway and they just postponed it for a short while in 2016 - like it was always supposed to happen. They have less than 5 years and then they're gonna be fucked anyway - and the lifeboat is still the best chance to fix it after it's gonna happen in 2021.

Some screens, with upscaling and after heavy Reshade treatment it manages to look pretty good. Without upscaling it is still unplayable probably unless you have an RTX 2080 Ti.

https://imgur.com/a/SQAQUqM
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