Children of Morta
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Nodrim




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Location: Romania
PostPosted: Mon, 3rd Jun 2019 18:01    Post subject:
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Thu, 6th Jun 2019 17:23    Post subject:
The game will cost 22 euro.
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VGAdeadcafe




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Location: ★ ಠ_ಠ ★
PostPosted: Thu, 6th Jun 2019 19:12    Post subject:
Meeehh don't like that combat and character design. Diablo 2 is unsurpassed.
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Tue, 18th Jun 2019 13:32    Post subject:
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Wed, 19th Jun 2019 19:02    Post subject:
I finished the demo and I loved it. The game seems like such an amazing mix of artistic visuals, great narrative and pretty good gameplay. I'm actually hyped for this one.
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Sun, 30th Jun 2019 21:04    Post subject:
My impressions after the time limited demo:
www.thegameslashers.com/2019/06/children-of-morta-impressions.html
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prudislav
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PostPosted: Wed, 7th Aug 2019 14:08    Post subject:

Quote:
#ChildrenOfMorta will be arriving on PC this September 3, 2019. The Nintendo Switch, Xbox One, and PlayStation 4 versions of the game will launch on October 15, 2019.


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Sometimes i just want to see NFOHUMP burn \o/
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Mon, 2nd Sep 2019 21:54    Post subject:
Quote:

I repeatedly made the mistake of setting unrealistic expectations for Children of Morta. However, to my surprise, I wasn’t disappointed with the end result. There are definitely things that could have been done better and I’m especially not keen on how the level design serves the game. But while I’m willing to tolerate a lot just for aesthetics alone, this is not a game that puts flash over substance. Children of Morta is an emotional experience weaving together narrative and combat to show the values of family.
(This article is based on a press copy of the game provided by the developer.)

Pros:
+ Breathtaking aesthetics
+ A touching narrative focused on family
+ Narrator
+ Fluid Hack & Slash gameplay
+ Rouge-lite progression

Cons:
– You can miss important events due to the way the narrative is furthered
– Procedural generation could use more variety
– Lackluster combat sound effects
– Some bugs


Full review:
www.thegameslashers.com/children-of-morta-review.html
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HubU
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PostPosted: Mon, 2nd Sep 2019 22:36    Post subject:
Quote:
Rouge-lite progression




"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Mon, 2nd Sep 2019 23:03    Post subject:
Confused
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polyluxx




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PostPosted: Mon, 2nd Sep 2019 23:11    Post subject:
rOUge
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Mon, 2nd Sep 2019 23:41    Post subject:
I looked like three times over it and I still read rogue.Laughing
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prudislav
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Location: The land of beer and porn
PostPosted: Tue, 3rd Sep 2019 15:14    Post subject:


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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 3rd Sep 2019 18:10    Post subject:
I've tried playing it and my eyes kinda hurt when I look a the screen specifically at the characters during the cutscenes.


imho Dead Cells and especially Death's Gambit had better pixelated graphics

Thankfully, when actually playing the game it zooms out and the characters don't look that fugly.


Another thing...I'm getting really sick and tired of the dude's "arrgggh" sounds he is doing when attacking enemies...

PS Why am I not getting any healing items when playing as the archer girl?


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kumkss




Posts: 4834
Location: Chile
PostPosted: Wed, 4th Sep 2019 05:03    Post subject:
wasn't pixelated games popular back in the 80ths? who want's this shit in this times Laughing
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A-A




Posts: 3155
Location: New york
PostPosted: Wed, 4th Sep 2019 11:09    Post subject:
uuuurggh ahhh urgghh ahhh urggghhh ahhhh Laughing
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h0rnyfavn
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Posts: 13880

PostPosted: Wed, 4th Sep 2019 11:14    Post subject:
I'm getting annoyed by the rogue-like nature of this game.

I wish it didn't have these elements..

PS The first boss, the spider, is bonkers...Constantly getting slowed down and swarmed by enemies and after dodging and shit I don't have enough stamina to avoid his dropping down on my head attack Laughing


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Nodrim




Posts: 9596
Location: Romania
PostPosted: Wed, 4th Sep 2019 12:32    Post subject:
Maybe you shouldn't waste your stamina dodging something you don't have to dodge. Mr. Green
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h0rnyfavn
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Posts: 13880

PostPosted: Wed, 4th Sep 2019 16:56    Post subject:
@Nodrim

U want me to tank shit while playing as an archer> Laughing And healing potions drop is fucked. I hardly see any.


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Nodrim




Posts: 9596
Location: Romania
PostPosted: Wed, 4th Sep 2019 17:02    Post subject:
You have 2 or 3 dodges as archer and you can stagger enemies.
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Tue, 17th Dec 2019 12:17    Post subject:
Upcoming free content wrote:

The latest addition to 11 bit studios’ publishing portfolio, Children of Morta has been a massive success story both commercially and creatively. Breaking even on its development costs after only three days on the market, the game was received positively from fans and critics alike.



11 bit studios is excited to offer those passionate fans even more in 2020. As players have come to expect and appreciate, the majority of new content coming to Children of Morta will be available free of charge to those who own the game with only the Uncharted Lands expansion being released as paid DLC. Let’s take a look at what’s on the way:

Shrine of Challenge (I) introduces hard difficulty and an item pack with more than 20 new items including Charms, Divine Graces and Divine Relics.
Setting Sun Inn (II) invites you to New Game+ mode in which players carry their unlocked characters, skill tree, Morv, and Workshop Upgrades into a new playthrough after completing the game.
Random Encounter (!) means what it says and says what it means - you’ll never know what you might find here!
In the Bergsons’ House (III) a new playable character awaits.
The Fellowship Sanctuary (IV) adds the much anticipated online co-op to the game.
Temple of the Endless (V) contains a series of arenas with waves of enemies, mini-bosses, and a new boss. This Endless Mode fully supports online co-op.
The Treasure (VI) update will contain more than 30 new items including Charms, Divine Graces and Divine Relics.
All this should prepare you for The Uncharted Lands (VII). The next journey for the Bergson family will be a brand new DLC chapter with a main quest and a home event, another playable hero, new enemies, and a new boss.
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Rage




Posts: 2757

PostPosted: Tue, 17th Dec 2019 21:37    Post subject:
Sounds cool but the episodic content shit needs to fuck off and die too. Why not just develop everything then release it as an expansion (or paid DLC or whatever). Base game has enough content to warrant charging for this as an expansion.

Instead you get dripfeed content that lasts you a few minutes before you realize you're gonna do the same shit again for the next 6 dripfeed content drops.


Clown Fiesta
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AmpegV4




Posts: 6248

PostPosted: Tue, 17th Dec 2019 22:54    Post subject:
Because it increases profits, the content doesnt have to be good or worth it to generate sales.
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Yuri




Posts: 11000

PostPosted: Sat, 8th Feb 2020 10:53    Post subject:
In the first level, the archer joins as an AI companion but does the AI not permanently join in future missions? Was that just for the introduction?



1 and 2 are still amazing.
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Nodrim




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Location: Romania
PostPosted: Sat, 8th Feb 2020 10:54    Post subject:
You only get companions for a short period of time during some special events.
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Yuri




Posts: 11000

PostPosted: Sat, 8th Feb 2020 11:03    Post subject:
Nodrim wrote:
You only get companions for a short period of time during some special events.

Oh Sad



1 and 2 are still amazing.
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Wed, 24th Mar 2021 15:09    Post subject:
https://store.steampowered.com/news/app/330020/view/3043843025211700088

- No more paid DLC
- Instead we are going to get a meatier free update
- They are still working on online coop
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Thu, 23rd Sep 2021 21:41    Post subject:
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Nodrim




Posts: 9596
Location: Romania
PostPosted: Sat, 5th Feb 2022 11:05    Post subject:
Children of Morta Online Co-op Update arriving Feb 14th

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oblaz




Posts: 310

PostPosted: Sat, 5th Feb 2022 12:45    Post subject:
Better late than never Smile I'm waiting to play this game in coop mode with brother. Last check is to convince him to play... Very Happy
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